| Keskodia agent of SFS |
Hoping to be able to use their grenade after Raia did their big blast, Keskodia tries to think of a new plan.
Keskodia moves to be able to see the creatures, then tries to mind thrust the yellow one.
mind thrust 2nd level mental damage : 4d10 ⇒ (9, 5, 4, 4) = 22
Will save DC 19 half, Spell Resistance yes
Qimok
|
Green misses.
Orange hits: 11 B&C, -5 resist C = takes 6.
Blue hits: 16 B&C, -5 resist C = takes 11.
Now at 38/70 SP.
Qimok gets a firmer grip on his weapon and slices at the oozes again.
Cleave vs. Green: holy carbon steel curve blade: 1d20 + 12 ⇒ (1) + 12 = 13, damage (S): 1d10 + 13 ⇒ (1) + 13 = 14
Reroll: holy carbon steel curve blade: 1d20 + 12 ⇒ (14) + 12 = 26
If that hits, vs. Blue: holy carbon steel curve blade: 1d20 + 12 ⇒ (10) + 12 = 22, damage (S): 1d10 + 13 ⇒ (8) + 13 = 21
(-2 to AC until start of next turn)
Borq, the Skeedish Chef
|
-16 SP, 47/63 SP
"Hey, that's not polite!" Borq shouts as he moves (provoking) into Qimok's space, hoping to hide a bit. He slashes at green (or whatever is most injured within reach) with his very threatening survival knife.
Survival to Trick Attack, take 10: 10 + 17 + 4 = 31 for Trick Damage: 4d8 ⇒ (7, 1, 8, 7) = 23
Smacky: 1d20 + 11 ⇒ (1) + 11 = 12 for Slashing Damage: 1d4 + 4 ⇒ (4) + 4 = 8
reroll
Smacky: 1d20 + 11 ⇒ (12) + 11 = 23
Borq is fine with taking fire damage, if Raia still wants to blast
Trouway
|
Trouway attempts to trick Green if it still stands, and shoot at it. Otherwise, vlue is the new target. (Full action)
Sense Motive for Trick Attack: 1d20 + 18 ⇒ (3) + 18 = 21
Corona Laser Pistol: 1d20 + 10 ⇒ (12) + 10 = 22
Fire Damage: 2d4 + 3 ⇒ (1, 4) + 3 = 8
Sneak Attack Damage: 4d8 ⇒ (2, 1, 2, 2) = 7
Sigh! SP -13 to 30.
Pregen Dakoyo
|
We're all kinds of engaged now. The time for the big blast is over.
Raia draws her baton and steps forward to block the oozes from surrounding the skittermanders. She strikes at yellow,.
Or at least make sure the oozes get flanked if they advance.
tactical baton v KAC: 1d20 + 10 ⇒ (18) + 10 = 28 ... damage: 1d4 + 4 ⇒ (2) + 4 = 6 analog, operative
phaeton_nz
|
((Yellow: -27; Green: -93, Blue: -21, Violet: -11))
Keskodai discovers there is no mind to thrust.
Qimok damages Green and Blue.
Raia hits Yellow
Trouway's trick attack fails but still manages to hit. Green looks like it's barely holding together.
aoo(Borq): 1d20 + 16 ⇒ (16) + 16 = 32 b&f: 1d8 + 9 ⇒ (5) + 9 = 14
Green attempts to attach itself to Qimok while Orange goes to Borq - which will put them in your spaces. ((They have to beat your KAC to succeed.))
attach(Green): 1d20 + 16 ⇒ (14) + 16 = 30
attach(orange): 1d20 + 16 ⇒ (17) + 16 = 33
Thrym is up
Thrym-Who-Speaks-With-Spirits
|
Thrym takes a shot at Red.
Trick Attack - 'Take 10' = 34. Flat-Footed for 1 round on a success.
Tactical Skipshot Pistol(KAC): 1d20 + 13 ⇒ (4) + 13 = 17, for 1d4 + 4 + 4d8 ⇒ (3) + 4 + (6, 7, 5, 6) = 31 Piercing damage.
phaeton_nz
|
Unfortunately that's a miss.
