Alahazra

Alahazra BGiB's page

192 posts. Alias of Bigguyinblack.


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deck handler Searching for:

Saving the hero point so 2 remain. Staying at tier 3.
No upgrades.


deck handler Searching for:

wisdom 6: 1d8 ⇒ 5 Bury The Rabbit Prince.

Skeletal Steed:

Story Bane
Type: Monster
Traits: Undead Skeleton Veteran
To Defeat: Combat 11+##
Immune to Mental and Poison. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer 1d4 Combat damage.

BYA combat damage: 1d4 ⇒ 3 Recharge Bodyguard to prevent it.

combat 11 +4 +4 +4 casting Pyrotechnic Blast, recharging Blessing of the Spellbound 2 to bless (Recharge Cure): 1d12 + 1d4 + 2d4 + 7 ⇒ (3) + (3) + (3, 3) + 7 = 19
folio reroll on the d12: 1d12 ⇒ 11

27 succeeds. Discard the top card of my deck due to not defeating it by 5 +.

Wisdom 6 vs Corrupted Priestess recharging Magistrate, recharging Blessing of the Spellbound 1 to discard Sands of the Hour to bless: 1d8 + 1d6 + 1d4 ⇒ (7) + (3) + (1) = 11

Let's assume Thargrap remembered to use Gift. Either way we win.


deck handler Searching for:

Edit: Had to recharge a card when blessing Aurey's check. To avoid a major retcon we'll say it was the fairly useless Binder's Tome. Villain escapes to Ossuary. On location close draw random blessing #1 Sarenrae's Light We all move to Ossuary. Recharge Sarenrae's Light to heal Thargrap for 1. End turn. Discard Soothing Word to draw Cure from my discard pile. Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Cure (Core): Divine 8: 1d12 + 5 + 1d4 + 1 ⇒ (3) + 5 + (3) + 1 = 12 -> Cure (Core) recharged.
Fire Snake: Divine 8: 1d12 + 5 + 1d4 + 1 ⇒ (6) + 5 + (4) + 1 = 16 -> Fire Snake recharged.
Volcanic Storm (Core): Divine 13: 1d12 + 5 + 1d4 + 1 ⇒ (9) + 5 + (3) + 1 = 18 -> Volcanic Storm (Core) recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: The Rabbit Prince, Bodyguard, Blessing of the Spellbound 2, Pyrotechnic Blast, Cure, Sands of the Hour, Binder's Tome, Blessing of the Spellbound 1,

Displayed:
Deck: 7 Discard: 7 Buried: 2
"Current Location: Ossuary
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Sands of the Hour: On any check using a skill listed in the hour’s check to acquire, recharge to bless.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Holy Javelin, Desna's Freedom, Magistrate
Recharged: Sarenrae's Light, Cure (Core), Fire Snake, Volcanic Storm (Core),
Discard Pile: Divine Blaze (Core), Blessing of the Spellbound 3, Norgorber's Shadow, Wand of Restorative Touch, The Paladin, Erastil's Eye, Soothing Word,
Buried Pile: Blessing of Sivanah, Divine Insight,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Shrine is closed.

Acquired random blessing #1 Sarenrae's Light.

Arueshalae is healed for 2.

Thargrap is healed for 1.


deck handler Searching for:

Discard Erastil's Eye on Aurey's turn. Choose to fail the recovery check on Cure.

Zon-kuthon's Pain: When this is the hour: After discarding any number of cards as damage, draw a card.

Cure (Core) on Arueshalae: 1d4 + 1 ⇒ (1) + 1 = 2

Try to move to Ossuary. wisdom 6: 1d8 ⇒ 1

Shrine Card 3: Corrupted Priestess:

None
Story Bane 3
Type: Monster
Traits:
Human
Cleric
To Defeat:
Wisdom 6
then Combat 19
When you encounter this monster, each character must succeed at a Wisdom 6 check or they cannot guard their location and must bury a card.

Before acting, a random local character summons and encounters the story bane Skeletal Steed; if it is not defeated, suffer 1d4 Combat damage.

When you encounter this monster, each character must succeed at a Wisdom 6 check or they cannot guard their location and must bury a card.

wisdom 6: 1d8 ⇒ 5

Bury Divine Insight.

BYA random character summons and encounters Skeletal Steed Au, T, Al: 1d3 ⇒ 3

Skeletal Steed:

Story Bane
Type: Monster
Traits: Undead Skeleton Veteran
To Defeat: Combat 11+##
Immune to Mental and Poison. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer 1d4 Combat damage.

BYA acrobatics 4 +4 casting Fire Snake: 1d12 + 7 ⇒ (11) + 7 = 18

combat 11 +4 +4 casting Volcanic Storm (Core): 1d12 + 3d6 + 9 ⇒ (8) + (5, 3, 2) + 9 = 27

Thargrap discards The Dance.

wisdom 6 vs Corrupted Priestess double blessed by The Dance: 3d8 ⇒ (8, 6, 7) = 21

Need someone to take the combat 19 check.


deck handler Searching for:

healing from the examine: 1d4 - 1 ⇒ (4) - 1 = 3


deck handler Searching for:

Alahazra attempts to recover all cards in their Recovery pile.
Pyrotechnic Blast: Divine 10: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (4) + 5 + (3) + (2) + 1 = 15 -> 13 Pyrotechnic Blast recharged.

Recharge Blessing of the Spellbound 1 to examine Shrine Card 1. Zombie. End turn.

Alahazra wrote:

Hand: Erastil's Eye, Divine Insight, Cure, Cure (Core), Soothing Word, Volcanic Storm (Core), Binder's Tome, Fire Snake,

Displayed:
Deck: 6 Discard: 8 Buried: 1
"Current Location: Shrine
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Erastil's Eye: On any check, discard to bless. On a Dexterity or Survival check, freely discard to bless.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Bodyguard, The Rabbit Prince, Blessing of the Spellbound 2, Sands of the Hour, Pyrotechnic Blast, Blessing of the Spellbound 1,
Discard Pile: Magistrate, Holy Javelin, Divine Blaze (Core), Blessing of the Spellbound 3, Norgorber's Shadow, Wand of Restorative Touch, The Paladin, Desna's Freedom,
Buried Pile: Blessing of Sivanah,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Shrine card 1 examined: Zombie.


deck handler Searching for:

Edit: Thargrap was targeted by Restorative Touch instead healing for 2 and removing up to 2 scourges.

Alahazra wrote:

Hand: Bodyguard, Sands of the Hour, The Rabbit Prince, Pyrotechnic Blast, Blessing of the Spellbound 2, The Paladin, Binder's Tome, Blessing of the Spellbound 1,

Displayed:
Deck: 8 Discard: 6 Buried: 1
"Current Location: Cliff
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Sands of the Hour: On any check using a skill listed in the hour’s check to acquire, recharge to bless.

The Paladin: On any check, discard to bless; if it is a non-combat check against a bane, add your Charisma or Diplomacy.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Desna's Freedom, Divine Insight, Erastil's Eye
Recharged: Cure, Cure (Core), Soothing Word, Volcanic Storm (Core), Fire Snake,
Discard Pile: Magistrate, Holy Javelin, Divine Blaze (Core), Blessing of the Spellbound 3, Norgorber's Shadow, Wand of Restorative Touch,
Buried Pile: Blessing of Sivanah,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

wisdom 6 +4 vs Corrupted Priestess recharging Sands of the Hour to discard The Paladin to bless: 2d8 + 1d12 + 3 ⇒ (1, 1) + (10) + 3 = 15 13

combat damage from Skeletal Steed BYA: 1d4 ⇒ 1 Recharge Bodyguard to prevent it.

combat 11 +4 +4 +4 casting Pyrotechnic Blast, aided by Aurey's Gift (CHA), recharging the The Rabbit Prince to recharge Blessing of the Spellbound 2 to bless: 2d12 + 2d4 + 1d4 + 8 ⇒ (10, 1) + (4, 2) + (3) + 8 = 28 25 Discard the top card of my deck for not defeating it by 5.


deck handler Searching for:

Benefaction: No effect.

Cliff Card 3: Shadow:

CotCT
Monster 1
Traits:
Shadow
Undead
To Defeat:
Combat 13
Immune to Mental and Poison.
If the check to defeat does not have the Magic trait, this monster is undefeated.
When you discard cards as damage, you must first choose blessings.

combat 13 casting Volcanic Storm (Core). aided by Aurey's Gift (CHA): 1d12 + 3d6 + 1d4 + 8 ⇒ (1) + (6, 3, 2) + (3) + 8 = 23 20

Recharge Soothing Word to examine Cliff card Cliff Card 4: Allip. Discard Norgorber's Shadow to examine it again, Not shuffle, Then explore.

Cliff Card 4: Allip:

Core
Monster 1
Traits:
Incorporeal
Undead
To Defeat:
Combat 14
OR Divine 8
Immune to Mental and Poison.
If the check to defeat does not have the Magic trait, this monster is undefeated.
If undefeated, suffer the scourge Dazed.

divine 8 casting Fire Snake, aided by Aurey's Gift: 1d12 + 1d4 + 6 ⇒ (5) + (3) + 6 = 14

Wand of Restorative Touch on myself: 1d4 + 1 ⇒ (1) + 1 = 2

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Volcanic Storm (Core): Divine 13: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (3) + 5 + (4) + (2) + 1 = 15 -> 13 Volcanic Storm (Core) recharged.
Fire Snake: Divine 8: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (12) + 5 + (4) + (3) + 1 = 25 -> Fire Snake recharged.
Wand of Restorative Touch: Divine 12: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (2) + 5 + (1) + (4) + 1 = 13 -> 10 Wand of Restorative Touch discarded.

Alahazra resets their hand.

Alahazra wrote:

Hand: Bodyguard, Desna's Freedom, Blessing of the Spellbound 2, Cure, The Rabbit Prince, Erastil's Eye, Binder's Tome, Divine Insight,

Displayed:
Deck: 10 Discard: 4 Buried: 1
"Current Location: Cliff
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Erastil's Eye: On any check, discard to bless. On a Dexterity or Survival check, freely discard to bless.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Desna's Freedom: On any check, discard to bless. On a check against a barrier, recharge to bless.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spellbound 1, Sands of the Hour, Soothing Word, Norgorber's Shadow, Cure (Core), Magistrate, Pyrotechnic Blast, The Paladin
Recharged: Volcanic Storm (Core), Fire Snake,
Discard Pile: Holy Javelin, Divine Blaze (Core), Blessing of the Spellbound 3, Wand of Restorative Touch,
Buried Pile: Blessing of Sivanah,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Cliff cards 3 and 4 banished.


deck handler Searching for:

Discard Blessing of the Spellbound 3 to ogre.


deck handler Searching for:

Alahazra attempts to recover all cards in their Recovery pile.
Cure (Core): Divine 8: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (12) + 5 + (1) + (2) + 1 = 21 -> 18 Cure (Core) recharged.


deck handler Searching for:

Edit: Spectre isn't a closing henchman. Redoing my turn.

Shelyn's Song: When this is the hour: When you would discard a boon to bless a Dexterity or Charisma check, you may recharge it instead.

