Str 14, Dex 12, Con 18, Int 10, Wis 10, Cha 10
Base Atk +1
Skills Acrobatics +5, Athletics +6, Intimidate +6, Perception +4, Stealth +5, Survival +6
Languages Common, Formian
SIZE AND TYPE
Formians are Medium monstrous humanoids.
Formians can communicate telepathically with any creatures within 30 feet with whom they share a language.
Formians are always considered armed. They can deal 1d3 lethal piercing damage with unarmed strikes, and those attacks don’t count as archaic. Formians gain a unique weapon specialization with their natural weapons at 3rd level, allowing them to add 1-1/2 × their character level to their damage rolls for their natural weapons (instead of just adding their character level).
Thanks to the chitinous plates that cover them, formians have sonic resistance 5.
THEME & BENEFITS
Reduce the DC to identify creatures of the animal, plant, and vermin types using Life Sciences by 5. Survival is a class skill for you, though if it is a class skill from the class you take at 1st level, you instead gain a +1 bonus to Survival checks. In addition, you gain an ability adjustment of +1 to Wisdom at character creation.
Entropic Pool: 0/4
Entropic Strike: 1d3+4
Insight: Improved Combat Maneuver (Trip), + 2 Insight Bonus to Intimidate