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Alydos's page
Goblin Squad Member. Organized Play Member. 79 posts (86 including aliases). 2 reviews. No lists. 1 wishlist. 5 Organized Play characters. 1 alias.
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Leyren wrote: deuxhero wrote: I can't foresee spending 1/10th of any resource on something that will only do anything if an enemy critically hits me. That's just way too narrow. It's in your hands. You just have to keep your armor class low enough and it will happen all the time! Ohh, it's not a trap option, it's for the naked pagan druid who worships a god of nature and blood.
It's way easier to receive crits now so they'd get way more use from the feat!

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Rob Godfrey wrote: Mats Öhrman wrote: Hythlodeus wrote: so, just to understand that, you're saying your group is not trying to control where the fighting tankes place and keep the monsters away from the squishys but stand in line and wait for the monsters to come to them, because the monsters mobilty is to high? they are not blocking the way, they are not slowing the monster down, they just enter the room and wait? (and then also not get buffed but have to watch how those resources go to a summoned monster that's way beyond their power level)
look, I'm not telling you how to run your encounters, because you do your thing and all power to you, but...this looks really like a problem with the party's tactics than with the mechanics of the game
Heh, *our* fighters usually go into battle buffed by Heroism, Tears to Wine, Blessing of Fervor (+30 move or extra attack), Ward of the Season (+30 move *more*), Air Walk, Bear’s Endurance, Owl’s Wisdom, 2xMagic Vestment (armor and shield), some kind of crit enhancer (varies), some kind of extra energy damage on weapon (varies), Protection from Evil, Resist Energy, and Stoneskin (I’ve probably forgotten a bunch of buffs). They only have to ask (Telepathic Bond) to be propelled to any place where they desire to be through a friendly Telekinetic Charge and Dimension Door. As you say, *team* play.
Our monsters go for the fighters, because they *are* the biggest threat, and the fighters are in their face almost immediately.
And the fighter players have picked archetypes that trade in stuff for more skill points and various bonuses for high Int, so they do very well in the out-of-combat skill-monkey game our group spend a lot of time on.
PF1, in this campaign currently at lvl14.
and the first monster with Dispel at will, or hostile caster or..breaks that right off them. Building characters that rely on other characters using up vast resources to be viable? No thanks. I know you don't want to "lose," but do you know how dispel works? Because it is contrary to what you just said.
This is without talking about said enemy and caster being dead before they can dispel 1 buff, which will not even delay their death by 1 round.
Edit:and also there is a vast difference betwixt viable and optimal, shame on you for your manipulative wording.
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Hythlodeus wrote: I'm not trying to start a fight, but take the RP out of the RPG and all you have left is a G and that's the point where I start thinking about playing Monopoly instead Yes, but the problem is that the G gives a lot more RP to some people than others.
A fighter could go on a lengthy legendary quest for an ancient artifact and create his own demiplane Utopia, the wizard could sleep on it and do the same.
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Hythlodeus wrote: gustavo iglesias wrote: The fighter do not have the option to, say, lead armies, forge empires, or become a legend. so role playing is not an option, I see. I'd argue that a good Leadership score might give you an army to lead, that the Kingdom building rules will help you forge empires and that you might become a legend if you actually do something legendary so, the options are there if you are looking for them I think you're trying to start the wrong fight. I agree with you, but the counter-argument is simple. Those require roleplaying, the comparison for a wizard is hard-coded in the rules.
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This is a curious obsession, even in PF 1e a fighter can easily solo his CR that is meant to fight an entire party. Meanwhile at high levels the enemies saves and resistances and varied immunities means the most efficient way to win is not direct spells or summons, but buffing the martial. It yields the highest survival chance and least wasted spells.
An intelligent wizard player would know this and use his spells smartly. This assumes equal competence from all players and is a lot more solid than any white void theorycraft.
I don't know how you got trapped into arguing against this when you should be arguing about their narrative power difference.
Also, the shield raise was a one action and done, even before combat, in the podcast, not repeated actions. Did this get changed?
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I'm just as intelligent and almost as good-natured as I was then, but so much more worldly and wise.
There is no way I would spend so many hours in the war for truth anymore, for none shall listen.
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I live again, praise to the Order.
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Kryzbyn wrote: Looks like Tony's will have plenty of business. As a shout out, Tony's is the last safe-haven for good bread and a friendly smile in the entire nuclear fallout of modern society after 'treaty' was signed!
Being wrote: You might have a point there. If you cannot so easily drop guild because of the need for a mechanism to prevent the payment of bounties to guildmates then maybe Andius' Paladins will not have to be considered so trusting. Yes! Trust breeds weakness, trust no one!
Especially not on a move for power, zerg mentality, tyrannical, lawful good boot stomping, mission creeping, fanatical zealot, grief spreading, grief stopping, insincere charlaton who is actually chaotic evil goon squad in disguise, trying to force everyone to join his guild and follow all their rules, stamp out role-playing bandits, stamp out role-playing anything, just making themselves targets Empyrean Order!
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I warn you all to stay away from this treaty! It stinks of real life misfortune! Ever since 190 countries signed the Kyoto Accord
I have lived my life in utter dread.. I spend every moment as if a government enforcer has a camera on me!
If I were to even steal an apple from the super-market, the entirety of the accord would bring their crashing weight down upon me! China, Russia, even the MALDIVES would bring their entire military literally to my front step.
They would be forcefully compelled by honorably pledging to act! It seemed innocent at first, a treaty to save the planet.. It was all a scheme by Japan to take control of every government and force them to press their views and religion on the rest of the world.
Every world super power, helpless before the treaty! The end of the world!
I warn you, we. must. fight.
Vote No.

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Eta D'Lore wrote: Ummm what are u talking about? No where did I say "I want this game to turn out..." a specific way... Are u making stuff up?
Try not to get offended when people speak their minds... It's just not civilized. This thread is called PvP that is what we are ALL talking about. I will speak my mind if u don't like it then don't read it simple as that I will not be bullied by your comments so stop trying.
You should focus more on the subject, Eta, and less on other posters Regeneration 5 (Acid or Fire).
Thar was just violating the most important rule of: Don't be a Jerk. by using blanket statements such as "People like you" with a straw-man attack and then trying to cover it up with a reasonable argument agreeing with you.
I personally want the PVP to be intense and to create a strong group mentality among players. I'm not saying that lone wolves will not be viable, just that Competition is definitely the drive that keeps people playing and paying together.
@Kyn: People read things before throwing several hundred dollars at them? I don't!
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Andius wrote: The solution is cosmetic armor. I'm not overly concerned about how much skin my character shows but I hate gaudy, or evil looking armor. Others love it. Why force people to wear armor they don't like for stats?
Whether it be by allowing us to change high stat armor to look like items we prefer visually, or doing a cosmetic equip system like LotRO, don't force us to wear armor we don't like just for stats. Then it doesn't matter if the uber-gear is bikini-mail or a clown suit.
I am a big fan of being able to identify people's armor by looking at it. Not having a cosmetic option for say, someone wearing plate armor and it looks like skin-tight cloth. I understand the magic view that you could make armor look like anything though.
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Will your guild be appropriately Evil in order to set the world aflame?
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