Trail Card 4: Vampire:

Core
Story Bane 2
Type: Monster
Traits:
Undead
Vampire
Veteran
To Defeat:
Combat 10+##
THEN Combat 10+##
OR Divine 7+#
Immune to Mental and Poison.
While acting, before any character plays a card, that character recharges a card.
If undefeated, bury 2 random cards from your discards and suffer the scourge Drained.

combat 10 +4 +4 +4 recharging Bodyguard to play Divine Blaze (Core): 1d12 + 4d8 + 7 ⇒ (3) + (6, 3, 8, 8) + 7 = 35

divine 7 +4 +4 recharging Divine Insight to reveal Binder's Tome: 1d12 + 1d4 + 7 ⇒ (5) + (3) + 7 = 15

Discard a random card to close: Fire Snake. We all move to wherever Arueshalae wants.

cure on myself: 1d4 + 1 ⇒ (2) + 1 = 3

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Divine Blaze (Core): Divine 14: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (1) + 5 + (1) + (3) + 1 = 11 -> Divine Blaze (Core) discarded.
Cure: Divine 8: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (1) + 5 + (4) + (3) + 1 = 14 -> Cure recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Volcanic Storm (Core), Norgorber's Shadow, Wand of Restorative Touch, Cure (Core), Soothing Word, Fire Snake, Binder's Tome, Blessing of the Spellbound 3,

Displayed:
Deck: 11 Discard: 3 Buried: 1
"Current Location: TBD
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Norgorber's Shadow: On any check, discard to bless. On a Perception or Stealth check, recharge to bless.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Divine Insight, Blessing of the Spellbound 1, The Paladin, Sands of the Hour, Pyrotechnic Blast, The Rabbit Prince, Bodyguard, Blessing of the Spellbound 2, Desna's Freedom, Erastil's Eye
Recharged: Cure,
Discard Pile: Magistrate, Holy Javelin, Divine Blaze (Core),
Buried Pile: Blessing of Sivanah,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Trail is closed.


deck handler Searching for:

During Thargrap's turn bury Blessing of Sivanah to avenge.

combat 14 casting Pyrotechnic Blast: 1d12 + 2d4 + 7 ⇒ (7) + (1, 4) + 7 = 19

Discard a random card to close: Cure. Of course. On close everyone moves to Cliff.

Alahazra attempts to recover all cards in their Recovery pile.
Pyrotechnic Blast: Divine 10: 1d12 + 5 + 1d4 ⇒ (8) + 5 + (1) = 14 -> 13 Pyrotechnic Blast recharged.

Shelyn's Song: When this is the hour: When you would discard a boon to bless a Dexterity or Charisma check, you may recharge it instead.

Cliff Card 1: Vampire Spawn:

CotCT
Monster 2
Traits:
Undead
Vampire
To Defeat:
Combat 15
Immune to Mental and Poison.
If undefeated, bury a random card from your discards.

combat 15 casting Divine Blaze (Core), Using Aurey's Gift (CHA): 1d12 + 4d8 + 7 + 1d4 + 1 ⇒ (3) + (1, 1, 8, 8) + 7 + (1) + 1 = 30 27

End turn. Discard Divine Insight to draw Cure from my discard pile.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Divine Blaze (Core): Divine 14: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (5) + 5 + (4) + (3) + 1 = 18 -> Divine Blaze (Core) recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Cure, Bodyguard, Wand of Restorative Touch, Cure (Core), Fire Snake, Blessing of the Spellbound 3, Binder's Tome, Volcanic Storm (Core),

Displayed:
Deck: 9 Discard: 5 Buried: 1
"Current Location: Cliff
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Soothing Word, Erastil's Eye, Sands of the Hour, Blessing of the Spellbound 2, Norgorber's Shadow, Blessing of the Spellbound 1, Desna's Freedom, Pyrotechnic Blast, Divine Blaze (Core),
Discard Pile: Magistrate, The Paladin, The Rabbit Prince, Holy Javelin, Divine Insight,
Buried Pile: Blessing of Sivanah,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Trail closed on Thargrap's turn. Cliff card 1 banished.


deck handler Searching for:

constitution 6 vs Ghast discarding The Paladin to bless adding my charisma: 2d6 + 1d12 + 3 ⇒ (2, 4) + (3) + 3 = 12

Gorum's Iron: When this is the hour: On your non-Attack combat check, add 1.

Trail Card 3: Geist:

CotCT
Monster 2
Traits:
Incorporeal
Undead
To Defeat:
Combat 14
Immune to Mental and Poison.
Resistant to Animal.
If the check to defeat does not have the Magic trait, this monster is undefeated.
If undefeated, each local character either recharges 1d4 random cards or suffers the scourge Frightened.

combat 14 casting Holy Javelin, aided by Aurey's Gift (CHA): 1d12 + 2d12 + 1d4 + 8 ⇒ (8) + (1, 7) + (2) + 8 = 26

Discard The Rabbit Prince to explore.

Trail Card 4: Erastil's Eye:

Core
Blessing 1
Traits:
Deity: Erastil
Divine
Veteran
When this is the hour: If you are at a Wild location, you may discard a card to explore.
To Acquire:
Dexterity
Divine
Survival 4+#
On any check, discard to bless.
On a Dexterity or Survival check, freely discard to bless.
Discard to explore.

divine 4 +3 revealing Binder's Tome, aided by Aurey's Gift: 1d12 + 1d4 + 6 ⇒ (5) + (3) + 6 = 14

Recharge Erastil's Eye to examine Shrine card 1. Sands of the Hour. Encounter it.

Shrine Card 1: Sands of the Hour:

CotCT
Blessing 0
Traits:
Arcane
Divine
When this is the hour: No effect.
To Acquire:
Arcane
Divine
Knowledge
Perception 4
On any check using a skill listed in the hour's check to acquire, recharge to bless.
Discard to examine the top card of your location, then you may explore.

Divine 4 auto acquire. Recharge Sands of the Hour to examine Shrine card 2. Necrophidian. Recharge Blessing of the Spellbound 2 to examine Cliff card 1. Norgorber's Shadow. Encounter it.

Cliff Card 1: Norgorber's Shadow:

Core
Blessing 2
Traits:
Deity: Norgorber
Divine
Veteran
When this is the hour: On your Stealth check or your check that invokes the Poison trait, add 1d4.
To Acquire:
Dexterity
Divine
Stealth 5+#
On any check, discard to bless.
On a Perception or Stealth check, recharge to bless.
Discard to examine the top card of your location; you may shuffle it into the location. Then you may explore.

divine 5 +3 revealing Binder's Tome, aided by Aurey's Gift: 1d12 + 1d4 + 1d4 + 6 ⇒ (4) + (1) + (1) + 6 = 12

Recharge Norgorber's Shadow to examine Cliff card 2. Vampire Spawn. Recharge Blessing of the Spellbound 1 to examine Mountain card 1. Desna's Freedom. Encounter it.

Mountain Card 1: Desna's Freedom:

Core
Blessing 1
Traits:
Deity: Desna
Divine
Veteran
When this is the hour: On each check, the first blessing played to bless may be played freely.
To Acquire:
Wisdom
Divine
Perception 4+#
On any check, discard to bless.
On a check against a barrier, recharge to bless.
Discard to move, then explore.

divine 4 +3 revealing Binder's Tome, aided by Aurey's Gift: 1d12 + 1d4 + 1d4 + 6 ⇒ (9) + (2) + (2) + 6 = 19

Recharge Desna's Freedom to examine Trail card 5. Ghost.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Holy Javelin: Divine 10: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (1) + 5 + (1) + (1) + 1 = 9 -> Holy Javelin discarded.

Alahazra resets their hand.

Alahazra wrote:

Hand: Divine Insight, Bodyguard, Cure, Pyrotechnic Blast, Fire Snake, Divine Blaze (Core), Binder's Tome, Blessing of Sivanah,

Displayed:
Deck: 11 Discard: 4 Buried: 0
"Current Location: Trail
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Blessing of Sivanah: Discard this card to add 1 die to any check. Discard this card to add 2 dice to any Intelligence or Charisma non-combat check.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Wand of Restorative Touch
Recharged: Cure (Core), Blessing of the Spellbound 3, Volcanic Storm (Core), Soothing Word, Erastil's Eye, Sands of the Hour, Blessing of the Spellbound 2, Norgorber's Shadow, Blessing of the Spellbound 1, Desna's Freedom,
Discard Pile: Magistrate, The Paladin, The Rabbit Prince, Holy Javelin,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Trail card 3 banished, Card 4 acquired, card 5 examined: Ghost.

Cliff card 1 acquired, card 2 examined.

Shrine card 1 acquired, card 2 examined.

Mountain card 1 acquired.


deck handler Searching for:

Alahazra gets poisoned on Thargrap's turn.

Urgathoa's Gluttony: When this is the hour: On your check to acquire a boon, add 1d6; if you succeed, bury the boon.

Trail Card 3: Orc Rager:

CotCT
Monster 2
Traits:
Barbarian
Orc
Veteran
To Defeat:
Combat 10+##
Before acting, suffer 1d4 Combat damage.

BYA combat damage: 1d4 ⇒ 1 Discard Magistrate.

combat 10 +4 +4 casting Volcanic Storm (Core), Aurey's Gift (CHA): 1d12 + 3d6 + 1d4 + 8 ⇒ (7) + (1, 3, 1) + (4) + 8 = 24

Cast Soothing Word healing for 1 and removing Poisoned. Recharge Cure (Core) to examine Ossuary Card 1. Rovagug's Destruction. Encounter it.

Ossuary Card 1: Rovagug's Destruction:

Core
Blessing 2
Traits:
Deity: Rovagug
Divine
Veteran
When this is the hour: On your check, you may banish a random blessing from your discards to bless.
To Acquire:
Banish A Boon None
OR Bury A Boon Whose Level Is Equal To # None
On your check, recharge to bless twice, then banish the top blessing of the hourglass.
Recharge to explore, then shuffle a new monster into a random location.

Banish it. Recharge Blessing of the Spellbound 3 to examine Ossuary Card 2. Minotaur.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Volcanic Storm (Core): Divine 13: 1d12 + 5 + 1d4 + 1 ⇒ (7) + 5 + (3) + 1 = 16 -> Volcanic Storm (Core) recharged.
Soothing Word: Divine 8: 1d12 + 5 + 1d4 + 1 ⇒ (7) + 5 + (4) + 1 = 17 -> Soothing Word recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Holy Javelin, Bodyguard, The Paladin, Pyrotechnic Blast, Blessing of the Spellbound 1, The Rabbit Prince, Binder's Tome, Blessing of the Spellbound 2,

Displayed:
Deck: 10 Discard: 1 Buried: 0
"Current Location: Trail
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

The Paladin: On any check, discard to bless; if it is a non-combat check against a bane, add your Charisma or Diplomacy. (1d12 +3)
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Wand of Restorative Touch, Divine Blaze (Core), Fire Snake, Blessing of Sivanah, Divine Insight, Cure
Recharged: Cure (Core), Blessing of the Spellbound 3, Volcanic Storm (Core), Soothing Word,
Discard Pile: Magistrate,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Trail card 3 banished.

Ossuary card 1 banished. Card 2 examined.


deck handler Searching for:

Trade out Blessing of Abraxas for The Paladin. Trade out Chronicler for loot Soothing Word. Trade out Gem of Mental Acuity (Core) for loot Wand of Restorative Touch. Set aside Deathgrip. Starting location Trail.

