AElfrinn's page

No posts. Organized Play character for CuriousOwl.




I feel like this shouldn't be possible, but I'm having difficulty finding anything in the rules to say it can't work. It's likely a gray area that wasn't considered.

Could someone get a Striking Rune etched on a block of silver/cold iron/etc that was then used as the metal for the Needle Darts cantrip? Would the rune have an impact? Why or why not?

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Traditions arcane, divine, occult, primal
Range 60 feet; Targets 1 creature
Defense AC

You shape three needles out of a piece of metal in your possession and send them flying in a tight group toward one target. Make a spell attack roll against your target’s AC. The needles deal 3d4 piercing damage and might cause bleeding.

The needles impart any special properties of the metal that forms them; for instance, cold iron needles deal additional damage to creatures with weakness to cold iron. All the needles are made of the same metal, and the metal returns to you after the attack.

Critical Success The target takes double damage and 1 persistent bleed damage.
Success The target takes full damage.
Heightened (+1) You send one additional needle, increasing the regular damage by 1d4 and increasing the persistent bleed damage on a critical hit by 1.


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The ability to add data modules to a computer can have an affect on play, particularly in Starfinder Society. Page 215 of the Core Rulebook:

"A data module for an small topic... costs 1 credit. A data module for an average topic ... costs 10 credits. Modules for large topics ... cost at least 100 credits and might cost as much as 1,000 credits. In addition to storing data that might be valuable on its own (such as plans for a military invasion), a data module allows a character with access to it to take 20 when attempting a skill check to recall knowledge on a topic related to the data module's contents."

I recently created a scholar character who joined the Starfinder Society to further his research agenda. This means he will definitely have a computer with information regarding his scholar specialty (small particle physics). The question is, how much should a data module cost for enough content to warrant the take 20 on a check? Would 100 credits allow a character to get his or her specialty on a module? How many credits for an astronomy module? Or a chemistry module? This may have a substantial impact on any skill with a Recall Knowledge ability.

I can see the possibility of extreme table variation for these costs. Is there any chance of getting some campaign clarification or guidance on this? It would be greatly appreciated