Red tries to attach to Trouway
attach: 1d20 + 16 ⇒ (5) + 16 = 21
Yellow steps and attempts to attack to Keskodai
attach: 1d20 + 16 ⇒ (16) + 16 = 32
Violet tries to attach to Raia
attach: 1d20 + 16 ⇒ (1) + 16 = 17
Blue smacks Borq with a pseudopod
pseudopod: 1d20 + 16 ⇒ (18) + 16 = 34 b&c: 1d8 + 9 ⇒ (4) + 9 = 13
Everyone else but Thrym are up.
| Keskodia agent of SFS |
I think everyone else is protected by the wall. Hoping to only hit myself plus yellow and violet.
Keskodia, without good options to deal with unattaching the thing, looks at the shock grenade in their hand, and to avoid any attacks of opportunity for throwing it, just pulls the pin, just like the mission report had said Jek had done that once or twice before.
shock grenade MKII: explodes 15 ft. radius, DC 14 reflex save for half damage. (I'm assuming Keskodi doesn't get a saving throw.)
Damage electrical: 1d12 ⇒ 6
Is there a skill or save to try to detach it?
If not, after the grenade, Keskodia grabs their carbon staff.
Qimok
|
Strength check to detach: 1d20 + 4 ⇒ (3) + 4 = 7
Cleave vs. Green: battle harness unarmed strike: 1d20 + 11 ⇒ (4) + 11 = 15, damage (B): 1d10 + 13 ⇒ (10) + 13 = 23
If that hits, vs. Orange: battle harness unarmed strike: 1d20 + 11 ⇒ (7) + 11 = 18, damage (B): 1d10 + 13 ⇒ (2) + 13 = 15
(-2 AC until next turn)
Qimok tries to pry the ooze loose, to no avail. Unable to use his primary weapons while tangled up in ooze, he then tries to clothesline the two oozes in his space with his powered armor's gauntlet. Alas, the goddess of valor appears to have looked away for a moment.
Did Borq's trick attack hit?
As a 7th-level operative, doesn't Trouway have skill mastery (always take 10) with their specialization skills?
If either of them would have taken out Green, Qimok would still attempt to Cleave two adjacent oozes, just with a different weapon--and still miss, with those rolls.
Borq, the Skeedish Chef
|
Looks like Borq's attack got missed?
-16-14 = 33/66 SP
Borq continues to stab at whichever one is most injured.
Survival to Trick Attack, take 10: 10 + 17 + 4 = 31 for Trick Damage: 4d8 ⇒ (2, 2, 2, 4) = 10
Smacky: 1d20 + 11 ⇒ (4) + 11 = 15 for Slashing Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Or not.
phaeton_nz
|
Green gets splattered by Borq's previous attack ((How did I miss that?)) so his attention is now on Blue.
Violet isn't attached to Raia so Keskodai can catch Yellow and Violet in the blast - as well as themselves, but not Raia.
ref(Yellow): 1d20 + 6 ⇒ (10) + 6 = 16
ref(Violet): 1d20 + 6 ⇒ (13) + 6 = 19
Qimok misses and fails to get that ooze off ((DC=19), neither does Keskodai.
Borq fails to hit - but not by much.
Raia and Trouway are up before Orange.
((Red: 0; Orange: 0; Yellow: -30, Green: D; Blue: -29, Violet: -14))
Pregen Dakoyo
|
Raia stands in place and focusses some arcane energy into her baton. Even with the extra charge, she can't harm the ooze.
"I need some room!"
tactical baton v yellow KAC, empowered : 1d20 + 10 + 2 ⇒ (1) + 10 + 2 = 13 ... damage: 1d4 + 4 + 2d6 ⇒ (3) + 4 + (3, 6) = 16 analog, operative
Empowered Weapon As a move action, Raia can expend a spell slot to grant her weapon a bonus to attacks equal to the level of the spell slot, and +1d6 bonus damage per level of spell slot expended. Give up a level 2 slot.
Green, Blue and Violet are resistant to cold being cold siccatite security oozes.
