Amitay |
Greetings,
I am going to start to DM the Giantslayer Adventure Path to a group of friends. Most of them have a lot of experience with tabletop RPGs and Pathfinder in general. However, one of the player never played a lot of RPGs but always wanted to. He asked me which kind of character he could make, and I simply answered "the character you want to".
Anyhow, he wants to make an Archaeologist Bard. He does not want to use bardic performance or a lot of spells, or even, by his words, be "heroic" in combat. He wants to make something very close to Bilbo Baggins, and that's fine by me. It is different to what most of my players do and I'm very curious to what kind of situations that kind of character can create.
What I'm preoccupied with is the combats. The rest of the players can deal with this pretty fine (we have a summoner, a sorcerer and a fighter), however I'm worried that the combats won't be fun for the Archaeologist player, and since this Adventure Path contains a lot of it I would like to create something or add something to make that player do something fun and engaging while the rest of the party hacks aways at orcs and giants. I thought about putting contraptions or objects to most of the battles but after a while, depending of the scenery, this won't really make sense.
Do you already had this kind of situation? How you deal or would deal with this?
Thanks