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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Start of Turn Mountain Check
Roll Details:
Survival - 1d8+4 Beast Master - 1d4 Create Mindscape - 1d4 Explore location
Corrupted Priestess:
None Story Bane 3 Type: Monster Traits: Human Cleric To Defeat: Wisdom 6 then Combat 19 When you encounter this monster, each character must succeed at a Wisdom 6 check or they cannot guard their location and must bury a card. Before acting, a random local character summons and encounters the story bane Skeletal Steed; if it is not defeated, suffer 1d4 Combat damage. When You Encounter check
Roll Details:
Wisdom - 1d8+1 Create Mindscape - 1d4 Beast Master - 1d4 "I see you priestess. Prepare to die!" BYA Encounter
Skeletal Steed:
Story Bane Type: Monster Traits: Undead Skeleton Veteran To Defeat: Combat 11+## Immune to Mental and Poison. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 4+# check or suffer 1d4 Combat damage. Dexterity 7: 1d8 + 1d4 ⇒ (6) + (4) = 10
Roll Details:
Dexterity - 1d8 Beast Master - 1d4 Combat 17(11+3+3): 1d10 + 4 + 1d8 + 2 + 1d4 + 1d10 + 1d10 ⇒ (5) + 4 + (6) + 2 + (2) + (10) + (2) = 31
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Beast Master - 1d4 Double Blessed - 1d10+1d10 Grab Beez's Urgathoa here Onto Priestess first check
Roll Details:
Wisdom - 1d8+1 Create Mindscape - 1d4 Beast Master - 1d4 Combat 19: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d10 + 1d10 + 1d10 ⇒ (6) + 4 + (3) + 2 + (3) + (10) + (3) + (7) = 38
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 Blessed - 1d10 Blessed - 1d10 Blessed - 1d10 Recharge Balmberry to use the Beating and bury the Beating, Squaker and Abadar's Law Depending on Heggals Guard check, we either Win, or chase the Priestess to the Cliffs and I'll head there as well ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Survival 7(4+3): 1d8 + 4 + 1d4 + 1d4 ⇒ (4) + 4 + (2) + (2) = 12
Roll Details:
Survival - 1d8+4 Beast Master - 1d4 Create Mindscape - 1d4 Spectre:
Core Monster 2 Traits: Incorporeal Undead To Defeat: Combat 14 Immune to Mental and Poison. Resistant to Animal. If the check to defeat does not have the Magic trait, this monster is undefeated. If undefeated, suffer the scourge Drained. Combat 14: 1d10 + 4 + 1d8 + 2 + 1d6 + 1 + 1d4 ⇒ (5) + 4 + (5) + 2 + (3) + 1 + (1) = 21
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Offhand Specialist - 1d6+1 Beast Master - 1d4 End of Turn Examine - Corrupted Priestess (Villain!) " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Monkey, Masterwork Tools, Blessing of Gorum, Covering Heavy Shield, Cruel Longsword, Main-Gauche +1 Recharged: Riding Allosaurus, Heavy Shield, Gorum's Iron, Squeeker (Pig), Wounding Spear-Axe +1, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☑ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Survival 7: 1d8 + 4 + 1d4 + 1d4 ⇒ (3) + 4 + (2) + (1) = 10
Roll Details:
Survival - 1d8+4 Beast Master - 1d4 Create Mindscape - 1d4 Rajambari:
CotCT Monster 3 Traits: Skeleton Undead To Defeat: Combat 17 Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, each local character suffers 1 Combat damage. Draw Gray Maiden Plate for BYA Combat 17: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d4 ⇒ (10) + 4 + (2) + 2 + (1) + (4) = 23
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 Beast Master - 1d4 End of turn examine: Spectre. That leaves Henchman/Villain as last card Display Gray Maiden armor again " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Gorum, Covering Heavy Shield, Masterwork Tools, Main-Gauche +1, Abadar's Law, Monkey, Cruel Longsword Recharged: Riding Allosaurus, Heavy Shield, Gorum's Iron, Squeeker (Pig), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☑ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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I'll take Embiggen since I'm going at least 3 times Survival 7(4+3): 1d12 + 4 + 1d8 ⇒ (5) + 4 + (1) = 10
Roll Details:
Survival - 1d12+4 (1d8->1d12) Beast Master - 1d8 (1d4->1d8) Suffer Exhausted Gray Maiden Plate:
CotCT Armor 2 Traits: Gray Maiden Heavy Armor To Acquire: Constitution Fortitude 11 Display. While displayed: * If the scenario includes the location Base, on your Diplomacy check against a story bane monster, add 1. * When you suffer any damage, you may draw this card to reduce it by 1. * When you suffer Combat damage, you may draw this card to reduce it by 2. * If proficient, when you suffer any damage, you may discard to reduce it to 0; you may succeed at a Fortitude 6 check to recharge instead. Constitution 11: 1d10 + 1d8 ⇒ (8) + (3) = 11
Roll Details:
Constitution - 1d10 (1d6->1d10) Beast Master - 1d8 (1d4->1d8) Discard the Crow to explore again Dissident Guard:
CotCT Barrier 1 Traits: Task To Defeat: Charisma Diplomacy 6 If undefeated, suffer the scourge Entangled and bury a random supporter displayed next to any character. If defeated, draw a new ally. Charisma 6: 1d10 + 1d8 ⇒ (8) + (7) = 15
Roll Details:
Charisma - 1d10 (1d6->1d10) Beast Master - 1d8 (1d4->1d8) Acquire the Craftsman as new Ally
Acid-spraying Skull:
