Volcano's Land - Beyond the City of Light

Game Master Miner Cotren

Darkness surrounds the land where the peoples of Volcano, River, and Forest live under a Fallen Sky.

Current Battle Map


251 to 300 of 474 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

I think we jettisoned the idea of a new Session Zero with the rest of the old players ... right? Part of me still feels like it would be super helpful. Hi new players!

I am a few posts behind but I will catch up shortly.
GM is brilliant at botting Zephyr so I am sure that it is not a problem.

At this point, Zeph is almost like GM's kineticist sandbox ;)


1 person marked this as a favorite.

To keep the narrative as-is, it simply makes more sense to me for you to be some of the VERY few that were powerful enough to escape Light intact. Revamping everyone's backstories to include everyone knowing each other (and other session 0 type stuff) would just be too extreme a change for me to keep "believing" in the story, if that makes sense.

We've lost a few players to Real Life (an awful enough beast for all of us), and likewise we've lost a few characters to the ravages of a dangerous world. I'm satisfied with this being our "starting point" for the current party.

If anyone wants to collaborate on "I remember this crazy prophet ranting on the street last year!" to know Zephyr, or if Leo and 'Detto want to 'recognize they trained together in Forge many years ago', that is perfectly fine, but otherwise getting to know each other and developing trust in a harsh world is fine with me too.

I'm open - now is the time to make these few final adjustments to both crunch and fluff so we have a solid base moving forward.


1 person marked this as a favorite.
Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:

To keep the narrative as-is, it simply makes more sense to me for you to be some of the VERY few that were powerful enough to escape Light intact. Revamping everyone's backstories to include everyone knowing each other (and other session 0 type stuff) would just be too extreme a change for me to keep "believing" in the story, if that makes sense.

We've lost a few players to Real Life (an awful enough beast for all of us), and likewise we've lost a few characters to the ravages of a dangerous world. I'm satisfied with this being our "starting point" for the current party.

If anyone wants to collaborate on "I remember this crazy prophet ranting on the street last year!" to know Zephyr, or if Leo and 'Detto want to 'recognize they trained together in Forge many years ago', that is perfectly fine, but otherwise getting to know each other and developing trust in a harsh world is fine with me too.

I'm open - now is the time to make these few final adjustments to both crunch and fluff so we have a solid base moving forward.

What they probably remember is closer to "an extraordinary zealout trying to convince people that all sylphs can fly" ... but I see your point ;)


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

GM - can you confirm that the current range from Zeph to Ben is like 120'?
I want to see if he can simply lift them both above the magma pool and hopefully bring them closer to River


2 people marked this as a favorite.
HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

Well River doesn't remember anything or anyone so introduce yourself however you'd like Zephyr ;)


1 person marked this as a favorite.
Zephyr emir wrote:

GM - can you confirm that the current range from Zeph to Ben is like 120'?

I want to see if he can simply lift them both above the magma pool and hopefully bring them closer to River

Yep! I also answered in Gameplay, just wanted to be thorough.


1 person marked this as a favorite.

Normally I would always give a PC a perception check before sneaking up on him, but this is a bit of narrative fiat to remove a player. Leo hasn't posted in weeks (and even then was spotty, with ~2 posts in January, and no replies to PMs for weeks at a time)

I wish him all the best and hope RL is treating him alright, but I informed Leo earlier today he is being removed from the campaign so we can all better move the game forward and respect each others' time.

Just like with Luu Sanh and Albert, I am going to be leaving a narrative 'question mark' to allow him to come back at some future point, if deemed mutually acceptable.

I wanted to emphasize again that while I do like surprising and challenging PCs, gotchas and insta-kills are NOT my normal mode of operation. I tend to work a little more loosely when I need to reflect a player leaving the campaign.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

River won't take part in this fight unless someone explicitly calls for her help. She's... mono-focused right now.


Zeph, can you clarify whether you are unconscious right now? You were at 24/60 HP. With a successful save, you are at 14 / 60. You also took 18 points of nonlethal damage, which would put you at unconscious.

Fury would automatically cushion and slow down your fall, so no falling damage to worry about.


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:

Zeph, can you clarify whether you are unconscious right now? You were at 24/60 HP. With a successful save, you are at 14 / 60. You also took 18 points of nonlethal damage, which would put you at unconscious.

Fury would automatically cushion and slow down your fall, so no falling damage to worry about.

