You head back across the bridge toward the address the gnomes gave you. Espying a two-story brownstone home, well-to-do but not overly baroque, you approach confidently. Even before you spot the signage on the lintel, the sight of a broom sweeping the patio under its own power betrays the building's identity beyond a shadow of a doubt, as does the runic stave carved into the door, which you recognize from your time with Nirri as a spell for safe passage in rough weather.
You rap the door with a taloned hand, and a gruff voice calls out from within.
"Enter!"
The latch lifts of its own accord, and the door opens. You step inside, beholding a short hallway with a series of doors leading off of it. The first on the left must lead to the parlor room you observed through the window out front, while the first on the right is open and leads to a now-empty makeshift schoolroom with four small desks arranged in a semicircle, whose focal point is a mahogany table at which sits a man who could only be Aldinngenga.
Dressed in finely-tailored sea-green robes with gold embroidery, and sporting a well-groomed mustache and intricately-braided hair, the Röskarí gentleman, who seems to be somewhere in his sixth decade, cuts an impressive figure.
Spying you, he puts down the glowing phial he had been handling, caps it with a piece of cork, and turns to study you. He frowns, furrowing his brow in concentration. To your surprise, his eyes are briefly consumed by a lambent blue glow. He nods, satisfied, and only then deigns to speak.
"Greetings, mage. What brings you to my home?"