Sajan

Ace - Agent of Change's page

18 posts. Alias of utopia27.


Full Name

Ace - Agent of Change, Paul Corkran

Classes/Levels

PL 2

Gender

M

Size

M

Languages

English, Spanish

Occupation

Field Guide, Facilitator

About Ace - Agent of Change

"Ace", Agent of Change. Paul Corkran

Core concept - an ecosystem mapping robot/cyborg from... elsewhere. Perhaps a now-defunct alien empire. Perhaps a time in the distant future. Ace is intentionally unaware of his nature.

Civilian - Paul Corkran is a 26 year old biological sciences field guide. He's not the scientist, but he supports the scientists with logistics, supply, transportation, and occasional film/photography. Although young, he has carved a niche in this particular area, and runs 3-5 projects per year. He's got a BS in field biology from UNC Wilmington, masters from LSU, licenses for every form of transportation known to man (specifically light planes and boats). He's got his passport, stamped in about 25 countries, a network of college buds, and contacts with in-country guides and suppliers throughout the world.

Ace is of mixed descent. He believes his undergrad education was financed by scholarships as a Black Foot Indian, though Ace is sure he's never attended any tribal events. (UNC and the Black Foot tribe would both be surprised by any of this, and have no records of such). Ace appears in his late 20s, very hale and hearty. He tends to dress comfortably and functionally - work boots, jeans, button down cotton shirt. He generally keeps to a 3-5 day stubble, but close-cropped hair curt.

Powered - Ace is a cyborg. He's been mapping and gathering ecosystem data on Earth for a Long Time. It's unclear whether Ace came to North America in the Clovis immigration, or with the early Vikings. His core programming (with a lock-out against self-introspection) includes a mimic feature - about every 30-50 years, Ace resets, taking on the local language, local appearance, standing up some new identity, and archiving his previous personality and memories. [Note: this is not a planned 'feature' power set, but intended as a plot mechanism. Maybe, many character points down the line, Ace will figure out how to bypass the inhibitors, and gain direct access to his mimic circuits and archived memories..]

Most recently, Ace 'reset' about 10 years ago, took two years to stand up and adopt the Paul Corkran identity. Ace's identities consistently seek out exploration and ecosystem discovery roles, with all of the information fed into a vast database, waiting (in vain) for his alien masters to retrieve him someday.

Ace's robot form is powered by a temporal imbalance engine [Note: hand wavy pseudo-science alert! However, game effect distinctive features, for folks that can detect temporal anomalies...]. The basic chassis of Ace's robotic form provides physical robustness, broad life support (Ace doesn't need to eat, breathe, or sleep, though Paul Corkran doesn't know that...), some odd senses, and remarkable regenerative abilities. The self repair element of Ace's frame is important, because all of the original engineers and technicians are long gone and lost to memory.

Ace's temporal imbalance engine can also be used to create time-based effects. These include a variety of effects in accelerating his own time frame [Note: fast strikes, fast running, 'quickness' getting-things-done], and creating temporal distortions in his immediate vicinity [Note: force-field like defense, boosted damage to strikes, a small, short range blast, 'time tricks'].

Power Level 2, 30 PP: Abilities 20 + Advantages 6 + Skills 4

Attributes: Str: 1 Agi: 1 Fgt: 2 Awe: 1 Sta: 2 Dex: 2 Int: 0 Pre: 1

Advantages: Benefit (Field Biologist/Guide/Pilot licenses), Connected, Equipment 1, Jack-of-Trades, Languages 1, Well-Informed
Language: Spanish (Central/South American)
Equipment: cell phone, multi-tool (leatherman!), video recorder (flipcam!), GPS receiver
Skills: Close-Combat (unarmed) 1, Expertise (field biologist) 1, Investigation 1, Perception 1, Persuasion 2, Vehicles 2
Complications: social distance (aversion to lasting attachments), distinctive features (temporal anomaly), compulsion (eco system survey), responsibility (called away for field biology gigs), secret (scrubbed past - before college)

Powers -
durable recording instrument - some protection, immunity(life support), detect/sense/acute life/living systems
quick-brick - a little super-speed, fast movement, teleport-must-transit with big limits, temporal-distortion (force field, damage to strength, small blast, smaller area blast)