Alistair MacDonald's page

1 post. No reviews. No lists. No wishlists.


RSS


I'm gonna be out for the next few days. The opening week just happened this past week, and tomorrow is the grand opening, so I've been seriously burned out. Once I have a day or so, it should calm down for me.


After stepping back into the closest thing to reality, the young changeling checks his hand and then quickly sends out a message to the group cloud network.

The goblins say its dangerous to work with us. That they're raising prices to protect, but they won't say what. It's a rule set down from someone higher up. Maybe Market Prince. Any leads?


The beast man sings a little ditty, some pop song that he was never too big a fan of, hoping that'll pay for the piece. Once the transaction is done, he makes his way back to the entrance, smiling at the guard who let him in.

"The answer to your riddle is darkness."


Jef nods and smiles. "I appreciate it. How much do I owe you?" He points to the necklace, knowing the goblin will understand the need to keep up appearances. "And what is it?"


"Why so expensive for the city folk? It sounds like somehow we've made the Market mad."
Jef tries to remain passive behind the mask and not let his curiosity get the better of him as he looks at the various wares.


Once the young Lost is in, he makes his way around the Market, looking for some of the less popular merchants. One he finds one that looks somewhat promising, he approaches and tries to smile.

"So, what do you have for sale?


Sorry for the slowdown. Work has been biting my ass and taking up all my time. But I definitely am still here.

Jef smiles. "Sounds like a fair trade. So here is the riddle: Cannot be seen; cannot be felt; cannot be heard; cannot be smelt. It lies behind stars and under hills, and empty holes it fills. It comes first and follows after; ends life & kills laughter." he waits for the guard's answer.

Yeah...I ran out of good riddles.


He nods. "Been a rise in crime at the market? You seem like you should be able to handle anything that would even think of coming here."

The riddleseeker seems to have no problem in continuing the conversation or moving along if need be, but he does appear to genuinely enjoy the company at the moment.


"Entrance fee? When did this start? And has this been approved by the Market Prince?" Jef keeps his face neutral behind the fearsome mask that covers the majority of his features, the jaw of the mask clacking as he speaks.


Jef will take a short break at home before he heads to the Market, with his mask on his head to prevent being harmed, so he can ask a bit about the raised prices and see what information can be had before heading home.


Jef strokes his chin, seeming to be entirely lost on which direction to go, and settles on just going to the bar to get himself a drink, before getting back in touch with folks later.


To use a Pathfinder analogy, our kith and seeming are the class & race. Entitlements are like prestige classes. They're difficult to get into; they have a lot of prestige to being in them; and you get nice benefits.


Int+Occult: 5d10 ⇒ (10, 8, 2, 9, 9) = 38

4 suxx to recognize what this entitlement is. Also spending one glamour to activate Encyclopedic Knowledge (Int+Wits) to see if something like this has happened before.

Wits+Int: 7d10 ⇒ (1, 9, 8, 5, 6, 10, 8) = 47
Explode: 1d10 ⇒ 3

Jeff contemplates the knowledge he has gathered in life.


With Jef's wide range of trading in riddles, has Jef heard anything about this entitlement that's shown up?


Jef walks over, seeing her flip through the folder. Once she's had her look, he takes a look as well, listening to her explanations of what she's found. "What've you found?"

Research Roll int+academics (9 again): 7d10 ⇒ (4, 7, 1, 9, 4, 5, 1) = 31 1 suxx

int+investigation (9 again): 6d10 ⇒ (10, 1, 8, 6, 6, 4) = 35 2 suxx

Explode on Research: 1d10 ⇒ 7
Explode on Investigation: 1d10 ⇒ 7


"I am like many beasts, thinking more of the here and now, but I am also a real smart individual when it comes to riddles or strange circumstances. I'm fairly decent with people and hobs, but I have a few tricks up my sleeves that keep them from attacking me."

