Pathfinder Society Scenario #3-11: The Quest for Perfection—Part II: On Hostile Waters

Game Master Shadow Dragon

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'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides

This is the Discussion thread where I'll make fun of everyone's hair.

Sovereign Court

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CG Catfolk Gorumacle 5 | Mods: None | HP 43 (-0) | AC/Tch/FF 22/13/19 | CMD 18 | F/R/W +4/+5/+4 (Cat’s Luck Reflex, Falls Min Dmg) | Speed 40ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 6/7, 2nd 4/5 | Perc: -1 (60 ft Sight & Darkvision, 30ft Scent & Deathwatch), SM: +1 | Init: +4

Good thing I have no hair, only fur!

LOOPHOLE!!!

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3

*looks smug*

Cannoli, fur consists of hair. It's called HAIRball - and not FURball - after all.

Sovereign Court

CG Catfolk Gorumacle 5 | Mods: None | HP 43 (-0) | AC/Tch/FF 22/13/19 | CMD 18 | F/R/W +4/+5/+4 (Cat’s Luck Reflex, Falls Min Dmg) | Speed 40ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 6/7, 2nd 4/5 | Perc: -1 (60 ft Sight & Darkvision, 30ft Scent & Deathwatch), SM: +1 | Init: +4

Don’t you dare take a human word for a serious cat medical condition and apply it to me you colonizer!

:D

Horizon Hunters

Ehm, this one is now open for gameday?


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
- Ed - wrote:
Ehm, this one is now open for gameday?

Yes but it's a closed table. I posted this in Recruitment but I'll post it here as well:

Closed Recruitment for the second part of the 'Quest for Perfection' series.

Only those who have received the triple secret invitation will be seated at this table.

Grand Lodge

dwarf gunslinger(musketeer) 3, HP 31, AC/T/FF 18/14/14, F/R/W +6/+6/+5. Perc +9, lowlight, Init +5

ok...purchases....i'm adding +1 to my mwk boomstick...and getting some ammo/powder...2 k for the gun...40 doses of powder...and 20 each of cold iron and regular bullets...and 2 more powder horns ...52 gp


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Ander Therinor wrote:
ok...purchases....i'm adding +1 to my mwk boomstick...and getting some ammo/powder...2 k for the gun...40 doses of powder...and 20 each of cold iron and regular bullets...and 2 more powder horns ...52 gp

Noted. And now we know who the fire elemental will hug first. ;)

Sovereign Court

Half-Elf Sylvan Sorcerer 4:
Sorcerer (sylvan, razmiran priest, wildblooded) 4
| HP 26/26 | AC 15 / 11T / 14FF | Fort +4, Reflex +3, Will +6, (+2 vs enchantments) | CMD 11 / 10 FF | Init +2 (+6 with HA) | Perc +8 (low-light vision) | SM +2 | Speed 30' | Spells 1st 8/8, 2nd 4/4 | alter self 1/1 | Active Conditions: book of war prayers, mage armor, constant endure elements vs cold.

I've had to spend a big chunk of today investigating a leak in my roof so wasn't able to post today, but I'll be able to post again from tomorrow.


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Silvanus. wrote:
I've had to spend a big chunk of today investigating a leak in my roof so wasn't able to post today, but I'll be able to post again from tomorrow.

No worries it's only the first day of many and I have all the confidence this group will blitz through the scenario.

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3

Sorry, busy days at work... :-/
Will post later today.

Dark Archive

android gloomblade 5 | ♥49 | ⛨19 t12 ff18 | CMB +9, CMD 21 | F +7, R +3, W +2 (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +10; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge + 8 | ☐Technic Tinkerer (Prestidigitation) | ⚕none

Hello, this is an FYI that I will be away in nature this weekend (Saturday Sep 12-Sunday Sep 13), returning early evening Sunday (US/Pacific) time.

I will catch up and resume posting Sunday evening.

As it is just the weekend, I expect minimal to no disruption but do bot me as necessary.


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides

Okay so one volunteer for anchor duty. ;)

Grand Lodge

dwarf gunslinger(musketeer) 3, HP 31, AC/T/FF 18/14/14, F/R/W +6/+6/+5. Perc +9, lowlight, Init +5

dayjob, craft alchemy: 1d20 + 7 ⇒ (20) + 7 = 27

Sovereign Court

CG Catfolk Gorumacle 5 | Mods: None | HP 43 (-0) | AC/Tch/FF 22/13/19 | CMD 18 | F/R/W +4/+5/+4 (Cat’s Luck Reflex, Falls Min Dmg) | Speed 40ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 6/7, 2nd 4/5 | Perc: -1 (60 ft Sight & Darkvision, 30ft Scent & Deathwatch), SM: +1 | Init: +4

GM, Cannoli will purchase a tricorn hat for this trip if that’s acceptable at this point.

haaaats

Hats have a wide range of prices, what do you think an ostentatious tricorn hat with a big feather would cost her? A basic tricorn costs 2 silver. The most expensive hat is 50g (maybe like one of those Catholic Cardinal’s hats? Or a designer one seen at the Kentucky Derby?).

