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Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "I feel weak, they did something to me, my body tells me I am damaged, do not let them touch you" ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra seems to be in shock, her Eridian Artifact on her body seem to be reacting to what has been done to her, her tattoo is shifting at speed.
Range touch attack 1d20 + 5 ⇒ (15) + 5 = 20 DMG 1 1d4 + 1 ⇒ (2) + 1 = 3 Shift time, Will act next round ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() It was a kind of flavor thing more than a rules thing,hehe, ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra has the elf sub race trait of Darkvision:
so shes dazzled, I just said blinded. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() not content with sending her to her doom he now blinds her, poor Aannra,
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Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Initi 1d20 + 6 ⇒ (18) + 6 = 24 No will or fort save GM, wow this is going to be a hard fight, Velden, you just sent Aannra to her doom, shame on you, not looking after the 4 day old Aannra on reflex shifts 30' behind the others and sinks to the floor in shock, here body weak -6 Srt puts her on 9 Then when Velden casts light she is Blinded for a round ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "Ill get it then" She go's over and moved the dagger with she short sword out of the flames, once its cooler will pick it up. "So lets see if this is magic or power humm" uses Detect Magic/Power ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Back hehe Tokyo was fun, ok Aannra Ref Saves and take no DMG Improved Evasion, also she has Resistance Fire 5 + Acid 5 At the beetle's explosion Aannra shifts, the wave of acid and fire passes the spot she was stood, then she comes back into being in the same spot. Only an odd spot point seems to have got her, She flicks them off and looks at the others, waiting for them to be healed, blinking at the sudden light, She pulls out a gas-mask* -4 Perception and puts it on. In a muffed voice she says. "So what next" *Yes she really dos have one :) ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Sorry guys I'm flying to Japan tomorrow and want be able to post I think for a week wile there, please, GM please BOT my PC until I'm back ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "Shell we keep going" ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() GM what's in the room. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "Getting past the door to get the girl my be a problem Velden, how dos one open it from this side? I think we may need to wake this guy up" thay are still back at the front door yes ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Mean wile Aannra is looking for a plan or blueprints. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() she looks around "Bish did you not have that Shield aftivated? also I think we found the guy who looked after this place" ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra strips him of weapons , He is out of her mind once neutralized "Hes out, its ok to come in now" Once done she moves away to lets the others look him over, she looks around to see of there is any other danger. Perception 1d20 + 8 ⇒ (10) + 8 = 18 ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra hits his head with a round house kick, then grabs his arms and throws him onto the floor. 1d20 + 7 ⇒ (11) + 7 = 18 NL DMG 1d6 + 2 ⇒ (3) + 2 = 5 ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() 1d20 + 7 ⇒ (16) + 7 = 23 NL DMG 1d6 + 2 ⇒ (5) + 2 = 7 ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Arr a crack in the door, good. Perception 1d20 + 8 ⇒ (10) + 8 = 18 "Bish come in fast" Aannra puts her gun away and shifts into the room. She will use non lethal hand to hand on who ever is shooting, to give Bish time. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Perception 1d20 + 8 ⇒ (20) + 8 = 28 At a sound Aannra tunes her back to the door pulls her gun and shifts room: Into the room her gun points at who ever is aiming to fire a cross bow. "Don't fire, we are here to help" ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra stops perfectly still for a wile not moving at all and looking at a spot on wall, thens says. "O! yes Velden. I see what mean, I agree this is very atypical of such classic works" Then starts moving again follows them like nothing happened. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Found it, thanks Ok got it now she will do as Velden says ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() ok now I a confused, please GM restate where ever one is, I did ask two things now that have been ingnored, 1: before doors and traps Aannra when to look what made the whoosh sound, 2: did we all get past the door and Velden was left on the others side, if so he's been talking to himself, if not what are you talking about GM ? Note I am on my IPad and can't see the map. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "Why don't you let me do the switch that's fervest from the door I can get throw it before it closes" Aannra says. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() wis 1d20 + 3 ⇒ (13) + 3 = 16 wiz mod 3 / so he's on the other side of the door? ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Moves behind the others keeping an eye on there back. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() GM you missed Aannra looking to see what happened in the fountain room. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Before Aannra heads down behind the others, she runs to see what the whoosh was, have a fast look she comes back to her appointed place in line. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Pulls her gun out and looks around to check every one is ready ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Moves to door 2 ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra nodes,
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Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra looks at it,
She asks him. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra looks on as Avizzi works.
