
AccidentalInsomniac |
So in a pathfinder game I finally decided to become rogue. And accidentally broke everything in the form of becoming a horrifying dispenser of damage
So it was a very basic build. Usually two weapon fighting rogue with rapiers, NBD.
12th level we stumble across a rogue talent, Hunter's Surprise, which let's a rogue add sneak attack damage to ALL ATTACKS until the end of their next turn.
I took it, not thinking very hard about the ramifications of what I had just done, going yeah, I've got like, 2 attacks, and that's it. Some extra sneak attack damage to make the world go round.
Skip to next session
We get into a fight. I use Hunter's surprise and realize i have 6 attacks. Queue me casually dumping 42d6 on some poor dude in 1 round. At which point I'm thinking, oh no, what have I done. And the rest of the party goes "Oh it's whatever, it's just a one off ability to sh*t out some damage"
Which is true. Until, while randomly pouring through enchantments... I find the stupidest enchantment you could possibly find and decide to push even further beyond. Because for some reason someone made the Sneaky enchantment, thinking it was a good idea to
A. Give a rogue a 1 off sneak attack against a non-flatfooted enemy
Or
B. Give a rogue AN EXTRA USE OF HUNTER'S SURPRISE
So uh. Yeah. you see where this is going. So in total, 3 uses of Hunter's surprise, equaling a possible 252d6 over 6 rounds. Now I didnt get to see this monstrosity reach it's full potential because the campaign ended for other reasons
But i believe it could have been glorious.