Rise of the Runelords

Game Master Veniir

Sandpoint overview

Sandpoint map

Sandpoint hinterlands

Battle map

Sanatorium basement

Loot and resources


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Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (13, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [FOX] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []

"Better you than any us!"


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

To Donimah, "At least you can cast the spell."


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone only grins at Arrian s statement....


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

Donimah clutches the scroll and giggles in a creepy tone as she tucks it in her scrip bag.

Loot goblin mode! :P


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

Are we ready for someone to open the door? And if so who is going to open it?


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

Once Donimah secures the scroll, she realizes how she looked to the others and almost immediately straightens stiff as a board and tries to project the composure of a dignified sage.

She gestures to the door.

"Boys?" she says expectantly.


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

Arrian, apparently the group door opener, opens the door.


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

Ano takes some deep breaths before they continued. Cherry tries to give her comfort, though it’s clear as long as she’s down here she’s on edge. She moves forward, keeping her senses on high alert.

Perception: 1d20 + 11 ⇒ (19) + 11 = 30


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 4 HP: 26/28 | AC: 17/11/16 | CMD: 18 | F: +4; R: +3; W: +3 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 3/4 | 1-Lvl: 1/4 | Hero Points: 1

Zeldrith moves forward beside Ano, his sword held at the ready. "Let's close ranks - this place doesn't want us here any more than we want to stay." He turns, glancing back at the spellcasters and archers of the motley group's back rank. "That goes for the rear guard as well - keep your eyes peeled." His asymmetrical gaze returns to the path ahead, and he scowls. "They got Tavish and his squad like this at the Sunken Queen, you know. He thought he heard one of our scouts calling for help - turned a corner and walked into one of them. I didn't see it, but I heard enough. The screams, mostly - and that horrible chittering laughter. At times, it almost seems like these sorts of ruins have a mind of their own - a cruel, malevolent mind, one with no patience for those who seek death."


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Donimah so cute!

Ano has her ears peeled. She hears into the room and there seems to be a shuffling sound, like people shuffling their feet on the stone floor. She can also make out a mumbling in Goblin.

Goblin, Ano only:

"She'll see, I'll be her best guard. She'll have to reward me. With some food, yes, she'll give me some food!"


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

Ano’s ears shot up, her eyes widening and her fur bristling.

Wha-” Cherry started before Ano motioned him to be quiet. She pointed ahead, looking at everyone behind her.

I heard something. Someone. Up ahead..”


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]
Zeldrith Angothane wrote:
Zeldrith moves forward beside Ano, his sword held at the ready. "Let's close ranks - this place doesn't want us here any more than we want to stay." He turns, glancing back at the spellcasters and archers of the motley group's back rank. "That goes for the rear guard as well - keep your eyes peeled." His asymmetrical gaze returns to the path ahead, and he scowls. "They got Tavish and his squad like this at the Sunken Queen, you know. He thought he heard one of our scouts calling for help - turned a corner and walked into one of them. I didn't see it, but I heard enough. The screams, mostly - and that horrible chittering laughter. At times, it almost seems like these sorts of ruins have a mind of their own - a cruel, malevolent mind, one with no patience for those who seek death."

"You've been to the Sunken f*cking Queen?!" Donimah asks quietly, her eyes widening, seemingly ignoring the context from the dark anecdote that followed, but leaves it at that when Ano signals they aren't alone.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (13, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [FOX] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []

Juriya just eagerly soaks up the knowledge of the team, storing it in her memory for potential usage later, but turns her attentiomn towards the door once Ano mentions hearing something.


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

Arrian nods at Ano and tries to slide into the room as quietly as he can.

Stealth with ACP: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16


GM only:

Perception: 1d20 - 1 ⇒ (11) - 1 = 10

Arrian:

After a stairway down, you enter a room that's 45 feet by 25 feet, with a round wall on the far end. There are several wooden lids that cover supposedly holes in the floor. The shuffling sound seems to be coming from there, but there's also some moaning coming out of there as well. On the far end, a deformed goblin seems to be talking to himself. He has 3 arms, each holding a different weapon. He doesn't seem to have noticed you yet.


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
I like runes wrote:

** spoiler omitted **

** spoiler omitted **

Can Arrian hear what he's saying? Arrian does have Goblin as one of his languages.


Yes, read the previous spoiler for Ano, he's repeating stuff like that.


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

Arrian attempts to withdraw quietly back to the others.

Stealth with ACP: 1d20 + 6 - 2 ⇒ (9) + 6 - 2 = 13


We don't need to keep rolling for each action. I'll just use the last rolls for the entire scene. Assume you succeed.