Alahazra wrote:

Hand: Cure (Core), Bodyguard, Blessing of the Spellbound 3, Holy Javelin, Magistrate, The Paladin, Soothing Word, Volcanic Storm (Core),

Displayed:
Deck: 10 Discard: 1 Buried: 0
"Current Location: Trail
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Magistrate: On a local Intelligence, Wisdom, or Diplomacy non-combat check, recharge to add 1d8.

The Paladin: On any check, discard to bless; if it is a non-combat check against a bane, add your Charisma or Diplomacy. (1d12 +3)
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Pyrotechnic Blast, Binder's Tome, Wand of Restorative Touch, Divine Insight, Divine Blaze (Core), Fire Snake, Blessing of Sivanah, Blessing of the Spellbound 2, Blessing of the Spellbound 1, Cure
Recharged:
Discard Pile: The Rabbit Prince,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Draw The Rabbit Prince into my discard pile after drawing my hand.


deck handler Searching for:

Using my hero point for card feat spell. Adding Pyrotechnic Blast to the empty slot. 1 HP remaining.

No upgrades.

Planned loot

Soothing Word
Wand of Restorative Touch
The Carnival


deck handler Searching for:

During Thargrap's turn recharge Wand of Flame.

Nethys's Duality: On your check against a spell, add 1d4.

Move to Tower.

cure on Thargrap: 1d4 + 1 ⇒ (4) + 1 = 5

random card from the top 6. Proxy A, 7. Proxy B: 1d7 ⇒ 1

Tower Card 2: The Winged Serpent:

CotCT
Blessing 1
Traits:
Harrow
Suit: Stars
Veteran
When this is the hour: Your Ranged check is blessed.
To Acquire:
Wisdom
Melee 4+#
On a local check, discard to bless.
On a distant check, recharge to bless.
Discard to examine the top card of any location, then if you are not in an encounter, you may move and explore.

wisdom 4 +3 discarding Nethys's Duality to bless: 2d8 ⇒ (7, 8) = 15

Discard The Winged Serpent to examine the top card of Tower...

random from the top 5. Proxy A, 6. Proxy B: 1d6 ⇒ 3

Tower Card 8: Enchant Weapon. Move to Tower and explore.

Tower Card 8: Enchant Weapon:

Core
Spell 0
Traits:
Magic
Arcane
Divine
To Acquire:
IntelligenceWisdomArcaneDivine 4
When any character plays a weapon on a combat check, freely banish to add 1d4+# and the Magic trait.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 6 check to recharge it instead.

Divine 4 auto acquire. Recharge Enchant Weapon to examine the top card.

random from the top 4. Proxy A, 5. Proxy B: 1d5 ⇒ 4

Proxy A. Discard Blessing of Sivanah to explore.

Ancient Skeleton:

Story Bane
Type: Monster
Traits: Skeleton Undead Veteran
To Defeat: Combat 11+##
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage.

BYA take 1 combat damage discarding Binder's Tome.

combat 11 +4 +4 casting Holy Javelin, aided by Arueshalae's Gift (CHA): 1d12 + 2d12 + 1d4 + 8 ⇒ (8) + (10, 1) + (4) + 8 = 31

Perception 4 +3 to close casting Fire Snake to use Divine, recharging Blessing of the Spellbound 2 to bless, aided by Arueshalae's Gift: 2d12 + 1d4 + 6 ⇒ (7, 5) + (1) + 6 = 19

Play victory music.


deck handler Searching for:

Sands of the Hour : No effect.

Move to Cathedral.

Cathedral Card 1: Henchman Proxy A5/Ancient Skeleton:

Story Bane
Type: Monster
Traits: Skeleton Undead Veteran
To Defeat: Combat 11+##
Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, either recharge a Divine card or suffer 1 Combat damage.

BYA recharge Cure (Core).

combat 11 +4 +4 casting Divine Blaze (Core): 1d12 + 4d8 + 7 ⇒ (11) + (5, 8, 2, 8) + 7 = 41

On defeating a monster heal a random blessing: The Carnival. Bury The Gold-fisted to close Cathedral. On close heal a blessing. Move to Tower. Recharge Blessing of the Spellbound 3 to examine Tower card 1. Plaguebearer. Recharge Divine Insight to examine Arsenal card 3. Henchman Proxy A3/Ancient Skeleton. End turn.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Divine Blaze (Core): Divine 14: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (9) + 5 + (3) + (4) + 1 = 22 -> Divine Blaze (Core) recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Fire Snake, Binder's Tome, Nethys's Duality, Holy Javelin, Blessing of Sivanah, Blessing of the Spellbound 2, Wand of Flame, Cure,

Displayed:
Deck: 10 Discard: 0 Buried: 4
"Current Location: Tower
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Nethys's Duality: On any check, discard to bless. On an Intelligence or a Wisdom check, freely discard to bless.

Blessing of Sivanah: Discard this card to add 1 die to any check. Discard this card to add 2 dice to any Intelligence or Charisma non-combat check.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Soothing Word, Erastil's Eye, Cure (Core), The Foreign Trader, Bodyguard, The Carnival, Volcanic Storm (Core)
Recharged: Blessing of the Spellbound 3, Divine Insight, Divine Blaze (Core),
Discard Pile:
Buried Pile: Magistrate, Gem of Mental Acuity (Core), Blessing of the Spellbound 1, The Gold-fisted,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Cathedral closed.

Tower card 1 and Arsenal card 3 examined.


deck handler Searching for:

Off turn discard Blessing of the Spellbound 2 and Blessing of Sivanah.

Sands of the Hour: No effect.

Move to Ravine.

Ravine Card 1: Henchman Proxy B4/Skeletal Steed:

Story Bane
Type: Monster
Traits: Undead Skeleton Veteran
To Defeat: Combat 11+##
Immune to Mental and Poison. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer 1d4 Combat damage.

BYA dexterity 4 +4 discarding The Foreign Trader to bless: 2d4 + 1d6 ⇒ (3, 1) + (5) = 9

combat 11 +4 +4 +4 casting Holy Javelin, aided by Aurey's Gift (CHA): 1d12 + 7 + 2d12 + 1d4 + 1 ⇒ (6) + 7 + (4, 11) + (4) + 1 = 33

To close bury a random card: Cure (Core). On close heal Cure (Core). On close follow Crowe.

Cure on myself: 1d4 + 1 ⇒ (2) + 1 = 3

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Holy Javelin: Divine 10: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (8) + 5 + (1) + (2) + 1 = 17 -> Holy Javelin recharged.
Cure: Divine 8: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (7) + 5 + (2) + (4) + 1 = 19 -> Cure recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Divine Insight, Binder's Tome, Divine Blaze (Core), Blessing of the Spellbound 3, Fire Snake, The Gold-fisted, Nethys's Duality, Cure (Core),

Displayed:
Deck: 10 Discard: 1 Buried: 3
"Current Location: Valeros
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Nethys's Duality: On any check, discard to bless. On an Intelligence or a Wisdom check, freely discard to bless.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Sivanah, Blessing of the Spellbound 2, Wand of Flame, Volcanic Storm (Core), The Foreign Trader, Soothing Word, Bodyguard, Erastil's Eye
Recharged: Holy Javelin, Cure,
Discard Pile: The Carnival,
Buried Pile: Magistrate, Gem of Mental Acuity (Core), Blessing of the Spellbound 1,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Ravine is closed.


deck handler Searching for:

Norgorber's Shadow: When this is the hour: On your Stealth check or your check that invokes the Poison trait, add 1d4.

Recharge Erastil's Eye to examine Graveyard.

random card: 1d8 + 2 ⇒ (2) + 2 = 4 Card 4 Hell Hound

Recharge Wand of Flame to examine Cathedral Card 1: Henchman Proxy A5/Ancient Skeleton.

Move to Graveyard.

Cast Soothing Word on Arueshalae removing Frightened and healing her for 1. Skip my free explore.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Soothing Word: Divine 8: 1d12 + 5 + 1d4 ⇒ (9) + 5 + (1) = 15 -> Soothing Word recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Binder's Tome, The Foreign Trader, Blessing of the Spellbound 2, Cure, Cure (Core), Holy Javelin, Divine Insight, Blessing of Sivanah,

Displayed:
Deck: 10 Discard: 1 Buried: 3
"Current Location: Graveyard
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

The Foreign Trader: On a local non-combat check, discard to bless and add your Intelligence die. (1d6)

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Nethys's Duality, Blessing of the Spellbound 3, The Gold-fisted, Bodyguard, Volcanic Storm (Core), Divine Blaze (Core)
Recharged: Fire Snake, Erastil's Eye, Wand of Flame, Soothing Word,
Discard Pile: The Carnival,
Buried Pile: Magistrate, Gem of Mental Acuity (Core), Blessing of the Spellbound 1,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Examined Graveyard card 4 on top.

Examined Cathedral Card 1.

Cast Soothing Word on Arueshalae.


deck handler Searching for:

Wight:

Undead
Wight
Veteran
Powers:
Immune to Mental and Poison. Before acting, suffer 1 Cold damage. If undefeated, suffer the scourge Drained.
Check:
Knowledge 6+#
OR
Combat 10+##

Harrow of Books increase: 1d6 ⇒ 6

BYA 1 cold damage. Recharge Bodyguard to prevent it.

knowledge 6 +4 +6 casting Fire Snake, revealing Binder's Tome, discarding Blessing of Sivanah to add 2 dice: 3d12 + 5 + 1d4 ⇒ (1, 10, 6) + 5 + (2) = 24

Location effect heal a random blessing: Blessing of Sivanah.

Alahazra attempts to recover all cards in their Recovery pile.
Fire Snake: Divine 8: 1d12 + 5 + 1d4 ⇒ (5) + 5 + (4) = 14 -> Fire Snake recharged.


deck handler Searching for:

Lady Despair: When this is the hour: On your turn, if you would suffer a scourge, a random local character suffers it instead.

Move to Cathedral.

Cathedral Card 1: Barghest:

CotCT
Monster 2
Traits:
Outsider
To Defeat:
Combat 13
If this monster would be defeated, roll 1d4. On a 1, it is evaded, and a random local character encounters it.

combat 13 casting Holy Javelin, revealing Binder's Tome: 1d12 + 7 + 2d12 + 1d4 ⇒ (8) + 7 + (4, 4) + (1) = 24

evaded?: 1d4 ⇒ 4

No. Location effect heal The Foreign Trader. Discard The Carnival to explore.

Cathedral Card 2: Nethys's Duality:

Core
Blessing 1
Traits:
Deity: Nethys
Divine
Veteran
When this is the hour: On your check against a spell, add 1d4.
To Acquire:
Intelligence
Arcane
Divine 4+#
On any check, discard to bless.
On an Intelligence or a Wisdom check, freely discard to bless.
Discard to examine the top 2 cards of your location and return them in any order.

divine 4 +3 revealing Binder's Tome: 1d12 + 5 + 1d4 ⇒ (8) + 5 + (2) = 15

Recharge Nethys's Duality to examine Tower Card 2: Necrophidian. Recharge Soothing Word to examine Cathedral Card 3: Henchman Proxy A5/Skeletal Champion. Discard Blessing of the Spellbound 3 to explore.

Cathedral Card 3: Henchman Proxy A5/Skeletal Champion:

Story Bane
Type: Monster
Traits: Undead Skeleton Veteran
To Defeat: Combat 13+##
Immune to Mental and Poison. Resistant to Cold. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 5+# check or suffer 1d4+1 Combat damage. After acting, a local character recharges a Divine card.