CotCT Barrier 1 Traits: Acid Trap To Defeat: Dexterity Acrobatics Disable Perception 4 If undefeated, suffer 1d4 Acid damage. Then each local character must succeed at a Dexterity, Acrobatics, or Disable 4 check or suffer 1d4 Acid damage. Perception 4 is an auto for me End of turn examine - Rajambari " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Main-Gauche +1, Covering Heavy Shield, Monkey, Cruel Longsword, Blessing of Gorum, Masterwork Tools, Abadar's Law Recharged: Riding Allosaurus, Heavy Shield, Gorum's Iron, Squeeker (Pig), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☑ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Survival 7(4+3): 1d8 + 4 + 1d4 ⇒ (8) + 4 + (4) = 16
Roll Details:
Survival - 1d8+4 Create Mindscape - 1d4 Give Beez the Disrupting Rapier+1 Enormous Reefclaw:
CotCT Monster 3 Traits: Aberration Aquatic To Defeat: Combat 19 Before acting, each local character suffers 1 Combat damage. If this monster would be defeated, reroll. Discard Bagheera for damage Combat 19: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d10 ⇒ (8) + 4 + (1) + 2 + (4) + (8) = 27
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Beast Master - 1d4 Blessed - 1d10 Combat 19: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d10 ⇒ (1) + 4 + (1) + 2 + (2) + (10) = 20
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Beast Master - 1d4 Blessed - 1d10 I'll need Beez Empty Throne to bless, so they need to recharge a card first.. Recharge Sqeeeker to explore again The Beating:
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: When you encounter a monster from a location, before acting, another local character summons and encounters it. To Acquire: Strength Melee 4+# On a local check, bury this card and any number of cards to bless once for each card buried. Melee 7(4+3): 1d10 + 4 ⇒ (2) + 4 = 6
Roll Details:
Melee - 1d10+4 Paizo reroll that Melee 7(4+3): 1d10 + 4 ⇒ (10) + 4 = 14 End of Turn Examine - Skeleton " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Abadar's Law, Covering Heavy Shield, Cruel Longsword, Monkey, Main-Gauche +1, Balmberry, Blessing of Gorum, Masterwork Tools Recharged: Riding Allosaurus, Heavy Shield, Gorum's Iron, Squeeker (Pig), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☑ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Survival 7(4+3): 1d8 + 4 ⇒ (3) + 4 = 7
Roll Details:
Survival - 1d8+4 The Crows:
CotCT Blessing 1 Traits: Harrow Suit: Keys Veteran When this is the hour: When you would bury a boon, succeed at its check to acquire or banish it instead. To Acquire: Dexterity Stealth 4+# On your check to acquire, discard to bless twice. Discard to explore; if you do not encounter a boon, bury this card instead. Dexterity 7(4+3): 1d8 + 1d8 ⇒ (7) + (6) = 13
Roll Details:
Dexterity - 1d8 Blessed - 1d8 Recharge Lord in Iron, use Our Lord In Iron to bless End of Turn Examine: Imprisonment " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Wounding Spear-Axe +1, Balmberry, Monkey, Abadar's Law, Cruel Longsword, Blessing of Gorum, Main-Gauche +1, Covering Heavy Shield, Squaker (Crow), Masterwork Tools Recharged: Riding Allosaurus, Heavy Shield, Gorum's Iron, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☑ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Move to Mountain when Trail closes ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Combat 17: 1d10 + 4 + 1d8 + 2 + 1d6 + 1 + 1d10 ⇒ (3) + 4 + (3) + 2 + (2) + 1 + (2) = 17
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Offhand Specialist - 1d6+1 Blessed - 1d10 Recharge Heavy Shield for off hand specialist "Baruk Khazâd!" ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Shadow:
CotCT Monster 1 Traits: Shadow Undead To Defeat: Combat 13 Immune to Mental and Poison. If the check to defeat does not have the Magic trait, this monster is undefeated. When you discard cards as damage, you must first choose blessings. Combat 13: 1d10 + 4 + 1d8 + 2 + 1d4 ⇒ (5) + 4 + (1) + 2 + (1) = 13
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Beast Master - 1d4 Examine Top of Location - The Uprising "Your puny minions are no match for us Letra!" " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Blessing of Gorum, Balmberry, Wounding Spear-Axe +1, Monkey, Covering Heavy Shield, Bagheera (Snow Leopard), Abadar's Law, Disrupting Rapier +1, Main-Gauche +1, Masterwork Tools, Cruel Longsword, Squeeker (Pig), Squaker (Crow) Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Assume we all start at the Trail " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Disrupting Rapier +1, Abadar's Law, Balmberry, Wounding Spear-Axe +1, Covering Heavy Shield, Blessing of Gorum, Monkey, Masterwork Tools, Bagheera (Snow Leopard), Cruel Longsword, Main-Gauche +1, Squeeker (Pig), Squaker (Crow) Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Hero Point
Deck Upgrades
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Skeletal Champion (Proxy A):
Story Bane Type: Monster Traits: Undead Skeleton Veteran To Defeat: Combat 13+## Immune to Mental and Poison. Resistant to Cold. Vulnerable to Bludgeoning. Before acting, succeed at a Dexterity or Acrobatics 5+# check or suffer 1d4+1 Combat damage. After acting, a local character recharges a Divine card. Dexterity 8(5+3): 1d8 + 1d8 + 1d4 ⇒ (6) + (1) + (3) = 10
