Full Name |
Adaephon Tenesh |
Race |
Darklands Earth Gensai |
Classes/Levels |
Conjuerer 1 |
Gender |
Male |
Size |
Medium |
Age |
89 |
Alignment |
Neutral |
Deity |
Nethys |
Strength |
9 |
Dexterity |
16 |
Constitution |
18 |
Intelligence |
22 |
Wisdom |
9 |
Charisma |
5 |
About Adaephon Tenesh
About Adaephon Tenesh
Appearance A large Earth Gensai (5'3") weighing about 220 lbs, with a bald head and long but neatly trimmed beard. His skin is a greyish tan color very reminicent of stone, with eyes the color of emeralds.
Statistics
Male Darklands Earth Gensai Conjuerer 1
N Medium Outsider(Native)
Init +4 Senses darkvision 60 ft.; Perception-1
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Defense
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AC 13, touch 13, flat-footed 10 (+3 Dex)
hp 11 (1d6+5)
Fort +4 Ref +3 Will +1
Resist acid 5
Weaknesses light blindness, vulnerable to electricity
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Offense
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Speed 20 ft
Melee quarterstaff -1 (1d6-1)
Ranged light crossbow +3 (1d8)
Space 5 ft.; Reach 5 ft.
Spell-Like Abilities (CL 1st; concentration +7)
Constant-nondetection
9/day-shift (5 ft.)
1/day-magic stone, stone shape, stone tell
Conjurer Spells Prepared (CL 1st; concentration +7)
1st- color spray, grease, summon monster I (2)
O (at will) acid splash, detect magic, prestidigitation
Specialization Conjuration (Teleportation); Opposition Schools Evocation, Enchantment
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Statistics
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Str 9 Dex 16 Con 18 Int 22 Wis 9 Cha 5
Base Attack +0 CMB -1 CMD 13
FeatsScribe Scroll, Spell Focus (Conjuration)
Traits Arcane Temper (+1 concentration and initiative), Well-Provisioned Adventurer (Arcane Adept Package)
Skills Appraise+9, Craft (Clockwork)+9, Fly +4, Knowledge (Arcana)+9, Knowledge (Dungeoneering)+9, Knowledge (Nature)+9, Knowledge (Planar)+9, Knowledge (Religion)+9, Linguistics+9, Spellcraft+9,
Languages Racial-Common, Terran Int-Aquan, Draconic, Dwarven, Elven, Ignan, Undercommon Linguistics-Celestial
SQ
Gear
Weapons: Light crossbow with 10 bolts, quarterstaff.
Combat Gear: Acid (2), scrolls of comprehend languages (2), scroll of detect secret doors, scroll of glitterdust, scrolls of identify (2), scroll of mount, scroll of rope trick, thunderstone, wand of mage armor (16 charges).
Other Gear: Backpack, bedroll, belt pouch, candles (5), chalk (5 pieces), flint and steel, ink, inkpen, ioun torch, journal, magnifying glass, mess kit, scroll box, silk rope (50 ft.), spell component pouch, trail rations (5 days), waterskin, 3 gp.
Spellbook
O level all except evocation and enchantment
1st - color spray, enlarge person, expeditious retreat, grease, identify, mage armor, ray of enfeeblement, shield, summon monster I