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |
I like runes wrote:
We don't need to keep rolling for each action. I'll just use the last rolls for the entire scene. Assume you succeed.

Sorry I wasn't sure. Some GMs prefer the entry and exit to both be rolled.

Arrian rejoins the others and tells them, "Weird three armed goblin muttering 'She'll see, I'll be her best guard. She'll have to reward me. With some food, yes, she'll give me some food!' There are holes in the floor with covers and moaning sounds coming from the holes so maybe it has prisoners?"

He will also describe the general layout of the room.

Everyone check Arrian's spoiler above for the size/layout of the room. I didn't want to type all of that twice.


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone prepares to release the kraken! Or the Tribe on the deformed goblin and set free any prisoners....


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (13, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [FOX] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []

Juriya stands in the middle of the group, ready to shoot the Goblin with her loaded cressbow.


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

Ano looks on blankly at Arrian. It’s Cherry who finally asks, “I’m sorry, a three armed what?


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

"Mutant goblin," Donimah replies flatly. "Maybe if we take it alive and interrogate it we'll find out who 'she' is. I've got a hunch...but we'd need to confirm it."


Init:

Ano initiative: 1d20 + 5 ⇒ (14) + 5 = 19
Arrian initiative: 1d20 + 2 ⇒ (18) + 2 = 20
Donimah initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Juriya initiative: 1d20 + 5 ⇒ (10) + 5 = 15
Persephone initiative: 1d20 + 1 ⇒ (16) + 1 = 17
Zeldrith initiative: 1d20 + 1 ⇒ (20) + 1 = 21
Gobo initiative: 1d20 + 2 ⇒ (17) + 2 = 19

Everyone but Juriya and Persephone beat his initiative and can act.


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

One look at the mutant goblin, Ano gently held Cherry and placed him on Donimah's shoulder. "Cherry. Stay with Donimah. Don't get close to the goblin, no matter what happens." Before Cherry could protest, Ano looked at Arrian, said quickly, "Flank with me on the other side,", and dart off after the goblin, flanking him at its right side.

Full moving to getting to the goblin's right side. I'm gonna assume I can't attack, but if I can I'll do the roll when I can.


You can walk and attack because you're fast. Quick question though... Do you purposedly avoid the wooden plaques on the ground?


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A
I like runes wrote:
You can walk and attack because you're fast. Quick question though... Do you purposedly avoid the wooden plaques on the ground?

Yes, I did


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

Arrian bypasses the wooden 'lids' on the floor and takes the flanking position provided by Ano to attack the goblin!

Rapier with Flank: 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 191d6 + 3 ⇒ (4) + 3 = 7


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

Rapier w/ Flank & Power Attack: 1d20 + 6 + 2 - 1 ⇒ (12) + 6 + 2 - 1 = 19
Damage w/ Power Attack: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5

Ano times the strike with her own rapier just as Arrian attacks!


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

Donimah stows her whaling spear and draws a crossbow, loading it.

I presume that will take me the whole round?


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 4 HP: 26/28 | AC: 17/11/16 | CMD: 18 | F: +4; R: +3; W: +3 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 3/4 | 1-Lvl: 1/4 | Hero Points: 1

Zeldrith draws his sword, his hooves clacking against the ancient stone of the Thassilonian complex as he charges forward, bringing his blade up in a powerful strike that cuts deep into the malformed goblin's side. "I tell you, four years in the Goblinblood Wars, and I've never seen one of those little fools twisted like this. Something is very wrong in this old ruin..."

Longsword: 1d20 + 5 ⇒ (11) + 5 = 16
Damage (Two-Handed, Arcane Strike): 1d8 + 6 + 1 ⇒ (7) + 6 + 1 = 14


Zeldrith, please roll a DC 15 Reflex save.

Zeldrith, if fails:

As you step on a wooden plate, it breaks. You fail to jump to safety and fall 20 ft, taking 2d6 ⇒ (4, 1) = 5 damage and are now prone. A human zombie looks at you hungrily.

Zeldrith, if succeeds:

As you step on a wooden plate, it breaks. You successfully jump to safety. Looking down, you see a human zombie 20 ft down looking at you hungrily. You can only reach the goblin by either stepping on another plate or skipping it, which would make it too far for you.


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 4 HP: 26/28 | AC: 17/11/16 | CMD: 18 | F: +4; R: +3; W: +3 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 3/4 | 1-Lvl: 1/4 | Hero Points: 1

Reflex: 1d20 + 1 ⇒ (4) + 1 = 5

As Zeldrith strides forward, one of his hooves goes through the rotted wood of a trapdoor, and he plummets to the ground below with a torrent of Varisian curses, raining down imprecations on whoever put the pit there and their lineage going back three generations.

