About Oloch - Warpriest - TColMasterPFS 329026-1001
Player Reward 6 CON BOON Silver Crusade Reward:
[ ] [ ] Cleanser of Abominations (Silver Crusade Faction Reward): On your turn, you may check an unchecked box that precedes this reward to banish a scourge or a card that has the Curse trait. You may use this reward up to 2 additional times if you fulfill the following requirements. When you fulfill the requirement, check the box that precedes it; when you use the reward, cross that line off. [X] Defeat a villain or henchman that has the Demon, Fiend, or Undead trait. [X] Play a card that shuffles at least 1 card from another character’s discard pile into his deck. Gameday VII Adventure Card Game Boon - Sea Legs:
Sea Legs: When you would fail a combat check against a bane that has the Aquatic trait, you may cross out this reward to reroll the dice and add 1d6; take the new result. Greatsword (Weapon B):
+Sword +Melee +Slashing +2-Hand For your combat check, reveal this card to use your STR or MELEE + 2d6; you may additionally discard this card to add your STR die. If not proficient with weapons, the diffuculty of this check is increased by 4. Acidic Greatsword +1 (Weapon 2):
+Sword +Melee +Slashing +2-Hand +Magic For your combat check, reveal this card to use your STR or MELEE + 2d6+1; you may additionally discard this card to add your STR die and the Acid traid. If not proficient with weapons, the diffuculty of this check is increased by 4. Earthbreaker (Weapon B):
+Hammer +Melee +Bludgeoning +2-Hand +Elite For your combat check, reveal this card to use your STR or MELEE + 2d6; you may additionally
Longsword (WEAPON B):
+Sword +Melee +Slashing +Basic For your combat check, reveal this card to use your STR or MELEE + 1d8; you may additionally
Bastard Sword (WEAPON B):
+Sword +Melee +Slashing +2-Hand For your combat check, reveal this card to use your STR or MELEE + 1d10; you may additionally
Longspear (WEAPON B):
+Spear +Melee +Piercing +2-Hand +Basic For your combat check, reveal this card to use your STR or MELEE + 1d8. If you would fail this
Dwarven Longhammer +1 (Weapon 1):
+Hammer +Melee +Bludgeoning +2-Hand +Magic +Elite For your combat check, reveal this card to use your STR or MELEE + 1d10 + 1. If not proficient with
Recharge this card to add 1d8 to your Craft or Disable check.
Cure (SPELL B):
+Magic +Divine +Healing +Basic Reveal this card and choose a character at your location. Shuffle 1d4+1 random cards from his discard
After playing this card, if you do not have the Divine skill, banish it; otherwise, you may succeed at a
Magic Weapon (SPELL B):
+Magic +Divine +Arcane +Basic When any character plays a weapon on a combat check, discard this card to add 1d4 and the Magic trait. After playing this card, if you do not have the Divine or Arcane skill, banish it; otherwise, you may succeed at a
Divine Favor (SPELL B):
+Magic +Divine +Basic Discard this card to add 1d4 to any combat check. If thie character attempting the combat check as the Divine skill,
After playing this card, if you do not have the Divine or Arcane skill, banish it; otherwise, you may succeed at a
Augury (SPELL 1):
+Magic +Divine +Arcane Discard this card to choose a type of card and examine the top 3 cards of your location deck. If there are cards of the chosen
After playing this card, if you do not have the Divine or Arcane skill, banish it; otherwise, you may succeed at a
Weapon of Awe (SPELL 1):
+Magic +Divine +Elite Display this card next to a character's deck. While displayed, when that character plays a weapon on a combat check,
Tussah Silk Coat(ARMOR B):
+Heavy Armor +Elite Recharge this card to reduce Cold, Combat, Electricity, or Poison damage delt to you by 2. Banish this card to reduce Cold, Combat, Electricity, or Poison damage delt to you by 5. If proficinet with Light
Chain Mail (ARMOR B):
+Heavy Armor +Basic Recharge this card to reduce Combat damage dealt to you by 2. Banish this card to reduce all damage dealt to you to 0; if proficeint with heavy armors, bury instead.