Using Aurey's Gift CHA.

BYA combat damage: 1d4 + 1 ⇒ (1) + 1 = 2 Recharge Bodyguard to prevent it.

combat 13 +4 +4 casting Divine Blaze (Core), aided by Aurey's Gift: 1d12 + 7 + 4d8 + 1d4 + 1 ⇒ (11) + 7 + (2, 8, 8, 3) + (3) + 1 = 43

Location effect heal a random blessing, Blessing of the Spellbound 3. AYA recharge Divine Insight. Shuffle Ancient Skeleton and Skeletal Steed into Cathedral.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Holy Javelin: Divine 10: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (10) + 5 + (3) + (3) + 1 = 22 -> Holy Javelin recharged.
Divine Blaze (Core): Divine 14: 1d12 + 5 + 1d4 + 1d4 + 1 ⇒ (9) + 5 + (2) + (3) + 1 = 20 -> Divine Blaze (Core) recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Erastil's Eye, Wand of Flame, Fire Snake, Bodyguard, The Foreign Trader, Blessing of Sivanah, Soothing Word, Binder's Tome,

Displayed:
Deck: 10 Discard: 1 Buried: 3
"Current Location: Cathedral
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Erastil's Eye: On any check, discard to bless. On a Dexterity or Survival check, freely discard to bless.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

The Foreign Trader: On a local non-combat check, discard to bless and add your Intelligence die. (1d6)

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spellbound 3, Volcanic Storm (Core), Cure, Nethys's Duality, Cure (Core), Blessing of the Spellbound 2, The Gold-fisted
Recharged: Divine Insight, Holy Javelin, Divine Blaze (Core),
Discard Pile: The Carnival,
Buried Pile: Magistrate, Gem of Mental Acuity (Core), Blessing of the Spellbound 1,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Cathedral cards 1 and 3 banished. Card 2 acquired. Proxies A and B shuffled into location.

Tower card 2 examined.


deck handler Searching for:

Draw The Foreign Trader into my discard pile.

Hour Power: When you would bury a boon, succeed at its check to acquire or banish it instead.

Location effect: Examine Graveyard Card 1: Summoning Trap.

Move to Graveyard.

Graveyard Card 1: Summoning Trap:

Core
Barrier 3
Traits:
Skirmish
Trap
To Defeat:
Intelligence
Wisdom
Arcane
Divine 13
If undefeated, reload a new monster into your location, then banish this barrier.

divine 13 recharging Blessing of the Spellbound 2: 2d12 + 5 ⇒ (7, 3) + 5 = 15

Recharge Cure (Core) to examine Cathedral card 1: Erastil's Eye. Encounter it.

Cathedral Card 1: Erastil's Eye:

Core
Blessing 1
Traits:
Deity: Erastil
Divine
Veteran
When this is the hour: If you are at a Wild location, you may discard a card to explore.
To Acquire:
Dexterity
Divine
Survival 4+#
On any check, discard to bless.
On a Dexterity or Survival check, freely discard to bless.
Discard to explore.

divine 4 +3: 1d12 + 5 ⇒ (5) + 5 = 10

Recharge Erastil's Eye to examine Cathedral Card 2: Full Pouch. Encounter it.

Cathedral Card 2: Full Pouch:

CotCT
Spell 2
Traits:
Arcane
Magic
To Acquire:
Intelligence
Wisdom
Arcane
Divine 9
Display. While displayed:
* When a local character would banish an Alchemical or Liquid item for its power, you may freely banish to let them recharge the item instead.
* At the end of your turn, banish.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 11 check to recharge it instead.

divine 9: 1d12 + 5 ⇒ (1) + 5 = 6

Recharge Blessing of Sivanah to examine Cathedral Card 3: Barghest.

Recharge Cure to examine Tower Card 1: Mad Prophet.

Recharge Volcanic Storm (Core) to examine Ravine Card 1: Wand of Flame. Encounter it.

Ravine Card 1: Wand of Flame:

Core
Item 2
Traits:
Arcane
Attack
Divine
Fire
Magic
Veteran
Wand
To Acquire:
Intelligence
Arcane 9
OR Wisdom
Divine 11
For your combat check, bury or banish to roll 3d6+#; you may additionally discard a spell to add your Arcane or Divine skill.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane 11 or Divine 13 check to recharge it instead.

divine 11: 1d12 + 5 ⇒ (9) + 5 = 14

Recharge Wand of Flame to examine Ravine Card 2: The Gold-fisted. Encounter it.

Ravine Card 2: The Gold-fisted:

Core
Blessing 3
Traits:
Deity: Abadar
Divine
When this is the hour: When you acquire a boon, you may recharge a card.
To Acquire:
Craft
Divine 8
On a local check to acquire, reload to add 1d4.
Discard to explore. This exploration, on your checks to acquire, add 1d4.

divine 8 finally remembering Aurey's Gift (CHA): 1d12 + 5 + 1d4 + 1 ⇒ (4) + 5 + (1) + 1 = 11

Recharge The Gold-fisted to examine Ravine Card 3: Wounding Spear-axe. Leave it alone. End turn.

Alahazra wrote:

Hand: Divine Blaze (Core), Bodyguard, The Carnival, Divine Insight, Holy Javelin, Soothing Word, Blessing of the Spellbound 3, Binder's Tome,

Displayed:
Deck: 9 Discard: 1 Buried: 3
"Current Location: Graveyard
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

The Carnival: On any check, discard to bless. After the roll, you may flip 1 non-d4 die upside-down and take the new result.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fire Snake
Recharged: Blessing of the Spellbound 2, Cure (Core), Erastil's Eye, Blessing of Sivanah, Cure, Volcanic Storm (Core), Wand of Flame, The Gold-fisted,
Discard Pile: The Foreign Trader,
Buried Pile: Magistrate, Gem of Mental Acuity (Core), Blessing of the Spellbound 1,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Graveyard card 1 banished.

Cathedral Card 1 acquired. Card 2 banished. Card 3 examined.

Tower card 1 examined.

Ravine cards 1 and 2 acquired. Card 3 examined.


deck handler Searching for:

Trade out Blessing of Abraxas for The Carnival loot. Trade out Chronicler for Soothing Word loot. Set aside Deathgrip. If I get the spell 3 upgrade Pyrotechnic Blast will be replaced by Volcanic Storm. Starting location Tower.

Alahazra wrote:

Hand: Gem of Mental Acuity (Core), Bodyguard, Cure (Core), Blessing of Sivanah, Pyrotechnic Blast, Blessing of the Spellbound 1, Blessing of the Spellbound 2, The Carnival,

Displayed:
Deck: 10 Discard: 0 Buried: 0
"Current Location: Tower
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

The Carnival: On any check, discard to bless. After the roll, you may flip 1 non-d4 die upside-down and take the new result.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): The Foreign Trader, Cure, Holy Javelin, Binder's Tome, Fire Snake, Magistrate, Divine Insight, Divine Blaze (Core), Soothing Word, Blessing of the Spellbound 3
Recharged:
Discard Pile:
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

IMPOVERISHED - Draw 3 cards: Cure, Magistrate, and Divine Blaze (Core). Bury 3 cards: Magistrate, Gem of Mental Acuity (Core), and Blessing of the Spellbound 1.


deck handler Searching for:

Spending my hero point on skill feat Charisma.
Tier 3 2xp.
Spent 1 HP on a reroll. 1 HP remaining.
Taking Soothing Word and hopefully The Carnival next scenario,

spell 3: 1d1000 ⇒ 519


deck handler Searching for:

Asmodeus's Tyranny: When this is the hour: When you fail a check, you may bury your hand and discards to reroll.

Recharge Full Pouch to examine Chambers card 1 Mistform. Encounter it.

Chambers Card 1: Mistform:

CotCT
Spell 3
Traits:
Arcane
Magic
To Acquire:
Intelligence
Wisdom
Arcane
Divine 10
When you encounter a non- Incorporeal monster, banish to evade it.
On a local check to defeat an Obstacle or Trap barrier, banish to add 2d8.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 12 check to recharge it instead.

divine 10 revealing Binder's Tome, aided by Library: 1d12 + 1d4 + 1d6 + 4 ⇒ (6) + (3) + (4) + 4 = 17

End turn. Examine Enchant Weapon and leave it here.

ablaze: 1d4 - 2 ⇒ (2) - 2 = 0


deck handler Searching for:

Turn was eaten. Summery: Cast Soothing Word on Reiko. Moved to Twisting Passages discarding a card to Besieged. Cured Aurey for 4. Acquired Twisting Passages card 1 Naval Hero. Closed Twisting Passages. Randomly moved to Library discarding a card to Besieged. Discarded a card to draw cure core from my discard pile. Took 1 Ablaze damage. Recovered Soothing Word and Cure.

Alahazra wrote:

Hand: Binder's Tome, Cure (Core), Bodyguard, Holy Javelin, Blessing of the Spellbound 3, Full Pouch, Volcanic Storm, Gentleman Explorer,

Displayed:
Deck: 4 Discard: 16 Buried: 0
"Current Location: Library
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Gentleman Explorer: On a local check against a barrier or an ally, recharge to add 1d6.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Gem of Mental Acuity, Magistrate, Soothing Word, Cure,
Discard Pile: Incitation, The Demon's Lantern, The Carnival, Droogami, Blessing of Sivanah, Divine Insight, Blessing of the Spellbound 1, Circlet of Mental Acuity, The Empty Throne, Gozreh's Growth, Pyrotechnic Blast, Divine Blaze (Core), Gem of Mental Acuity (Core), Naval Hero, Blessing of the Spellbound 2, Fire Snake,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)


deck handler Searching for:

Off turn recharge Blessing of the Spellbound 3. Will assume Thargrap recharged Gentleman Explorer into Chambers eot.

The Courtesan: When this is the hour: When you would encounter a non- story bane barrier, banish it instead, then summon and encounter a Task barrier.

Recharge Full Pouch to examine Chambers Card 3. The Empty Throne. Encounter it.

Shrine Card 3: The Empty Throne:

CotCT
Blessing 1
Traits:
Harrow
Suit: Crowns
Veteran
When this is the hour: On your check, you may banish a boon to reroll a die.
To Acquire:
Charisma
Divine 4+#
On any check, discard to bless.
Discard to ignore a bane's before acting or after acting powers.
Discard to explore. This exploration, you may ignore banes' before acting or after acting powers.

Aurey displays Gift (Charisma).

divine 4 +3 aided by Gift. aided by location: 1d12 + 1d4 + 7 ⇒ (10) + (2) + 7 = 19

Recharge Volcanic Storm to examine Chamber's card 4. Gentleman Explorer. Encounter it.

Chambers Card 4: Gentleman Explorer:

CotCT
Ally 1
Traits:
Human
Aristocrat
To Acquire:
Charisma
Diplomacy 8
OR Knowledge 5
On a local check against a barrier or an ally, recharge to add 1d6.
Discard to examine the top card of your location, then you may explore.

charisma 8 aided by gift: 1d12 + 1d4 + 3 ⇒ (4) + (2) + 3 = 9

Take my free explore at Shrine.

Shrine Card 4: Wailing Maidens:

CotCT
Barrier 3
Traits:
Trap
Trigger
To Defeat:
Wisdom
Disable
Perception
Stealth 13
When examined, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.
Before acting, succeed at a Constitution or Fortitude 8 check or suffer the scourge Dazed.
If undefeated, suffer 1d4 Mental damage that cannot be reduced, then suffer 1d4 Combat damage.

