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![Cleric of Hastur](http://cdn.paizo.com/image/avatar/PZO90110-Hastur_500.jpeg)
So we have taken to a very literal approach to awarding hero points in a session. Every hour we take a break as players. As the GM, I also look over the past hour's play and award a hero point to the the hour's MVP. All the players are in the discussion so its pretty fairly awarded, and tying it to the hour break means we aren't hero point starved that session by forgetting it.
As a side benefit, when the players know they can win a hero point each hour, they are both more likely to use it and more likely to do things that may warrant it then they would if it was never awarded throughout a game session. It brings the mechanic front and center. Sure, its a bit clunky compared to a more elegant in-game at the moment awarding, but it seems to work for us.