Green Mother

Alecto's page

217 posts. Organized Play character for ‘Eκάτη.


RSS

1 to 50 of 217 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Hey! Sorry, it's been a busy few days, but Alecto, with her intelligence at the level of an intelligent animal companion, is not very helpful in solving riddles anyway.

Having finished looking at the flowers in the garden, Alecto joins you. How can I help you guys?

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto walks forward and does the same thing again with his vine hand.
Tanglevine: 1d20 + 10 ⇒ (5) + 10 = 15 - trip vs green

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto will try to hook the monster with a vine when it comes under the blow of Thornrose.

Ready Action:
Tanglevine: 1d20 + 10 ⇒ (5) + 10 = 15 - trip; 15 ft
Image?: 1d5 ⇒ 4
I hope this will remove the copy anyway, even if it is a miss in CMD.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto is clearly preparing to attack, but gives her comrades time for other actions and decisions.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Don't worry, we have a witness protection program. After you personally receive a large amount of gold coins, we will transfer you to Galt. No one has been found there yet... Please repeat your conditions a little louder, I'm writing them down. Alecto is not smart enough to be ashamed of the nonsense she says, but she makes a lot of noise. I am requesting a situational penalty on perception checks to our enemy .)

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto, seeing that some of the partners have gone somewhere and assuming that they are coming from the rear, continues negotiations. Thornrose, wait... Hey, what are your terms? Do you want money? How much do you want for our comrades? Maybe we could arrange it. She tries to shout loudly at the door, gathering all the attention to herself.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

A very cool feat, by the way, and especially for an inquisitor. I haven't seen it before.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto digests what the Balrog and Thornrose said for a while, then slowly the meaning comes to her. She walks right up to the door, knocks and says

Negotiations! Please let one negotiator in. We will discuss the conditions of your survival. There's no point in dying for a job for hire. There is no point in death at all. Let's be reasonable and talk!

She says it loud and clear.

Diplomacy: 1d20 + 13 ⇒ (2) + 13 = 15

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

I could try to charm one of the aspids with my most seductive fruity scent. She means charm person.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Delay

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto is mesmerized by the huge fire demon next to her... (delay)

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

cmlobue, RED was prone. Either red got up and made only one attack, and Thorn gets his AoO again, or red stays down and has AC -4.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

> The construct rises to its feet once again...

I think it's provoking AoO from Thornose (and the enemy is still considered to be prone and has -4 to AC for this attack).

_____

Alecto looks back at Big Barlog. He looks impressive. She blinks her eyes for a couple of seconds, somehow childishly naive, and then remembers that she is in the middle of a battle.

Tanglevine: 1d20 + 10 + 1 ⇒ (7) + 10 + 1 = 18 - trip vs RED; 15 ft reach

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Tanglevine: 1d20 + 10 + 1 ⇒ (20) + 10 + 1 = 31 - Trip vs RED; 15 ft

Stay down! Alecto's voice sounds extremely domineering and harsh when the vine knocks the statue down again - much more confident and faster than in the previous attempt.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto walks forward in silence. Her hand turns into a long, very long vine as she walks, which rushes to the feet of another statue (RED). Tanglevine: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17 - TRIP vs FF; 15 ft reach

PS I also used a wand of magic armor before fight - I think I had enough time after the start of the mess.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto will try to communicate with Knight Thornrose. It's not often that she meets another plant humanoid in the Society. She will ask him what brought him to the Pathfinders and tell him that her appearance in this organization is the behest of the Green Mother. For her, this seems to be an exhaustive answer, she does not ask "why" questions.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

With a light step, a slender figure approaches you in expensive silks and jewels. The most attention is attracted to her by her bright and sweet aroma, like that of juicy fruits, which causes slight salivation to any person next to her. She is silent and thoughtful, but when she speaks her voice almost hypnotizes the listener. Her face, hidden by silks, is hidden for a reason: she is a member of a rare race, ghorans. Whether she fears being eaten by humans (such acts of barbaric cannibalism still happen here and there), or simply does not wish to draw attention to herself, is not clear. In any case, she attempts to remain incognito. Introductions reveal that she is Alecto. When communicating with her, besides thoughtfulness, you also notice a lack of interest in knowledge. It appears that intuition means more to her than logic.

However, she can tell you something interesting from the rumors. She says that the Decemvirate has spared no expense on this year’s Grand Convocation and has reached out to as many Pathfinders as possible and underwritten some costs when necessary. This is an effort to demonstrate their appreciation to field agents, repair any frayed relationships, and celebrate a successful year.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Hello everyone! I got a little sick and this delayed my first post in all Outpost games (everything is fine now, thanks in advance). A maximum of 24 more hours and I'm with you. I hope for your understanding .)

Dark Archive

Good .)

