I have a player who wants to create a whip that deals shocking grasp damage on a successful hit. She already has a masterwork whip. Since there isn't much reason to add +1 to the weapon damage she wants to make it using the wonderius item rules. It makes for a cheaper and more powerful weapon. A +1 shocking whip with 1D6 electric damage is 8,000 gp. A masterwork whip with +1 to hit and a 3rd lvl shocking grasp spell continuously active (doing 3d6 electrical dam) would only be 6,000 gp. It is certainly gaming the system, but I cant see that it is wrong. She is giving io the +1 on damage, though that will have little effect on game play. Thoughts?