Alucard55's page

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Hello all, I've played 3.5 a good amount and my group is taking the shift to PF to try it out. (Not to mention my first post here... hi all! :D )

I haven't GM'd before, but I figure we all have to start somewhere.

That said, I also want a pretty good campaign if I can help it.

Thus far, the whole campaign, simplified, essentially is summed up by saying that the world as it is functions on a mostly global level.

The major nations are all generally friendly to each other currently, and there aren't any huge problems. However, over the course of 10 years, it devolved into a rather large upset.

I have it to where there are 4 major nations, one at the north, one south, and two that are the mainland that are divided by a large mountain range.

The idea I had was that SOMETHING happened that caused the Southern Nation, let's call it Nation B, to blame the North, let's call it Nation A.

So Nation B blames Nation A, but obviously that doesn't just start things, so it takes a while for it to kick off, but after they get enough steam in their own nation, they start trying to spread the word to the mainland.

The rest is actually kind of unimportant from here because mainly I just wanted help on thinking of a good hook on what could be a cause of things to go so terrible suddenly.

Sorry if this whole post is a bit hard to sift through, I'm not the best at organizing my ideas, but to reiterate, and possibly clarify, is there any major events I could include in my campaign's back story to spur give a decent setting?

Thanks!