Aarius's page
4 posts. Organized Play character for Cyberohero.
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| Full Name |
Aarius |
| Race |
Half Orc |
| Classes/Levels |
Oracle 1 |
| Gender |
Male |
| Size |
Medium |
| Age |
17 |
| Special Abilities |
Child of the Temple, Combat Casting, Darkvision, Disspelled Battler, Haunted, Iron Weapon, Orc Blood |
| Alignment |
Chaotic Good |
| Deity |
Gorum |
| Languages |
Orc, Common |
| Strength |
17 |
| Dexterity |
10 |
| Constitution |
14 |
| Intelligence |
8 |
| Wisdom |
10 |
| Charisma |
16 |
About Aarius
Aarius
Male half-orc oracle 2 (Pathfinder RPG Advanced Player's Guide 42)
CG Medium humanoid (human, orc)
Init +0; Senses darkvision 60 ft.; Perception +0
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Defense
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AC 16, touch 10, flat-footed 16 (+5 armor, +1 shield)
hp 19 (2d8+6)
Fort +4, Ref +2, Will +5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee dagger +4 (1d4+3/19-20) or
. . greataxe +4 (1d12+4/×3) or
. . morningstar +4 (1d8+3)
Oracle Spells Known (CL 2nd; concentration +5)
. . 1st (5/day)—bless, cure light wounds, lead blades[APG], shield of faith
. . 0 (at will)—create water, detect magic, ghost sound (DC 13), mage hand, read magic, resistance, stabilize
. . Mystery Metal
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Statistics
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Str 17, Dex 10, Con 14, Int 8, Wis 10, Cha 16
Base Atk +1; CMB +4; CMD 14
Feats Combat Casting
Traits child of the temple, dispelled battler
Skills Acrobatics -5 (-9 to jump), Heal +4, Intimidate +9, Knowledge (religion) +4, Profession (butcher) +4, Sense Motive +4, Spellcraft +3; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ oracle's curse (haunted), orc blood, revelation (iron weapon[UM])
Combat Gear potion of cure light wounds (2), potion of enlarge person (2), wand of cure light wounds, wand of summon monster i, oil (5); Other Gear scale mail, light steel shield, dagger, greataxe, morningstar, cloak of resistance +1, backpack, bedroll, belt pouch, blanket[APG], book of war prayers[ACG], candle (2), chalk, hammer, hemp rope (50 ft.), hooded lantern, piton (4), sack (2), spell component pouch, tindertwig (4), torch (2), trail rations (5), waterskin, 1,650 gp, 9 sp
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Special Abilities
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Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dispelled Battler +1 to weapon att and dam in antimagic field or for 1 rd after targetted by dispel magic.
Haunted Retrieving stored gear is a Standard action or worse, dropped items land 10' away.
Iron Weapon (2 minutes, 6/day) (Su) You can create a melee simple or martial weapon that lasts for 1 minute for every oracle level you possess. This weapon is appropriate for your size and entirely made of metal (even if it would normally include non-metal parts, such as a spear's shaf
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
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