The Future of Pathfinder Society Organized Play Part XV: Spread the wisdom of Tian Xia within the Inner Sea

Monday, June 27, 2011

While the Pathfinder Society makes its home in the Grand Lodge of Absalom, its membership comes from and travels to all corners of the known world. Outside the Inner Sea region, one of the highest concentrations of Pathfinders is on the continent of Tian Xia, and specifically in the metropolitan city of Goka. Most Tian Pathfinders operate independently of their brethren in Absalom, but occasionally agents cross the Crown of the World, make the treacherous naval voyage south around Casmaron, or simply teleport to travel between the two hubs of activity. The Lantern Lodge represents Tian interests in the Inner Sea region, ensuring that Pathfinder Society agents far to the east of the Decemvirate’s direct view are considered in organization-wide affairs.

When we first announced the forthcoming Jade Regent Adventure Path, one of the first questions to pop up on the Pathfinder Society forums was whether the campaign would be going to this distant land. The answer is undoubtedly yes, my loyal Pathfinders, but we won't be abandoning years of development in the Inner Sea region; the campaign is still going to be based out of Absalom.

But we've got Asian-influenced archetypes in Ultimate Magic and Ultimate Combat, and the new ninja and samurai alternate classes in the latter, so we needed to find a way to justify these characters existing in the Inner Sea region, and explain why we hadn't seen them around before. The simplest solution was to introduce a branch of Pathfinders focused on Tian Xia or from there, who may have just recently set up a presence in Absalom.

Thus, the Lantern Lodge was born. Headed by a Gokan venture-captain named Amara Li, the Lantern Lodge represents Tian interests in the Inner Sea and promotes cooperation between Pathfinders on both sides of the world. Whether the Lantern Lodge provides a home away from home to natives of Goka, Minkai, Nagajor, or the fractured Successor States of Imperial Lung Wa while they venture into Avistan and Garund on their own explorations, or whether it provides resources for Pathfinders from the Inner Sea region who want to experience the wonders of Tian Xia, the Lantern Lodge has an important role to play within the Pathfinder Society as a whole.

At this point, there are no plans to add Tian Xia-based PC races to the campaign, but those who want to play a ninja, samurai, or exiled Tian noble now have a faction whose missions fit their flavor, all within the context of the Pathfinder Society as a whole. Instead of swearing allegiance to a country thousands of miles from their homeland, they can remain loyal to the lands that birthed them on the other side of the Wall of Heaven mountains.

Two new factions down, three to go! Next week, we'll look at the Sczarni, the loosely organized Varisian criminal network, and see how they fit in with the Pathfinder Society. What could these two organizations possibly have to gain from allying with one another? Find out next week—same path-time, same path-channel.

Mark Moreland
Developer

More Paizo Blog.
Tags: Factions Lantern Lodge Pathfinder Society
Dark Archive 1/5

So if you are a new first level member of the Lantern Lodge, would you be a green lantern?

crickets


He's here all week!


Nice... Interesting to see what standard Alignment this Faction gets classed as, and how it relates to other Factions... It seems most in-line with the Grand Lodge itself, but perhaps they will have differences...

Not allowing a bunch of new PC races seems the best move IMHO, if it isn`t to become a menagerie game.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

grumbles at 'ninja-as-advanced-class-and-not-an-archtype'.

Silver Crusade 3/5

Good to know more about the Lantern Lodge, which I had no idea what it was going to be like. I’m still curious about what type of Faction missions they will be doing. At this point it looks like they are going to be replacing Taldor as the faction that has the completely random faction missions.

Grand Lodge 5/5

Im wondering about this 'samurai and ninja alternate classes' as well.

Also, the lodge sounds pretty cool.

Sovereign Court

godsDMit wrote:
I'm wondering about this 'samurai and ninja alternate classes' as well.

They're going to be along the same lines as the antipaladin - a bit more than an archetype.

Paizo Employee Director of Brand Strategy

godsDMit wrote:

Im wondering about this 'samurai and ninja alternate classes' as well.

Also, the lodge sounds pretty cool.

They've been alternate classes since the playtest. They're not full base classes like the gunslinger, but are spelled out level-by-level, unlike an archetype that just describes new powers and when to slot them in. See the Ultimate Combat Playtest PDF for more information.


Hmmm.. A samurai who swears fealty to the Lantern Lodge? That brightens my hopes for having another PFS character. The last one died. Quickly.


Archivist wrote:
Good to know more about the Lantern Lodge, which I had no idea what it was going to be like. I’m still curious about what type of Faction missions they will be doing. At this point it looks like they are going to be replacing Taldor as the faction that has the completely random faction missions.

Heh. I imagine they would be interested in tracking down rumoured weapons that are better than a katana... Faction Points are hard to come by for them Tian. ...I just hope there aren´t too many fortune cookie plots.

