TOZ's The Flesh Collector (Inactive)

Game Master TriOmegaZero

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On Hiatus

"Pie, he says. As if the monks left a fruit tree for such things." The cook scoffs and mutters to herself as the party exits the kitchen. Estara confirms that the bound up monks remain unconcious in the courtyard, showing no sign of stirring.

What would the party like to do now?

The Exchange

Male Ratfolk N UC Rogue 10 - Init +9, Senses: Trap Spotter (Ex), Darkvision, Perception +22 (+27 vs. traps/invisibles), AC 33/ touch 20/ ff 33; CMD 22; hp 63/63; F+6, R+17, W+9, Speed 60 ft., Climb 40 ft.; Buffs*: protection from evil, vanish, camouflage blanket, shield, haste, heroism, antitoxin/plague, armor ointment.

Skivven wipes his tailblade clean and brings the remaining potatoes in the larder to the West. While in there he quickly scans the room with his wand of detect magic.

UMD, heroism: 1d20 + 16 + 2 ⇒ (17) + 16 + 2 = 35

On the way back out, he does a slight bow to the cook before taking his leave.

SOP in effect; clockwise to next door. If he finds something with the wand feel free to make secret rolls to resolve things.


On Hiatus

GM Dice:
3d20 ⇒ (12, 5, 15) = 32

Skivven detects no magic in the pantry before moving on. The chef appears to have completely put the party out of her thoughts by that point.

Opening the door on the far side of the alcoves reveals a malachite statue dominating a shadowy hallway. It depicts a serene woman with seven eyes, sitting cross-legged and reading a book. Benches line the walls.

Knowledge Religion DC18:
You recognize the statue to be a depiction of the Silent Reader, one of Irori's hundred aspects.

Liberty's Edge

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50

Know Religion, Trained: 1d20 + 2 ⇒ (3) + 2 = 5

Never seen that one before...Is that a local depiction of Irori?

Silver Crusade

#08-00 The Cosmic Captive Male CG Dwarf Cleric 9 | HP 66/66 | AC 25 T 11 FF 25 | CMB +7, CMD 18 | F: +10, R: +5, W: +16 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +6 | Heal +12, Perc +18 darkv. 60' (Stonecunning: +2 extra), SM: +12 | Speed 30ft | Lucky Number: 9

Grunjar casts a quick spell before giving the statue a closer look.

Take 10 Knowledge: Religion,guidance: 10 + 11 + 1 = 22

"Hm... ah, yes. This statue is a depiction of the Silent Reader, one of Irori's hundred aspects."

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

I thought we were going to (finally) speak with the monks. That is Inga's plan.

Inga approaches the head monk. Lightly slapping him awake, she has a displeased look on her face.

"Would you mind telling us why you attacked us upon our arrival?"

Klaus snarls menacingly in the monk's face.
"You better answer her."
Intimidate: 1d20 + 17 ⇒ (12) + 17 = 29


On Hiatus

Unfortunately, slapping the head monk only leaves him deeper in unconsciousness.

Healing magic will certainly reduce his non-lethal damage to where he will be able to wake up. Given time, the non-lethal will also heal naturally.


On Hiatus

Grunjar successfully identifies the statue of Irori, markedly austere, which is no surprise given the monastery grounds. The construction is simple and utilitarian, with decoration mostly provided by the well tended and organized plantlife.

The party appears to be continuing to explore? Perhaps with some of Inga's entourage guarding the monks?

The Exchange

Male Ratfolk N UC Rogue 10 - Init +9, Senses: Trap Spotter (Ex), Darkvision, Perception +22 (+27 vs. traps/invisibles), AC 33/ touch 20/ ff 33; CMD 22; hp 63/63; F+6, R+17, W+9, Speed 60 ft., Climb 40 ft.; Buffs*: protection from evil, vanish, camouflage blanket, shield, haste, heroism, antitoxin/plague, armor ointment.

Skivven continues his exploration with the room to the northwest.

Same SOP please


On Hiatus

GM Dice:
3d20 ⇒ (2, 20, 4) = 26

As Skivven creeps down the hallway, the silence is deafening, making it very easy to notice a voice breaking it. As the other Pathfinders enter the darkened hall, a whisper echoes out. "I see theives!

Skivven/Estara:
The voice matches the one that you heard earlier in the courtyard.

Grand Lodge

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25

Daedin walks beside zings, retrieves his wand and taps the master monk a a few times till he comes to…

Wand of CLW: 1d8 + 1 ⇒ (4) + 1 = 5
Wand of CLW: 1d8 + 1 ⇒ (5) + 1 = 6
Wand of CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Wand of CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Inga and Klaus continue along with the group while Smörboll and the children keep an eye on the unconscious monks in the courtyard. They were told to call out if the monks awake.