Those numbers are correct, so Zeph must be unconscious


1 person marked this as a favorite.

'Good news, everyone!':

We have a fourth player! I received an inquiry over PM from a friend of a PC from my other table (that was a convoluted sentence), and they submitted a character that I think will be a great addition to our table. After ironing out the last details over the weekend, I think they will be joining us early next week.


Zeph and Benedetto, please take the weekend to update your profile --- I know it's a lot of work now, but when (in the future) we gain a level, the small changes will be easy. It makes a world of difference for me to be able to find ability / spell / etc details, and DCs, attack bonuses, lay on hands details, exactly whta Burn does, how much burn for eahc ability, etc, etc, so that I know what is happening with your characters.

Thanks! :)


Alrighty, we have our fourth player - they should be posting a quick hello in Discussion soon, and I will find a good way to weave them into our narrative in the next few days.

Welcome, Corsa!


3 people marked this as a favorite.

Here's our full cast of NPCs, for convenience:

--Drook, an ifrit boy nearly in his early teens, now squire to Benedetto. He has distinctive red/reflective markings around his eyes that resemble wings.

--Gull, the young sylph boy with shorn head and staring eyes. He carries a metal doll with him. Close relationship with River.

--Anan, the delicate-featured sylph whose formal way of speaking comes from his undine upbringing. He is Zephyr's devoted disciple.

--Gamberino, the hearty ifrit alchemist. Speaks with a heavy ifrit accent.


2 people marked this as a favorite.
| HP: 93/93 |AC: 20 (12 Tch, 18 Fl) | CMB: +1, CMD: 13 |F: +9, R: +5, W: +4 | Init: +5 | Perc: +12, Darkvision 60ft| Speed 40ft | Spells: 1st 3/3, 2nd 2/2 [/ooc]|[ooc]Female LG Ifrit (Sunsoul) Bloodrager (Primalist) 9

Hi everyone! I'm a bloodrager whose modus operandi is beating up bad guys with my steel-bound holy book. IRL I've been playing ttrpgs for about 3 years, but this is my first pbp and I'm super excited to get into it


Welcome Corsa!

1) For everyone's convenience, remember there is plenty of world info in the "Campaign Info' tab (I'm also happy to answer questions, if it's something your character would know)

2) Specifically under the "Campaign Diary" tab, I've recently updated the Campaign Diary. It's not perfect, but it summarizes the big events we've been through since the beginning.

diary link!


Friendly reminder to always save your posts first - I'm very much in the habit of copy/pasting my posts into a blank email first (easy spell checker too). Paizo tried to eat poor Gamberino's text three times.


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:
Friendly reminder to always save your posts first - I'm very much in the habit of copy/pasting my posts into a blank email first (easy spell checker too). Paizo tried to eat poor Gamberino's text three times.

Happy to share a much simpler fix that I came up with

(I used to teach Windows skils believe it or not)

In your post window, when you are done typing, before clicking anything:
CTRL-A
CTRL-X
CTRL-V

Select All
Cut
Paste

Until you cut/copy again, that text will remain on your windows clipboard.
You can actually close your browser, open it again, get to Paizo again, and Paste again if needed :)


1 person marked this as a favorite.
| HP: 93/93 |AC: 20 (12 Tch, 18 Fl) | CMB: +1, CMD: 13 |F: +9, R: +5, W: +4 | Init: +5 | Perc: +12, Darkvision 60ft| Speed 40ft | Spells: 1st 3/3, 2nd 2/2 [/ooc]|[ooc]Female LG Ifrit (Sunsoul) Bloodrager (Primalist) 9

Hey everyone, this is Corsa's partner writing this. They bonked their head on a table at work and concussed themselves pretty badly on Thursday, and aren't allowed to look at screens or do anything requiring concentration until at least Tuesday. We had a CT scan done, and there's no hemorrhaging or fractures, which is good, but they've also been experiencing some hallucinations/delusions, which is less good. They seem much better today though! Hopefully they should be back soon, and Corsa is incredibly sorry about the unfortunate timing of this.

Thank you for your understanding and patience, Corsa hopes to get back to you guys soon!

==

Abnaki v'Cardi


Very sorry to hear that, and much appreciated that you took the time to write. I will do my best to bot in the meantime, and we will welcome Corsa back when they are ready to do so. Real life always comes first.