Do I still get my attack off, or should I redo my standard action?


Your movement was interrupted by this. You can reuse your attack on the zombie if you want.


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone watches the advance of her Tribe with Pride.
Oh, Zel please watch your step.


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 4 HP: 26/28 | AC: 17/11/16 | CMD: 18 | F: +4; R: +3; W: +3 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 3/4 | 1-Lvl: 1/4 | Hero Points: 1

Apologies, I thought I had posted earlier. I am indeed going to reuse my attack on the zombie - 16 to hit, 13 slashing/1 magic damage.


The goblin is taken by surprise by the sudden influx of people in the room. He can't really react to Ano's and Arrian's combined attacks, yet he still stands. After Zeldrith fell, he quickly slashed at the zombie. Its rotten flesh parts easily with his sword's slash and it falls on the ground, lifeless.

The goblin takes action and attacks the group back. It is a grotesque and deformed creature with 3 arms, each holding a different weapon. He attacks Arrian with a handaxe and a dagger, and Ano with a longsword.

GM only:

Power attack on all swings
Handaxe at Arrian: 1d20 + 3 ⇒ (12) + 3 = 15
Handaxe damage: 1d6 + 3 ⇒ (4) + 3 = 7
Dagger at Arrian: 1d20 + 3 ⇒ (8) + 3 = 11
Dagger damage: 1d4 + 2 ⇒ (1) + 2 = 3
Longsword at Ano: 1d20 + 4 ⇒ (7) + 4 = 11
Longsword damage: 1d8 + 7 ⇒ (2) + 7 = 9

Despite his mutated strength, he is too surprised to do any damage.

All his attacks miss. Party's up!


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

@GM: Arrian is going to attack while taking advantage of flanking with Ano and then moving to the square in front of the goblin with a 5' diagonal step. If Juriya does *NOT* want to move and replace Arrian as Ano's flank partner then Arrian will stay where he was.

Arrian stabs at the odd three-armed goblin once more!

Rapier, Flank: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 241d6 + 3 ⇒ (3) + 3 = 6

Crit confirm?

Rapier, Flank: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 151d6 + 3 ⇒ (1) + 3 = 4


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (13, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [FOX] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []

Juriya moves into flanking position, saying a swift "thanks", glad that she doesn't need to try to figure out how the three-armed goblin would react to feint attempts, and aims for the vital spots with as much force she can muster... which is to say her feeble fox-arms in human form don't do much regardless of direct hits to vitals.

Rapier Attack: 1d20 + 4 ⇒ (20) + 4 = 24 CRIT THREAT!
Crit Confirm?: 1d20 + 4 ⇒ (14) + 4 = 18
Damage w/ SA: 1d6 - 2 + 1d6 ⇒ (3) - 2 + (2) = 3
Crit Damage: 1d6 ⇒ 1

God I can't wait for Level 3 's DEX to damage


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

Rapier Attack w/ Flank & Power Attack: 1d20 + 6 + 2 - 1 ⇒ (1) + 6 + 2 - 1 = 8
Rapier Damage w/ Power Attack: 1d6 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Ano tries to strike after avoiding the freaky goblin’s sword, but once again her attack whiffs, and she cusses in her Catfolk language.


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Persephone Strides into the doorway to cast Bless on her Tribe.


All right. Bless actually pushes Arrian confirm into range, so that#s good. Also, I'm ruling that damage penalties don't apply on crit. It would be weird if Juriya's crit would do less damage than a pure hit. Waiting on Donimah and Zeldrith, slthough he still has to climb out of the pit.


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 4 HP: 26/28 | AC: 17/11/16 | CMD: 18 | F: +4; R: +3; W: +3 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 3/4 | 1-Lvl: 1/4 | Hero Points: 1

Climb: 1d20 + 4 ⇒ (5) + 4 = 9
Climb: 1d20 + 4 ⇒ (6) + 4 = 10

Zeldrith tries futilely to climb the walls of the pit, looking for a handhold along the old Thassilonian wall.

Not as if I can do much else for the next few rounds...

Climb: 1d20 + 4 ⇒ (15) + 4 = 19
Climb: 1d20 + 4 ⇒ (14) + 4 = 18
Climb: 1d20 + 4 ⇒ (7) + 4 = 11
Climb: 1d20 + 4 ⇒ (20) + 4 = 24

Looks like Zeldrith will be out of the pit in two rounds, assuming a DC of 20.


