Ados |
Ados wrote:Seriously though, thanks for pointing this out. It kind of sucks that I need to dig through the deck and figure out which are duplicates, but it's nice to know I'll still functionally have the product I was hoping for. Here's hoping that my new players' first starship combat goes smoothly!Okay, hopefully I can save you some time here. Start with all of the odd-numbered cards from 19 - 95. That'll give you all the correct cards for everyone but the gunner (which will also repeat on cards 81 and 83). If you take cards 94 and 96 for the gunner (Deploy Drone and Lay Mines), replace those two with the magic officer cards 50 and 52 (Mystic Haze and Psychic Currents), and then replace those with the engineer cards 38 and 40 (Overpower and Quick Fix), you should then have a full deck.
The final set of gunner cards should be 35, 81, 83, 94, and 96.
Engineer will be 41, 43, 45, 47, 49, 38, and 40.
Magic Officer will be 85, 87, 89, 91, 50, and 52.
All other roles will be their odd numbered cards, which should be in order.I hope that makes sense and helps!
Holy crap, thanks a ton! This seriously needs to be pinned to the top of this store page. Was able to get them all separated out and sleeved up so I have the quick handouts for everyone like I'd wanted.
Seriously, thanks so much. You've been an incredible help!