miteke's Solstice Scar D (Outpost VIII) (Core)

Game Master miteke

Outpost VII game of Solstice Scar D, core levels 3-4

RPG Chronicles Signup Sheet

Slides with Information and Maps


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The Exchange

NG Female Half-Elf Ranger 4 | Mods: None | HP 41 (-0) | AC/Tch/FF 18/12/16 | CMD 20 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Aquatic Humanoids; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL, +2 FE), SM: +2 (+2 FE) | Init: +2 (+2 FT)

I signed up with this lady, a lvl 4 Ranger. But I can also bring a lvl 4 rogue or a lvl 3 fighter depending on party necessities.


Nice. Always good to be flexible. I'll be setting up an RPG Chronicles link for check in.


All players please sign up using RPG Chronicles (link at top).

Scarab Sages

NG m human Fighter (Core) 4 | HP 39/39 | AC 19/21, t13, ff17 | F +5, R +3, W +1 (+1 vs. fear) | Perc +7 | Stealth +1 | Init +4 | speed 20' | CMB +9 (+2 trip) CMD 20 (+2 vs Trip)| cold-iron arrows x20 | Active Conditions: [ooc][/ooc]

I was directed here to fill a spot. This is my only Core PC in tier. Another fighter! Haha.

Hopefully we get another player!


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Hopefully. I really dislike GMing tables with less than 4 players.


Are there pregens for Core? I would love to play, but I don't have any characters in 3-4 tier.

The Exchange

NG Female Half-Elf Ranger 4 | Mods: None | HP 41 (-0) | AC/Tch/FF 18/12/16 | CMD 20 | F/R/W +7/+7/+4 (Immune Sleep, +2 vs. Enchantments, Trait & Endurance, boon vs. undead) | Speed 30ft | Fav Enemy: Aquatic Humanoids; Fav Terrain: Water | 2 Star Reroll 1/1 | Perc: +11 (LL, +2 FE), SM: +2 (+2 FE) | Init: +2 (+2 FT)

Absolutely! There is one for each Core Class. There is even a shared folder too that has all of them in play by post code form.

Also, on a side note, I am leaving on a cruise right when this special starts. It is only five days though so I should only miss the basic introduction and the (usually specials have these) skill check part at the start.

If we only have four and two are fighters, then we need to make sure we have someone who can use a wand of CLW and maybe get a rogue. This PC can use a wand and my alternate PC is a rogue, so it really depends on who our fourth brings.


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If anybody is cool with aiming me at the pregens, I would be happy to run a cleric. That will handle the CLW.

(Also, the cruise will give me time to get my character info in my profile.)


Sounds like a great idea.

Grand Lodge

m Human Commoner 10
FlaskOfChuckles wrote:

If anybody is cool with aiming me at the pregens, I would be happy to run a cleric. That will handle the CLW.

(Also, the cruise will give me time to get my character info in my profile.)

Here ya go...

PFS 1e Pregens in PbP code.

There are a bunch of typos on each pregen, so you'll need to tidy it up to your preference after you create the profile. i.e. Spaces and semicolons need to be inserted in places.


Great! I will probably run it under a different character name, if that's OK. I have a level 1 cleric, and I will use that name. (Wilbur Faust.)

Silver Crusade

”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

Testing.

The Concordance

LN Dwarf Rogue 4 | 2 Star Reroll 0/1 (whistle), Mods: Trap Spotter (talent), Step Up (feat) | HP 38 (-2) | AC/Tch/FF 18/12/-- (Uncanny Dodge, +4 vs. Giants, +1 vs. Traps) | CMD (bullrush/trip) 16 (20) | F/R/W +5/+7/+4 (+1 vs. Traps, Evasion, +2 vs. poisons/spells/spell-like, +1 vs. Fire from Boon) | Speed 20ft | Perception: +9 (+2 traps, +2 stonework, +4 stone traps, darkvision), SM: +6 | Init: +4

Nice!