Female Human (Shoanti) [Transmuter 5/Cyphermage 1, AC12, T12, FF10 | HP 49/49, F+5 R+4 W+5 | CMB +5, CMD 15 | Init +3, Perc. +9 | Telekinetic Fist 7/7, Acid Ray 4/4 | Hero Points 1]

Donimah steps into the room, inching around the pit coverings, but then she realizes she doesn't have a clear line-of-sight to the mutant and spits a Shoanti curse.

"Juriya, duck!"

She shoots at the goblin.

Light Crossbow: 1d20 + 1 - 4 ⇒ (2) + 1 - 4 = -11d8 ⇒ 1


Looks like you're still trying to climb, Zel.

The goblin seems crazed and continues attacking.

GM only:

Power attack on all swings
Handaxe at Arrian: 1d20 + 3 ⇒ (5) + 3 = 8
Handaxe damage: 1d6 + 3 ⇒ (4) + 3 = 7
Dagger at Arrian: 1d20 + 3 ⇒ (7) + 3 = 10
Dagger damage: 1d4 + 2 ⇒ (1) + 2 = 3
Longsword at Ano: 1d20 + 4 ⇒ (17) + 4 = 21
Longsword damage: 1d8 + 7 ⇒ (2) + 7 = 9

He seems to be very hurt, and doesn't do well on his attacks against Arrian's strong defenses. However, as he attacks Ano with his third arm, it slices her leg. The cut burns, as the sword seemed to be very sharp.

Ano, take 9 slashing damage. Everyone can act!


Male NG Male Half-Orc Inquisitor 5 | HP 43 (36) / 43 | AC 16 / 12 T / 14 FF | CMD 18 | Fort + 8 (+ 2 vs. disease and poison), Ref + 4, Will + 8 | Init + 4 | Perception + 9 (Darkvision 60') | Speed 40 ft. | Hero Points = 2 | Conditions = None| Effects = Divine Favor |Bane: 5/8 | Judgement: 1/2 | Spells: 1st Level (3/5), 2nd Level (3/3) |

@GM: I'll roll now and hope Ano or Juriya want to exchange places in the 'get flank' conga line.

Arrian attacks the goblin once more!

Rapier, Flank: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 131d6 + 3 ⇒ (2) + 3 = 5


Female Catfolk Bloodrager (Urban Bloodrager) 4/Fighter 2|HP 58/58|AC 18|touch 13|ff 15|Fort +9|Ref +4|Will +3 (+5 vs fear)|Init +5|Perception +12|Bloodrage 18/18|Hero Points: 3|Power Attack: -2/+4|Current Conditions: N/A

Ano yowls as she feels the searing pain of the blade cutting into her leg. She glares at the freak goblin and attacks again.

Rapier Attack w/ Flank & Power Attack: 1d20 + 6 + 2 - 1 ⇒ (18) + 6 + 2 - 1 = 25
Rapier Damage w/ Power Attack: 1d6 + 1 + 2 ⇒ (2) + 1 + 2 = 5
Confirming Crit?: 1d20 + 6 + 2 - 1 ⇒ (5) + 6 + 2 - 1 = 12
Extra Damage if Crit Confirms: 1d6 + 1 + 2 ⇒ (4) + 1 + 2 = 7


F Changeling Ash-Born (Varisian) Shaman (Tribe) 2 Init +1; Senses Perception +8 (+2 Dim light), Darkvision AC 12 hp 15/15 Fort +1, Ref +1, Will +6

Bless!

Persephone watches the determination of her Tribe with pride.
Probably best to temper that feeling a bit down here.

The smiling Varisian then glides across the floor to stand above where poor Zel disappeared into to.
You seem to be in a bit of a pickle.

She begins taking rope out of her pack.


Female Kitsune Trickster 3 / Empiricist 2 / Vivisectionist-Mindchemist 1 | hp 36/36 | Init +5; Perc +13 (+14) | AC16 (T13 FF13) | CMD 22 CMB +7 | Fort +4 Ref +13 Will +3 (+2 v. Disease and Poison) | Evasion, Bombs (13, +4/day), Inspiration (5/5)| Bluff +16, Diplo +18 | [FOX] | Charm Person [] | Disguise Self [] [] | Extracts: (Inv) 1st [X] [] [] / (Alch) [] []

Strike => 5 foot step
Juriya attempts another strike with Ano on her other side, causing a flanking maneuver... but fails, horribly. She probably couldn't even hit the ground if she were to try.

Rapier, Flanking: 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8

5 foot stepped out of the way to continue the flanking conga line

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