He grins, cracking his knuckles momentarily, as he visibly ponders things. "Sounds like there's been a number of things happening all at once. And there were those murders at the same time as we got these."


Jef shrugs slightly, settling into the chair. "But that is our place in the world, you see? We get taken and we come back with phenomenal cosmic power! Itty bitty living space."

His grin widens as he continues his thoughts. "But in all seriousness, we're not too tied into politics, so we really are about the best options there are to deal with this situation."


"Well, that would be quite amusing actually. I would enjoy seeing a backflip or two." The Autumn seems quite amused.

"After all, you seem amused at making us squirm, at pulling information from us. Good to know they are a similar sort as us, but it is bad that you are unable to really tell much."


Jef smirks. "So you hold the cards at the moment, or so it seems. I was back with my Keeper as well. Never did learn that witch's name...I don't remember most of what happened, but she touched my hand.."

He pauses to take his right hand out of his pocket, showing off the number on the back of his hand.
"And when I woke up, it was here as well. And it's now showing on the hands of many."


My beast curse says I don't explode Intelligence rolls :( Sad day for me.

Jef smirks. "Imaginary numbers?" He seems amused by the man's disbelief.


Occult+Int: 2d10 ⇒ (10, 5) = 15

Jef speaks up first. "They've been counting down for a series of days. Not sure for what, though. A truly proper riddle, though."


"Enemies are quite intelligent, overall. No, they might not care about us, but our enemies would either want us dead or teamed up against one of their enemies." The strange beast man muses slowly. "But if this were a trap, we'd have many, many more issues, and would be in much more trouble right now."

He blinks, momentarily closing his eyes, in hopes of getting past that horrible sense of double vision.

Int+Occult: 5d10 ⇒ (4, 1, 2, 4, 4) = 15
It is only on a chance roll that the horrible happens with rolls. I think just more 1s than successes means failure


Jef just smirks, looking at each of them in turn. "You all really are quite morose, aren't you?"

Taking one of the many seats, he stretches out. "My name...well, Ceres works well enough for now. Riddle-finder for the Autumn Court."

And for those who know of the Autumn Court, he has a decent enough reputation of winning most riddle contests and being willing to search for the most archaic bits of knowledge. Of course, it doesn't hurt that his payment typically comes in the form of riddles.


The young man chuckles, looking up at the building and getting a good image in his mind of it. It is only after looking around for a couple of moments that he enters.

He brushes the bit of dirt from his fur as he enters in, blinking several moments before he realizes that the double vision is not something wrong with his vision, but something of the place.

A physical riddle, huh?...Interesting interesting...I'm sure the others would be quite interested in studying these bits and pieces.

It is only after going up the stairs and seeing the series of strange other folks that he also momentarily stiffens. Not showing his back to any of the three, he takes a quick look at the card, then to his hand, and then back to the card.

"So...everyone's waiting on this....J individual, I'm assuming?" He keeps his hands in his pockets, as he waits for the others to speak, the light fall frost growing briefly on his antlers, only to flake off and fall as brown dust, disappearing moments before touching the ground.


Everything is updated!


This is quite exciting!


@ Communist. I'll update the social skills and the animal ken specialty, and I noticed about that one xp point. Sadly, couldn't find anything that cost 1 xp. lol I think I've got everything else fixed now. Look good?


This is ShadowyFox's guy. :) Ready for review and for the game.

History:

Jef Harrington is his current name, but he wasn't always the creature that embodies Cernunnos. He was once a simple student, many years ago. Like many students right out of high school, the young man was easily distracted by the fairer sex. He studied at one of Detroit's institutes of higher learning, but was never truly focused on one course of study.

It was the sophmore year of college that he met a pretty blonde in his public speaking course. He knew he had to see more of her, and so he made a couple changes to his schedule and ended up in the same world mythology course as her. Unlike what he had expected, a college mythology course was not the breeze it would have been in high school, and his distracted state did not go unnoticed by the professor. For his lack of focus and his very presence being disruptive, he was given the difficult assignment of a research paper on the Horned Man and all cultures involving him.