I’ll instead bring my rogue (this was Nala the ranger).

I’ll get registered on rpg chronicles today. Thanks to the GM for running a Core session of the special!


Ny pleasure. Glad there was enough interest for it to launch. Seems like most of the interest is in higher level core games though.


I need signups done in RPG Chronicles folks. I only have 1in so far.

Silver Crusade

”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

Added.

The Concordance

LN Dwarf Rogue 4 | 2 Star Reroll 0/1 (whistle), Mods: Trap Spotter (talent), Step Up (feat) | HP 38 (-2) | AC/Tch/FF 18/12/-- (Uncanny Dodge, +4 vs. Giants, +1 vs. Traps) | CMD (bullrush/trip) 16 (20) | F/R/W +5/+7/+4 (+1 vs. Traps, Evasion, +2 vs. poisons/spells/spell-like, +1 vs. Fire from Boon) | Speed 20ft | Perception: +9 (+2 traps, +2 stonework, +4 stone traps, darkvision), SM: +6 | Init: +4

Also added!


Throughout the game you may be provided an aid token. You may use the token for a helpful effect or you may boost it and pass it along. As soon as you use or boost it, the token gets passed along, so the quicker/more often tokens are booted or used, the more often it become useful. In our game we have one token to pass around and one of the other tables is currently holding it.

See slide one (link at top labelled Slides with Information and Maps) for information on aid tokens.

This being a special, there is a house GM (he already launched things in the gameplay thread) who coordinates things between the tables (such as the passing of tokens) and makes posts that affect all the tables (such as the one in gameplay right now) and announcing when it is time to move from one part to the next.

This is a 'timed event' and all the tables will be moving on from one part to the next at the same time whether ready or not, so keeping up the pace is important.

I am a 'table GM' and am responsible for all the nitty gritty that goes on with your party and with trying to keep that aforementioned pace going.


miteke wrote:
I need signups done in RPG Chronicles folks. I only have 1in so far.

Looking better. I need one more from Luke Perry. I'll PM him.


Hi, do I need to register somewhere? Have interest, but haven’t played in ages.


Found the link to apply. :-)

I’ll bring Sakura.

Dark Archive

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| Female LN Aphorite | Outsider (Native) | Fighter 1, Samurai 3 | HP 25/41 | Electricity resistance 5 | AC 20 T 10 FF 20 | CMB +8 | CMD 18 | F: +8/+10 vs. poison, R: +2, W: +6/+8 vs. mind aff. | Init: +0 | Perc: +5, SM: +1, Dipl: +10 | Skill 1/1 | Crystalline Dust 3/3 | Urban Grace 1/1| Challenge 1/2 | Resolve 2/2 | Pessimist Reroll 1/1 | Folio Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions:

Profile

Grand Lodge

Male Half-Elf Cleric 3 (HP 21/21) (AC 22/11/21) (CMD 17) (Fort +4, Ref +2, Will +7) (Init +3) (Perception +15)

Umm... Sakura? This is a CORE table. I am pretty sure that PC is not CORE-legal (I know there is a way to get an Oread in CORE, but not Aphorite, and Samurai is not a CORE class?) :-/


He has a point :( Thanks for spotting that, Luke.

Norel, do you have a core character in the level range or would you be willing to run an iconic?

Or you could sign up for a game that has openings like the Oathbreaker's Die game under the FCFS tab of this signup sheet. With only 4 players I'm sure he would like a fifth.

Lots of options :)


Sobek Al Saleef wrote:
@GM: How do we get Aid Tokens? Do we start with any?

Another table got the token. When they use it a table will be picked to pass it to. But there is only one token so if they sit on it we will never see one.