Trouway
|
Trouway, moves as part of the trick, tricks Blue and shoot at it. (Full action)
Sense Motive for Trick Attack, take 10:1d20 + 18 + 4 = 32
Corona Laser Pistol: 1d20 + 10 ⇒ (18) + 10 = 28
Fire Damage: 2d4 + 3 ⇒ (4, 1) + 3 = 8
Sneak Attack Damage: 4d8 ⇒ (8, 1, 3, 1) = 13
phaeton_nz
|
((Red: 0; Orange: -5; Yellow: -30, Green: D; Blue: -50, Violet: -14))
Orange is attached to Borq so Borq takes fire: 1d10 + 6 ⇒ (4) + 6 = 10. This ignores armour protections.
It then flares white hot, (swift action) doing fire: 3d6 ⇒ (6, 1, 1) = 8 ((DC 14 fort for half)) in a five foot aura affecting both Borq and Qimok, doing damage to itself. The aura affects anything that enters it until Orange's next turn.
It then smacks Qimok with a pseudopod.
pseudopod: 1d20 + 16 ⇒ (10) + 16 = 26 B&F: 1d6 + 9 ⇒ (5) + 9 = 14
Thrym is up.
Thrym-Who-Speaks-With-Spirits
|
Thrym takes a shot at Blue.
Trick Attack - 'Take 10' = 34. Flat-Footed for 1 round on a success.
Tactical Skipshot Pistol(KAC): 1d20 + 13 ⇒ (19) + 13 = 32, for 1d4 + 4 + 4d8 ⇒ (3) + 4 + (5, 8, 1, 5) = 26 Piercing damage.
Qimok
|
Fort: 1d20 + 8 ⇒ (13) + 8 = 21 vs. Aura. Success halves to 4, resist 5 F, takes none.
Pseudopod: 14 B&F, resist 5 F, takes 9.
= SP 29/70, HP 65/65.
phaeton_nz
|
That's a good hit on Blue
The ones still attached do damage.
yellow(fire): 1d10 + 6 ⇒ (4) + 6 = 10 - Keskodai.
Yellow then flares up with it's own five foot heat aura affecting Keskodai and Raia before smacking Raia with a pseudopod
fire: 3d6 ⇒ (2, 3, 2) = 7 DC 14 fort for half.
pseudopod: 1d20 + 12 ⇒ (9) + 12 = 21 b&f: 1d8 + 9 ⇒ (6) + 9 = 15
Red tries again to attach to Trouway
attach: 1d20 + 12 ⇒ (2) + 12 = 14
Violet tries again to attach to Raia
attach: 1d20 + 12 ⇒ (5) + 12 = 17
Blue smacks Borq again
pseudopod: 1d20 + 12 ⇒ (10) + 12 = 22 b&c: 1d8 + 9 ⇒ (3) + 9 = 12
((Red: 0; Orange: -5; Yellow: -35, Green: D; Blue: -76, Violet: -14))
Everyone else but Thrym are up.
| Keskodia agent of SFS |
Fortitude: 1d20 + 4 ⇒ (20) + 4 = 24
10 damage + save for half for 7 more damage total 17
Keskodia considers the options...
Can't use mind thrust, it's got no mind.
Can't use the staff with two hands while it's attached to me.
Out of shock grenades.
Shooting a pistol at this range would cause an attack of opportunity.
Can't use healing spells without an attack of opportunity.
I'm too weak to deatch it, or would need a lot of luck to do so 10% chance.
Keskodia decides to use Total Defense, getting +4 to AC until the start of their next turn.
"Help!"
Qimok
|
Seeing that his nufriends are making very slow headway against these oozes, Qimok has a new idea. He steps back and calls out, "If this works, disengage, stay mobile, and focus fire!" He draws upon the last shred of weird energy that has clung to him since experiencing temporal visions early in his career, and uses it to cast a spell at the oozes.
Checking the last box from his Memories of the Past boon to cast Slow on all 5 remaining oozes (CL 7, Will DC 15).