Dark Archive

In brightest day, in blackest night ...

Do they have an oath?

Scarab Sages

Quandary wrote:
Archivist wrote:
Good to know more about the Lantern Lodge, which I had no idea what it was going to be like. I’m still curious about what type of Faction missions they will be doing. At this point it looks like they are going to be replacing Taldor as the faction that has the completely random faction missions.
Heh. I imagine they would be interested in tracking down rumoured weapons that are better than a katana... Faction Points are hard to come by for them Tian. ...I just hope there aren´t too many fortune cookie plots.

Foolish mortal, do you not yet know that there is NO better weapon than the mighty katana, 1h light simple weapon with a 15-20 x63gajillion crit multiplier dual wielded in the hands of even a peasant make for the best weapon evar!!

Oh, and they have +59 to resist sunder and can be thrown with range incremnts of 50.

BEST WEAPON EVAR!!!!111!!11one!

Dark Archive 1/5

Jadeite wrote:

In brightest day, in blackest night ...

Do they have an oath?

Matthew Morris wrote:

Ok, let me try this.

*clears throat*

In Darkland's Day, in Absolom's Night
No prestige point shall escape my sight
Let those who field Shadow's Might
Burn with Lantern Lodge's Light!

I prefer the Tolkienesque

Five New Factions now in Play
Ten rival Factions there be in All

Yet there remains but One True Faction
To bring Order and Rule above them All

One True Faction destined to Reign over
Simpleton Pathfinders, Tomb Robbers, and Spies

From the Infernal Land of Cheliax
Where Even Your Very Own Shadow Lies

Dark Archive 4/5 5/55/55/5 Venture-Agent, Indiana—Lafayette

baron arem heshvaun wrote:


I prefer the Tolkienesque

Five New Factions now in Play
Ten rival Factions there be in All

Yet there remains but One True Faction
To bring Order and Rule above them All

One True Faction destined to Reign over
Simpleton Pathfinders, Tomb Robbers, and Spies

From the Infernal Land of Cheliax
Where Even Your Very Own Shadow Lies

Awesome!!!

Dark Archive

In blackest day, in brightest night
no demon* shall escape my sight
let those who question Thrune's right
beware hell's power, Cheliax' might!

* or halfing

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Or the other version I posted.

"I pledge alliegance, to this lantern, a dying purple tengu gave me."

The Exchange 5/5 5/55/5 *

Matthew Morris wrote:

Or the other version I posted.

"I pledge allegiance, to this lantern, a dying purple tengu gave me."

And to the Corps, for which it stands.

One world, under Law.
Indivisible, with liberty & justice for all."

<sorry - couldn't resist>

Sovereign Court 3/5

baron arem heshvaun wrote:


I prefer the Tolkienesque

Five New Factions now in Play
Ten rival Factions there be in All

Yet there remains but One True Faction
To bring Order and Rule above them All

One True Faction destined to Reign over
Simpleton Pathfinders, Tomb Robbers, and Spies

From the Infernal Land of Cheliax
Where Even Your Very Own Shadow Lies

Is that what the demon controlling you is telling you? ;)

1/5

armac wrote:
Is that what the demon controlling you is telling you? ;)

Hey, there's no need to be rude!

....it's a devil, not a demon.

Dark Archive

My last Kara-Tur character was a reincarnationist, and had this 'oath;'

Ten thousand times, my eyes open to the sun
Ten thousand times, evil trembles before me
Ten thousand times, I fall, to rise again

That could totally rock as a Vudran faction's oath...

Liberty's Edge 5/5

Mark Moreland wrote:
godsDMit wrote:

Im wondering about this 'samurai and ninja alternate classes' as well.

Also, the lodge sounds pretty cool.

They've been alternate classes since the playtest. They're not full base classes like the gunslinger, but are spelled out level-by-level, unlike an archetype that just describes new powers and when to slot them in. See the Ultimate Combat Playtest PDF for more information.

I’m confused. I just re-read the playtest document that you linked here, and they look like fully fleshed out 20 level classes. So what is the difference between an alternate class and a base class?

Shadow Lodge 5/5

Andrew Christian wrote:
I’m confused. I just re-read the playtest document that you linked here, and they look like fully fleshed out 20 level classes. So what is the difference between an alternate class and a base class?

There are three terms:

Core Class: One of the classes from the core rulebook.

Base Class: Any class, treated in the same manner of those from the core rulebook but come from an alternate document (APG, UM, UC).

Alternate Class: This class may be used in lieu of a core OR base class. In other words, you cannot be a multi-class cavalier/samurai, or rogue/ninja. Originally the gunslinger was an alternate class of the fighter, meaning a fighter/gunslinger was not possible, now as a base class, it is. A more complex form of an archetype basically.

Clear as mud?