Scarab Sages

NG m human Fighter (Core) 4 | HP 39/39 | AC 19/21, t13, ff17 | F +5, R +3, W +1 (+1 vs. fear) | Perc +7 | Stealth +1 | Init +4 | speed 20' | CMB +9 (+2 trip) CMD 20 (+2 vs Trip)| cold-iron arrows x20 | Active Conditions: [ooc][/ooc]
miteke wrote:
Sobek Al Saleef wrote:
@GM: How do we get Aid Tokens? Do we start with any?
Another table got the token. When they use it a table will be picked to pass it to. But there is only one token so if they sit on it we will never see one.

Oh wow. Ok. I might send a message along to the other tables to use those tokens and pass them along!


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They just passed the token, but to the high level table. Eventually we will get the pleasure!

Silver Crusade

”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

The attack was based on a silly mistake. I looked at the level 1 pregen, started typing, and realized I should switch to the level 4. Then I didn't correct the attack.


Not a problem. Make mistakes and have fun.

Silver Crusade

”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

Is there a full list of what does and does not provoke attacks of opportunity in this edition? I'm thinking Wilbur is probably screwed in this fight, but I want to see if there is anything I can sensibly do. Right now, I think the only thing is to turtle up and hope that makes him harder to hit so it takes the enemies longer to shift to somebody else. (Although if they do shift, he might be able to start helping.)


Standing up will provoke, crawling will provoke too, but if you crawl at least it will not be able to trip you as you are already considered prone. You can move 5' while crawling, then you can stand up safely because you are out of reach. Of course that will take your whole turn to do as both are move actions, and you will get attacked twice at -4 AC.

Alternatively, if you stand you will also provoke, but at your normal AC. But then you take the chances of landing right back on your face with nothing to show for it as these things get a free trip attempt with every attack that lands.

Either option has risks. Being prone (or grappled) is not fun, That's why a lot of players make builds around the two maneuvers.

Silver Crusade

”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

I'm also assuming they both get AoOs if I crawl, two if they have Combat Reflexes.

I think I already need to dip into my healing, but I don't know what will just provoke.


One AoO from each when you crawl, but once you are 10' away you are out of reach and you will not provoke even if they have combat reflexes.

The Concordance

LN Dwarf Rogue 4 | 2 Star Reroll 0/1 (whistle), Mods: Trap Spotter (talent), Step Up (feat) | HP 38 (-2) | AC/Tch/FF 18/12/-- (Uncanny Dodge, +4 vs. Giants, +1 vs. Traps) | CMD (bullrush/trip) 16 (20) | F/R/W +5/+7/+4 (+1 vs. Traps, Evasion, +2 vs. poisons/spells/spell-like, +1 vs. Fire from Boon) | Speed 20ft | Perception: +9 (+2 traps, +2 stonework, +4 stone traps, darkvision), SM: +6 | Init: +4

Healing wise: Channeling does NOT provoke. A Wand won’t provoke either, but drawing it might. A Cure Spell cast will provoke, unless you defensively cast it. But if you fail the defensive cast the spell is wasted.

Good news is that the wolves are slightly distracted now, but would probably still take AoO’s if you provoke.


True. Channeling will help the wolves more than you guys right now though. You might want to invest in a spring-loaded wrist sheath if you have access. They ruled that it can be used to draw a wand with a swift action and does not provoke. But really, I would just attack the brambles with the bastard sword and escape. Also, one of you could help her. I'd allow one of you to do the slashing damage necessary to free her.

Grand Lodge

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Male Half-Elf Cleric 3 (HP 21/21) (AC 22/11/21) (CMD 17) (Fort +4, Ref +2, Will +7) (Init +3) (Perception +15)

I don't recall spring-loaded wrist sheaths every appearing on a chronicle sheet, so I don't think there is access to them in CORE :-/


Why do I keep forgetting about core restrictions? Thanks for the reminder.

