
AdmiralCrunch |
The issue I am having in our game with my paladin, is not the moral codes, behaviour or even compatability of the Paladins codes with the party. My DM I think secretly hates paladins. He keeps over time diminishing my abilities so that my damage output is lower and lower and lower.
Our party is comprised of a Druid, Ranger (archer), a non combat spec rogue and a witch and of course my paladin. The ranger has become the only real high damage dealer.
I have had my off hand damage reduced, the ability to offensively enchant my shield banned ( I am a dual wielder with a shield/Sword) my Smite no longer crits, and now I have had my immunity to Lycanthropy removed so werewolves can get me..oh..and my remove disease from my lay on hands wont remove lycanthropy. I have also had my smite reduced to only primary hand as opposed to all attacks, and a trait reduced (Shining Beacon) to again lessen output.
At early levels it was a problem as I could walk up to weak bosses and WHAM dead (they were undead bad guys) but the bad guys are getting tougher and tougher and tougher as we get to the medium levels.
I have been diminished in a few other ways as well over time.I wonder is this common in a lot of games, are Paladin players seeing the nerf bat thrown at them from DM's for being OP?
I am playing a Paladin in the same DM's campaign and he has been very supportive. I am a new player and my character is in no way optimized. The DM has helped me fit well into our group and play a balanced character that meshes well with the Cleric, Druid, and Witch. He has said several times that he is impressed with my character and how he fits in with the other characters. I also wield both sword and shield and am not immune to such things as Lycanthropy, but my Paladin does just fine (and we don't even have a high damage dealer in our party). I am neither over or under powered, but just right and I've been having a great time.