Roll Details:
Dexterity - 1d8 Blessed - 1d8 Beast Master - 1d4 Discard Lord In Iron to bless Combat 19(13+3+3): 1d10 + 4 + 1d8 + 2 + 1d6 + 1 + 1d10 + 1d4 ⇒ (6) + 4 + (3) + 2 + (1) + 1 + (6) + (4) = 27
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Offhand Specialist - 1d6+1 Blessed - 1d10 Beast Master - 1d4 Ask Beez for Erastils Eye to bless Recharge Main Gauche for Offhand specialist AYA - Looks like we either need to Recharge Heggals Gorum or Beezs Lady Dispair Location Power - Heal blessing
With the final Champion is the Castle dismounted, all that's left is to clean up the mess. End of Turn Examine - Proxy B
Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Main-Gauche +1, Cruel Longsword, Masterwork Tools, Wyrmsmite, Gorum's Iron, Balmberry, Abadar's Law, Riding Allosaurus, Our Lord In Iron, Bagheera (Snow Leopard), Repelling Pike +1 Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Move the Cathedral The Bear:
CotCT Blessing 1 Traits: Harrow Suit: Hammers Veteran When this is the hour: On your Strength check, add 2. To Acquire: Strength Acrobatics 4+# On your check, freely discard to use your Strength die instead of the normal die. Discard to explore. Strength 7(4+3): 1d10 + 2 + 1d4 ⇒ (7) + 2 + (1) = 10
Roll Details:
Strength - 1d10+2 Beast Master - 1d4 This is a Blessing 3! Discard The Bear to explore again Symbol of Insanity:
Core Barrier 3 Traits: Magic Trap To Defeat: Intelligence Wisdom Arcane Divine 12 If undefeated, each local character chooses a random other local character; the chosen character suffers 1d4-1 Combat damage. Recharge Masterwork Tools to defeat End of turn examine - Erastil's Eye " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Balmberry, Wyrmsmite, Gorum's Iron, Repelling Pike +1, Cruel Longsword, Squeeker (Pig), Bagheera (Snow Leopard), Abadar's Law, Heavy Shield, Riding Allosaurus Recharged: Masterwork Tools, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Move to Graveyard when Tower closes Recharge Sqeeker to explore and heal a card if I defeat the Minotaur Minotaur:
Core Monster 2 Traits: Minotaur To Defeat: Combat 15 OR Fortitude 8 If this is your first exploration of your turn, before acting, either bury an armor or suffer 1d4+1 Combat damage. BYA Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Combat 15: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d10 ⇒ (1) + 4 + (1) + 2 + (3) + (8) = 19
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 Blessed - 1d10 Use Heggals Cayden Cailean to bless because I'm exhausted Agna is healed for 1: (Gorum's Iron). Deck shuffled. EoT Examine top of Graveyard - Door Spike With nowhere left to go, I decide to try to stand toe to toe with the Minotaur. It gets a good hit on me, but end up being no match for Wyrmsmite. " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Abadar's Law, Riding Allosaurus, Heavy Shield, Cruel Longsword, Repelling Pike +1, Bagheera (Snow Leopard), Covering Heavy Shield, Squeeker (Pig), Wyrmsmite, Gorum's Iron, Balmberry Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Skeletal Steed (Henchman Proxy B1):
Story Bane
Dexterity 7(4+3): 1d8 + 1d4 ⇒ (6) + (4) = 10
Roll Details:
Dexterity - 1d8 Beast Master - 1d4 Roll with it, I have armor Combat 20(11+3+3+3): 1d10 + 4 + 1d8 + 2 + 1d4 + 1d6 + 1 ⇒ (7) + 4 + (2) + 2 + (4) + (1) + 1 = 21
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 Offhand Specialist - 1d6+1 Bury Random: 1d3 ⇒ 1
WPC - Heal back the longsword I'll move to Tower when closed " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bagheera (Snow Leopard), Wyrmsmite(2), Heavy Shield, Monkey, Main-Gauche +1, Covering Heavy Shield, Repelling Pike +1, Abadar's Law, Masterwork Tools, Riding Allosaurus, Balmberry, Cruel Longsword Recharged: Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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No blessing, so I'm exhausted from the hour power Manticore:
Core Monster 3 Traits: Aberration Manticore To Defeat: Combat 15 Before acting, a random character suffers 1d4+1 Ranged Combat damage. If undefeated, each local character suffers 1 Ranged Combat damage. Random Char(Turn order): 1d3 ⇒ 1
Combat 15: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d4 ⇒ (3) + 4 + (7) + 2 + (4) + (3) = 23
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 Beast Master - 1d4 Recharge Bagheera to explore again Boggart:
Core Monster 1 Traits: Fey To Defeat: Knowledge Perception 4 THEN Combat 10 If undefeated, shuffle this monster into a random other location, then move to that location and end your turn. Perception 4: 1d8 + 3 ⇒ (4) + 3 = 7
Roll Details:
Perception - 1d8+3 Combat 10: 1d10 + 4 + 1d8 + 2 + 1d4 ⇒ (9) + 4 + (7) + 2 + (4) = 26
Roll Details:
Combat(Melee) - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 End of Turn Examine Minotaur - Monster Yuck! " Agna wrote:
Deck, Discard, Buried:
Reloaded: Repelling Pike +1,
Middle of Deck (Unknown Order): Abadar's Law, Gorum's Iron, Main-Gauche +1, Masterwork Tools, Our Lord In Iron, Squeeker (Pig), Balmberry Recharged: Heavy Shield, Riding Allosaurus, Monkey, Bagheera (Snow Leopard), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Magic Klar:
CotCT Armor 2 Traits: Offhand Shield Magic To Acquire: Constitution Fortitude Melee Survival 9 When you suffer Combat damage, freely reveal to reduce it by 2. If proficient, on your Melee combat check, freely recharge to add 1d6+1 and the Magic and Piercing traits. After playing this armor, you may not play a 2-Handed boon this encounter. Melee 9: 1d10 + 4 ⇒ (4) + 4 = 8
Roll Details:
Melee - 1d10+4 End of Turn Examine - Captive Horror -TRIGGER Captive Horror:
CotCT Barrier 2 Traits: Lock Trigger To Defeat: Wisdom Disable Stealth 9 When examined, encounter this barrier. If undefeated, summon 3 new monsters; encounter 1 of the highest level and banish the others. Wisdom 9: 1d8 + 1d8 ⇒ (7) + (4) = 11
Roll Details:
Wisdom - 1d8 Blessed - 1d8 Use Beezs Empty Throne Discard Wounding Spear because I know Bagheera is next " Agna wrote:
Deck, Discard, Buried:
Reloaded: Repelling Pike +1,
Middle of Deck (Unknown Order): Squaker (Crow), Abadar's Law, Gorum's Iron, Main-Gauche +1, Our Lord In Iron, Masterwork Tools, Squeeker (Pig), Balmberry Recharged: Heavy Shield, Riding Allosaurus, Monkey, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Start of Turn examine the top of the Ravine - Locate Object Move to Graveyard to take care of Azer Azer:
Core Monster 1 Traits: Elemental Fire Outsider Veteran To Defeat: Combat 11+## Immune to Fire. Vulnerable to Cold. After acting, suffer 1d4-1 Fire damage. BYA Fire: 1d4 - 1 ⇒ (3) - 1 = 2
Combat 17(11+3+3): 1d10 + 4 + 1d4 + 1d6 + 1 + 1d10 + 1d10 ⇒ (1) + 4 + (2) + (1) + 1 + (8) + (5) = 22
Roll Details:
Combat(Melee) - 1d10+4 Beast Master - 1d4 Offhand Specialist - 1d6+1 Double Blessed - 1d10+1d10 Recharge Riding Allosaurus to explore again Wyrmsmite:
Core Weapon 3 Traits: Loot Magic Melee Slashing Sword To Acquire: Strength Melee 14 For your combat check, reveal to use Strength or Melee + 1d8+2; against a Dragon bane, add 1d10. If proficient, you may additionally reload to add another 1d4. When a local character suffers damage, recharge to reduce it by 4. Recharge Monkey to auto acquire a Weapon End of Turn Examine - Magic Klar (Armor 2) " Agna wrote:
Deck, Discard, Buried:
Reloaded: Repelling Pike +1, Bagheera (Snow Leopard),
Middle of Deck (Unknown Order): Balmberry, Abadar's Law, Squeeker (Pig), Our Lord In Iron, Masterwork Tools, Gorum's Iron, Main-Gauche +1, Squaker (Crow) Recharged: Heavy Shield, Riding Allosaurus, Monkey, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Start at the Tower. Examine top 5 cards, leave them all in order because they're all my weapons " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bagheera (Snow Leopard), Balmberry, Main-Gauche +1, Gorum's Iron, Wyrmsmite, Squeeker (Pig), Our Lord In Iron, Repelling Pike +1, Abadar's Law, Cruel Longsword, Squaker (Crow), Wounding Spear-Axe +1, Masterwork Tools Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Hero Point
Upgrades
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Bury a card to examine all the locations We Win!!!! ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Doing Nothing " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Duskwarden Ranger, Cruel Longsword, Gorum's Iron Recharged: Main-Gauche +1, Balmberry, Riding Allosaurus, Heavy Shield, Squeeker (Pig), Abadar's Law, Squaker (Crow), Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Move to Library Lucky Starknife:
Core Weapon 2 Traits: Finesse Knife Magic Melee Piercing Ranged To Acquire: Strength Dexterity Acrobatics Melee Ranged 11 For your combat check, reveal to use Strength, Dexterity, Acrobatics, Melee, or Ranged + 1d4+1. On a local combat check, after the roll, freely recharge to add 1d4. You may use this power even if you have previously revealed this card on this check. Melee 11: 1d10 + 4 + 1d10 + 1d4 ⇒ (3) + 4 + (2) + (4) = 13
Roll Details:
Melee - 1d10+4 Blessed - 1d10 Beast Master - 1d4 Recharge Squaker to explore again Orison:
Core Blessing 0 Traits: Divine When this is the hour: No effect. To Acquire: Wisdom Divine 2 On a local check, discard to bless. If the hour's level is 0, you may recharge instead. Discard to explore. This is an Auto with the Squaker ability Discard to explore Duskwarden Ranger:
None Ally 2 Traits: Loot Human Ranger To Acquire: CharismaDiplomacy 10 None PerceptionRanged 8 Reload to examine the top card of your location, then you may shuffle your location deck. Discard to explore. This exploration, reduce all damage you suffer by 1d4, and you may evade banes. Perception 8: 1d8 + 3 ⇒ (7) + 3 = 10
Roll Details:
Perception - 1d8+3 Close check is impossible " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cruel Longsword, Gorum's Iron, Duskwarden Ranger Recharged: Main-Gauche +1, Balmberry, Riding Allosaurus, Heavy Shield, Squeeker (Pig), Abadar's Law, Squaker (Crow), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Move to Shrine Enormous Reefclaw:
CotCT Monster 3 Traits: Aberration Aquatic To Defeat: Combat 19 Before acting, each local character suffers 1 Combat damage. If this monster would be defeated, reroll. Reveal Heavy Shield to prevent my Combat damage Melee 19: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d4 + 1d6 + 1 + 1d4 + 1 ⇒ (5) + 4 + (5) + 2 + (3) + (3) + (5) + 1 + (4) + 1 = 33
