Mephit

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21 posts. No reviews. 1 list. 1 wishlist.



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Ummm,

Just to note this: from the CRB 563

Panicked: Characters who are panicked are shaken, and
they run away from the source of their fear as quickly as
they can, dropping whatever they are holding. Other than
running away from the source, their paths are random.
They flee from all other dangers that confront them
rather than facing those dangers. Once they are out of
sight (or hearing) of any source of danger
, they can act as
they want. Panicked characters cower if they are prevented
from fleeing.

From Beastiary #1 page 286

Bay (Su) When a yeth hound howls or barks, all creatures except other evil outsiders within a 300-foot spread must succeed on a DC 12 Will save or become panicked for 2d4 rounds. This is a sonic mindaffecting fear effect. Whether or not the save is successful, an affected creature is immune to the same hound’s bay for 24 hours. The save DC is Charisma-based.


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What a nasty DM! I would have allowed you to shut that door.
Let me guess...Thistletop and Nualia's little Yeth friends?
I am with you "questions", the rules allow a DM to handwave anything, and IMO it makes sense that you would indeed try to shut that door, movies do not indicate how people behave in real life, anybody knows that! In this instance I would have let you try to close that door, maybe a Reflex DC 5 to 10 skill check??? (because there is that chance you freeze or fumble) and then moved on from there.
Sounds like the inexperienced DM is going to wear that TPK guilt for a while!? or not!

Ever since 1st Ed. S4 "The lost caverns of Tsojcanth" when I had a party of 7, of which all but 1 failed their saves vs. a Gorgimera's Flesh to Stone breath weapon, I always try to allow for an escape route or some way of recovery, the dice can just be so cruel sometimes! I decided not to allow blind luck to rule my campaigns from then on. If and when I feel there is a chance of a TPK (unless the group do something dumb) I always plan an escape or recovery, or a Plan "B". TPK's can quickly ruin not only the fun, but a DM's reputation.

Mantra: Never let the rules or dice get in the way of telling the story.

Enjoy! and better luck next time! :)


2 people marked this as a favorite.

Face-Palm...
Did I ask you for one?
I don't really mind though, cause you don't really matter! :P
As long as Paizo gets some feedback, it's all good!


3 people marked this as a favorite.

I beg your pardon?
Meh, mind over matter!

This is exactly the right place to indicate to Paizo and the public at large that this product in particular is of little value if they purchased it with the assumption that it is up to Paizo's normally high standards, and perhaps also purchased on the assumption it could be used without hours of prep work, as marketed, out-of-the-box.

I was not rude, and I have not bagged the crap out of Paizo. I have done my research, found the product to be wanting IMO and posted here to offer my opinion. I have spent the cash, and guess what?
I certainly can have my say, without the disrespectful responses, thank you.

Good gaming peeps.