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#1 Rule - Keep'em poor and hungry...you'll be glad you did :)
And I agree with the above.
Use the Core rulebook like a supplement. Don't introduce it like 'here's a whole bunch of new you have to learn' but keep moving them in that direction as a reward little by little. There's plenty of material to keep them busy and there are some who never completely convert over to the full rules but a good GM learns to tinker with things and make them fit. All the material works with the BB...you might have to alter something here and there but if it keeps for a happy gaming group you might be surprised. As they see the potential for their characters to grow they might beat you to introducing the full rules themselves.
Most important: Have Fun!
(Don't forget to download all the goodies here for the BB if you haven't already...and the 2 free pdf zines can add a big boost of ideas to build your first campaign with)