Discard The Empty Throne to ignore the BYA.

Wisdom 13 recharging Gentleman Explorer: 1d8 + 1d6 ⇒ (3) + (4) = 7

mental damage: 1d4 ⇒ 2

Discard Gozreh's Growth and Divine Blaze (Core).

combat damage: 1d4 ⇒ 4

Recharge Bodyguard to prevent 3. Discard Divine Blaze (Core).

eot Blaze on empty hand: 1d4 - 2 ⇒ (3) - 2 = 1

eot examine top card of shrine: 1d4 + 3 ⇒ (3) + 3 = 6
Erastil's Eye. Recharge it into shrine.

Alahazra wrote:

Hand: Binder's Tome, Blessing of the Spellbound 2, Fire Snake, Gem of Mental Acuity (Core), Cure, Gem of Mental Acuity, Soothing Word, Magistrate,

Displayed:
Deck: 6 Discard: 13 Buried: 0
"Current Location: Shrine
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Magistrate: On a local Intelligence, Wisdom, or Diplomacy non-combat check, recharge to add 1d8.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Holy Javelin
Recharged: Blessing of the Spellbound 3, Full Pouch, Volcanic Storm, Gentleman Explorer, Bodyguard,
Discard Pile: Incitation, The Demon's Lantern, The Carnival, Droogami, Blessing of Sivanah, Divine Insight, Blessing of the Spellbound 1, Circlet of Mental Acuity, Cure (Core), The Empty Throne, Gozreh's Growth, Pyrotechnic Blast, Divine Blaze (Core),
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Chambers cards 3 and 4 acquired.

Shrine shuffled then card 6 recharged.


deck handler Searching for:

Off turn recharge Blessing of the Spellbound 3 on Aurey's turn.

The Unicorn: When this is the hour: Your check to acquire is blessed.[/ooc:

Recharge Full Pouch to examine Ruin card 2. Phantasmal Apparition. Trigger : Encounter it.

[spoiler=Ruin Card 2: Phantasmal Apparition]
CotCT
Barrier 1
Traits:
Curse
Task
Trigger
Veteran
To Defeat:
Intelligence
Knowledge 6+#
OR Perception 4+#
When examined, you may encounter this barrier; if you do not, suffer the scourge Frightened.
If undefeated, suffer the scourge Exhausted.
If defeated, you may examine the top 2 cards of your location.

knowledge 6 +4 freely revealing Circlet of Mental Acuity, Use Aurey's Gift (Intelligence), recharging Gem of Mental Acuity (Core): 1d12 + 1d4 + 4 ⇒ (4) + (1) + 4 = 9

product reroll on the 1: 1d4 ⇒ 1

hero point: 1d12 + 1d4 + 4 ⇒ (9) + (1) + 4 = 14

Defeated the barrier so examine the next 2 cards: Card 3. Wounding Spear-axe, card 4. Gem of Mental Acuity. Cast Soothing Word on Thargrap to heal him for 1 and remove Wounded. Recharge Blessing of the Spellbound 2 to examine Ruin card 3. Wounding Spear-axe. Encounter it.

Ruin Card 3: Wounding Spear-axe:

CotCT
Weapon 3
Traits:
2-Handed
Axe
Magic
Melee
Slashing
To Acquire:
Strength
Melee 11
For your combat check, reveal to use Strength or Melee + 1d8+1; against a villain, add another 1d8. If proficient, after the roll, you may additionally discard to reroll and add 1d6 and the Piercing trait.
After playing this weapon, you may not play an Offhand boon this encounter.

Banished. Recharge Cure to examine Ruin card 4. Gem of Mental Acuity. Encounter it.

Ruin Card 4: Gem of Mental Acuity:

Core
Item 1
Traits:
Magic
Object
To Acquire:
Intelligence
Wisdom
Charisma 11
On your non-combat check, recharge to roll your Intelligence, Wisdom, or Charisma die instead of the normal die.

charisma 11 aided by hour, revealing Circlet of Mental Acuity: 2d12 + 3 ⇒ (3, 11) + 3 = 17

Summon and encounter the danger to close.

random barrier #2 Wyvern Blade Trap:

Core
Barrier 3
Traits:
Poison
Trap
To Defeat:
Dexterity
Disable 10
OR Wisdom
Perception 12
If undefeated, you and a random other local character suffer 1 Combat damage and the scourge Poisoned.

dexterity 10 recharging Gem of Mental Acuity, discarding Blessing of the Spellbound 1 to bless: 2d12 ⇒ (5, 9) = 14

On close shuffle a random monster into Shrine. Move to Shrine on Ruin close. Discard Circlet of Mental Acuity to besieged. End turn. Encounter Ablaze with no cards in hand. Examine top card of Shrine.

random from the top #7 is random monster: 1d7 ⇒ 7 Random monster #1 Deadfall Scorpion.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Soothing Word: Divine 8: 1d12 + 5 ⇒ (2) + 5 = 7 -> Soothing Word recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Volcanic Storm, Bodyguard, Gozreh's Growth, Cure (Core), Divine Blaze (Core), Pyrotechnic Blast, Blessing of the Spellbound 3, Full Pouch,

Displayed:
Deck: 4 Discard: 13 Buried: 0
"Current Location: Shrine
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Gozreh’s Growth: On any check to close or to guard, recharge to add 1d12; the check counts as blessed.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Gem of Mental Acuity (Core), Blessing of the Spellbound 2, Cure, Gem of Mental Acuity,
Discard Pile: Incitation, The Demon's Lantern, The Carnival, Droogami, Blessing of Sivanah, Magistrate, Binder's Tome, Holy Javelin, Divine Insight, Fire Snake, Blessing of the Spellbound 1, Circlet of Mental Acuity, Soothing Word,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Ruin card 4 acquired. Ruin closed.

Random monster #1 Deadfall Scorpion shuffled into Shrine and is the top card.

Random barrier #2 was used.

Thargrap healed for 1 and Wounded is removed.

Cure (Core) on self at the start of Aurey's turn: 1d4 + 1 ⇒ (4) + 1 = 5

Choose not to recover Cure (Core).


deck handler Searching for:

Off turn discard Blessing of Sivanah.

Move to Ruin. Recharge Bodyguard for Besieged.

Cure (Core) on Thargrap: 1d4 + 1 ⇒ (3) + 1 = 4

Ruin Card 4: Boggart:

Core
Monster 1
Traits:
Fey
To Defeat:
Knowledge
Perception 4
THEN Combat 10
If undefeated, shuffle this monster into a random other location, then move to that location and end your turn.

knowledge 4: 1d6 + 2 ⇒ (2) + 2 = 4

combat 10 casting Divine Blaze, aided by Arueshalae's Gift (Charisma): 1d12 + 3d8 + 1d4 + 7 ⇒ (7) + (6, 5, 7) + (2) + 7 = 34

Recharge Gozreh's Growth to examine Chambers Card 1: Circlet of Mental Acuity. Encounter it.

Chambers Card 1: Circlet of Mental Acuity:

Core
Item 2
Traits:
Accessory
Magic
To Acquire:
Intelligence
Wisdom
Charisma 11
On your Intelligence, Wisdom, or Charisma check, freely reveal to add 1.

charisma 11 aided by Arueshalae's Gift: 1d12 + 1d4 + 3 ⇒ (11) + (1) + 3 = 15

Discard Magistrate to explore.

Ruin Card 5: Warband:

Core
Barrier 1
Traits:
Skirmish
Veteran
Trigger
To Defeat:
None 0
When examined, succeed at a Stealth 7+# check or encounter this barrier.
Summon and encounter a monster, then each other local character summons and encounters it. If the one you summoned is defeated, this barrier is defeated; otherwise, shuffle this barrier into a random location.

random monster #1 Vampiric Mist:

CotCT
Monster 2
Traits:
Aberration
To Defeat:
Combat 12
Vulnerable to Fire.
Before acting, you may bury an ally.
If you do, the difficulty to defeat is increased by 1d8. If you do not, discard the top 1d4 cards of your deck.
If undefeated, suffer the scourge Wounded.

BYA discard cards from the top of my deck: 1d4 ⇒ 4

combat 12 casting Pyrotechnic Blast, aided by Arueshalae's Gift, revealing Circlet of Mental Acuity: 1d12 + 2d4 + 1d4 + 12 ⇒ (7) + (1, 3) + (4) + 12 = 27

Thargrap must face the Vampiric Mist. End my turn. Examine Ruin card 6: Toxic Cloud. Discard Fire Snake to draw Cure from my discard pile.

Ablaze: 1d4 - 2 ⇒ (1) - 2 = -1

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Cure (Core): Divine 8: 1d12 + 1d4 + 6 ⇒ (9) + (1) + 6 = 16 -> Cure (Core) recharged.
Divine Blaze (Core): Divine 14: 1d12 + 1d4 + 6 ⇒ (6) + (2) + 6 = 14 -> Divine Blaze (Core) recharged.
Pyrotechnic Blast: Divine 10: 1d12 + 1d4 + 6 ⇒ (12) + (3) + 6 = 21 -> Pyrotechnic Blast recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Cure, Circlet of Mental Acuity, Blessing of the Spellbound 3, Full Pouch, Blessing of the Spellbound 1, Blessing of the Spellbound 2, Soothing Word, Gem of Mental Acuity (Core),

Displayed:
Deck: 6 Discard: 10 Buried: 0
"Current Location: Ruin
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Volcanic Storm, Bodyguard, Gozreh's Growth, Cure (Core), Divine Blaze (Core), Pyrotechnic Blast,
Discard Pile: Incitation, The Demon's Lantern, The Carnival, Droogami, Blessing of Sivanah, Magistrate, Binder's Tome, Holy Javelin, Divine Insight, Fire Snake,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Ruin cards 4 and 5 banished.

Chambers card 1 acquired.

Thargrap healed for 4 then he must summon and encounter Vampiric Mist.


deck handler Searching for:

Off-Turn discard Incitation. The Uprising: When this is the hour: Your non-combat check against a bane is blessed.

Recharge Blessing of the Spellbound 1 to examine Shrine card 1 Full Pouch. Encounter it.

Shrine Card 1: Full Pouch:

CotCT
Spell 2
Traits:
Arcane
Magic
To Acquire:
Intelligence
Wisdom
Arcane
Divine 9
Display. While displayed:
* When a local character would banish an Alchemical or Liquid item for its power, you may freely banish to let them recharge the item instead.
* At the end of your turn, banish.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 11 check to recharge it instead.

Using Aruey's Gift (Charisma).

divine 9 aided by location, aided by Aurey's Gift: 1d12 + 1d4 + 7 ⇒ (2) + (4) + 7 = 13

Recharge Full Pouch to examine Shrine card 2: Ogre.

Recharge Blessing of the Spellbound 3 to examine Library card 1: Frost Ray. Encounter it.

Library Card 1: Frost Ray:

CotCT
Spell 1
Traits:
Arcane
Attack
Cold
Magic
To Acquire:
Intelligence
Arcane 7
For your combat check, banish to use Arcane + 2d6; if you have a role card, you may add another 1d6.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane 9 check to recharge it instead.

Banished. Recharge Blessing of the Spellbound 2 to examine Library 2: Boots of Friendly Terrain. Enconter it.