Anyway, I would think a fancier tricorn with a big feather would be 5-10g?


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Cannoli Jones wrote:

GM, Cannoli will purchase a tricorn hat for this trip if that’s acceptable at this point.

haaaats

Hats have a wide range of prices, what do you think an ostentatious tricorn hat with a big feather would cost her? A basic tricorn costs 2 silver. The most expensive hat is 50g (maybe like one of those Catholic Cardinal’s hats? Or a designer one seen at the Kentucky Derby?).

Anyway, I would think a fancier tricorn with a big feather would be 5-10g?

5-10 GP seems reasonable. It could/would be more if the hat has real thread-of-gold, gems, etc. befitting high-status accoutrement.

Sovereign Court

Half-Elf Sylvan Sorcerer 4:
Sorcerer (sylvan, razmiran priest, wildblooded) 4
| HP 26/26 | AC 15 / 11T / 14FF | Fort +4, Reflex +3, Will +6, (+2 vs enchantments) | CMD 11 / 10 FF | Init +2 (+6 with HA) | Perc +8 (low-light vision) | SM +2 | Speed 30' | Spells 1st 8/8, 2nd 4/4 | alter self 1/1 | Active Conditions: book of war prayers, mage armor, constant endure elements vs cold.

I assume all of the tokens on the map have been accidentally shifted one square north and a bit west of where they should be (i.e. Vreekka and Grizzlebin are not currently in the water)?


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Silvanus. wrote:
I assume all of the tokens on the map have been accidentally shifted one square north and a bit west of where they should be (i.e. Vreekka and Grizzlebin are not currently in the water)?

Bah I thought I fixed that!

Although they probably should be thrown overboard for not swabbing the deck correctly. :P


Male NG Bipedal Agathion Eidolon 5 | HP 33/33 | AC 19 T 13 FF 16 | CMB +8, CMD 20 | F: +5, R: +3, W: +4 [+4 poison & petrification] | Init: +2 | Perc: +7, SM: +4 | Speed 30ft (+Climb 30')| Resistance 10 (Cold, Elec, Sonic) | Active conditions:

Divine beings do not *swab*!


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Grizzlebin wrote:
Divine beings do not *swab*!

Oooo that sounds like mutiny!

And the system has broken the last two times I've posted so I think it's all my fault. :(

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3
GM Shadow Dragon wrote:
I'm going to assume she's targeting a foe on the left side of the map to minimize range penalties. In the future if you could place a target area/preference that would be great.

Vreekka was going to throw the bomb at the attacker. It seems I didn't communicate that clearly, sorry for that.

GM Shadow Dragon wrote:
Does any PC speak the Hon-La language?

No, currently not - and Linguistics doesn't help with the deciphering of spoken languages. But Vreekka has a wand of Comprehend Languages in her Handy Haversack!


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides

I seriously doubted any PCs spoke it but I wanted to check just in case!

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3
GM Shadow Dragon wrote:

Vreekka hauls back and throws a bomb!

Action kicked off before you could update. I took the liberty to assume a powergaming, min-maxing cheeseweasel would target the closest enemy who is glittery and possibly at a disadvantage. So mean to hit a guy when he's down! ;)

Works for me. So, the closest glittery target would be the leader, right? Vreekka threw a cold bomb, therefore he has to make Fortitude save DC 18 or be staggered on their next turn. And I believe his horse also took the 8 splash cold damage (Reflex DC 18 for half), right?


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'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Vreekka The Brainiac wrote:
GM Shadow Dragon wrote:

Vreekka hauls back and throws a bomb!

Action kicked off before you could update. I took the liberty to assume a powergaming, min-maxing cheeseweasel would target the closest enemy who is glittery and possibly at a disadvantage. So mean to hit a guy when he's down! ;)

Works for me. So, the closest glittery target would be the leader, right? Vreekka threw a cold bomb, therefore he has to make Fortitude save DC 18 or be staggered on their next turn. And I believe his horse also took the 8 splash cold damage (Reflex DC 18 for half), right?

Or he's immune to all damage MUAHAHA! ;)

I'm waiting for Cannoli's reply before I re-set the init order which will list damage(s).


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides

I haven't seen much mounted combat in PFS1 and I think this might be my first time running one so here's the 'What's going on???' chart:

Khoqarit: -17-17=-34; blinded [X HP left]
Horse: -4-8=-12; blinded

Green: Blinded
Green's Horse: Glitterdusted but not blinded

Blue: -8
Blue's Horse: -8

Yellow: -8; Blinded
Yellow's Horse: -8; Blinded

Red: Blinded
Red's Horse: Glitterdusted but not blinded


Yep, keeping track can be a real challenge when there are several mooks each with different conditions (especially when durations of those conditions have to be tracked to boot)!