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Grandmaster TOZ wrote:

** spoiler omitted **

As Skivven creeps down the hallway, the silence is deafening, making it very easy to notice a voice breaking it. As the other Pathfinders enter the darkened hall, a whisper echoes out. "I see theives!

** spoiler omitted **

Where is this happening on the map? Our PC icons are all over the place.

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

As Skivven creeps down the hallway, the silence is deafening, making it very easy to notice a voice breaking it. As the other Pathfinders enter the darkened hall, a whisper echoes out. "I see thieves!"

Inga glances about, trying to find who the voice belongs to.
Perception: 1d20 + 16 ⇒ (18) + 16 = 34


On Hiatus

As Inga looks around, the whisper rings out again, appearing to come from the statue of Irori. "I see thieves!"

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Inga softly nudges Skivven and Daedin forward.
"Well? Are one of you two going to sneak up there and check out that statue? We've all got you covered back here."

Grand Lodge

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25

Daedîn shrugs, murmuring, ”As you wish…but since the voice already says she sees us, don’t see how sneaking up there will help…”

He draws his bow and, eyes on the statue wary of anything suspicious, he quietly moves towards the statue…

Perception: 1d20 + 23 ⇒ (7) + 23 = 30
Stealth: 1d20 + 26 ⇒ (16) + 26 = 42


On Hiatus

Daedin sneaks up to the statue at the far end, but sees nothing around it or the door to the left. "I see thieves!"

Knowledge Arcana DC22:
You believe the voice is generated by a magic mouth spell.

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Inga should have explained to Daedin that she suspects it could be someone hiding in a corner and using ventriloquism or the like to make it seem as if the statue is speaking.
Know: Arcana: 1d20 + 7 ⇒ (6) + 7 = 13

Grand Lodge

Male Elf CG Sniper 8th / Slayer 3rd / Ranger 2nd| HP:108/108 | AC:31 T:20 FF:23| CMB:13 CMD:30 | Saves F:+13 R:+23 W:+9 (+2 vs enchantments) | Init:+14 | Per: +25

Daedîn shrugs again. ”I see nothing…”

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC
Daedîn wrote:
Daedîn shrugs again. ”I see nothing…”

"Not even... thieves?" Inga says with a wry smile.

Klaus cracks a grin.

The two of them slowly move into the room, trying to keep to the shadows.
Inga Stealth: 1d20 + 12 ⇒ (3) + 12 = 15
Klaus Stealth: 1d20 + 5 ⇒ (1) + 5 = 6

Inga rolls her eyes as Klaus stumbles over the threshold.

Liberty's Edge

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50
Inga wrote:
"Not even... thieves?" Inga says with a wry smile.

Well, if they are competent thieves, they are mostly unseen...

Silver Crusade

#08-00 The Cosmic Captive Male CG Dwarf Cleric 9 | HP 66/66 | AC 25 T 11 FF 25 | CMB +7, CMD 18 | F: +10, R: +5, W: +16 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +6 | Heal +12, Perc +18 darkv. 60' (Stonecunning: +2 extra), SM: +12 | Speed 30ft | Lucky Number: 9

Grunjar invokes Desna's blessing. casting guidance

Knowledge: Arcana t, guidance: 1d20 + 4 + 1 ⇒ (17) + 4 + 1 = 22

Whoa! This is a textbook example for the saying "Every +1 counts!"...

"That could be just a magic mouth spell. Let me check..."

Grunjar invokes Desna's blessing again and scans for magic afterwards.

casting guidance and detect magic


On Hiatus

Grunjar does indeed detect a magical aura around the statue, seeming to confirm his suspicions. The voice continues to repeat, until it stops after the sixth iteration.

Silver Crusade

#08-00 The Cosmic Captive Male CG Dwarf Cleric 9 | HP 66/66 | AC 25 T 11 FF 25 | CMB +7, CMD 18 | F: +10, R: +5, W: +16 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +6 | Heal +12, Perc +18 darkv. 60' (Stonecunning: +2 extra), SM: +12 | Speed 30ft | Lucky Number: 9

"There is indeed a magical aura around the statue..."

Spellcraft, guidance: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17


On Hiatus

As expected, the aura is of the illusion school.