Library Card 2: Boots of Friendly Terrain:

Core
Item 1
Traits:
Clothing
Magic
To Acquire:
Dexterity
Stealth 8
On a local check at a Wild location or a local check to close or to guard, recharge to add 1d8.

Banished. Recharge Soothing Word to examine Library card 3: Giant Fly.

Move to Cell. Discard The Demon's Lantern to Besieged.

I think Naval Hero was recharged to Twisting Passages so Volcanic Storm should be the only card.

Cell Card 4: Volcanic Storm:

Core
Spell 3
Traits:
Arcane
Attack
Bludgeoning
Divine
Fire
Magic
To Acquire:
Intelligence
Wisdom
Arcane
Divine 11
For your combat check, banish to use Arcane or Divine + 3d6. If you would fail this check against a monster you encounter, you may evade it instead.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane or Divine 13 check to recharge it instead.

divine 11 aided by Aurey's Gift: 1d12 + 1d4 + 5 ⇒ (8) + (3) + 5 = 16

Strength 6 +3 to close recharging Gem of Mental Acuity (Core), discard The Carnival to bless: 2d12 ⇒ (3, 7) = 10

Draw a new ally. Random ally #1 Droogami. Move to Shrine on close. Assuming Thargrap follows. Discard Droogami to Besieged.

[ooc]Recharge Volcanic Storm to examine Chambers Card 3 Azer. End turn. No cards in hand for Ablaze. Examine Ogre again.

Alahazra wrote:

Hand: Bodyguard, Magistrate, Fire Snake, Cure (Core), Blessing of Sivanah, Gozreh's Growth, Pyrotechnic Blast, Divine Blaze (Core),

Displayed:
Deck: 11 Discard: 4 Buried: 0
"Current Location: Shrine
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Gozreh’s Growth: On any check to close or to guard, recharge to add 1d12; the check counts as blessed.

Magistrate: On a local Intelligence, Wisdom, or Diplomacy non-combat check, recharge to add 1d8.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Binder's Tome
Recharged: Holy Javelin, Divine Insight, Cure, Blessing of the Spellbound 1, Full Pouch, Blessing of the Spellbound 3, Blessing of the Spellbound 2, Soothing Word, Gem of Mental Acuity (Core), Volcanic Storm,
Discard Pile: Incitation, The Demon's Lantern, The Carnival, Droogami,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Shrine card 1 acquired. Shrine card 2 examined.

Library cards 1 and 2 banished. Card 3 examined.

Chambers card 3 examined.

Cell card 4 acquired. Location closed.

Random ally #1 Droogami acquired.


deck handler Searching for:

Master of Masters: When this is the hour: On your check, you may reroll any dice showing 1.

Shrine Card 1: Termite Swarm:

Core
Monster 1
Traits:
Swarm
Vermin
Trigger
To Defeat:
Combat 10
OR Constitution
Fortitude 6
When examined, succeed at a Constitution or Fortitude 6 check or suffer 1 Combat damage.
Vulnerable to Attack.
If defeated by less than 4, shuffle this monster into its location.

Arueshalae gifts me with increased Charisma.

combat 10 casting Holy Javelin, gifted, aided by location, +4 from Attack vulnerability: 1d12 + 1d4 + 13 ⇒ (7) + (4) + 13 = 24

Defeated by more than 4 and more than 5 so no negative effects.

Recharge Blessing of the Spellbound 3 to examine Cell card 3: Gozreh's Growth. Encounter it.

Cell Card 3: Gozreh's Growth:

Core
Blessing 1
Traits:
Deity: Gozreh
Divine
Veteran
When this is the hour: On your check against an Animal or Elemental card, add 1d4.
To Acquire:
Wisdom
Divine
Survival 4+#
On any check to close or to guard, recharge to add 1d12; the check counts as blessed.
Discard to explore. This exploration, on your checks against Animal or Elemental cards, adds 1d4.

divine 4 +3 aided by Arueshalae's gift, aided by location: 1d12 + 1d4 + 7 ⇒ (3) + (2) + 7 = 12

Recharge Soothing Word to examine Cell card 4: Korvosan House Drake. Encounter it.

Cell Card 4: Korvosan House Drake:

CotCT
Ally 2
Traits:
Dragon
To Acquire:
Wisdom
Arcane
Survival 9
On a local combat check, recharge to add 1d6 and the Mental trait.
Discard to explore. This exploration, when you encounter a barrier, you may evade it and explore again.

Banished. Recharge Cure (Core) to examine Shrine card 2: Incitation. Encounter it.

Shrine Card 2: Incitation:

Core
Blessing 0
Traits:
Arcane
Divine
When this is the hour: No effect.
To Acquire:
Arcane
Divine 4
On any check, discard to bless.
On a check that invokes the Acid, Cold, Electricity, Fire, or Force trait, freely discard to bless.
Discard to explore.

divine 4 aided by Arueshalae's gift, aided by location: 1d12 + 1d4 + 7 ⇒ (8) + (2) + 7 = 17

Recharge Gozreh's Growth to examine Shrine card 3: Captive Horror. Trigger: Encounter it.

Shrine Card 3: Captive Horror:

CotCT
Barrier 2
Traits:
Lock
Trigger
To Defeat:
Wisdom
Disable
Stealth 9
When examined, encounter this barrier.
If undefeated, summon 3 new monsters; encounter 1 of the highest level and banish the others.

wisdom 9 casting Divine Insight: 1d8 + 2d6 ⇒ (8) + (2, 1) = 11

Recharge Incitation to examine Shrine card 4: The Locksmith. Encounter it.

Shrine Card 4: The Locksmith:

CotCT
Blessing 1
Traits:
Harrow
Suit: Keys
Veteran
When this is the hour: On your check, you may recharge a card to replace all d4s with d8s.
To Acquire:
Dexterity
Disable 4+#
On any check, discard to bless.
On any Acrobatics or Disable check, discard to bless twice.
Discard to explore. This exploration, the first time you encounter a barrier, you may evade it.

dexterity 4 +3 recharging Gem of Mental Acuity (Core) to use my charisma die: 1d12 ⇒ 5

cure targeting myself: 1d4 + 1 ⇒ (3) + 1 = 4

End of turn Ablaze. No cards in hand. End of turn examine Shrine card 5: The Empty Throne. Recharge it into Shrine.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Holy Javelin: Divine 10: 1d12 + 1d4 + 7 ⇒ (1) + (4) + 7 = 12 -> Holy Javelin recharged.
Divine Insight: Divine 8: 1d12 + 1d4 + 7 ⇒ (2) + (3) + 7 = 12 -> Divine Insight recharged.
Cure: Divine 8: 1d12 + 1d4 + 7 ⇒ (9) + (4) + 7 = 20 -> Cure recharged .

Alahazra resets their hand.

Alahazra wrote:

Hand: Blessing of the Spellbound 2, The Carnival, Soothing Word, Incitation, The Demon's Lantern, Gem of Mental Acuity (Core), Blessing of the Spellbound 1, Blessing of the Spellbound 3,

Displayed:
Deck: 12 Discard: 0 Buried: 0
"Current Location: Shrine
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

The Carnival: On any check, discard to bless. After the roll, you may flip 1 non-d4 die upside-down and take the new result.

Incitation: On any check, discard to bless. On a check that invokes the Acid, Cold, Electricity, Fire, or Force trait, freely discard to bless.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Magistrate, Binder's Tome, Bodyguard, Fire Snake, Cure (Core), Gozreh's Growth, Blessing of Sivanah, Divine Blaze (Core), Pyrotechnic Blast
Recharged: Holy Javelin, Divine Insight, Cure,
Discard Pile:
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Shrine cards 1, 3, and 4 banished. Card 2 acquired. Card 5 recharged.

Cell card 3 acquired. Card 4 banished.


deck handler Searching for:

Trading out Blessing of Abraxas for loot The Carnival. Trading out Chronicler for loot Soothing Word. Setting aside Deathgrip. Starting location Shrine.

Alahazra wrote:

Hand: Gem of Mental Acuity (Core), Cure (Core), Blessing of the Spellbound 3, Soothing Word, Blessing of Sivanah, Divine Insight, Cure, Holy Javelin,

Displayed:
Deck: 9 Discard: 0 Buried: 0
"Current Location: Shrine
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spellbound 1, Blessing of the Spellbound 2, Bodyguard, The Carnival, Magistrate, Pyrotechnic Blast, Fire Snake, Binder's Tome, Divine Blaze (Core)
Recharged:
Discard Pile:
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it.
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Discard random blessing #1 The Demon's Lantern into my discard pile.


deck handler Searching for:

Taking the Stargazer role. Spending my hero point on the power feat "☐ When you use the above power to examine a card from a location deck on your turn, and it is a boon, you may encounter it."

2 HP left.

Adding spell 3 to the pool.

spell 3: 1d1000 ⇒ 571

spell 3 if available: 1d1000 ⇒ 1000

boon?: 1d20 ⇒ 9


deck handler Searching for:

Aurey's Stone Guardians BYA constitution 7 recharging Gem of Mental Acuity (Core): 1d12 ⇒ 7

Alahazra attempts to recover all cards in their Recovery pile.
Cure: Divine 8: 1d12 + 1d4 + 4 ⇒ (7) + (2) + 4 = 13 -> Cure recharged.

Auto fail Reiko's Stone Guardian BYA. Suffer Drained. Harrow of Shields bury Seeking Longbow.

Benefaction: No effect.

Pits #5 Card 3: Minotaur:

Core
Monster 2
Traits:
Minotaur
To Defeat:
Combat 15
OR Fortitude 8
If this is your first exploration of your turn, before acting, either bury an armor or suffer 1d4+1 Combat damage.

BYA combat damage: 1d4 + 1 ⇒ (3) + 1 = 4

Recharge Bodyguard to prevent 3. Discard Harrowstrike.

combat 13 casting Pyrotechnic Blast, revealing Binder's Tome, Drained: 1d12 + 2d4 + 1d4 + 6 - 4 ⇒ (9) + (3, 4) + (1) + 6 - 4 = 19

cure myself: 1d4 + 1 ⇒ (4) + 1 = 5

End turn. Bury Wand of Flame to temporarily remove Drained.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Pyrotechnic Blast: Divine 10: 1d12 + 1d4 + 4 ⇒ (8) + (4) + 4 = 16 -> Pyrotechnic Blast recharged.
Cure (Core): Divine 8: 1d12 + 1d4 + 4 ⇒ (7) + (1) + 4 = 12 -> Cure (Core) recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Blessing of the Spellbound 1, Bodyguard, Fire Snake, Binder's Tome, Cure, Holy Javelin, The Foreign Trader, Divine Insight,

Displayed:
Deck: 5 Discard: 0 Buried: 8
"Current Location: Pits #5
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

The Foreign Trader: On a local non-combat check, discard to bless and add your Intelligence die. (1d6)

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Gem of Mental Acuity (Core), Soothing Word, Harrowstrike
Recharged: Pyrotechnic Blast, Cure (Core),
Discard Pile:
Buried Pile: Magistrate, Blessing of the Spellbound 3, Blessing of the Spellbound 2, Blessing of Sivanah, Impervious Chain Shirt, Sphere of Fire, Seeking Longbow, Wand of Flame,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Pits #5 card 3 banished.


deck handler Searching for:

Alahazra attempts to recover all cards in their Recovery pile.
Holy Javelin: Divine 10: 1d12 + 4 ⇒ (7) + 4 = 11 -> Holy Javelin recharged.