At least these guys are riding combat-trained mounts, so you probably only need to remember the bonus for attacking from "higher ground" and the special mounted archery rules. In an AP I'm running, the PCs like to ride around on summoned mounts that *aren't* combat trained, so then they have to roll Ride checks every round just to control the things in battle . . .


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
GM Jhaeman wrote:

Yep, keeping track can be a real challenge when there are several mooks each with different conditions (especially when durations of those conditions have to be tracked to boot)!

At least these guys are riding combat-trained mounts, so you probably only need to remember the bonus for attacking from "higher ground" and the special mounted archery rules. In an AP I'm running, the PCs like to ride around on summoned mounts that *aren't* combat trained, so then they have to roll Ride checks every round just to control the things in battle . . .

Whomever wrote the statblocks made sure they were war-trained horses *and* that the riders have a Ride check of +6 - enough to bypass the DC 5 to control them.

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3
GM Shadow Dragon wrote:

Vreekka's aim is shaken by Ander's musket blast and it lands off target!

Like Ander it's tough to recover from rolling a 2 to hit.

At least her miss throw splashed the green rider and his horse for 8 or 4 damage (Reflex saves pending).

Silver Crusade

Male NG Human God Caller 5 | HP 38/38 | AC 13 T 9 FF 13 | CMB +2, CMD 11 | F: +5, R: +0, W: +6 [+1 vs death, +2 vs mind-affecting evil outsiders, -2 vs cold] | Init: -1 | Perc: +3, SM: +2 | Speed 30ft | Spells (L1: 5/5, L2: 3/3); Bond 5/5 |Shirt Reroll 1/1 | Summon Monsters 5/5 | PFS Pin: 1/1 | Active conditions:

I've briefly lost tracks of days--is this the same day "in-game" that we fought the horsemen, or a different day? (Just need to adjust my spells expended)


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Jakeric wrote:
I've briefly lost tracks of days--is this the same day "in-game" that we fought the horsemen, or a different day? (Just need to adjust my spells expended)

Same day. The meeting site is half a day away from the ambush.

Sovereign Court

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CG Catfolk Gorumacle 5 | Mods: None | HP 43 (-0) | AC/Tch/FF 22/13/19 | CMD 18 | F/R/W +4/+5/+4 (Cat’s Luck Reflex, Falls Min Dmg) | Speed 40ft, Climb 20ft | 2 Star Folio Re-Roll 1/1 | Spells 1st: 6/7, 2nd 4/5 | Perc: -1 (60 ft Sight & Darkvision, 30ft Scent & Deathwatch), SM: +1 | Init: +4

Murderbot Diaries book series if anyone likes sarcastic dry witty sci-fi action stuff.


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Cannoli Jones wrote:
Murderbot Diaries book series if anyone likes sarcastic dry witty sci-fi action stuff.

Thanks!

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3

Looks like I forgot to post this at the start of this scenario (as I mentioned here)... *facepalm*

SHOPPING / PURCHASES:

- Potion of Fly (2 PP)
- crafted: 5 Alkali flasks (5 GP) = 25 GP; 8 Alchemist's kindness (0.33 GP) = 2.64 GP

TOTAL: 27.64 GP and 2 PP

The Concordance

Quest for Perfection 2 Female N Elf Alchemist (Mindchemist) 4 / Fighter (Lore Warden) 1 | HP 34/34 | AC 14 (18) T 13 FF 11 (15) (shield)| CMB +2, CMD 15 | F +9, R +9, W +3 (+2 vs poison) | Init +7 | Perc +4 low-light vision, SM: +0 | Speed 30 ft.
Ressources:
Cognatogen: 1/1, Bombs: 12/12, Extracts 1st 5/5 2nd 3/3

I have an idea:

Vreekka has all kind of components for her extracts. Human hair could just be another component she needs, and a braid is simply a method to store hair. So she could just put it in her Handy Haversack. Totally normal, right?


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides

I'm pretty sure it's somewhere but I can't locate it in the usual places. Does someone have a/the link to the already Paizo PbP formatted pregens?

Thanks!

And now I have an unexpected bonus question. Does anyone know and/or know how to contact the player rdknight? They haven't posted in a while and one of their GMs is wondering if someone knows how to contact them off this site.

Dark Archive

android gloomblade 5 | ♥49 | ⛨19 t12 ff18 | CMB +9, CMD 21 | F +7, R +3, W +2 (+1 vs. fear); +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +10; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☐Nanite Surge + 8 | ☐Technic Tinkerer (Prestidigitation) | ⚕none

All teh pregens!


'The Hydra's Fang Incident': 'Hydra's Fang' Google Slides 'On Hostile Waters' - 'On Hostile Waters Google Slides
Guardian XI wrote:
All teh pregens!

Thanks!

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