Borq, the Skeedish Chef
|
Fort vs. fire: 1d20 + 4 ⇒ (13) + 4 = 17
Borq looks at Qimok in surprise and takes the opportunity to move away from the center of the fight, dragging his pet ooze with him.
Which ooze is attached to which person?
He targets Keskodia's friend in an attempt to help.
Survival to Trick Attack, take 10: 10 + 17 + 4 = 31 for Trick Damage: 4d8 ⇒ (4, 4, 1, 8) = 17
Smacky: 1d20 + 11 ⇒ (13) + 11 = 24 for Slashing Damage: 1d4 + 4 ⇒ (2) + 4 = 6
Trouway
|
Trouway tricks Blue and shoot at it. (Full action)
Sense Motive for Trick Attack, take 10:1d20 + 18 + 4 = 32
Corona Laser Pistol: 1d20 + 10 ⇒ (4) + 10 = 14
Fire Damage: 2d4 + 3 ⇒ (2, 3) + 3 = 8
Sneak Attack Damage: 4d8 ⇒ (3, 7, 7, 2) = 19
Sigh!
phaeton_nz
|
((Red: 0; Orange: -5; Yellow: -58, Green: D; Blue: -76, Violet: -14))
Yellow is attached to Keskodai
Orange is attached to Borq
The others have failed to attach.
will(red): 1d20 + 4 ⇒ (17) + 4 = 21
will(orange): 1d20 + 4 ⇒ (2) + 4 = 6
will(yellow): 1d20 + 4 ⇒ (9) + 4 = 13
will(blue): 1d20 + 4 ⇒ (7) + 4 = 11
will(violet): 1d20 + 4 ⇒ (4) + 4 = 8
All of them are staggered except Red.
Raia still to go before Orange
Pregen Dakoyo
|
Fort v DC 14: 1d20 + 6 ⇒ (6) + 6 = 12
Retreat? From Qimok?
Raia didn't like her position anyway. It was too close to too many oozes. She steps carefully back from the pair of oozes attacking her and runs for the door.
Momentarily secure, she telepathically asks, "Who needs help?
Careful step and move. Will draw an AoO from Red
Ashbourne, I think you can still use the staff. I read the attach description as applying to the ooze.
Source Alien Archive 4 pg. 152, Alien Archive 2 pg. 149, Alien Archive pg. 152, Alien Archive 3 pg. 150
The creature can attempt a special attack against KAC as a standard action. If it succeeds, it deals no damage, but the creature adheres to its target. Once attached, the creature gains a +4 bonus to its AC (from cover) and a +2 circumstance bonus to melee attacks, but it can attack only the creature to which it’s attached. An attached creature can’t move on its own (though it moves with its target), take actions that require two hands, or make attacks of opportunity. An attached creature can be removed with a successful Strength check (DC = 10 + 1-1/2 × the creature’s CR) made as a move action, or it can remove itself from its target as a move action.
Status SP 41/48 HP44/44 | RP 9/10 Spells remaining 1st: 4/5 2nd: 5/5 3rd: 1/3 Aphelion laser pistol -- 19 shots left
phaeton_nz
|
red(aoo): 1d20 + 12 ⇒ (2) + 12 = 14 b&f: 1d6 + 9 ⇒ (3) + 9 = 12
Orange detaches from Borq and steps.
Thyrm is up before the other oozes.
Thrym-Who-Speaks-With-Spirits
|
Thrym takes a shot at Blue.
Trick Attack - 'Take 10' = 34. Flat-Footed for 1 round on a success.
Tactical Skipshot Pistol(KAC): 1d20 + 13 ⇒ (12) + 13 = 25, for 1d3 + 4 + 4d8 ⇒ (3) + 4 + (5, 7, 5, 1) = 25 Piercing damage.
phaeton_nz
|
Blue collapses into a puddle.
((Red: 0; Orange: -5; Yellow: -58, Green: D; Blue: D, Violet: -14))
Red chases after Trouway and attempts to attach attach: 1d20 + 12 ⇒ (4) + 12 = 16
Yellow drops off Keskodai
Violet moves towards Qimok.
