Acid_Crash's page

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I'm one of the few people on here who hate skill points and skill ranks and prefer the option that was in the Alpha 1 release, mainly because it was different and a little more unique, but still I can live with skill points and ranks.

I like the idea of getting rid of cross-class skills, but I think if you are going to keep skill points, each class should have a minimum of 4 + Int or Wis skill ranks AND that some of the skills should be condensed further.

If you decide to not condense skills any further, take a look at Iron Heroes and look at the skill packages/categories that the game has (I think it was Iron Heroes)... So if you have a Skill Category called Athletics, and the skills inside the group are Climb, Jump and Swim, then each point spent into Athletics provides a point for each skill within that category.

This would free up skill points, provide people with just enough skill points to ACTUALLY get some skills that help flesh out character concepts, and do away with the cross-class skills aspect of the game that has always simply sucked.


I'm all for psionics as I prefer psionics over the standard magic system as they seem much more balanced and fun.

That said, I think if they were to do psionics it should use a different system, and one I think would be perfect would be a skill-feat based psionic system.

Something to think about.