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ANISA 'OKO's page

1 post. Alias of CapChat.


About ANISA 'OKO

ANISA'OKO SLAVE ON THE RUN:

Player Name:ANISA'OKO
Campaign:
Name:
Race:
Class/Level:
Alignment:
Deity:
Hit Dice:
Favoured Class:
XP / XP to level:

DESCRIPTION:

A very slim beanpole of a 17 year old girl. Smooth, black skin. Her hair is knotted and unkempt. She would be the picture of an exotic and graceful tribeswoman if it weren`t for the fact that she has been stuck on the high seas in a salty barrel for several hours with nothing but a grimy loincloth. (and a few items...still TBD....)

ABILITIES & STATS:

ABILITIES AND STATS
Point Buy: 20 = 3 + 5* + 5 + 2 + 5 + 00

St 13 Dx 16 Cn 14 It 12 Ws 14 Ch 10

L: 50 or less / M: 51-100 / H: 101-150......... [St:13]
Speed: 30'......[medium]
Initiative: +3...... [+3Dx]
Perception: +6 ....... [+2wS +1Rank +3Class]
HP: +13...... [ +1d8 +2cN +3toughness]


SAVES:

SAVES
Fortitude: +4.........[+2Cn +2monk]
Reflex: +5......... [+3Dx +2monk]
Will: +4........ [+2wS +2monk]

CHARACTER TRAITS:

First Trait
Capoeira: Bluff is a class skill. +1 perform: dance
Second Trait
Stowaway: +1 Stealth and +1 survival to find food

FEATS:

Level 1 Feat Toughness
Level 1 Human Bonus: weapon Finesse
Level 1 Flowing Monk Bonius: Combat Agility
Level 1 Monk Flurry of Blows
Level 1 Monk Stunning Fist
Level 1 Unarmed Fighting

SKILLS AND LANGUAGES:

Level 1 Skill Points: +7........[+4monk +1iT +1favouredclass +1human]

MODIFIED SKILLS
1 Escape Artist +7.........[+3Dx +1Rank +3Class]
1 Stealth +7.........[+3Dx +1Rank +3Class]
1 Know: Nature +5..........[+1iT +1rank +3class]
1 Perception +6.........[+2wS +1Rank +3Class]
1 Survive +6.........[+2wS +1Rank +3Class]
1 Dance +5.........[+0cH +1Rank +3Class +1trait]
1 Bluff +4.........[+0cH +1rank +3trait]

LANGUAGES
Number of Languages: +2..........[+1base +1iT]
Languages: Common, Polygot

COMBAT ARMOUR AND DEFENSE:

CMD: 14.........[+10base +3Dx +1St+0BaB]

Armour Proficencies:

Armour: 00
Base AC: 15......... [+10 Base +3dX +2wS]
TouchAC: 15.........[+10 Base +3dX +2wS]
Flatfooted: 12.........[+10 Base +2wS]

Armour Check Penalty (ACP): 0...... [Armour:0]


COMBAT ATTACK AND WEAPONRY:

BASE ATTACK
BaB: +0
CMB: +3...........[+0BaB+3Dx], Agility

ATTACK tYPES:

Melee Attack : +1
Melee Finesse: +3
Flurry Attack: +1/+1
Flurry Finesse: +3/+3
Range Attack: +3
Ranged Flurry: +3/+3

Simple Monk Weapon Damage 1d6+1
Thrown Bullets 10' 1d3+1


GEAR:

to be determined / minimal gear