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Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() As they have no key for the rocks, gos to the door she thinks they are going throw next. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() no she will not go outside, Arr Whi barred them! I thught they where in the front room waiting to go back to town for a family burial, not dumped in a grave here., sorry GM I my bad she will point this face of death from digging to Val ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra gos and dos as asked, searching the body's but doing it away from the green horns. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "We can get to the rocks with little problem, and see just open the door. But of you wish to walk throw the maze, then lead on, once we have broken all the traps we could have used on the marines and find a fire to light the lamp with, we can walk all the way back just in time to be shot. One way is hidden by the makers of this testing ground, the other open and inviting for the test subjects. When in a maze, it is always best to fine the 1st exit that allows one to see the maze from outside. My logic is sound, taking the hidden door made by the designers has a high probability way out over carrying on down a maze to a fire and dead end. This test was made to that subjects could get a flame and come back out again. A second exit close to the flame would mean a bigger risk of others baking in form the back. But a tunnel out form the control center that is deep away from the flame would be a better design. Again sound logic." ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra says yet again in that flat inelven voice, that computers have when reporting. "That's my tactical analyses, resources would have to be left here, year on year for setting this op as a test, I would think past the hidden door would be a workshop and parts to fix things. It seems logical, to hide the door, so that young ones taking the test would not find it. The item's in such a work shop would help and I would suspect a control center for all the traps still here. Access to such a control center would save us time and aloe is to get to who ever was crying faster then having to do it the hard way. That is my tactical analyses" Please ignore her and go ahead with door 3 then if she is right later, O boy will she never shut up about it hehe ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "you can tell me on the way, I vote we go down see what's under this place, thinking store rooms for setting it up each year' may even find a map and clues as to what's behind the other doors" Scoopy and shaggy will take the doors, Fred Wilma and Daffiny will go down the steps, my betting is the ghoul is Lon Mr Tomkins the care taker ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra lessons intently, "You right I would not like that, Velden says if any one tries to treat me like a slave, I am to blow them into bits and dance on them.
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Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "Yes full imprinting, just under 5 days old, Thow I now have full control of my own command systems now. My owner dyed and I got the prime codes of him. I have been re-writing my own systems for the last two days." She smiles, then says "I have memory's of a childhood but they where not mine, just sliced from others. I have deleted a number bur kept some I liked." Then with and O "You have Eridian DNA to. I have these' She shows Jellena the three objects that have grafted on to her. "I don't know what they do, but they I was made for them in some way. This one, she points to the crystal in her forehead. Lets me see Emotions and the dark. I don't know what the other two do." She looks at her "I was to be a body Guard and sex toy, how where you made and why?. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra asks Jellena Darkling "I have to ask, what model and manufacture synthetic are you, I am a Tronic Corporation Blake unit, custom Aannra model. and youself? ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() arr cool missed that ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() fastest burn out yet wow, like 10 posts and gone. At this rate we will be walking around with some ex players 10NPCs following us around. Also Aannras in the Fountain room with the Fem-Bot MPC, waiting on wolf to tell me what she wants before I talk about where next. Point, Is there a lower level?? the Steps down where blocked with a rock fall. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra gos with waiting to see what she needs, studying her and how she deals with the males ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Yep as this is day one in, I think you can move a skill point or two into that critical skill for the class :) ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() As Jack leads the green horns down to the robot Aanrra stops and gos over to Jellena
Energy splash electric 1 point DMG per jolt, using focus 0pp Aannra a places her hand on Jellenas chest and starts firing pulse otter pulse of electricity into her. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra stops She looks at the green horns "you guys with me, we have to carry that wood robot back to here. New guys, if you know about setting traps say so now. We have to fix some and set new ones" ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() "Then let's get starts, " Aannra says going over to the door on the left as you come in, "I'll go get the key of the wood robot" She sets off, using faze shift ones she has the key out to move out of the room and back to the group. ![]()
Skills: Acrobat +11, Climb +6, Heal +8, Kn(All) +6/+10, Escape Artist+10 , Perception +8, Sense Motive +11, Stealth +10, Survival +10 Status: Elf (Replicant) Monk L2 / Psion L2
HP 18/18; Initi+6; Darkvision 60ft; Fort+3/ Re+8/ Will+5; AC 24*/20 / T20 / FF 16*/12; CMB +10; CMD 21; Speed 30ft; 9/11PP ![]() Aannra comes back in with the other ladys, she stops for a moment looking at the men all scrubbed up like the muts nuts. Then carry's on, the moment over. "So what now."
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