Roll Details:
Melee - 1d10+4 Wyrmsmite - 1d8+2 Reload - 1d4 Beast Master - 1d4 Offhand Specialist - 1d6+1 Binders Tome - 1d4 Banner of the Ancient Kings - 1 Melee 19: 1d10 + 4 + 1d8 + 2 + 1d4 + 1d4 + 1d6 + 1 + 1d4 + 1 ⇒ (9) + 4 + (5) + 2 + (2) + (2) + (5) + 1 + (1) + 1 = 32 Recharge Squeeker to explore again The Sickness:
CotCT Blessing 1 Traits: Harrow Suit: Shields Veteran When this is the hour: When you suffer damage, suffer the scourge Plagued. To Acquire: Constitution Fortitude 4+# On your check, after the roll, discard to reduce the difficulty by 3. Recharge to explore. This exploration, when you suffer damage, suffer the scourge Plagued. Auto Fail this End of turn scenario examine
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Gorum's Iron, Cruel Longsword, Bagheera (Snow Leopard) Recharged: Main-Gauche +1, Balmberry, Riding Allosaurus, Heavy Shield, Squeeker (Pig), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Going to go ahead and try to grab the banner while I'm here Banner of the Ancient Kings:
Core Item 2 Traits: Magic Object To Acquire: Charisma Diplomacy Fortitude Melee 10 Display. While displayed: * On all combat checks, add 1. If any character fails a combat check, bury this item. * Bury to remove a total of up to 1d4 scourges from any number of characters. If proficient with armors, when you would bury this item for its power, you may discard it instead. Melee 10: 1d10 + 4 + 1d4 ⇒ (7) + 4 + (2) = 13
Roll Details:
Melee - 1d10+4 Beast Master - 1d4 Go ahead and Display it, so +1 to all combat checks End of turn examine and leave Starknife here " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cruel Longsword, Bagheera (Snow Leopard), Banner of the Ancient Kings, Covering Heavy Shield, Abadar's Law, Squaker (Crow), Gorum's Iron Recharged: Main-Gauche +1, Balmberry, Riding Allosaurus, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Start of turn use Balmberry to remove Scourge and heal a card
Giant Anaconda:
CotCT Monster 3 Traits: Animal Aquatic To Defeat: Combat 18 Vulnerable to Cold. If undefeated, bury the top 1d4 cards of your deck and reload this monster into its location. Combat 18: 1d10 + 4 + 1d4 + 1 + 1d6 + 1 + 1d10 ⇒ (1) + 4 + (3) + 1 + (1) + 1 + (8) = 19
Roll Details:
Combat(Melee) - 1d10+4 Main-Gauche +1 - 1d4+1 Offhand Specialist - 1d6+1 Blessed - 1d10 Reveal and Recharge the Main-Gauche Use Pharasma's Knowing to bless End of turn scenario examine - TRIGGER Ghastly Runes:
Core Barrier 1 Traits: Magic Trap Trigger Veteran To Defeat: Arcane Divine 4+# OR Disable 6+# When examined, encounter this barrier. If you have the Perception skill, the difficulty to defeat is increased by #. If undefeated, move to a random location and suffer the scourge Frightened. AYE Carumba!!!!! Frightened Again! These Stupid Runes!! Use my Power to examine top card
"Agna ends her turn. Agna attempts to recover all cards in her Recovery pile.
Agna resets her hand." " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bagheera (Snow Leopard), Blessing of Gorum, Cruel Longsword, Abadar's Law, Squaker (Crow), Covering Heavy Shield, Gorum's Iron Recharged: Main-Gauche +1, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Reveal Covering Heavy Shield to prevent BYA from Beez combat Rajambari:
CotCT Monster 3 Traits: Skeleton Undead To Defeat: Combat 17 Immune to Cold, Mental, and Poison. Vulnerable to Bludgeoning. Before acting, each local character suffers 1 Combat damage. Frightened: 1d4 - 1 ⇒ (3) - 1 = 2
Reveal Heavy Shield to prevent the BYA damage
Roll Details:
Combat(Melee) - 1d10+4 Main-Gauche +1 - 1d4+1 Offhand Specialist - 1d6+1 Recharge Covering Heavy Shield for Offhand Specialist "Hey, Beez. I'm not feeling so hot, so if you're going to kick a hornets nest can you please do it somewhere else?" ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Move to Twisting Passages Red Mantis Mask:
CotCT Item 3 Traits: Accessory Deity: Achaekek Magic Red Mantis To Acquire: Constitution Fortitude 8 On your Melee or Ranged combat check, reveal to add 1. If you have a role card or you reveal a blessing that has the Achaekek trait, add 2 instead. On your check that invokes the Poison, Red Mantis, or Vermin trait, recharge to add 1d8. Constitution 8: 1d6 + 1d4 ⇒ (2) + (4) = 6
Roll Details:
Constitution - 1d6 Beast Master - 1d4 Recharge Bagheera to explore again The Inquisitor:
CotCT Blessing 1 Traits: Harrow Suit: Books Veteran When this is the hour: You may not use powers to reroll dice. To Acquire: Intelligence Diplomacy 4+# On any check, discard to bless and ignore immunities and resistances. Discard to explore. This exploration, you may ignore immunities and resistances. Intelligence 7: 1d4 + 1d4 ⇒ (3) + (3) = 6
Roll Details:
Intelligence - 1d4 Beast Master - 1d4 Recharge Riding Allosaurus to explore again Ghastly Runes:
Core Barrier 1 Traits: Magic Trap Trigger Veteran To Defeat: Arcane Divine 4+# OR Disable 6+# When examined, encounter this barrier. If you have the Perception skill, the difficulty to defeat is increased by #. If undefeated, move to a random location and suffer the scourge Frightened. Ugh! Can't pass this!