The Unicorn: When this is the hour: Your check to acquire is blessed.

Pits Card 2: Seeking Longbow:

CotCT
Weapon 3
Traits:
2-Handed
Bow
Magic
Piercing
Ranged
To Acquire:
Dexterity
Ranged 13
For your combat check, reveal to use Dexterity or Ranged + 1d8+2; you may additionally discard to reroll.
If proficient, on another character's combat check, freely discard to add 1d8.
After playing this weapon, you may not play an Offhand boon this encounter.

dexterity 13 casting Fire Snake, Using Arueshalae's Gift (CHA), blessed by hour: 2d12 + 1d4 + 5 ⇒ (1, 4) + (4) + 5 = 14

Discard Bodyguard to explore.

Pits Card 3: Flask of Curses:

CotCT
Barrier 2
Traits:
Curse
Trap
To Defeat:
Intelligence
Craft 7
OR Wisdom
Perception 8
If undefeated, each local character suffers the scourges Dazed and Plagued, then banish this barrier.

intelligence 7 casting Divine Insight: 3d6 ⇒ (6, 3, 5) = 14

Discard Blessing of the Spellbound 1 to explore.

Pits Card 4: Snakebite Dagger:

CotCT
Weapon 1
Traits:
Finesse
Knife
Magic
Melee
Piercing
Ranged
To Acquire:
Strength
Dexterity
Melee
Ranged
Stealth 7
For your combat check, reveal to use Strength, Dexterity, Melee, Ranged, or Stealth + 1d4+1; against an Animal or Human bane, you may add another 1d8 and the Poison trait.
On a local combat check, freely recharge to add 1d4. You may use this power even if you have previously revealed this card on this check.

dexterity 7 blessed by hour: 2d4 ⇒ (1, 1) = 2

Fail to acquire. Suffer 1 combat damage. Discard Seeking Longbow. Cast Soothing Word on myself. End turn.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Fire Snake: Divine 8: 1d12 + 1d4 + 5 ⇒ (9) + (2) + 5 = 16 -> Fire Snake recharged.
Divine Insight: Divine 8: 1d12 + 1d4 + 5 ⇒ (1) + (1) + 5 = 7 -> Divine Insight discarded.
Soothing Word: Divine 8: 1d12 + 1d4 + 5 ⇒ (2) + (3) + 5 = 10 -> Soothing Word recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Pyrotechnic Blast, Wand of Flame, Cure, Binder's Tome, Harrowstrike, Gem of Mental Acuity (Core), Cure (Core), Bodyguard,

Displayed:
Deck: 3 Discard: 4 Buried: 6
"Current Location: Pits #3
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Holy Javelin
Recharged: Fire Snake, Soothing Word,
Discard Pile: The Foreign Trader, Blessing of the Spellbound 1, Seeking Longbow, Divine Insight,
Buried Pile: Magistrate, Blessing of the Spellbound 3, Blessing of the Spellbound 2, Blessing of Sivanah, Impervious Chain Shirt, Sphere of Fire,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Pits card 2 acquired. Cards 3 and 4 banished.


deck handler Searching for:

random monster #2 Inquisitor Devil:

CotCT
Monster 3
Traits:
Devil
Outsider
To Defeat:
Combat 17
OR Arcane 10
Immune to Fire and Poison. Resistant to Acid, Cold, and Melee.
While acting, when another character plays a card, they suffer 1 Cold damage.
If undefeated, suffer the scourge Poisoned.

combat 17 casting Holy Javelin: 1d12 + 2d12 + 6 ⇒ (11) + (3, 6) + 6 = 26

Alahazra attempts to recover all cards in their Recovery pile.
Holy Javelin: Divine 10: 1d12 + 4 ⇒ (3) + 4 = 7 -> Holy Javelin discarded.


deck handler Searching for:

Discard Blessing of the Spellbound 1 for Thargrap.

Urgathoa's Gluttony: When this is the hour: On your check to acquire a boon, add 1d6; if you succeed, bury the boon.

Pits Card 5: Impervious Chain Shirt:

Core
Armor 3
Traits:
Light Armor
Magic
To Acquire:
ConstitutionFortitude 11
Display. While displayed:
* When you suffer Combat damage, you may recharge to reduce it by 4.
* When you suffer any damage, you may bury to reduce it to 0.
* You may discard to remove 1 of your scourges.

Arueshalae discards The Winged Serpent.

constitution 11 aided by hour, blessed by Winged Serpent, drained: 3d6 ⇒ (5, 5, 2) = 12

Acquired and buried due to hour. Discard Bodyguard to explore.

Pits Card 6: Sawtooth Saber:

CotCT
Weapon 3
Traits:
Finesse
Magic
Melee
Red Mantis
Slashing
Sword
Veteran
To Acquire:
Strength
Acrobatics
Melee 13
For your combat check, reveal to use Strength, Acrobatics, or Melee + 1d6+2; if this is not the first combat check to defeat the bane this encounter, add 1d8. If proficient, you may additionally discard to add another 1d8+#.

No chance. Banished.

cure self: 1d4 + 1 ⇒ (4) + 1 = 5

Alahazra ends their turn. Bury Sphere of Fire to remove Drained.

Alahazra attempts to recover all cards in their Recovery pile.
Cure: Divine 8: 1d12 + 4 ⇒ (5) + 4 = 9 -> Cure recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Fire Snake, Soothing Word, The Foreign Trader, Pyrotechnic Blast, Divine Insight, Bodyguard, Holy Javelin, Blessing of the Spellbound 1,

Displayed:
Deck: 5 Discard: 0 Buried: 6
"Current Location: Pits #2
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

The Foreign Trader: On a local non-combat check, discard to bless and add your Intelligence die. (d6)
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Harrowstrike, Gem of Mental Acuity (Core), Binder's Tome, Cure (Core)
Recharged: Cure,
Discard Pile:
Buried Pile: Magistrate, Blessing of the Spellbound 3, Blessing of the Spellbound 2, Blessing of Sivanah, Impervious Chain Shirt, Sphere of Fire,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Pits #3 card 5 acquired. Card 6 banished.

Arueshalae discards The Winged Serpent.


deck handler Searching for:

Edit. Blessing was already used.

constitution 7 discarding Blessing of Sivanah: 2d6 ⇒ (1, 5) = 6

Drained. Bury Blessing of Sivanah due to Harrow of Shields.


deck handler Searching for:

constitution 7 discarding The Foreign Trader to bless and add 1d6: 3d6 ⇒ (6, 2, 2) = 10


deck handler Searching for:

combat 16 casting Harrowstrike: 1d12 + 2d6 + 6 ⇒ (4) + (4, 2) + 6 = 16
folio reroll on the 2: 1d6 ⇒ 6

Discard Blessing of Sivanah to explore.

Pits Card 2: Iron Shackles:

CotCT
Item 2
Traits:
Magic
Object
To Acquire:
Dexterity
Disable 9
When an evaded or undefeated non-villain monster would be shuffled into your location, recharge to reload the monster into the location instead.
When a local character would move, recharge; that character does not move.

Banished. Recharge Bodyguard to prevent the 1 combat damage.

cure myself: 1d4 + 1 ⇒ (2) + 1 = 3

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Harrowstrike: Divine #: 1d12 + 4 ⇒ (10) + 4 = 14 -> Harrowstrike recharged.
Cure (Core): Divine 8: 1d12 + 4 ⇒ (3) + 4 = 7 -> Cure (Core) discarded.

Alahazra resets their hand.

Alahazra wrote:

Hand: Bodyguard, Sphere of Fire, Cure, Pyrotechnic Blast, The Foreign Trader, Blessing of the Spellbound 1, Holy Javelin, Blessing of Sivanah,

Displayed:
Deck: 6 Discard: 1 Buried: 3
"Current Location: Pits #2
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: used
Blessings are available for use.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.

The Foreign Trader: On a local non-combat check, discard to bless and add your Intelligence die. (d6)
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Fire Snake, Soothing Word, Binder's Tome, Gem of Mental Acuity (Core), Divine Insight
Recharged: Harrowstrike,
Discard Pile: Cure (Core),
Buried Pile: Magistrate, Blessing of the Spellbound 3, Blessing of the Spellbound 2,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Pits cards 1 and 2 banished.

Passed Twisted Space to Thargrap.


deck handler Searching for:

The Mute Hag: When this is the hour: At the start of your turn, summon and encounter a spell.

random spell #1 Harrowstrike:

CotCT
Spell 1
Traits:
Arcane
Attack
Divine
Force
Harrow
Magic
To Acquire:
Intelligence
Arcane 7
OR Wisdom
Divine 8
Display. While displayed:
* For your combat checks, you may use Arcane or Divine + 1d6; if proficient, you may banish to add another 1d6.
* At the end of your turn, banish.

DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane 9 or Divine 10 check to recharge it instead.

divine 8: 1d12 + 4 ⇒ (9) + 4 = 13

Pass Thargrap Twisted Space.

Pits Card 5: Biting Tigers:

CotCT
Barrier 3
Traits:
Magic
Trap
To Defeat:
Combat 16
OR Acrobatics
Disable
Stealth 9
Before acting, each other local character summons and encounters this barrier.
If undefeated, suffer 1d6 Combat damage.

Before acting, each other local character summons and encounters this barrier.


deck handler Searching for:

Desna's Freedom: When this is the hour: On each check, the first blessing played to bless may be played freely.

Pass The Carnival to Arueshalae.

Pits #2 Card 2: Acid-spraying Skull:

CotCT
Barrier 1
Traits:
Acid
Trap
To Defeat:
Dexterity
Acrobatics
Disable
Perception 4
If undefeated, suffer 1d4 Acid damage. Then each local character must succeed at a Dexterity, Acrobatics, or Disable 4 check or suffer 1d4 Acid damage.

dexterity 4 casting Divine Insight: 1d4 + 2d6 ⇒ (3) + (1, 6) = 10

Cast Soothing Word to heal for 1. Discard Blessing of the Spellbound 1 to explore.

Pits #2 Card 3: Twisted Space:

Core
Spell 2
Traits:
Arcane
Magic
To Acquire:
Intelligence
Arcane 8
When a character encounters a monster, banish to let them evade it; a local character may encounter it.
DURING RECOVERY
If proficient, discard this card; you may succeed at an Arcane 10 check to recharge it instead.

arcane 8 recharging Gem of Mental Acuity (Core): 1d12 ⇒ 12

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Divine Insight: Divine 8: 1d12 + 4 ⇒ (7) + 4 = 11 -> Divine Insight recharged.
Soothing Word: Divine 8: 1d12 + 4 ⇒ (1) + 4 = 5 -> Soothing Word discarded.

Alahazra resets their hand.

Alahazra wrote:

Hand: Twisted Space, Sphere of Fire, Bodyguard, Pyrotechnic Blast, The Foreign Trader, Blessing of Sivanah, Holy Javelin, Cure (Core),

Displayed:
Deck: 5 Discard: 2 Buried: 3
"Current Location: Pits #2
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Blessing of Sivanah: Discard this card to add 2 dice to any non-combat Intelligence or Charisma.