Silver Crusade

#08-00 The Cosmic Captive Male CG Dwarf Cleric 9 | HP 66/66 | AC 25 T 11 FF 25 | CMB +7, CMD 18 | F: +10, R: +5, W: +16 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +6 | Heal +12, Perc +18 darkv. 60' (Stonecunning: +2 extra), SM: +12 | Speed 30ft | Lucky Number: 9

"...and it's an illusion. As I said, I am certain it's just a magic mouth spell."

The Exchange

Male Ratfolk N UC Rogue 10 - Init +9, Senses: Trap Spotter (Ex), Darkvision, Perception +22 (+27 vs. traps/invisibles), AC 33/ touch 20/ ff 33; CMD 22; hp 63/63; F+6, R+17, W+9, Speed 60 ft., Climb 40 ft.; Buffs*: protection from evil, vanish, camouflage blanket, shield, haste, heroism, antitoxin/plague, armor ointment.
Skivven Steelwhiskers wrote:

Skivven continues his exploration with the room to the northwest.

Same SOP please

Once Grunjar finishes his investigation, Skivven carefully continues to proceed towards the northwest room.

Same SOP please


On Hiatus

GM Dice:
3d20 ⇒ (2, 3, 7) = 12

A winding balcony corkscrews up this library, spiraling seven times before it reaches the roof some eighty feet above. Bookshelves line every wall from floor to ceiling, brimming with crumbling tomes, tablets, and scrolls. Shafts of light descend from the stained glass ceiling, sparkling with paper dust. Two modest desks stand in the brightest light, each with a chair, a pile of tomes, a sheet of blank parchment, and an inkpen. The air feels unnaturally dry.

Skivven:
This library is unnaturally quiet for some reason.

The Exchange

Male Ratfolk N UC Rogue 10 - Init +9, Senses: Trap Spotter (Ex), Darkvision, Perception +22 (+27 vs. traps/invisibles), AC 33/ touch 20/ ff 33; CMD 22; hp 63/63; F+6, R+17, W+9, Speed 60 ft., Climb 40 ft.; Buffs*: protection from evil, vanish, camouflage blanket, shield, haste, heroism, antitoxin/plague, armor ointment.

Trap Spotter in effect + Skivven whips out his wand of detect magic. Feel free to roll all in secret. Thanks!


On Hiatus

GM Dice:
3d20 ⇒ (18, 12, 7) = 37
3d20 ⇒ (20, 8, 16) = 44

Skivven waves his wand in an arc, the spell detecting magical auras within. However, Skivven also detects the arrival of three figures as they leap from the balcony above to land in fighting stances in the middle of the library. Dressed much as the monks outside, the woman with the two men wears a holy symbol of Irori as a binding for her jet black ponytail. She gestures towards you, before pointing to the floor.

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Inga gazes upward in awe at the towering library and its impressive collection of books.
"By the spirits. Where did all of these books come from?" she wonders.

"Well, we were sent to find a manuscript. This looks like the place to start. Shall we check the books on those tables first?"

Her footsteps echoing throughout the massive–and quiet–library, Inga moves slowly towards the central tables, keeping an eye out for danger.
Perception: 1d20 + 16 ⇒ (19) + 16 = 35
She'll follow Skivven if he's going to search for traps in that area.

Klaus follows close behind.


On Hiatus

Inga notices her footsteps stop echoing as she crosses into the midpoint of the library, her words no longer audible either. Skivven notices the monks landing is equally silent.

Knowledge Arcana DC17:
Part of the library appears to be covered in a silence spell.

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

"Oh, wonderful." she says sarcastically with a roll of her eyes to Klaus, yet no sound comes from her mouth.
Know: Arcana: 1d20 + 7 ⇒ (19) + 7 = 26
She grabs Klaus by the arm and pulls him back towards the door where she can speak.
"That area is under the effects of a, most likely permanent, silence spell. The librarians sure did take 'please be quiet in the library' seriously."

"Luckily, the silence has no effect on my spellcasting. I use thought and emotions to cast my spells."

Why can I never roll this high in combat? Sheesh!

The Exchange

Male Ratfolk N UC Rogue 10 - Init +9, Senses: Trap Spotter (Ex), Darkvision, Perception +22 (+27 vs. traps/invisibles), AC 33/ touch 20/ ff 33; CMD 22; hp 63/63; F+6, R+17, W+9, Speed 60 ft., Climb 40 ft.; Buffs*: protection from evil, vanish, camouflage blanket, shield, haste, heroism, antitoxin/plague, armor ointment.

Skivven swears like a sailor in the silence zone, cursing his foolhardiness for breaking from the cover of shadows. He backpedals swiftly to the room's entrance and issues a call to the party with his message spell "...more monks everyone!... help!..."

