| Full Name |
Amelia Delante |
| Race |
Human |
| Classes/Levels |
Cleric (Irori) |
| Gender |
Female |
| Size |
Medium |
| Age |
21 |
| Special Abilities |
Channel Positive Energy |
| Alignment |
Lawful Neutral |
| Deity |
Irori |
| Location |
Meadowvale |
| Languages |
Common, Infernal, Celestial |
| Occupation |
Lore collector for the church of Irori |
| Strength |
12 |
| Dexterity |
16 |
| Constitution |
12 |
| Intelligence |
12 |
| Wisdom |
16 |
| Charisma |
9 |
About Amelia Delante
Background:
Amelia was born to a common family, in a small country village. From an early age she had been an almost overpowering urge to learn anything she could from any source. This lead her to experiment with almost all things one could imagine, for without the firsthand knowledge one could not properly understand it. She ended up involved with a group of thieves named the Red Hoods, her newest exploit at the time.
These thieves exploits lead back to her hometown, where one fateful night her life changed. The thieves came upon her home as she was visiting with her family, the only reason the Red Hoods were noticed. The leader of the Red Hoods, Sandovson, was going to bind her parents and take all belongings of value; this act broke Sandovson's oath to not harm or steal of another member of the group. At this oathbreaking, Amelia flew into a rage, implementing skills she had learned of some time ago for use in an emergency. She proceeded to battle with Sandovson, mortally wounding him, utilizing two weapon fighting, catching the other members off guard. Amelia was stabbed through the stomach, a mistake she still curses herself for. At this conclusion, the other members quickly scattered and left Sandovson for dead. In his final moments, Sandovson revealed that he had been ordered to ransack her home and kill her and her family, "on orders from the top". Sandovson informed Amelia there were more coming, she and her family had been marked...for death. Amelia left Sandovson in the house to die. She quickly gathered up for parents and fled with them and the most immediate items they could take. The family savings were given to her parents (james and evelyn) and they were sent a different direction than Amelia, she also told them not to contact but for the direst circumstance.
Amelia forsook her last name and went into hiding in the church. The church was that of Irori, upon study she found she agreed with almost all of the teachings and inquired about clerical training.
The priests, excited by her voracious love of learning and deep commitment to the tenets she agrees with(knowledge, law and self perfection); she was welcomed and quickly came to understand and revel in the opportunities provided to her. Her role in the church is to gather information and spread it amongst those of similar thought and the church. She trains daily in her way, seeking to become the ideal cleric, the example all others will look upon for guidance or motivation.
Amelia left the church weeks ago with full provisions for a months travel. There had been rumors of a mountain no one dared to explore; it is for this reason that Amelia has taken up the challenge to find whatever truth lies in wait at Mount Moru.
Amelia arrived in meadowdale two days ago, resupplying and amassing information about the populace and her goal.
Physical Description:
Human female, 5'7", 110 pounds, garbed in dusty gray robes with hood back and travelers gear. Her build is unseen at this time but it is lithe and athletic.
She has jet black crossed braids to her shoulder and green eyes
Character Sheet:
Amelia (Cleric of Irori)
Human Female (favored class: cleric)
Lawful Neutral
HP 15 (8 class, 1 con mod, 6 racial)
Str 12 Dex 16 (+2 human) Con 12 Int 12 Wis 16 Cha 9
AC 16 (4 armor, 3 dex, -1 flaw)
Fort +3 Ref +3 Will +5
Init +3
Attack: dagger +1 (1d4+1, 19-20x2) and short sword +3 (1d6+1, 19-20x2)
Skills: Heal 8, Sense Motive 8, Spellcraft 8, Knowledge (arcana/religion/history/planes/nobility) 5, linguistics 5
Feats: Weapon Finesse, Two Weapon Fighting, Double Slice, Martial Weapon Proficiency (short sword), Improved Unarmed Strike(deity favored weapon)
Languages: Common, Infernal, Celestial
Gold: 140 rolled; 10 gp, 4 sp and 7 cp remaining
Equipment: short sword, dagger, chain shirt worn under gray robes with hood, backpack (consisting of waterskin, case scroll/map 2x, flint and steel, trail rations (4 days), torch, parchment (5 sheets), candle 2x, inkpen 3x), bedroll tied on top of pack with a hooded lantern hanging on backpack. Wooden holy symbols 3x (one worn, one in pack, one strapped to leg)
Church provided-Ink (2 oz), silver holy symbol, 20ft of twine and some bells
Items found or church provided: clear crystals and holy texts (pending approval)
Spells:
0-read magic, detect magic, stabilize (spell like, at will, DC 13)
1-cure light, shield of faith (DC 14)
Domains-Knowledge and Law