About 1X-Ocjak Sukko
Male Fearsome Hobgoblin Beastkin Berserker Barbarian 4
CN Medium humanoid (goblinoid)
Init +1; Senses Perception +8; scent (fey only)
-----DEFENSE-----
AC 15, touch 10, flat-footed 15 (+3 Armor, +2 Shield)
hp 45 (4d12+12)
Fort +7, Ref +3, Will +2; +2 vs. fear effects
Defensive Abilities trap sense +1, uncanny dodge
-----OFFENSE-----
Speed 30 ft.
Special Attack feral transformation, rage 13 rounds/day, rage powers (intimidating glare)
-----STATISTICS-----
Str 17, Dex 12, Con 16, Int 8, Wis 12, Cha 10
Base Atk +4; CMB +7; CMD 18
Feats Intimidating Prowess, Power Attack
Skills (ACP -3) Acrobatics +6, Climb +8, Handle Animal +0 (+2 involving wolves), Intimidate +14 (+16 involving wolves), Knowledge (nature) +4, Perception +8, Sense Motive +1 (+3 involving wolves), Survival +6
Languages Goblin, Taldan
SQ savage rapport (wolves)
Traits making good on promises, monster stalker (fey)
With Rage: -----DEFENSE-----
AC 15, touch 10, flat-footed 15 (+3 Armor, +2 Shield)
hp 53 (4d12+20)
Fort +9,
Ref +3,
Will +4; +2 vs. fear effects
-----OFFENSE-----
Speed 30 ft.
Melee two-handed longsword +7 (1d8+13/19-20)
or one-handed longsword +7 (1d8+9/19-20)
or two-handed morningstar +7 (1d8+13)
or one-handed morningstar +7 (1d8+9)
or dagger +7 (1d4+9/19-20)
or melee touch +7 (varies)
-----STATISTICS-----
Str 21, Dex 12, Con 20, Int 8, Wis 12, Cha 10
Base Atk +4; CMB +9; CMD 20
Skills (ACP -3) Acrobatics +6, Climb +10, Handle Animal +0 (+2 involving wolves), Intimidate +16 (+18 involving wolves), Knowledge (nature) +4, Perception +8, Sense Motive +1 (+3 involving wolves), Survival +6
With Feral Transformation - Wolf: Init +1;
Senses Perception +8; low-light vision, scent
-----DEFENSE-----
AC 15, touch 10, flat-footed 15 (+3 Armor, +2 Shield)
hp 53 (4d12+20)
Fort +9, Ref +3, Will +4; +2 vs. fear effects
-----OFFENSE-----
Speed 50 ft.
Melee bite +8 (1d6+15)
-----STATISTICS-----
Str 23, Dex 12, Con 20, Int 8, Wis 12, Cha 10
Base Atk +4; CMB +10; CMD 21 (25 vs. trip)
Skills (ACP -3) Acrobatics +6 (+14 to jump), Climb +11, Handle Animal +0 (+2 involving wolves), Intimidate +17 (+19 involving wolves), Knowledge (nature) +4, Perception +8, Sense Motive +1 (+3 involving wolves), Survival +6
TESTING