Double move to entrance to shown position then drops prone under camo blankie

stealth, H, camo-tarp: 1d20 + 30 + 2 + 2 ⇒ (3) + 30 + 2 + 2 = 37


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On Hiatus

*screen dissolves into combat initiative*


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On Hiatus

*GM finishes buffering*

GM Dice:
Grunjar: 1d20 + 6 ⇒ (2) + 6 = 8
Estara: 1d20 + 5 ⇒ (16) + 5 = 21
Inga: 1d20 + 7 ⇒ (7) + 7 = 14
Klaus: 1d20 + 1 ⇒ (5) + 1 = 6
Drusilla: 1d20 + 2 ⇒ (8) + 2 = 10
Daedin: 1d20 + 14 ⇒ (1) + 14 = 15
Skivven: 1d20 + 9 ⇒ (8) + 9 = 17
Red: 1d20 + 4 ⇒ (15) + 4 = 19
Green: 1d20 + 5 ⇒ (18) + 5 = 23
Blue: 1d20 + 5 ⇒ (16) + 5 = 21

Skivven makes it outside of the silence spell to cry out thanks to his quick reaction! At a gesture from the woman, one of her companions springs toward Inga, striking out with a fist!

Unarmed Strike on Inga: 1d20 + 9 ⇒ (8) + 9 = 17
Nonlethal Damage: 1d8 + 3 ⇒ (1) + 3 = 4 Fort save needed!

Fort Save Results:
DC17 to resist the stun.

Spellcraft DC16:
You notice the woman has cast Detect Evil while in the silence area.

Round 1 Initiative wrote:

23 Green

21 Estara
21 Blue
19 Red
17 Skivven
15 Daedin
14 Inga (Damage: 4NL, Fort Save needed)
10 Drusilla
8 Grunjar
6 Klaus[/spoiler]

Estara is up!

Dark Archive

F Half-Orc Kin 7/URog1

Estara has been largely quiet attempting to figure out the conundrums presented but immediately takes off when she hears the quiet whisper of Message

Double Move

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

"This library is really..."
POW!
Inga suddenly gets sucker-punched out of nowhere.
As blood pours out of her mouth, she bends over and cups a hand under her mouth, making sure she didn't lose any teeth.
Fortitude: 1d20 + 11 ⇒ (9) + 11 = 20

"Ow! Thuck!” she curses as she holds the loose tooth in with her tongue.
"Bithch knocked my toof looth!"
Rubbing her jaw in pain and shaking her head to regain her senses, she turns to Klaus and narrows her brow in anger.
"Klauth! Kill that thucking bithch!!!"

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Wait a sec! My perception check didn't detect anything!?!


On Hiatus

As Inga dodges aside of the first monk, the remaining two move up to press the attack! The other man attempts to drive his fist into Klaus' solar plexus with a stunning strike!

Unarmed Strike on Klaus: 1d20 + 9 ⇒ (16) + 9 = 25
Nonlethal Damage on Klaus: 1d8 + 3 ⇒ (3) + 3 = 6
Unarmed Strike on Inga: 1d20 + 20 ⇒ (12) + 20 = 32
Nonlethal Damage on Inga: 1d8 + 6 ⇒ (4) + 6 = 10

"Surrender, theives!" the woman demands, coming out of the silence zone, as she aims a kick at Inga's leg, the pain of the strike radiating down the limb and threatening to hamper her speed. Using the previous fort save result, successfully saved.

Round 1 Initiative wrote:

23 Green

21 Estara
21 Blue
19 Red
17 Skivven
15 Daedin
14 Inga (Damage: 10NL)
10 Drusilla
8 Grunjar
6 Klaus (Damage: 1) Fort Save needed!

Party is up!

Liberty's Edge

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50

Drusilla, who was so far keeping an eye on the unconscious monks in the entrance, hear the rumble and tumble of a fight, and speds toward it

Double move

Silver Crusade

#08-00 The Cosmic Captive Male CG Dwarf Cleric 9 | HP 66/66 | AC 25 T 11 FF 25 | CMB +7, CMD 18 | F: +10, R: +5, W: +16 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +6 | Heal +12, Perc +18 darkv. 60' (Stonecunning: +2 extra), SM: +12 | Speed 30ft | Lucky Number: 9
Grandmaster TOZ wrote:
"Surrender, theives!" the woman demands, coming out of the silence zone, as she aims a kick at Inga's leg, the pain of the strike radiating down the limb and threatening to hamper her speed.