Scarab Sages

NG m human Fighter (Core) 4 | HP 39/39 | AC 19/21, t13, ff17 | F +5, R +3, W +1 (+1 vs. fear) | Perc +7 | Stealth +1 | Init +4 | speed 20' | CMB +9 (+2 trip) CMD 20 (+2 vs Trip)| cold-iron arrows x20 | Active Conditions: [ooc][/ooc]

Before I post my turn, what does the Helpful Spirits effect do?
Should I just make my attack and tthe GM adjusts accordingly?

Also, can allies slash at the grasping vines to break their friends free?


Helpful Spirits will affect placement in a future encounter and an extra aid token in the final encounter. So nothing right now and make your attack normally.

I specifically mentioned that you can slash at another players vines in the last sentence of this post.


Remember this it timed. Do not spend too long before committing yourselves.

Grand Lodge

Male Half-Elf Cleric 3 (HP 21/21) (AC 22/11/21) (CMD 17) (Fort +4, Ref +2, Will +7) (Init +3) (Perception +15)

Hey, Khargrom is literally the one who brought up 'strength of character'. Up until then, Cayden assumed it was a straight-up fight, but now he isn't sure.

That said, if we commit to combat, he will participate.

The Concordance

LN Dwarf Rogue 4 | 2 Star Reroll 0/1 (whistle), Mods: Trap Spotter (talent), Step Up (feat) | HP 38 (-2) | AC/Tch/FF 18/12/-- (Uncanny Dodge, +4 vs. Giants, +1 vs. Traps) | CMD (bullrush/trip) 16 (20) | F/R/W +5/+7/+4 (+1 vs. Traps, Evasion, +2 vs. poisons/spells/spell-like, +1 vs. Fire from Boon) | Speed 20ft | Perception: +9 (+2 traps, +2 stonework, +4 stone traps, darkvision), SM: +6 | Init: +4

It was really just some RP to kill time until we started the fight, please don’t read too much into it. Let’s just go smash a spider.

My bad if it delayed anything, my intent was not that.


It is a straight up fight. I'd just launch the fight but it specifically says in the scenario that the PCs have to start the fight and the spider will just stand there until you do.

Scarab Sages

NG m human Fighter (Core) 4 | HP 39/39 | AC 19/21, t13, ff17 | F +5, R +3, W +1 (+1 vs. fear) | Perc +7 | Stealth +1 | Init +4 | speed 20' | CMB +9 (+2 trip) CMD 20 (+2 vs Trip)| cold-iron arrows x20 | Active Conditions: [ooc][/ooc]

Hey, Wilbur. It'd be really helpful to me if you add an avatar to your profile. Anything is fine. Kinda difficult to explain (ADHD issues), but, a pic of anything would be nice. Even if it's just the dice or skunk pic.

Silver Crusade

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”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

I hadn't thought about it earlier. Sorry about that, Sobek.

Scarab Sages

NG m human Fighter (Core) 4 | HP 39/39 | AC 19/21, t13, ff17 | F +5, R +3, W +1 (+1 vs. fear) | Perc +7 | Stealth +1 | Init +4 | speed 20' | CMB +9 (+2 trip) CMD 20 (+2 vs Trip)| cold-iron arrows x20 | Active Conditions: [ooc][/ooc]
Wilbur Faust wrote:
I hadn't thought about it earlier. Sorry about that, Sobek.

No worries! Thank you!

It also helps me to visualize what Sobek's teammates look like in game. ;)


Whew! Happy to see you returned, Wilbur. I was worried we lost you :(

Silver Crusade

”Wilbur Faust” | Male NG Medium (Keleshite) Human Cleric of Sarenrae 4 | HP 35/35 | AC 17, T 10, FF 17 | CMD 15| F +6 R +3 W +9 | Init +0 | Perc +4 | Speed 30ft | Channel positive energy 5/5 (DC16), Rebuke death 7/7 | Active Conditions: None.

I will trust Sobek's judgment on the teleportation points.


Things are moving fast in the other tables and you have until tomorrow to crack the seed pod open. I will be botting folks that are not really fast.

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