Dark Archive

PFS char and no: 342384-6
Class(es) and Levels: Sorcerer IV
Faction: DA

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Thanks for the game!

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +
Azure wrote:
Tell, me, what kind of tattoo would paint the best picture of your inner self!

Sensual, female, briar-wrapped lips. Alecto, who usually thinks about each phrase for a long time, now responds instantly.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Sense Motive: 1d20 + 3 ⇒ (3) + 3 = 6

__

Alecto sniffs at the sacred symbol that has returned to her. This smell will remind us of this strange visit to the home world of the Green Mother. Thanks to Her.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

We're leaving. Alecto will see how you do the steps in reverse and will repeat after the group.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

At the same time, Alecto whistles and the hellhounds commit the last act here before disappearing - tearing the Clortho apart.

An item for 2250 from the chronicle. Bye-bye!
But I'm glad it really came in handy.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto and the hounds will head to the last hunter.

They have enough speed to get to the flank without AoO.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Light Crossbow: 1d20 + 4 ⇒ (16) + 4 = 201d8 ⇒ 1

Alecto fires the crossbow a second time, and a moment later the hellhounds surround the new target (40 ft speed).

Bite: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 181d8 + 1 + 1d6 ⇒ (2) + 1 + (5) = 8
Bite: 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 211d8 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Bite: 1d20 + 5 + 2 ⇒ (17) + 5 + 2 = 241d8 + 1 + 1d6 ⇒ (7) + 1 + (4) = 12
Bite: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 181d8 + 1 + 1d6 ⇒ (6) + 1 + (4) = 11

The hounds of hell continue to torment the so-called leader of the Wild Hunt. Alecto herself will bypass the blind and stunned hunter, pull out a crossbow on the move and shoot him.

Light Crossbow: 1d20 + 4 ⇒ (11) + 4 = 151d8 ⇒ 4

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto's beautiful face, made of flowers, expresses rage and nothing else. Something like a hard smile appears on her face when she hears the howling of her hellhounds. The hunt continues. And you won't get up. Literally in a moment, the hell hounds return, blazing with fire and cruelty. Alecto waits for the dog to get between her and the attacker, then moves away to another opponent. She doesn't say anything special, only multicolored petals, like splashes, fly from her palms into foe's face.

Color Spray DC 16 will

HH AoO:

Bite: 1d20 + 5 + 2 + 4 ⇒ (16) + 5 + 2 + 4 = 271d8 + 1 + 1d6 ⇒ (3) + 1 + (2) = 6
Bite: 1d20 + 5 + 2 + 4 ⇒ (5) + 5 + 2 + 4 = 161d8 + 1 + 1d6 ⇒ (4) + 1 + (1) = 6

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto moves to a better position to attack and again her hand-vine rushes to the foe's feet.

Tanglevine: 1d20 + 9 ⇒ (14) + 9 = 23 - trip vs black

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +
Quote:

AoO if it falls and then decides to get up:

Bite: 1d20 + 5 + 2 + 4 ⇒ (12) + 5 + 2 + 4 = 23 1d8 + 1 + 1d6 ⇒ (5) + 1 + (4) = 10
Bite: 1d20 + 5 + 2 + 4 ⇒ (5) + 5 + 2 + 4 = 16 1d8 + 2 + 1d6 ⇒ (4) + 2 + (1) = 7

I made the dice rolls back in the same post when I tripped it .)

Alecto: 1d20 + 5 ⇒ (20) + 5 = 25 wow, the second will save nat20 in a row for her!
HH left: 1d20 + 1 ⇒ (14) + 1 = 15
HH right: 1d20 + 1 ⇒ (12) + 1 = 13

I'll wait for the results for the dogs. Are they fleeing or just shaken?

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto finishes with great difficulty pronouncing the memorized command words and summons: 1d3 ⇒ 2 terrible fire dogs (hell hounds) that immediately rush to tear apart one of the members of this Wild Hunt.

Bite: 1d20 + 5 + 2 ⇒ (1) + 5 + 2 = 81d8 + 1 + 1d6 ⇒ (4) + 1 + (5) = 10
Bite: 1d20 + 5 + 2 ⇒ (10) + 5 + 2 = 171d8 + 2 + 1d6 ⇒ (6) + 2 + (3) = 11
VS black; hope -2 AC helps; 1d6 is fire dmg

Alecto herself rushes to the same enemy, hoping to help these creatures (not too cute to her, but now very useful). Her hand habitually turns into a vine and tries to cut the enemy's legs.