Hearing the accusation, Grunjar shakes his head and sighs. "Again? Really?" He moves forward to the door, presents his holy symbol and states once more in a firm voice:

"I am Grunjar, a cleric of Desna, and I have never stolen a book from you! Maybe instead of unnecessary violence we can talk about what happened here?"

I really hope it works this time...


On Hiatus

The woman looks hard at Grunjar's holy symbol before holding back both of the other monks. "Explain yourselves! I sense no evil among you, but thieves are not always easily sniffed out. Why did they flee instead of laying down arms?" She gestures to Skivven and Klaus.

Combat ended for parley!

Spellcraft DC16:
She is casting detect evil without spell components.

Silver Crusade

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#08-00 The Cosmic Captive Male CG Dwarf Cleric 9 | HP 66/66 | AC 25 T 11 FF 25 | CMB +7, CMD 18 | F: +10, R: +5, W: +16 (+2 vs. Poison/Spells/SLAs, +2 vs. charm/comp.) | Init +6 | Heal +12, Perc +18 darkv. 60' (Stonecunning: +2 extra), SM: +12 | Speed 30ft | Lucky Number: 9

Spellcraft: 1d20 + 5 ⇒ (17) + 5 = 22

"Huh. You are using detect evil on us, but you are casting it without components. As far as I know that's something only paladins can do. So... you are a paladin of Irori?"

Grunjar pauses briefly to absorb that news, then continues.

"Well, when we entered the courtyard and greeted the monks there, just talking to them, we were attacked by them and had to defend ourselves. The master seems to be under some kind of enchantment, because he would not even try to listen to reason - unlike you. We subdued them, but we also went out of our way to not kill anyone - so you have no need to worry, they are all alive. Unfortunately, I could not break the enchantment...
So after that experience, can you really blame our scout to flee instead of laying down arms - especially as you attacked first and talked later?"

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Inga hops on one leg while holding the other.
"Ow, ow, ow, ow!"

"Okay! We surrender!" she calls out, putting her hands up in the air and shaking her leg, waiting for the throbbing pain to go away.
Klaus, still really angry and wanting to fight, takes a step towards the female monk.
"Klaus! No! Stand down."

"GRRRRR. Fine." he snarls as he steps back while glaring at the monk.

Grunjar wrote:

"Huh. You are using detect evil on us, but you are casting it without components. As far as I know that's something only paladins can do. So... you are a paladin of Irori?"

Inga steps forward "Ow. my leg." and cocks an eyebrow.

"Or, she has psychic abilities like myself."

She puts on the charm and speaks in a calm, relaxed manner.
"My friend, Grunjar here, speaks the truth. I am Countess Inga Blücher. We were sent here on behalf of our organization in search of a thief as well. An important illuminated manuscript was stolen. Perhaps we could work together in finding the thief, or thieves, we seek."

Diplomacy: 1d20 + 14 ⇒ (6) + 14 = 20
If relevant: Height of Fashion Vanity: +3 bonus on Diplomacy checks against nobles, politicians, and aristocrats of your race (humans).


On Hiatus

"I object to that characterization of our actions, but I apologize for the misunderstanding. I heard the voice of Irori warning of theives and acted accordingly." The other monks relax, seeing the battle is over. The lead woman continues. "I am called Pradnyara and you have observed correctly. If you will allow me, I shall heal the wounds we dealt and offer whatever services we can to determine who has stolen from us both."

Assuming Inga accepts:
Lay on Hands on Inga: 5d6 ⇒ (1, 3, 1, 1, 1) = 7
Lay on Hands on Klaus: 5d6 ⇒ (5, 3, 6, 4, 3) = 21

Sovereign Court

NG f human Spiritualist 10| HP 73/73 | AC 20 (+2 Klaus), t14, ff16 (+1 vs. crits) | F +11, R +10, W +15 (+2 Klaus adjac.) | Perc. +16 | Stealth +12 | Init +7 | speed 30' | CMB +7, CMD 21 | +19 concentration | Faction missions | Active Conditions: fly, shield +4 AC

Inga and Klaus gladly accept the healing.

Liberty's Edge

Female Human Fighter (9) Init +2 HP 103/103 AC 24 T 12 FF 22 Fort +10 Ref +6 Will +6 Per +10 Move 30 CLW Wand 21/50

The blonde warrioress stops in her tracks

It seems you have the situation in hands here, and you don't need me. Good.I don't want to fight someone who isn't in his right mind.


On Hiatus

"What do you mean by that?" Pradnyara seems puzzled at Drusilla's comment.

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