Everyone but Thrym is up.
Pregen Dakoyo
|
Thrym has turned into a stone cold killer!
No longer surrounded by oozes. Raia takes a breath and looks over the field. "Where's Keskodai?"
The walls chop up the battlefield. She can't see him.
The odds have come down quite a bit. Qimok, Borq and Trouway are engaged one on one. She'll never get a clean shot past Thrym and Trouway. Qimok's out of range, but she can lend Borq a hand. She casts microbot assault. AoE is the yellow box.
[ooc] Violet is resistant to cold being cold siccatite security oozes.
Qimok
|
Borq is the one who's further away from Raia. Qimok is the one who's now in her spell.
Qimok was about to follow his own advice and move, but then Raia's spell gives him an advantage that he's unwilling to give up. He spins his curve blade, slicing furiously at the ooze.
holy carbon steel curve blade, -4 full attack, +2 harrying fire: 1d20 + 12 - 4 + 2 ⇒ (20) + 12 - 4 + 2 = 30, damage (S): 1d10 + 13 ⇒ (4) + 13 = 17
Sadly, oozes are immune to critical hits, so no extra damage or bleed.
holy carbon steel curve blade, -4 full attack: 1d20 + 12 - 4 ⇒ (3) + 12 - 4 = 11, damage (S): 1d10 + 13 ⇒ (4) + 13 = 17
| Keskodia agent of SFS |
Keskodia strikes yellow with their staff, then steps back 5 feet.
carbon staff critical knockdown; analog, block.
carbon staff : 1d20 + 6 ⇒ (20) + 6 = 26
Damage B: 1d8 + 8 ⇒ (4) + 8 = 12
If that hit, Keskodia gets +1 to AC vs yellow for 1 round
"I got free, how's everyone doing? Does anyone need healing yet?"
Borq, the Skeedish Chef
|
Borq sighs with relief as their unwanted passenger releases. He skitters sideways, aiming at Violet now. Provoke from Orange, unless Acrobatics works
Acrobatics to avoid AO: 1d20 + 19 ⇒ (10) + 19 = 29
"I'm good so far."
Survival to Trick Attack, take 10: 10 + 17 + 4 = 31 for Trick Damage: 4d8 ⇒ (2, 5, 8, 6) = 21
Pew pew (single-valve plasma ring): 1d20 + 11 ⇒ (6) + 11 = 17 for E&F Damage: 1d4 + 3 ⇒ (1) + 3 = 4 with crit wound
Trouway
|
Trouway tricks Violet and shoot at it. (Full action)
Sense Motive for Trick Attack, take 10:1d20 + 18 + 4 = 32
Corona Laser Pistol: 1d20 + 10 ⇒ (16) + 10 = 26
Fire Damage: 2d4 + 3 ⇒ (3, 1) + 3 = 7
Sneak Attack Damage: 4d8 ⇒ (5, 2, 6, 5) = 18
Qimok
|
All of the oozes except for Red are staggered, so get no reactions until after 7 rounds of slow. Allowing the PCs to move without getting clobbered with AoO's repeatedly was the clincher on me deciding to burn that boon!
Oh, and I forgot to specify that Qimok was full attacking Violet, but I hope that was obvious.
phaeton_nz
|
Qimok hits Violet once (-31)
Keskodai smashes into Yellow (-70)
Borq goes for Violet, managing to avoid Orange (-56)
Trouway also goes for Violet (-81)
Orange moves towards Borq.
Thyrm is up before the other oozes.
Pregen Dakoyo
|
Sorry I got BOrq and QImok's icons mixed up. Staggered is a game changer. That was a great play. I think I can steer the microbots. But even if I can't they'll swarm red, so if you need to move, go ahead.
.
O kind and benevolent GM phaeton_nz, Could you please give me a ruling on steering the microbots? I quoted the text of the spell in my previous post.
phaeton_nz
|
Violet is still up so the microbots will keep swarming it. If Violet is taken out though, they will move to the next nearest one being Red
Thrym-Who-Speaks-With-Spirits
|
Thrym smoothly slides back, and blasts Yellow.