Vine - Trip: 1d20 + 9 ⇒ (12) + 9 = 21 VS black

AoO if it falls and then decides to get up:

Bite: 1d20 + 5 + 2 + 4 ⇒ (12) + 5 + 2 + 4 = 231d8 + 1 + 1d6 ⇒ (5) + 1 + (4) = 10
Bite: 1d20 + 5 + 2 + 4 ⇒ (5) + 5 + 2 + 4 = 161d8 + 2 + 1d6 ⇒ (4) + 2 + (1) = 7

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +
1e PFS Guide, page 14 wrote:
Players are responsible for their characters’ actions. “That’s just what my character would do” is not a defense for behaving like a jerk.

.

I'll just leave it here and leave this discussion for myself. I don't think that pathfindin’ should be easy. Moreover, now we are playing without this guy at the table - it is worth the increased risk .)

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Oh yeah. I got very carried away with what was happening and what can I do.
Will: 1d20 + 5 ⇒ (20) + 5 = 25

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

No, he's not trying. He’s absolutely satisfied with everything and he likes it. The "spit on the party" style is his native element. He seems to like being an a+#%#%@. I had the dubious pleasure of playing a whole module with him... I hoped that this experience would not happen again, but alas. Well, s@@@ happens.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto touches the hoop around her neck, made like a leather belt with small spikes. At the same time, she utters a few words in a language she doesn't know - infernal - and just learned them with difficulty in order to dare to activate a dangerous object.

Collar of the Inferno from Masks of the Living God: single-use item, summons 1d3 hell hounds as if using summon monster V

The dark force begins to gather around her throat and hands...

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Vote for fighting too. It seems to me that if we run, the only thing we will win is to lose a round of preparation for the fight.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Steal: 1d20 + 9 ⇒ (13) + 9 = 22 I'll try to take off another bag since we're here again. Any random.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto, who didn't have enough time to understand what was happening and who didn't even budge, sees that the allies have come running back. You're back. 'Subtly' noticing what is happening, she shrugs her shoulders. It seems we have a battle ahead of us. We are ready.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Fair enough! I will try to steal any two and then hide (see roll above)

Tanglevine: 1d20 + 9 ⇒ (1) + 9 = 10
Tanglevine: 1d20 + 9 ⇒ (11) + 9 = 20

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

We've had nightmares in reality. Alecto shakes her head. It's a pity that this fellow was so uncooperative. She looks at the plant for a couple of seconds, then forgets about its existence forever. Hearing Bahram's words, Alecto turns her hand into a vine and finally tears the bag from the branch. Then she looks for a place to hide, which she does, trying to merge with the plants.

Stealth: 1d20 + 2 ⇒ (10) + 2 = 12

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

> People that say that martial characters lack power clearly have no clue how to build a proper martial character. :)

I absolutely agree. And the wizard's strongest devastation spell is haste. Everything else is childish babble in terms of pure damage inflicted .)

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

I agree, as a GM, I try to avoid this (where possible; PFS does not always have such an option). The worst example is a Suggestion with words like "you won't win this fight, go back to the Lodge to report everything to VC to have someone return the bodies later." Bye-bye, the player who did not win the will save.

The good side is that this is a big problem in IRL games and not so big in PbP. No discomfort - especially when you still have 10-15 other games ))

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

There are advantages in everything! Alecto did not want to participate in the murder of a predatory flower - she will not do it. Optimism and positive thinking are the key to success ))

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Fort: 1d20 + 3 ⇒ (10) + 3 = 13

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

I described that I was standing next to the Bahram and even trying to remove the bag with my vine-hand, so I placed myself on the map in a right place. Do I need to roll a fort saving throw too?

Alecto looks with delight at the greenery and the sea of flowers around, and then finally notices the battle that has begun.

This plant is beautiful. Don't kill it!

She takes a step back and casts a spell.

Charm Person, DC16 Will | Bloodline Arcana: Whenever you cast a mind-affecting or language-dependent spell, it affects creatures of the plant type as if they were humanoids that understood your language.

Cast: 1d100 ⇒ 53

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto watches Bahram climb up for a while, and then she seems to realize what is happening now. She silently turns her hand into a vine and removes one of the bags from the tree.

If I can use it to steal combat maneuver, then I think I can take the bag in a non-combat situation?

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Hey! (you may have read this message in other shared games) I will be on a trip next week with three possible options: I will post as usual, 1 time a day; I will not be able to post until Thursday; I will not be able to post all week and will return to the gameplay in 7-8 days. In any case, feel completely free to bot me if needed. Cheers!

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Do you feel different here in the first world? This is your homeland. Alecto is obviously referring to the two gnomes in the party.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto shrugs and puts the wand back into the spring mechanism. Relgar, will you see what the archer had? It's like she's not interested in these questions, but from what she vaguely remembers about the gnome (because she generally remembers everything quite vaguely), he likes to dig into other people's things. Especially when they're dead and even more so when he burned them alive.

1 to 50 of 217 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>