Admixture Associated School: Evocation
Arcane Bond (Masterwork composite longbow) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Elven Immunities - Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Illusion You must spend 2 slots to cast spells from the Illusion school.
Intense Spells (+1 damage) (Su) Evocation spells deal listed extra damage.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Necromancy You must spend 2 slots to cast spells from the Necromancy school.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Versatile Evocation (6/day) (Su) Change the damage type and descriptor of a spell from acid, electricity, fire, or water to any other of those types.
Description:
Description: Alwin is a dark haired light complexioned elf who is somewhat average in height at 5’4”. He is slender of build with a tone physique. He generally wears an explorer’s outfit and carries a unique looking elven bow. Aside from that he has a high quality backpack which has a large number of arrows tethered to it.
Motivations: Alwin is on the lamb with few prospects. He is motivated by any opportunity to gain wealth, power, or elven antiquities. He has a bit of wanderlust and enjoys exploring and long walks on the beach.
Personality: Alwin is an elf of elves. He will talk about his people with just about anyone and is quick to point out the advantages of elven longevity. Although he doesn’t truly believe that elves are superior to other races, he does find himself defending the notion from time to time. This has led to more than one deal going sour and has landed him in a fight or two. When faced with confrontation he generally clams up to avoid instigating things further.
Background:
Background Alwin spent most of his younger years attempting to assimilate to the way of life in Kyonin. He even completed his ancestral arcane training there, which lead him to becoming a member of the city’s watch. During the day Alwin marched to the heartbeat of the city. By night he would pursue a darker desire. Even though the elven nation highly despises anyone who would covenant elven history for their own personal desires Alwin found himself unable to control his personal need to acquire such things. This eventually drove him to interact the darker side of the city’s inhabitants. On one such occasion he found himself in the middle of a highly questionable transaction to acquire a historic elven longbow. When that transaction went south, he found himself on the run. Pursued by a very powerful equities guild he was forced to not only leave the city but also move fare beyond the Five Kings Mountains. After months of travel he eventually ended up in Falcon’s Hallow with a less then comfortable coin purse, Alwin ultimately decided to explore Falcon’s Hollow for adventuring opportunities or a quick way to earn some coin.