Full Name |
Aldren Droon or Droon the Huntsman |
Race |
Half-orc |
Classes/Levels |
Summoner/3, Musket Master/1 |
Gender |
Male |
Size |
Medium, 5'11", 241 lbs |
Age |
16 |
Special Abilities |
Darkvision, orc blood, orc ferocity, +2 to intimidate, gold finger |
Alignment |
Chaotic neutral |
Deity |
Ketephys, but converted to Banjism |
Languages |
Common, orc |
Occupation |
Hunter |
Strength |
18 |
Dexterity |
15 |
Constitution |
10 |
Intelligence |
10 |
Wisdom |
8 |
Charisma |
14 |
About Aldren Droon
Despite his orcish heritage, Aldren was actually a fairly well-liked youngster. He was fairly kind, reasonably thoughtful, and rather endearing, in an ornery sort of way. What really stood out about Aldren was his fascination with his imaginary friend, Challa. His parents always assumed he'd outgrow this fascination as he grew older. They were mistaken. Instead, everyone else started also seeing his imaginary friend: a strange, four-armed humanoid with shimmering blue skin that joined "Droon the Huntsman" in his hunting.
As an adventurer, Aldren fancies himself some sort of storybook Prince Charming and seems fall in "love" with a new damsel on each adventure. As unsuccessful as he may be romantically, Aldren is rather deadly with his musket while Challa charges to the front with a great axe and his claws. His eidolon and summoned monsters make him an army in and of himself, and his affiliation with the Qadira faction makes him a fairly capable substitute for a rogue.
As Droon has continued on his adventures, he's become more and more fond of hunting with his musket. Some would even call him a musket master. However, he is still more focused on the hunt for romance.
After a near-death experience in which he was rescued by a human named King Torvald, Droon was convinced to change his religious focus and to begin following the ways of a mysterious god named Banjo.