Aliana Valtherian's page
No posts. Organized Play character for Brandy Camel.
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Full Name |
Aliana Valtherian |
Race |
Tiefling |
Classes/Levels |
Rogue (Unchained, Bandit) 10/Wizard 1 |
Gender |
Female |
Size |
M |
Special Abilities |
Ambush, Danger Sense +3, Darkvision 60', Debilitating Injury, Energy Resistance (Cold/Elec/Fire 5, Positive/Negative 10), Fortification 25%, Improved Evasion, Sneak Attack +5d6, Stand Up, Surprise Attacks +5, Trapfinding +5 |
Alignment |
Chaotic Neutral |
Deity |
Atheist |
Languages |
Abyssal, Azlanti, Celestial, Common, Draconic, Elven, Goblin, Halfling, Infernal, Osiriana, Ancient Osiriana, Shadowtongue, Sphinx, Thassilonian, Undercommon |
Occupation |
Bandit |
Strength |
10 |
Dexterity |
24 |
Constitution |
14 |
Intelligence |
15 |
Wisdom |
10 |
Charisma |
10 |
About Aliana Valtherian
Init +9; Senses Perception +14* (+24 v. Traps within 10 feet, +19 to avoid being surprised)
Statistics:
BAB +7; CMB +7; CMD 25* (33 v. Traps)
Feats Arcane Strike* (evil candy), Clustered Shots, Deadly Aim, Extra Rogue Talent, Extra Rogue Talent, Point Blank Shot, Precise Shot, Spell Focus (Illusion), Weapon Finesse*, Weapon Focus (Shortbow)
Skills Acrobatics +18, Appraise +10, Bluff +13, Climb +4, Disable Device +33, Escape Artist +21, Fly +11, Intimidate +4, Knowledge (dungeoneering) +10, Knowledge (local) +10, Linguistics +16, Perception, +14 (+24 v. Traps, +19 to avoid being surprised), Sense Motive +11, Sleight of Hand +18, Stealth +20, Swim +4, Use Magic Device +14
Traits ambush training, magical knack
SQ Ambush, Arcane Bond (Ring of Invisibility) 1/day, Bleeding Attack +5, Danger Sense +3, Darkness (1/day), Darkvision 60', Debilitating Injury: (Bewildered, Disoriented, Hampered), Energy Resistance (Cold/Elec/Fire 5, Positive/Negative 10), Fearsome Strike (1 rd., 1/day), Finesse Training (Gladius), Foresight, Forewarned 1, Fortification 25%, Improved Evasion, Prehensile Tail, Prescience (5/day), Quick Shot, Resiliency (1/day), Sneak Attack +5d6, Stand Up, Surprise Attacks +5, Trapfinding +5
Combat Gear antiplague x2, antitoxin x2, belt of incredible dexterity +4, cloak of resistance +2, cureall, handy haversack, holy water x6 ioun stone (clear spindle), ioun stone (evil - Refuge of Time), jingasa of the fortunate soldier, oil of bless weapon x2, oil of daylight, potion of touch of the sea x2, ring of invisibility (arcane bond), ring of the sublime, scroll of fireball, scroll of fly, scroll of teleport, swarmbane clasp, twitch tonic x2 wand of cure light wounds (15/50), wand of cure moderate wounds (0/15), wand of endure elements (48/50), wand of enervation (1/10), wand of false life (5/20), wand of resist energy (CL 11) (0/10), wand of stone shape (1/5), wand of stoneskin (1/5), wayfinder, Adamantine Blanched arrows (0/20), ghost salt blanched arrows (0/200, silver blanched arrows (0/20), Cold Iron Arrows (6/50, Silver arrows (4/50), Arrows (49/60) Other Gear +1 deathless light fortification mithral chain shirt, sap, burglar boots (minor), goggles of minute seeing, pathfinder pouch, masterwork backpack, bedroll, chalk x10, charcoal stick, cleats, cold weather outfit, ink (black), inkpen, jewelry (150gp worth), mess kit, noble's outfit, parchment x5, thieves' tools (mwk)
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