Wolfhide Armor (ARMOR 1):
+Light Armor +Magic Discard this card to roll d10 instead of your DEX die. Reveal this card to reduce combat damage dealt to you by 2 Banish this card to reduce all damage dealt to you by 0; if proficeint with light armors, bury instead. If proficient with LightArmors, you may recharge this card when you reset your hand.
Champion's Do-Maru (ARMOR B):
+Heavy Armor +Magic If proficient with heavy armors, reveal this card to add 1 to your CON or DIPLO non-combat check, or your check against a
Recharge this card to reduce Combat damage dealt to you by 4. Banis this card to reduce all damage dealt to you by 0; if proficient with Heavy Armors bury instead. If proficient with Heavy Armors, you may recharge this card when you reset your hand.
War Drum (ITEM B):
+Instrument Recharge this card to add 1d4 to a combat check by a character at your location. Each character at your location
If you have the Warpriest trait, recharge this card to draw a weapon from your discard pile.
Spyglass (ITEM 1):
+Object Reveal this card ot add 1d6 to your PER check. Discard this card to examine the top 2 cards of your location deck and put them back in any order.
Gem of Physical Prowess (ITEM 2):
+Object +Magic On your Non-Combat Check, recharge this card to roll your STR, DEX or CON die instead of the normal die.
Blessing of the Gods (Blessing B):
+Divine +Basic When you encounter this card, you automatically acquire it. Discard this card to add 1 die to any check. Discard this card to explore your location. You may treat this card as if it has the same powers as the top card of the blessings discard pile.
Blessing of Gorum(Blessing B):
+Divine +Gorum Discard this card to add 1 die to any check. Discard this card to add 2 dice to any STR combat check. After you play this card, if it matches the top card of the blessings discard pile, recharge this card
Blessing of the Samurai(Blessing B):
+Basic Discard this card to add 1 die to any check. Recharge this card to add 1 die to any check that invokes the Melee or Ranged trait. Discard this card to explore your location. Blessing of Cayden Cailean(Blessing 1):
+Divine +Cayden Cailean Discard this card to add 1 die to any check. Discard this card to add 2 dice to any STR or CON non-combat check. Discard this card to explore your location. After you play this card, if it matches the top card of the blessings discard pile, recharge this card
Surgeon(Ally 1):
+Human +Surgeon +Elite Reveal this card and choose a character at your location to shuffle a random card from her discard pile
Discard this card to explore your location.
Season of the Shackles Adventure 1-1a:
Victory Scenario Reward - Drwarven Longhammer +1 Deck Upgrade - Blessing B Skill Upgrade - STR Season of the Shackles Adventure 1-1b:
Victory Scenario Reward - Blessing of the Samurai Deck Upgrade - Armor 1 Power Upgrade - Power 3a Season of the Shackles Adventure 1-1c:
Victory Scenario Reward - Not Taken (Ally) Deck Upgrade - Spell 1 Season of the Shackles Adventure 1-1d:
Victory Scenario Reward - Weapon B Deck Upgrade - Ally 1 Card Upgrade - Ally Season of the Shackles Adventure 1-1e:
Victory Scenario Reward - Item 1 Deck Upgrade - Armor 1 Season of the Shackles Adventure 1-1f:
Victory Scenario Reward - Not Taken Deck Upgrade - Weapon B =========================================================================== ==== Season of the Shackles Adventure 1-2a:
Victory Scenario Reward - Not Taken Skill Upgrade - STR Season of the Shackles Adventure 1-2b:
Victory Scenario Reward - Acidic Greatsword +1 Power Feat: [X] You may reset your hand at the start of your turn. Season of the Shackles Adventure 1-2c:
Victory Scenario Reward - Not Taken Deck Upgrade - Weapon of Awe Season of the Shackles Adventure 1-2d:
Victory Scenario Reward - Blessing 1 Card Upgrade - Blessing PBP Gameday VII Assault on Absalom by Box Runner Dinketry Tier 2 :
Victory Scenario Reward - Not Taken |