Sylgja

Janeesa's page

90 posts. Alias of rando1000.


Full Name

Janeesa

Race

Human

Classes/Levels

30/30 HP; AC 18/13/16; Init +5; Fort +5, Refl +3, Will +8; Per +3

Gender

Female

Size

Medium

Age

30

Alignment

CG

Deity

Milani

Languages

Common

Strength 14
Dexterity 13
Constitution 11
Intelligence 10
Wisdom 16
Charisma 16

About Janeesa

DEFENSE
AC 18, touch 13, flat-footed 16 (+1 dex, +1 dodge, +5 armor, +1 ring)
hp 30 (6d8)
Fort +5, Ref +3, Will +8

OFFENSE
Speed 30 ft.
Melee morningstar +7 (1d8+4 wielded 2-handed)
Ranged N/A
Special Attacks channel positive energy 6/day (DC 16, 3d6)
4 used

Domains Healing, Liberation

Domain Spell-Like Abilities
rebuke death (6/day)
liberation (6 rounds/day)

Cleric Spells Prepared
3rd - remove curse(d), cure serious wounds, align weapon communal, shield of darkness
2nd - remove paralysis(d), bulls strength, cure moderate wounds, lesser restoration, undetectable alignment
1st - remove fear(d), cure light wounds x 2, bless, divine favor
0 (at will) - stabilize, create water, detect magic, detect poison

STATISTICS
Str 14 (12), Dex 13, Con 11, Int 10, Wis 16 (14), Cha 16
Base Atk +4; CMB +5; CMD 16
Traits Trapfinder, Freedom Fighter (+1 attack & damage vs slavers)
Feats Selective Channel (1st), Improved Initiative (1st), Dodge (3rd), Weapon Focus/Morningstar (5th)

Skills
Diplomacy +8 (2 ranks, +3 cha, +3 class)
Disable Device +11 (6 ranks, +1 dex, +3 class, +1 trait)
Heal +10 (4 ranks, +3 wis, +3 class)
Knowledge/religion +7 (4 ranks, +3 class)

Equipment chain shirt (1250 gp), headband of wisdom +2 (4000 gp), +1 morningstar (2308 gp), 1 dagger (2 gp), healer's kit (50 gp), backpack (2 gp), bedroll (1 sp), sunrod x 6 (12 gp), rations x 10 (5 hp), 50' silk rope (10 gp), grappling hook (1 gp), 2 waterskins (2 gp), 3 belt pouches (3 gp), 2 x burglar's outfit (adventuring clothes; 10 gp), 2 x scholar's outfit (everyday clothes; free), holy symbol (25 gp), thieves tools/masterwork (100 gp), belt of giant strength +2 (4000 gp), ring of protection +1 (2000 gp), two wands Cure Light Wounds (44, 50) (1500 gp); 500 gp remaining