End of turn Scenario Examine
Use my Power to examine the bottom
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Squaker (Crow), Abadar's Law, Wyrmsmite, Gorum's Iron, Heavy Shield, Cruel Longsword, Repelling Pike +1 Recharged: Squeeker (Pig), Bagheera (Snow Leopard), Riding Allosaurus, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Evil Eye:
Core Barrier 0 Traits: Curse Magic Trigger Veteran To Defeat: Arcane Divine 6+# OR Knowledge Stealth 8+# When examined, suffer the scourge Dazed then banish this barrier. Cannot be evaded. If undefeated, suffer the scourge Dazed then banish this barrier. Arcane 9(6+3): 1d4 + 1d4 + 1d4 ⇒ (3) + (4) + (2) = 9
Roll Details:
Arcane - 1d4 Blessed - 1d4 Beast Master - 1d4 Discard Our Lord in Iron to bless I'll take it End of Turn examine - Troll
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Heavy Shield, Cruel Longsword, Squaker (Crow), Balmberry, Wyrmsmite, Abadar's Law, Masterwork Tools, Gorum's Iron, Repelling Pike +1 Recharged: Squeeker (Pig), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Haunt:
Core Barrier 2 Traits: Task Trigger Undead Veteran To Defeat: Charisma Diplomacy 8+# OR Divine 6+# When examined, suffer the scourge Frightened. Cannot be evaded. If undefeated, suffer the scourge Drained. Charisma 11(8+3): 1d6 + 1d4 + 1d6 + 1d6 ⇒ (5) + (3) + (5) + (1) = 14
Roll Details:
Charisma - 1d6 Binders Tome - 1d4 Double Blessed - 1d6+1d6 Use Sivanah to double bless Charisma check Recharge Squeeker to explore again Zellara's Harrow Deck:
CotCT Item 2 Traits: Gambling Harrow Loot Magic Mental Tool To Acquire: Wisdom Perception 10 Reload to examine the top 3 cards of any character's deck and return them in any order. Banish to examine the top 3 cards of any location and return them in any order. DURING RECOVERY Discard this card; you may succeed at a Perception 12 check to recharge it instead, adding 1d4 if the hour is Harrow. Perception 10: 1d8 + 3 ⇒ (5) + 3 = 8
Roll Details:
Perception - 1d8+3 End of turn examine (power) - Divine Fortune. Recharge into Ruin
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Wyrmsmite, Heavy Shield, Masterwork Tools, Gorum's Iron, Balmberry, Wounding Spear-Axe +1, Cruel Longsword, Squaker (Crow), Riding Allosaurus, Repelling Pike +1, Abadar's Law Recharged: Squeeker (Pig), Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Start at the Ruin. " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cruel Longsword, Abadar's Law, Masterwork Tools, Wyrmsmite, Wounding Spear-Axe +1, Gorum's Iron, Our Lord In Iron, Balmberry, Heavy Shield, Repelling Pike +1, Squaker (Crow), Riding Allosaurus Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Hero Point
Card Upgrades
Weapon 3: 1d1000 ⇒ 424 ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Helpful Haversack:
CotCT Item 1 Traits: Accessory Magic To Acquire: Dexterity Intelligence 6 At the start of your turn, reveal to examine the top card of your deck, then reload or recharge it; you may discard a card to draw it instead. Dexterity 6: 1d8 + 1d6 ⇒ (5) + (4) = 9
Roll Details:
Dexterity - 1d8 Divine Fortune - 1d6 Go Ahead and Grab Divine Fortune because I will be going again Recharge Squeeker to explore again Sick Child:
CotCT Barrier 2 Traits: Task To Defeat: Constitution Fortitude 10 OR Charisma Diplomacy 12 On the check to defeat, local characters may recharge any number of Healing boons; add 1d4 for each recharged boon. If undefeated, summon and encounter the story bane Blood Veil. Constitution 10: 1d6 + 1d6 + 1d6 ⇒ (2) + (5) + (4) = 11
Roll Details:
Constitution - 1d6 Divine Fortune - 1d6 Blessed - 1d6 Ask for Pharasma's Knowing As I wander the pits, I come across a rather helpful haversack. Unfortunately nearby is a sick child that REALLY stinks! I quickly over my nose and head the other direction. Humans are a waste of my time anyway. Poisoned: 1d5 ⇒ 3 " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Abadar's Law, Masterwork Tools, Squaker (Crow), Bastard Sword, Balmberry, Main-Gauche Recharged: Our Lord In Iron, Main-Gauche +1, Riding Allosaurus, Gorum's Iron, Squeeker (Pig), Covering Heavy Shield, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Start of turn have Beez cast Call Weapon so I can grab my Cruel Longsword Aspect of the Monkey:
Core Spell 2 Traits: Divine Magic Animal To Acquire: Wisdom Divine 7 Display. While displayed: * On your Dexterity and Charisma checks, add 1d6. * At the end of the turn, banish. DURING RECOVERY If proficient, discard this card; you may succeed at a Divine 9 check to recharge it instead. Wisdom 7: 1d8 - 1 ⇒ (2) - 1 = 1 Roll Details:
Wisdom - 1d8 Drained - -1 Reveal Heavy Shield to block location damage Examine - Sick Child. Shuffle location I'm going to bury my blessing to get rid of Drained Poisoned: 1d5 ⇒ 5
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Main-Gauche, Repelling Pike +1, Balmberry, Abadar's Law, Squaker (Crow), Bastard Sword, Masterwork Tools Recharged: Our Lord In Iron, Main-Gauche +1, Riding Allosaurus, Gorum's Iron, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Not a great hour, let's hope things work out Belt of Physical Prowess:
Core Item 2 Traits: Accessory Magic To Acquire: Strength Dexterity Constitution 11 On your Strength, Dexterity, or Constitution check, freely reveal to add 1. Strength 11: 1d10 + 2 - 1 ⇒ (1) + 2 - 1 = 2
Roll Details:
Strength - 1d10+2 Drained - -1 Discard Bagheera for damage End of Turn examine - Burning Tar
Poisoned: 1d5 ⇒ 1