Considering his low grades, he knew that getting a good grade on this paper was necessary for him to stay at the college and pursue this girl further, so one long evening was spent at the library. Feeling full of frustration, he was surprised when he was approached by one of the librarians he had never met before. After several minutes of discussion on his frustrations and what research materials he was looking for, the older, bent woman explained they'd have to go to the basement for the materials, as no one had needed them in many months and they were taking up valuable space there.

And so he was led down, farther and farther. It was only after the young man looked down and saw the traditional linoleum had changed to worn and dirty carved stone block that he knew he was in trouble. The old woman expressed her concern and the twisted, crooked smile on her lips was the last he saw of anything resembling mortal before his vision turned black.

The next he knew, there was soft grass under his back and a heady aroma of honeysuckle. The groan he let out was not something so usual, as he was a city boy, and no city boy ever expected to wake up in Detroit and smell honeysuckle. When his eyes opened, he knew something was wrong, and the old crone sitting on the stump across from him was exactly the problem. She had taken him, and wherever he was...well, it wasn't Kansas, Detroit, or anywhere he ever knew, what with it's twilight purple sky and forests as far as the eye could see, except for the small clearing he was in now.

This would be his home, she said, and he would become the world's next Cernunnos. He would be her tool, her hunter of knowledge and flesh, and he would never know boredom again. And true to her word, he never did know boredom, for she taught him constantly, and then, after many bruised knuckles (and bones all over) for failure in lessons, he was sent out into the forests, to steal secrets from the various denizens there. Sometimes it was a battle of wits, sometimes a battle of force, and rarely there was the battle of magic, but never was the battle easy.

For what seemed like years, this was Jef's life, and it was only when he was forced to kill one of the few denizens he had stolen from multiple times (and who he had begun to actually befriend, in some strange way), that he felt the resolute desire to leave. The look of glassy emptiness in the eyes of the chimera Resorae were enough to make any heart know its mortality, and so Jef swore that he would escape, with the blood of his friend still fresh on his palms.

Every moment, from then on, he stole knowledge of the realm from his opponents, in addition to what he was asked to steal by the crone, and once he had enough knowledge to find the entrance, he stole one last thing: the Unknowable Riddle. He had heard many in the forests speak of it, and he knew he had to get it. Even now, Jef doesn't know where it was, what it was, or what he had to do to get it, but he does remember that it was an actual object. After his long search for the item, he gave it to the crone, and ran while she was experiencing its unknown abilities, hearing her screams and curses at him as he ran.

It was only a few months later that Jef, ragged and worn, made his way to Detroit, a ward of the Autumn court in the beginning, but now a solid member of the Court. He knows now that the proper knowledge can defeat anything; that the proper offense can be a defense; and vice-versa as well.

Mask:

Jef appears as a messy brown haired young man of 23, a perpetual pale skin, even in the height of summer, although he has yet to burn even in the worst heat. He tends to wear very comfortable clothes in muted colors and keep a backpack on his back with a few essentials and new age bits and bobbles that only he seems to find a use for. His eyes have grown darker, a deep forest green.

Mien:

Jef speaks in a slow rumbling tone, one that almost ripples the air with unspoken power. His skin is covered by a fine pale fur and his eyes are pale and otherworldly. A pair of slender antlers jut from his head, and his movements are measured, even as people see that his joints match more with an animal than a human. A slight flutter of cool air surrounds him, dead leaves, lightly touched with autumn frost brush past his hair and stick against his antlers for just a moment before melting into the smell of honeysuckle and harvest night air.

Hollow:

Jef's hollow is near the Masonic Temple in Detroit itself. Taking a passage in one of the alleyways, a secret knock opens the door to the small green area in the middle of the decaying urban jungle. A small niche in the wall, it is a good example of what Detroit might look like if it were abandoned for a thousand years.