PFS2 Speed Run: Q14 - The Swordlord's Challenge
(Inactive)
Game Master
Blake's Tiger
Sign Up Sheet
Slides
Macros
| Extinction | url= |
Discussion thread for Q14.
I have a question. So my druid leveled up. I can still bring her, or I can bring someone elese, like maybe my new inventor, or my thaumaturge, who would people like to see? What would work best for the party?
CG Male Catfolk | Merchant | Rogue Lvl 2 | Summoner Dedication | Hero Points: 1/3 | ◆◇↺ | HP 26/26 | AC 19 | F/R/W 5/10/6 | Perc +6 (+7 vs Traps); Lowlight | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +8, Deception/Diplomacy/Intimidation/Performance: +7, Athletics: +5, Crafting/Nature/Survival/Lore (Mercantile, PFS): +4 | Exploration Activity: Avoid Notice |
Just for full disclosure -- I'm running at least 2 tables of this so I'll let the rest of you decide what to do. :)
| Extinction | url= |
With Grammy, it looks like 12 CP.
| Extinction | url= |
Skills in challenges generally listed from lowest DC to hardest DC. The exception is the spellcasting to catch the cat, which is a low DC for the challenge.
You can use alternative skills/skill actions in the challenges, including Lores, but the Lore needs to be appropriately applicable. Other alternative skills have a higher DC than the listed skills.
Female 1/2 Orc| Fort +5, Ref+5, Will+10, | HP 18/26| AC 17 (19 with shield) | Per (T)+8| Exploration-Search Druid 2
So, Grammy has the medic archetype meaning she's expert in medicine already with a +10, so that might be something we do. She also has +8 to nature so the poem might be something, and a +7 to athletics so, strangely enough, she could do well in Tug-O-war.
CG female changeling fey sorcerer 3 | HP 27/27 | AC 18 | F +6 R +8 W +8 | Perc +6 Darkvision| speed 40 | ◆ | ◇ | ↺
Gwen will do well in the wit contest, but marginal in most others. She could help in the poem one.
She could try to use a color spray or charm on the cat.
CG Male Catfolk | Merchant | Rogue Lvl 2 | Summoner Dedication | Hero Points: 1/3 | ◆◇↺ | HP 26/26 | AC 19 | F/R/W 5/10/6 | Perc +6 (+7 vs Traps); Lowlight | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +8, Deception/Diplomacy/Intimidation/Performance: +7, Athletics: +5, Crafting/Nature/Survival/Lore (Mercantile, PFS): +4 | Exploration Activity: Avoid Notice |
either the cat one or the insults one for Bashii's skill set.
I've run this thrice. The common denominator for all 3 is the tug-of-war. After that it's medicine and insults.
N male (he/him) vishkanya magus 3 HP 38/38 | AC 20 | F +8 R +9 W +7 | Perc +5 | speed 25 ft | focus 1/1| Hero 1 | Active Conditions: |
Jig's spell's are middling. I'll go along with whatever. Tug-a-war, poem, and obstacle course would be my best.
Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |
Buzz would be decent at the First Aid (Crafting +7) and taking down without harm (Thievery +6)
CG female changeling fey sorcerer 3 | HP 27/27 | AC 18 | F +6 R +8 W +8 | Perc +6 Darkvision| speed 40 | ◆ | ◇ | ↺
What is Loudmouth?! Please say a corgi!
Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |
It is a Vulture so that I can drop bombs from above. I finally unlocked the chronicle for that animal companion.
Vulture animal companion
Female 1/2 Orc| Fort +5, Ref+5, Will+10, | HP 18/26| AC 17 (19 with shield) | Per (T)+8| Exploration-Search Druid 2
So we've got to make a decision here.
| Extinction | url= |
Poem has 3 votes. Everything else has 2 except Obstacle Course with 1.
So pick First Aid, Tug-of-War, Insults, or Non-lethal Capture.
Female 1/2 Orc| Fort +5, Ref+5, Will+10, | HP 18/26| AC 17 (19 with shield) | Per (T)+8| Exploration-Search Druid 2
I’m still best at medicine (being a medic) but I also have survival at +8 to handle a cat.
Also. . . I could just . . . Talk to the cat. My diplomacy isn’t great but maybe being able to talk to them would give me a bonus.
CG female changeling fey sorcerer 3 | HP 27/27 | AC 18 | F +6 R +8 W +8 | Perc +6 Darkvision| speed 40 | ◆ | ◇ | ↺
| Extinction | url= |
OK. Looks like Poem and Cat.
CG Male Catfolk | Merchant | Rogue Lvl 2 | Summoner Dedication | Hero Points: 1/3 | ◆◇↺ | HP 26/26 | AC 19 | F/R/W 5/10/6 | Perc +6 (+7 vs Traps); Lowlight | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +8, Deception/Diplomacy/Intimidation/Performance: +7, Athletics: +5, Crafting/Nature/Survival/Lore (Mercantile, PFS): +4 | Exploration Activity: Avoid Notice |
oh cool. I've never done either. I've been wondering how to do the cat one... :)
Female 1/2 Orc| Fort +5, Ref+5, Will+10, | HP 18/26| AC 17 (19 with shield) | Per (T)+8| Exploration-Search Druid 2
Paizocon’s over! I can check up on my online games again.
| Extinction | url= |
I'm assuming Buzz is using his special to not hit his allies with Splash.
CG Male Catfolk | Merchant | Rogue Lvl 2 | Summoner Dedication | Hero Points: 1/3 | ◆◇↺ | HP 26/26 | AC 19 | F/R/W 5/10/6 | Perc +6 (+7 vs Traps); Lowlight | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +8, Deception/Diplomacy/Intimidation/Performance: +7, Athletics: +5, Crafting/Nature/Survival/Lore (Mercantile, PFS): +4 | Exploration Activity: Avoid Notice |
ouch... look like Bashii's about to go to sleep again...
Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |
Correct, don't want to hit allies just yet.
1 person marked this as a favorite.
|
| Extinction | url= |
| Extinction | url= |
Finally!
You should have your chronicles in your emails now.
CG Male Catfolk | Merchant | Rogue Lvl 2 | Summoner Dedication | Hero Points: 1/3 | ◆◇↺ | HP 26/26 | AC 19 | F/R/W 5/10/6 | Perc +6 (+7 vs Traps); Lowlight | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +8, Deception/Diplomacy/Intimidation/Performance: +7, Athletics: +5, Crafting/Nature/Survival/Lore (Mercantile, PFS): +4 | Exploration Activity: Avoid Notice |
Sprite | HP 38/38 AC: 21 | F: +8 R: +11, W: +7 | Perception: +7 (Low-Light) | Default Exploration: Scout |
CG Male Catfolk | Merchant | Rogue Lvl 2 | Summoner Dedication | Hero Points: 1/3 | ◆◇↺ | HP 26/26 | AC 19 | F/R/W 5/10/6 | Perc +6 (+7 vs Traps); Lowlight | 25 feet | Class DC 18 | Acrobatics/Stealth/Thievery: +8, Deception/Diplomacy/Intimidation/Performance: +7, Athletics: +5, Crafting/Nature/Survival/Lore (Mercantile, PFS): +4 | Exploration Activity: Avoid Notice |
Performance: 1d20 + 7 ⇒ (12) + 7 = 19
Recent threads in Play-by-Post Discussion
|