The Foreign Trader: On a local non-combat check, discard to bless and add your Intelligence die. (d6)
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Cure, Fire Snake, Binder's Tome
Recharged: Gem of Mental Acuity (Core), Divine Insight,
Discard Pile: Blessing of the Spellbound 1, Soothing Word,
Buried Pile: Magistrate, Blessing of the Spellbound 3, Blessing of the Spellbound 2,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Pits #2 card 2 banished. Card 3 acquired.

The Carnival passed to Arueshalae.


deck handler Searching for:
Alahazra wrote:

Hand: Soothing Word, Pyrotechnic Blast, Bodyguard, Divine Insight, Blessing of the Spellbound 1, Sphere of Fire, Gem of Mental Acuity (Core), The Carnival,

Displayed:
Deck: 6 Discard: 1 Buried: 3
"Current Location: Cave
Hero Points: 2"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Bodyguard: When a local character suffers damage, recharge to reduce it by 3.

The Carnival: On any check, discard to bless. After the roll, you may flip 1 non-d4 die upside-down and take the new result.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Binder's Tome, Cure (Core), Blessing of Sivanah, Holy Javelin, Fire Snake, Cure
Recharged:
Discard Pile: The Foreign Trader,
Buried Pile: Magistrate, Blessing of the Spellbound 3, Blessing of the Spellbound 2,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)


deck handler Searching for:

Using 7 -1 reward when rebuilding my deck to banish Holy Light and add Sphere of Fire. Setting aside the spell Deathgrip. Assuming the Suit doesn't match trading out Blessing of Abraxas for The Carnival. Set aside Chronicler for loot Soothing Word. We all start at Cave.


deck handler Searching for:

Save my HP. 2 HP remain. Tiering up.

Pick Spell for my extra card type. Add in Pyrotechnic Blast.

ally 2: 1d1000 ⇒ 823

blessing 1: 1d1000 ⇒ 225

boon?: 1d20 ⇒ 6


deck handler Searching for:

summon Danger to guard caves: 1d6 ⇒ 3

Our old friend Zombie Minion.

combat 9 casting Deathgrip: 1d12 + 2d8 + 6 ⇒ (11) + (5, 7) + 6 = 29

combat 11 +3 casting Holy Javelin, recharging Riding Allosaurus: 1d12 + 2d12 + 1d6 + 6 ⇒ (5) + (5, 1) + (1) + 6 = 18


deck handler Searching for:

Desna's Freedom: When this is the hour: On each check, the first blessing played to bless may be played freely.

Move to Caves.

Recharge Holy Light (Core) to examine Caves card 3. Magnifying Glass. Arueshalae recharges Compass to move to Caves and examines Magnifying Glass.

cure on Arueshalae: 1d4 + 1 ⇒ (4) + 1 = 5

Cure (Core) on Thargrap: 1d4 + 1 ⇒ (3) + 1 = 4

Caves Card 3: Magnifying Glass:

CotCT
Item 0
Traits:
Tool
To Acquire:
Intelligence
Disable
Perception 4
On your Disable or Perception non-combat check, reveal to add 1d4.
Recharge to examine the top 2 cards of your deck, then you may shuffle your deck.

intelligence 4: 1d6 ⇒ 6

Discard Korvosan Dandy to explore.

Caves Card 4: Goblin Troublemaker:

Core
Monster 0
Traits:
Goblin
To Defeat:
Combat 9
Before acting, succeed at a Dexterity, Constitution, Acrobatics, or Fortitude 4 check or roll 1d4:
1. Suffer 1d4-1 Ranged Combat damage.
2. Suffer 1 Fire damage.
3. Suffer the scourge Poisoned.
4. Recharge a card.

BYA constitution 4: 1d6 ⇒ 2

effect: 1d4 ⇒ 2 1 fire damage. Discard Magnifying Glass.

combat 9 casting holy light, aided by binder's tome: 1d12 + 2d6 + 1d4 + 6 ⇒ (11) + (6, 4) + (2) + 6 = 29

End turn. Let Cure be discarded.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Cure (Core): Divine 8: 1d12 + 1d4 + 4 ⇒ (9) + (1) + 4 = 14 -> Cure (Core) recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Holy Javelin, Deathgrip, Binder's Tome, Chronicler, Blessing of the Spellbound 2, Blessing of the Spellbound 1, Riding Allosaurus, Gem of Mental Acuity (Core),

Displayed: Magic Chain Shirt,
Deck: 7 Discard: 7 Buried: 1
"Current Location: Caves
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Riding Allosaurus: On a local combat check, recharge to add 1d6.

Blessing of the Spellbound: Discard to bless or recharge this card to add 1 dice to any check that invokes the Arcane or Divine trait.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Blessing of the Spellbound 3, Blessing of Sivanah, Bodyguard, Fire Snake, Divine Insight, Holy Light (Core), Cure (Core),
Discard Pile: Sarenrae's Light, The Mute Hag, Soothing Word, Shock Glaive, Korvosan Dandy, Magnifying Glass, Cure,
Buried Pile: The Winged Serpent,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Caves card 3 acquired. Card 4 banished.

Arueshalae recharged Compass to move to Caves and was healed for 5.

Thargrap was healed for 4.


deck handler Searching for:

Torag's Power: When this is the hour: When you would discard a boon to bless a Strength or Constitution check, you may recharge it instead.

Try to move to Caves.

knowledge 6 +2 revealing a book to reveal chronicler: 1d6 + 1d6 + 2 ⇒ (2) + (3) + 2 = 7

Twisting Passages Card 3: Flask of Curses:

CotCT
Barrier 2
Traits:
Curse
Trap
To Defeat:
Intelligence
Craft 7
OR Wisdom
Perception 8
If undefeated, each local character suffers the scourges Dazed and Plagued, then banish this barrier.

intelligence 7 casting Divine Insight: 1d6 + 2d8 ⇒ (6) + (4, 8) = 18 Oubliette

wisdom 5 +2 to close burying The Winged Serpent: 2d8 ⇒ (7, 4) = 11

on close move to: 1d3 ⇒ 2

End turn. Discard Shock Glaive.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Divine Insight: Divine 8: 1d12 + 1d4 + 4 ⇒ (2) + (2) + 4 = 8 -> Divine Insight recharged.

Alahazra resets their hand.

Alahazra wrote:

Hand: Holy Light (Core), Binder's Tome, Korvosan Dandy, Holy Javelin, Chronicler, Cure, Cure (Core), Deathgrip,

Displayed: Magic Chain Shirt,
Deck: 9 Discard: 4 Buried: 1
"Current Location: Oubliette
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Korvosan Dandy: On a local Charisma or Diplomacy non-combat check, recharge to add 1d6; against an Aristocrat card, you may reveal instead.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Blessing of the Spellbound 2, Blessing of the Spellbound 1, Riding Allosaurus, Gem of Mental Acuity (Core), Blessing of the Spellbound 3, Blessing of Sivanah, Bodyguard, Fire Snake, Divine Insight,
Discard Pile: Sarenrae's Light, The Mute Hag, Soothing Word, Shock Glaive,
Buried Pile: The Winged Serpent,
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Twisting Passages closed.

Alahazra moved to Oubliette.


deck handler Searching for:

The Marriage: When this is the hour: At the start of your turn, summon and encounter an ally. Reiko is facing a henchman on her turn.

random ally #1 Acadamae Student:

CotCT
Ally 0
Traits:
Human
Wizard
To Acquire:
Intelligence
Arcane 3
OR Charisma
Diplomacy 6
On a local Arcane check or a local check against an Outsider bane, recharge to add 1d4.
Discard to explore. This exploration, on your first Arcane check, add 1d4.

charisma 6 revealing Binder's Tome: 1d12 + 1d4 + 2 ⇒ (12) + (3) + 2 = 17

Pass Acadamae Student to Arueshalae.

Twisting Passages Card 1: Secret Stockpile:

Core
Barrier 2
Traits:
Cache
Lock
To Defeat:
Dexterity
Disable 9
OR Wisdom
Perception 11
If undefeated, you may banish this barrier.
If defeated, draw a new weapon and a new armor.

dexterity 9 casting Fire Snake, revealing Binder's Tome: 1d12 + 1d4 + 2 ⇒ (9) + (3) + 2 = 14

Draw random weapon #1 Shock Glaive and random armor #1 Magic Chain Shirt. Display Magic Chain Shirt. Discard The Mute Hag to examine the next card: Keen Rapier. Explore.

Twisting Passages Card 2: Keen Rapier:

Core
Weapon 1
Traits:
Finesse
Magic
Melee
Piercing
Swashbuckling
Sword
To Acquire:
Strength
Acrobatics
Melee 9
For your combat check, reveal to use Strength, Acrobatics, or Melee + 1d6+1; if proficient, you may additionally reload to add another 1d4. If any die rolled on this check shows 4, count it as a 6.

Banished. End turn. Discard Soothing Word to draw Divine Insight from my discard pile.

Alahazra ends their turn.

Alahazra attempts to recover all cards in their Recovery pile.
Fire Snake: Divine 8: 1d12 + 1d4 + 4 ⇒ (8) + (1) + 4 = 13 -> Fire Snake recharged discarded.

Alahazra resets their hand.

Alahazra wrote:

Hand: Shock Glaive, Binder's Tome, Korvosan Dandy, Divine Insight, Chronicler, Cure, The Winged Serpent, Deathgrip,

Displayed: Magic Chain Shirt,
Deck: 11 Discard: 3 Buried: 0
"Current Location: Twisting Passages
Hero Points: 1"
"NOTES:
Available Support: Folio reroll: Unused
Blessings are available for use.

Korvosan Dandy: On a local Charisma or Diplomacy non-combat check, recharge to add 1d6; against an Aristocrat card, you may reveal instead.

The Winged Serpent: On a local check, discard to bless. On a distant check, recharge to bless.

Divine Insight: On any check to defeat a barrier, banish to add 2d6.

Binder's Tome: Reveal to add 1d4 + mental trait to combat at this location or 1d4 to a charisma non-combat check at this location.
Movement: Move me to Thargrap if my location closes.
Other: Hi I'm Alahazra! Please bot me if I need to Guard my location!"

"

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Holy Light (Core), Holy Javelin, Cure (Core), Blessing of the Spellbound 2, Blessing of the Spellbound 1, Riding Allosaurus, Gem of Mental Acuity (Core), Blessing of the Spellbound 3, Blessing of Sivanah, Bodyguard, Fire Snake,
Discard Pile: Sarenrae's Light, The Mute Hag, Soothing Word,
Buried Pile:
"
Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Dexterity d4 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Intelligence d6 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Wisdom d8 ☐ +1 ☐ +2 ☐ +3 ☐ +4
Charisma d12 ☑ +1 ☑ +2 ☐ +3 ☐ +4

"Knowledge Intelligence +2 "
"Divine Charisma +2"

Favored Card: Blessing
Hand Size: 6 ☑ 7 ☑ 8 ☐ 9
Proficiencies:
Divine
POWERS:
You may recharge a card that has the Divine trait to examine the top card of any location deck (☐ or the blessings deck or any character deck).
At the end of your turn, you may discard a card that has the Divine trait to add a card that has the Divine trait from your discard pile to your hand.
If your combat check has the Attack trait, add 2 to it. (☐ You may also add the Fire trait.)

Twisting Passages Cards 1 and 2 banished.

Random ally #1 Acadamae Student, weapon #1 Shock Glaive, and armor #1 Magic Chain Shirt acquired.

Arueshalae handed Acadamae Student.

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