Mametquil

Abraxi's page

105 posts. Organized Play character for Hawkwen Agricola.


Full Name

Abraxi

Race

Tiefling

Classes/Levels

Slayer 3

Gender

AC20/T12/F18/CMD18||HP30[30]F:+5 R:+5 W:+2||Resist C,E,F/5|Init.+2|Percept.+7

About Abraxi

Abraxi
PFS# 65114-19
Oni-spawn tiefling slayer 3
N Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 natural)
hp 30 (3d10+8)
Fort +5, Ref +5, Will +2
Resist cold 5, electricity 5, fire 5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee heavy flail +6 (1d10+4/19-20) or
. . longspear +6 (1d8+4/×3) or
. . mwk greataxe +8 (1d12+4/×3)
Ranged longbow +5 (1d8/×3)
Special Attacks sneak attack +1d6, studied target +1 (1st, move action)
Spell-Like Abilities (CL 3rd; concentration +2)
. . 1/day—alter self
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Statistics
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Str 17, Dex 14, Con 14, Int 13, Wis 12, Cha 8
Base Atk +3; CMB +6; CMD 18
Feats Armor Of The Pit, Power Attack, Weapon Focus (greataxe)
Traits shadow stabber, vagabond child (urban)
Skills Acrobatics +5 (+1 to jump), Climb +8, Disable Device +8, Disguise +1, Intimidate +7, Knowledge (dungeoneering) +5, Knowledge (local) +5, Knowledge (planes) +2, Perception +7, Sense Motive +5, Stealth +5, Survival +5; Racial Modifiers +2 Disguise, +2 Intimidate
Languages Common, Draconic, Infernal
SQ slayer talent (weapon training), track +1
Combat Gear oil of magic weapon, potion of bull's strength, potion of fly, potion of invisibility, wand of cure light wounds, air crystal, antiplague, antitoxin; Other Gear mwk agile breastplate, arrows (20), heavy flail, longbow, longspear, mwk greataxe, elixir of hiding, pathfinder pouch, wayfinder, adventurer's sash, masterwork thieves' tools, traveler's outfit, 43 pp
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Special Abilities
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Antitoxin This substance counteracts a specific toxin. If you drink a vial of antitoxin, you gain a +5 alchemical bonus on Fortitude saving throws against poison for 1 hour.

Alchemical Power Component
Like antiplague, this substance can augment certain healing spells.
Neutralize Poison (M): Add +2 on your caster level check to neutralize poison on a target creature. Antitoxin has no effect when you cast the spell on an object.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Pathfinder pouch (empty) This nondescript belt pouch is quite popular among Pathfinders who need to smuggle items past snooping guards or government officials. Detect magic does not detect that it is magical (as per the magic aura spell), but the pouch acts as a very small bag of holding (contents limit 10 pounds, volume limit 2 cubic feet).

With a command word, the wearer can close or open the extradimensional space within the pouch; when closed, the pouch holds no more than a mundane belt pouch the size of a human fist, though objects within the extradimensional space remain stored, unreachable until the pouch is unsealed again. This allows the user to empty his pockets or even turn the pouch inside-out to prove he carries no contraband, and access the hidden goods later when in a safe place. Because of their nonmagical auras, these pouches sometimes hold secret treasures for generations without their owners realizing their nature.

Construction
Requirements Craft Wondrous Item, magic aura, secret chest; Cost 500 gp
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Shadow Stabber An instinct for dishonorable conduct serves you well when fighting opponents who are blind, oblivious, or blundering around in the dark. You gain a +2 trait bonus on melee weapon damage rolls made against foes that cannot see you.
Sneak Attack +1d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Studied Target +1 (move action, 1 at a time) (Ex) Study foe as a Move action, gain +1 to att/dam & some skills vs. them.
Track +1 Add the listed bonus to survival checks made to track.