Grand Lodge 4/5 5/5

Andrew Christian wrote:
Mark Moreland wrote:
godsDMit wrote:

Im wondering about this 'samurai and ninja alternate classes' as well.

Also, the lodge sounds pretty cool.

They've been alternate classes since the playtest. They're not full base classes like the gunslinger, but are spelled out level-by-level, unlike an archetype that just describes new powers and when to slot them in. See the Ultimate Combat Playtest PDF for more information.
I’m confused. I just re-read the playtest document that you linked here, and they look like fully fleshed out 20 level classes. So what is the difference between an alternate class and a base class?

I can't find the posts, but I have been lead to believe that they fall between the Archtypes and a full Base Class. They are based heavily on a Base Class but with enough changes that they are more than just an Archtype. (See the Antipaladin)

Looking at them in the books doesn't seem to be any different than looking at a new base class. The question then becomes, if the alternate class kept the abilities that its base class archtype swaps out does it then qualify to take that Archtype. Of course, thats a question for another part of the boards.

Grand Lodge 4/5 5/5

Ryan Bolduan wrote:
Andrew Christian wrote:
I’m confused. I just re-read the playtest document that you linked here, and they look like fully fleshed out 20 level classes. So what is the difference between an alternate class and a base class?

There are three terms:

Core Class: One of the classes from the core rulebook.

Base Class: Any class, treated in the same manner of those from the core rulebook but come from an alternate document (APG, UM, UC).

Alternate Class: This class may be used in lieu of a core OR base class. In other words, you cannot be a multi-class cavalier/samurai, or rogue/ninja. Originally the gunslinger was an alternate class of the fighter, meaning a fighter/gunslinger was not possible, now as a base class, it is. A more complex form of an archetype basically.

Clear as mud?

This too.

Liberty's Edge 5/5

Ryan Bolduan wrote:
Andrew Christian wrote:
I’m confused. I just re-read the playtest document that you linked here, and they look like fully fleshed out 20 level classes. So what is the difference between an alternate class and a base class?

There are three terms:

Core Class: One of the classes from the core rulebook.

Base Class: Any class, treated in the same manner of those from the core rulebook but come from an alternate document (APG, UM, UC).

Alternate Class: This class may be used in lieu of a core OR base class. In other words, you cannot be a multi-class cavalier/samurai, or rogue/ninja. Originally the gunslinger was an alternate class of the fighter, meaning a fighter/gunslinger was not possible, now as a base class, it is. A more complex form of an archetype basically.

Clear as mud?

Got it, thanks.

Lantern Lodge 1/5

Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber

:/ Seeeee.... I was kind of hoping for more from this - which is why I jumped in to read the discussion. This faction description doesn't really explain what they are all about - what their motivations, goals, behavior, etc., is like - it just tells us that it is themed on Asian cultures and "their interests." See, I don't know about *your* characters, but mine is in a crucial dilemma at the moment.

Having just played a few PFS modules where

Spoiler:
Amenephous is shown to be a traitor to the Pathfinders
my first truly conceptualized PFS character, Bodokai, an elven monk currently in Osirion Faction, is totally not cool with working for a faction that has motivations not in line with his own, or at least taking orders from potentially corrupt individuals. Since all of the current factions are very much politically oriented, and even Andoran/Silver-Crusade is too shmarmy for him, it really boils down to Lawfulness. Bodokai is an orderly character, a monk who is already pretty unique and flavorful on his own, which had never really fit in with *any* of the Factions - and if it comes down to it, and the Lantern Lodge is shown to be just as corrupt as the other political faction motivations, I am thinking it will boil down to him joining the Grand Lodge.

What else can we know about this faction that will help me settle this character's orderliness dilemma? Can we get an alignment on this faction? Settle my fears....?
-will

Paizo Employee Director of Brand Strategy

xidoraven wrote:
Having just played a few PFS modules where ** spoiler omitted **

My advice to you is to play through the rest of the scenarios in the series where that spoiler was revealed as well as the two-part Shadow's Last Stand arc to get the full story.

Lantern Lodge 1/5

Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game Subscriber
Mark Moreland wrote:
xidoraven wrote:
Having just played a few PFS modules where ** spoiler omitted **

My advice to you is to play through the rest of the scenarios in the series where that spoiler was revealed as well as the two-part Shadow's Last Stand arc to get the full story.

Def will do - Doug Miles is our local PFS guru, and he knows how I feel about it.... And told me he would have our group put through all of them. I still feel like it would be good if the Lantern Lodge was a Faction that didn't fall out of line with a monk's outlook - and Bodokai will still be considering a faction trade, regardless - Osirion is just not quite the right flavor for an elven monk - even one with the Desert Runner alternate racial trait.

Thanks, Mark.
-will

Liberty's Edge

When can we expect to see the lantern lodge T-shirt?

Liberty's Edge

A jade green shirt would be nice

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