Trick Attack - 'Take 10' = 34. Flat-Footed for 1 round on a success.
Tactical Skipshot Pistol(KAC): 1d20 + 13 ⇒ (11) + 13 = 24, for 1d4 + 4 + 4d8 ⇒ (1) + 4 + (2, 2, 2, 6) = 17 Piercing damage.
phaeton_nz
|
Yellow gets hit but is still up (-87)
Violet smacks Qimok
pseudopod: 1d20 + 12 ⇒ (14) + 12 = 26 b&c: 1d6 + 9 ⇒ (1) + 9 = 10
Yellow moves into flank with Red against Trouway.
Red smacks Trouway
pseudopod: 1d20 + 12 + 2 ⇒ (2) + 12 + 2 = 16 b&f: 1d6 + 9 ⇒ (4) + 9 = 13
Everyone but Thrym is up.
Pregen Dakoyo
|
"Trouway, get out of there. There's an ooze behind you. If you can get closer to Qimok, your ooze will also be attacked by my spell. "
Raia steps back a few steps while maintaining concentration on her spell.
If you go straight north 6 squares, you'll eat an AoO from Red, but violet and yellow are staggered I think. If red follows it will end up in my spell and be easier to put down. Just an option.
| Keskodia agent of SFS |
Keskodia moves up to yellow and strikes, trying to help Trouway Keskodia yells at yellow
"Remember me?"
carbon staff critical knockdown; analog, block.
carbon staff : 1d20 + 6 ⇒ (19) + 6 = 25
Damage B: 1d8 + 8 ⇒ (3) + 8 = 11
If that hit, Keskodia gets +1 to AC vs yellow for 1 round
phaeton_nz
|
That hits alright - and Yellow dissipates into a yellow puddle.
| Keskodia agent of SFS |
Keskodia looks at the fresh puddle.
"I guess you won't be able to remember me, and I'm ok with that."
Trouway
|
Trouway, pulls a pulsecaster pistol in his other hand, moves as part of the trick, tricks Red and shoot at it. (Full action)
Sense Motive for Trick Attack, take 10:1d20 + 18 + 4 = 32
Pulsecaster Pistol: 1d20 + 10 ⇒ (8) + 10 = 18
Electric Damage, nonlethal: 2d4 + 3 ⇒ (1, 1) + 3 = 5
Sneak Attack Damage: 4d8 ⇒ (2, 1, 8, 7) = 18
I hope we knew if they are immune to nonlethal by now.
Qimok
|
10 B&C, -5 resist C = takes 5. Now at 24/70 SP, 65/65 HP.
Qimok keeps up his assault on Violet.
holy carbon steel curve blade, full attack: 1d20 + 12 - 4 ⇒ (10) + 12 - 4 = 18, damage (S): 1d10 + 13 ⇒ (10) + 13 = 23
holy carbon steel curve blade, full attack: 1d20 + 12 - 4 ⇒ (2) + 12 - 4 = 10, damage (S): 1d10 + 13 ⇒ (5) + 13 = 18
Pregen Dakoyo
|
Don't forget you've got +2 to hit from the microbot swarm. And -2 on yellow's attack against you! Not sure if phaeton included that in its hit roll.
phaeton_nz
|
Given that Violet is being harried by the microbat swarm, Qimok is able to bit and turn it into another puddle. The microbots turn to Red.
Speaking of Red, you think you should know that oozes cannot be stunned.
There are only two left, red and orange.
Borq still to go
Qimok
|
Immune to the stunned condition, but can take nonlethal damage?
Borq, the Skeedish Chef
|
Borq dances away from Orange provoking an attack.
"We have you now! Not that you care... Look over there!" He points out the window and shoots.
Survival to Trick Attack, take 10: 10 + 17 + 4 = 31 for Trick Damage: 4d8 ⇒ (6, 7, 2, 7) = 22
Pew pew (subzero hail pistol): 1d20 + 11 ⇒ (19) + 11 = 30 for C&P Damage: 1d4 + 3 ⇒ (3) + 3 = 6