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Gorum's Iron, Squaker (Crow), Repelling Pike +1, Abadar's Law, Cruel Longsword, Masterwork Tools, Bastard Sword, Main-Gauche, Covering Heavy Shield, Balmberry Recharged: Our Lord In Iron, Main-Gauche +1, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Use Squishy to heal Poison
Well it was worth a shot.... ![]()
Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Hour Power examine - Hungry Smoke. Encounter it. Hungry Smoke:
CotCT Barrier 3 Traits: Elemental Trap To Defeat: Combat 14 OR Disable Fortitude Perception 9 Resistant to Melee. If undefeated, suffer the scourge Drained and discard the top 1d4 cards of your deck. Recharge Masterwork Tools to defeat Free Explore Stone Guardian (Henchman Proxy A3):
Story Bane Monster 3 Traits Construct Check Combat 13 Powers
Increase Difficulty: 1d10 ⇒ 6 Fail BYA - Already Drained Combat 19(13+6): 1d10 + 4 + 1d8 + 1 + 1d6 + 1 + 1d6 - 4 ⇒ (8) + 4 + (3) + 1 + (6) + 1 + (4) - 4 = 23
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Offhand Specialist - 1d6+1 Divine Fortune - 1d6 Drained - -4 Lucky there! No die <2, so it's defeated Recharge Covering Heavy Shield for Offhand specialist Draw 3 cards, and recharge my hand. Just recharged my Balmberry Location #2 - Pits is closed. We all move to Location #3 End of Turn examine - Dire Crocodile Poisoned: 1d5 ⇒ 4 ->Our Lord In Iron recharged " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Cruel Longsword, Bastard Sword Recharged: Heavy Shield, Riding Allosaurus, Abadar's Law, Masterwork Tools, Covering Heavy Shield, Repelling Pike +1, Squaker (Crow), Gorum's Iron, Balmberry, Main-Gauche, Our Lord In Iron, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Auto fail the Stone Guardian check Con 6: 1d6 ⇒ 2 Fail all the checks " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Balmberry, Gorum's Iron, Main-Gauche +1, Cruel Longsword, Squeeker (Pig), Our Lord In Iron, Bastard Sword, Blessing of Gorum, Main-Gauche, Bagheera (Snow Leopard) Recharged: Heavy Shield, Riding Allosaurus, Abadar's Law, Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Garden Guardian:
CotCT Monster 3 Traits: Outsider Plant To Defeat: Combat 15 Immune to Mental and Poison. Before acting, each local character must succeed at a Constitution or Fortitude 7 check or suffer the scourge Poisoned. Combat 15: 1d10 + 4 + 1d8 + 1 + 1d6 + 1 ⇒ (1) + 4 + (5) + 1 + (1) + 1 = 13
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Offhand Specialist - 1d6+1 Recharge Heavy Shield for Offhand specialist Paizo Reroll the d10 Combat 15: 1d10 + 4 + 0 + 1 + 5 + 1 ⇒ (9) + 4 + 0 + 1 + 5 + 1 = 20 Recharge Riding Allosaurus to explore again. Add 1d6 to first combat Ring of Protection:
Core Item 2 Traits: Accessory Magic To Acquire: Constitution Fortitude 9 When you suffer any damage, freely reveal to reduce it by 1. When you suffer any damage, recharge to reduce it by 3. Auto fail that Poisoned: 1d5 ⇒ 5
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bastard Sword, Squeeker (Pig), Balmberry, Our Lord In Iron, Blessing of Gorum, Bagheera (Snow Leopard), Gorum's Iron, Main-Gauche +1, Cruel Longsword, Main-Gauche Recharged: Heavy Shield, Riding Allosaurus, Abadar's Law, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Abadar's Law, Main-Gauche, Bagheera (Snow Leopard), Balmberry, Our Lord In Iron, Squeeker (Pig), Blessing of Gorum, Cruel Longsword, Main-Gauche +1, Squaker (Crow), Gorum's Iron, Bastard Sword Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Abadar's Law, Main-Gauche, Bagheera (Snow Leopard), Balmberry, Our Lord In Iron, Squeeker (Pig), Blessing of Gorum, Cruel Longsword, Main-Gauche +1, Squaker (Crow), Gorum's Iron, Bastard Sword Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Hero Point
Card Upgrades
7-1 reward: Banish Gods and replace with Blessing of Gorum(level1).
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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So all sorts of fun at the start of my turn. Need to encounter the danger because the hour is the Proxy B
Zombie Minions:
Zombie Minions
Story Bane Monster 1 Traits
Check
Powers
Combat 13(11+2): 1d10 + 4 + 1d8 + 1 + 1d4 ⇒ (5) + 4 + (3) + 1 + (2) = 15
Roll Details:
Combat(Melee) - 1d10+4 Cruel Longsword - 1d8+1 Reload - 1d4 Thunderstorm: 1d4 ⇒ 3
Free explore the henchman
Acid Mantis Queen:
Story Bane Monster 2 Traits Trigger Vermin Veteran Check
Powers
Combat 12(10+1+1): 1d10 + 4 + 1d8 + 1 ⇒ (8) + 4 + (3) + 1 = 16
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Second Mantis check Combat 14(10+2+2): 1d10 + 4 + 1d8 + 1 + 1d6 + 1 ⇒ (10) + 4 + (4) + 1 + (2) + 1 = 22
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Offhand Specialist - 1d6+1 Recharge Main Gauche for offhand Specialist Summon weapon to close Returning Throwing Axe:
Core Weapon 1 Traits: Axe Magic Melee Ranged Slashing To Acquire: Strength Dexterity Melee Ranged 10 For your combat check, reveal to use Strength, Dexterity, Melee, or Ranged + 1d6+1. If proficient, on a local combat check, freely reload to add 1d6. You may use this power even if you have previously revealed this card on this check. Melee 10: 1d10 + 4 ⇒ (10) + 4 = 14
Roll Details:
Melee - 1d10+4 Location closed, we all move to the Oubliette " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bastard Sword, Masterwork Tools, Blessing of the Gods, Our Lord In Iron, Riding Allosaurus, Bagheera (Snow Leopard) Recharged: Main-Gauche +1, Heavy Shield, Squeeker (Pig), Squaker (Crow), Lookout, Gorum's Iron, Abadar's Law, Main-Gauche, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Guardian Zombie:
CotCT Monster 2 Traits: Undead Zombie Veteran To Defeat: Combat 11+## Immune to Cold, Electricity, Mental and Poison. If undefeated, suffer the scourge Plagued. Combat 15(11+2+2): 1d10 + 4 + 1d8 + 1 + 1d6 + 1 ⇒ (5) + 4 + (3) + 1 + (3) + 1 = 17
Roll Details:
Combat(Melee) - 1d10+4 Cruel Longsword - 1d8+1 Offhand Specialist - 1d6+1 Recharge Heavy Shield for offhand specialist Recharge Squeeker to explore again Dissident Guard:
CotCT Barrier 1 Traits: Task To Defeat: Charisma Diplomacy 6 If undefeated, suffer the scourge Entangled and bury a random supporter displayed next to any character. If defeated, draw a new ally. Charisma 6: 1d6 + 1d4 + 1d6 ⇒ (4) + (2) + (3) = 9
Roll Details:
Charisma - 1d6 Binders Tome - 1d4 Blessed - 1d6 Use Heggals Spellbound and Binders Tome Draw Lookout - Random Ally 1 Recharge Squaker to explore again Acid Mantis Queen(Henchman Proxy A3):
Story Bane Monster 2 Traits Trigger Vermin Veteran Check Combat 10+## Powers
I'll take the first one, I have resources to spare
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Binders Tome - 1d4 Take second one
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Binders Tome - 1d4 Random Undead Story Bane: 1d6 ⇒ 4 Mummy (4):
Mummy
Story Bane Monster 2 Traits
Check
Powers
Recharge the Lookout to draw top of my deck (Hour Power)
Combat 18(14+2+2): 1d10 + 4 + 1d8 + 1 + 1d4 + 1d10 ⇒ (5) + 4 + (1) + 1 + (4) + (4) = 19
Roll Details:
Combat(Melee) - 1d10+4 Cruel Longsword - 1d8+1 Reload - 1d4 Blessed - 1d10 Recharge Gorums Iron to bless Caves Closed. Move to mines
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bastard Sword, Our Lord In Iron, Covering Heavy Shield, Bagheera (Snow Leopard), Masterwork Tools, Blessing of the Gods, Riding Allosaurus Recharged: Main-Gauche +1, Heavy Shield, Squeeker (Pig), Squaker (Crow), Lookout, Gorum's Iron, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Acid Mantis Queen:
Story Bane Monster 2 Traits Trigger Vermin Veteran Check
Powers
It's a PLETHORA OF VERMIN! BYA Mantis with #=1 Combat 12(10+1+1): 1d10 + 4 + 1d8 + 1 ⇒ (10) + 4 + (3) + 1 = 18
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Normal Mantis = #=2
Roll Details:
Combat(Melee) - 1d10+4 Repelling Pike +1 - 1d8+1 Offhand Specialist - 1d6+1 Recharge Main Gauche for Offhand specialist To close, summon monstrous spider Monstrous Spider:
Monstrous Spider
Story Bane Monster 0 Traits
Check
Powers
Perception 5(3+2): 1d8 + 3 ⇒ (6) + 3 = 9
Roll Details:
Perception - 1d8+3 Combat 14(10+2+2): 1d10 + 4 + 1d8 + 1 + 1d4 ⇒ (8) + 4 + (1) + 1 + (2) = 16
Roll Details:
Combat(Melee) - 1d10+4 Cruel Longsword - 1d8+1 Reload - 1d4 Spider Nest closed
After the initial assault, I track one of the Mantis over to a giant spiders nest. Before they knew what hit them, Squeeker and I easily dispatch of the mantis and the spiders. " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bagheera (Snow Leopard), Abadar's Law, Masterwork Tools, Riding Allosaurus, Balmberry, Covering Heavy Shield, Our Lord In Iron, Gorum's Iron, Blessing of the Gods, Bastard Sword, Main-Gauche Recharged: Main-Gauche +1, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Start at the Spiders Nest " Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Bagheera (Snow Leopard), Covering Heavy Shield, Masterwork Tools, Balmberry, Main-Gauche, Gorum's Iron, Blessing of the Gods, Our Lord In Iron, Riding Allosaurus, Bastard Sword, Abadar's Law, Squaker (Crow) Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
![]() Hero Point
Card Upgrades
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Start of turn examines
Heal up at the Hospice. Only 2 cards in discards, so heal all of them
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Main-Gauche +1, Cruel Longsword, Balmberry, Harrower, Abadar's Law, Bagheera (Snow Leopard), Our Lord In Iron, Squaker (Crow), Gorum's Iron, Blessing of the Gods, Covering Heavy Shield Recharged: Discard Pile: Buried Pile: Skills and Powers: " SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
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Agna Deck Handler STR d10+2 (Melee +2) | DEX d8 | CON d6 | INT d4 | WIS d8 (Perception +3)(Survival+3) | CHA d6
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Start of Turn examine
Heat Metal:
Core Spell 2 Traits: Arcane Attack Divine Fire Magic To Acquire: Intelligence Arcane 9 OR Wisdom Divine 7 On a local combat check, banish to add 1d4+1 and the Fire trait. On a local check to defeat a Lock or Trap barrier, banish to add 2d6. Scenario: When the result of your check to defeat exceeds its difficulty by 5 or more, or when you fail your check to acquire by 5 or more, discard a card; if you have the Stealth skill, you may instead recharge or reload a card. Wisdom 7: 1d8 ⇒ 1
Roll Details:
Wisdom - 1d8 Recharge Our Lord in Iron for scenario power Reload Ranger to examine the top of the Hospice.
End of Turn examine Bottom: 1d5 + 6 ⇒ (1) + 6 = 7
" Agna wrote:
Deck, Discard, Buried:
Reloaded:
Middle of Deck (Unknown Order): Main-Gauche +1, Masterwork Tools, Bastard Sword, Covering Heavy Shield, Cruel Longsword Recharged: Abadar's Law, Squeeker (Pig), Fox, Squaker (Crow), Balmberry, Bagheera (Snow Leopard), Our Lord In Iron, Discard Pile: Buried Pile: Skills and Powers: "
SKILLS
Strength d10 ☑ +1 ☑ +2 ☐ +3 ☐ +4 - Melee: Strength +2 Dexterity d8 ☐ +1 ☐ +2 ☐ +3 Constitution d6 ☐ +1 ☐ +2 Intelligence d4 ☐ +1 ☐ +2 Wisdom d8 ☐ +1 ☐ +2 - Perception: Wisdom +3 - Survival: Wisdom +3 Charisma d6 ☐ +1 ☐ +2 Favored Card: Ally
End of Turn Summary
End of Turn Status
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