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Skills & Feats



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Further distill skills

Arcane Armor Training / Mastery

A thought about feats ...

Acrobatics - Jumping

Skill Tricks

Using the heal skill to actually you know um heal?

Linguistics

Suggestion for Skill Point System for Pathfinder RPG [pg 20]

The Great Skill Debate at Paizo?

Problem with devastating blow

Skill System and Multiclassing

Thoughts on reworking alpha with sub skills

Razor Sharp Chair Leg - Page 38

My thoughts on the consolidated skills list, p20-31

My suggestion for skills (I know I will get flamed and booed for that)

Turn Outsider / Elemental (P. 33-34)

Combat feats and Fighter Feats (a1.1)

Two Weapon Fighter Feats

Rogue Knowledge Skills

Greater Levels of Skill

Acrobatics - Moving Past an Opponent's Square p.22

Should Double-Slice be tweaked?

Two-Weapon Rend and Weapon Swap (pg 39)

Good begininng but it needs to go farther on Skills

Craft vs. Linguistics

Power Attack pg. 33 - Two-handed Weapons

Turning Smite - what's the point?

Feats for skills.

Version 1.1- Combat Feats

Barbarians get Tumble?!

Power Attack

Flying clerics Cross Class Fly skill or natural ability?

Keep or change skills

My two cents on the changes to SKILLS and FEATS...

Perception: It isn't just for Rogues anymore...

Knowledge Zones

Weapon Specialisation and Follow-ups still in as is?

Chained feat - I like it, what do you think about this?

Deadly Stroke vs Devastating Blow - Page 36

Swim is dex?

possible skills fix (keeping with the 1.1 stuff)

The Craft Skill.

New Combat feats from DN #1

Skills and magic items

Fly skill must go! (p24-25)

Change Linguistics to Scholastics

Skill Suggestion for Fighters - Make Perception a Class Skill

Fighter Skill: Warcraft

Racial Feats

Broadening up Agile Maneuvers (the old Weapon Finesse) (p32)

Combat Feats

A Madman's Take on Skills & Feats

Use Rope went where?

Proposal of Save Feats and Athletics Skill

So, what are the fiddly bits of the 3.5 skill system for the DM?

Blarg! Just make Perception inherent in every character.

Fly Skill should be a feat

Front Loaded Skill System

An Idea for Combat Feats

Mounted Combat

Changes to Combat Feat Chains

Fold Climb and Swim into Athletics, fold Handle Animal and Ride into Animal.

Reduce differences in front load skill choices

Skills Mechanics Comment

More Skill Bits

My suggestion for the skill list / consolidations:

Spring Attack pg 39

Deft Shield (p.36)

Urban Tracking

A Simple Compromise For The Skills Issue For NPCs.

Skills are okay, change Multiclassing Rules

Why the need to Gimp Combat Expertise?

Skills - Static DCs of skills that interact with NPC / Monsters

Skillmonkey (1st level rogue auto-choice)

Skills as prerequisites for Prestige Classes

Power Attack feat - Question about the wording of the rule p. 33

Flat Bonus Feats and Scaling

Spellcraft?

Why not get rid of cross-class skills?

Skill formula to minimize first level rogue problem

Keep the new skill system

Alpha Test Page 29 Spellcraft and casting defensively.

We don't need no Skill Points

Scorpion style-page 38

Appraise Retry

Rally for Use Rope

Skills?

Skill suggestions

Consolidate Use Magic Device and Spellcraft?

Power Attack and Combat Expertise, and some skill notes

Alternate Skill system (9,20-21)

Skill Commentary (pg 20-31)

Chapter 4 - Skills

Aprraise, pg. 23, wording a little unclear - also spell identify

Arcane Strike

Skills

Trapfinding, Perception and Disable Device (Pg 15,16 & 22)

Skills and multi classing?

How does the Alpha Skill system work with Skill tricks?

Feats: Power Attack & Combat Expertise

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