Tiefling

Aer'en's page

9 posts. Alias of The Flying Chicken.


RSS


Albion, The Eye wrote:
** spoiler omitted **

Nice rolls, but you're a little late...


Man I feel like everyone's characters are better than mine....


Eric Swanson wrote:
Aer'en wrote:
How about Friends in High Places and Fencer given my backstory?
I will allow both of these traits.

Nice.


How about Friends in High Places and Fencer given my backstory?


Eric Swanson wrote:

@Aer'en: Both the traits you mention are Comabt traits. I am allowing only one Comabt trait per character.

'Kay thanks, good to know.


I feel like getting the Fencer and/or Pillager traits for this character, no problem right?


Isinghar Thorden wrote:

4d6=11

4d6=15
4d6=11
4d6=9
4d6=15
4d6=14

Interested in playing a Fiendish Vessel of Baalzebul. Exactly 20BP.

I look forward to seeing you in battle!


His appearance and backstory.

Appearance:
He is 5'11", not short, but not tall. He is 74 years old and weighs 175 lbs. His eyes are silver, he has not a hair on him, and he has scaly, red skin. His body is lean and long with a little muscle here and there, and there are 64 yellowed, razor-sharp teeth that line his 'gator-like snout. His arms and hands are more humanoid than the rest of his body, albeit scaly and blood-stained, his fingers have no nails. His legs and feet, however, resemble those of an ostrich, with long talons approximately 4-6 cm long. He walks with a hunched back with 3-4 cm spines jutting out from his spine.(see what I did there?) His chest and abdomen are so emaciated you can see his bones. His ears are elf-like, extending out to either side of his head just shy of 3 cm.

Backstory:

As the second cousin of the arch-devil Baalzebul, Aer'en had been neglected his whole life as his family(extended or otherwise), had been grooming or advising the soon to be demon lord.
Aer'en wanted to be seen just as Baalzebul, a future leader, because of this. He learned to fight, to kill, serving his family well, and demonstrating his battle prowess. He had made a name for himself by brutally dismembering the followers of Orcus. When he had heard of their dwindling numbers, he went to the front lines in search of glory as a soldier of Baalzebul and a champion of demons.


I'm making a Male Tiefling Fighter named Aer'en.

Crunch:
Aer'en

Male Tiefling Fighter 1
Neutral Evil

Size: Medium
Height: 5' 11"
Weight: 175 lb
Eyes: Silver
Hair: None; Beardless
Skin: Red

Strength 15 (+2)
Dexterity 17 (+3)
Constitution 14 (+2)
Intelligence 12 (+1)
Wisdom 11 (+0)
Charisma 8 (-1)

Total Hit Points: 13

Speed: 30 feet

Armor Class: 16 = 10 +2 [leather] +3 [dexterity] +1 [Natural]
Touch AC: 14
Flat-footed: 13

Initiative modifier: +3 = +3 [dexterity]
Fortitude save: + 4 = 2 [base] +2 [constitution]
Reflex save: + 3 = 0 [base] +3 [dexterity]
Will save: + 0 = 0 [base]
Attack (handheld): +3 = 1 [base] +2 [strength]
Attack (missile): +4 = 1 [base] +3 [dexterity]
Combat Maneuver Bonus: +3 = 1 [base] +2 [strength]
Combat Maneuver Defense:+16 = 10 +1 [base] +2 [strength] +3 [dexterity]

Languages:Common, Infernal, Goblin

Maw [1d6, crit 20/x2, bite]

Short Sword [1d6, crit 19-20/x2, 1 lb, light, piercing]

Longsword [1d8, crit 19-20/x2 4 lb, one-handed, slashing]

Leather armor [light; + 2 AC; max dex + 6; check penalty 0 15 lb.]
-----------------------------------------
Full Attack: Longsword [d20 +1, 1d8 +2],
Shortsword [d20 +0, 1d6 +2],
Maw [d20 +2, 1d6 +2]
-----------------------------------------
Feats:Two-Weapon Fighting, Weapon Focus(Longsword)

Traits: Scaled Skin(+1 AC Natural, Fire Resistance5)[Alt/Racial Trait], Fiendish Sprinter[Alt/Racial Trait], Maw(1d6 Natural Attack)[Alt/Racial Trait], Prehensile Tail [Alt/Racial Trait], Darkvision(60ft) [Racial Trait]

Skills:
Acrobatics(Dex) (+3)= +3
Appraise(Int) (+1)= +1
Bluff(Cha) (-1)= -1
Climb(Str) (+2)= +2
Diplomacy(Cha) (-1)= -1
Disguise(Cha) (-1)= -1
Escape Artist(Dex) (+3)= +3
Fly(Dex) (+3)= +3
Heal(Wis) (+0)= +0
Intimidate (Cha) (+3)= +-1 +1 +3 [class skill]
Knowledge (dungeoneering)(Int) (+5)= +1 +1 +3 [class skill]
Perception(Wis) (+0)= +0
Ride(Dex) (+3)= +3
Sense Motive(Wis) (+0)= +0
Stealth(Dex) (+3)= +3
Survival(Wis) (+4)= +0 +1 +3 [class skill]
Swim(Str) (+2)= +2

This is what I have so far, tell me if you think I should add something.

I have one question, do you have campaign traits?