M Ifrit Paladin (Virtuous Bravo, Chosen One) 7/Unchained Rogue 3 | HP 67/92| AC: 23 T: 18 Fl: 17 | CMB: +10 CMD: 28 | F +14 R +14 W +10 | Init +7 | Perc: +5 | Lay on hands 6/6 | Smite Evil 3/3 | Tactitian 1/1 | Panache 3/3

Yikes! Hopefully they recover quickly!


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

You know ... we've never really talked about the levels/skills of some of the acolytes. Specifically at this juncture, I am wondering whether Anan can conjure a breeze at the mouth of the cave to at least fend off some of the precipitation. Just a thought.


1 person marked this as a favorite.

Sure, I like that idea! Like a "1st level cantrip" he can use indefinitely for moderately strong wind.


1 person marked this as a favorite.
Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:
Sure, I like that idea! Like a "1st level cantrip" he can use indefinitely for moderately strong wind.

My vision was of he & Fury working together, monitoring the cave mouth for both the storm and intruders


I enjoyed the RP everyone :) Take Sunday to add anything you wish, and I'll update on Monday.


1 person marked this as a favorite.
HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

River barely eats or drinks so she'll have a canteen full of snow for water and that's about it. She'll absolutely try and make sure that Gull is properly fed though!


M Ifrit Paladin (Virtuous Bravo, Chosen One) 7/Unchained Rogue 3 | HP 67/92| AC: 23 T: 18 Fl: 17 | CMB: +10 CMD: 28 | F +14 R +14 W +10 | Init +7 | Perc: +5 | Lay on hands 6/6 | Smite Evil 3/3 | Tactitian 1/1 | Panache 3/3

Benedetto has a few days' worth of rations, so he's okay for a bit.


| HP: 93/93 |AC: 20 (12 Tch, 18 Fl) | CMB: +1, CMD: 13 |F: +9, R: +5, W: +4 | Init: +5 | Perc: +12, Darkvision 60ft| Speed 40ft | Spells: 1st 3/3, 2nd 2/2 [/ooc]|[ooc]Female LG Ifrit (Sunsoul) Bloodrager (Primalist) 9

Corsa has a decent amount of rations so she'll be okay and can share some with others who may need it.


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

I need to just own that I have no idea what Zeph has - the escape from Light was pretty harried and there wasn't a lot of time to pack.


2 people marked this as a favorite.

River slapping Gamberino's wrist as he reaches for Gull's 'leftovers' was just too perfect.


How much can you carry with your powers, Zeph? For ease of calculation, I'll say Anan + Fury can total hold about 1/4 your maximum.


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:
How much can you carry with your powers, Zeph? For ease of calculation, I'll say Anan + Fury can total hold about 1/4 your maximum.

tbh, I was basing that on a sustained Telekinetic Haul which would be no problem for Zeph at this point. At it's most basic, without using a point of burn, Zeph can lift like 900 lbs. But this is an aether-based kineticist power. Anan would need to use whatever his wildshape elemental strgth is (I think he can be Medium at this time), and Fury is small so probably cannot carry as much as Anan.


M Ifrit Paladin (Virtuous Bravo, Chosen One) 7/Unchained Rogue 3 | HP 67/92| AC: 23 T: 18 Fl: 17 | CMB: +10 CMD: 28 | F +14 R +14 W +10 | Init +7 | Perc: +5 | Lay on hands 6/6 | Smite Evil 3/3 | Tactitian 1/1 | Panache 3/3

Oh right, we've rested the night so we would have had an opportunity to heal some and get our abilities recharged.


Yes, everyone make sure you are fully charged for the new day :)


1 person marked this as a favorite.

Can't rmemeber if I've mentioned this to our newest recruits, but as a friendly reminder I hardly ever run creatures directly from the book / srd. My monsters are heavily modded, given different special abilities, etc.

Knowledge checks will reveal the interesting tidbits about creatures :)

(I often use the basics as a starting, point, like mephits being teleporting / planar vermin, but I definitely make it my own after that.)


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

Apologies team - I will be back this weekend!


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

Will be able to fully post in the wee hours ...


See link for general info on Hearth. This is the sort of thing that all of you (except River!) would know from your handful of visits. You have just come in the east gate, known as the GROW gate. You are coming into the market areas -- there are places to eat and places to stay, but they tend to be more tourist-y and expensive.

LINK!


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=

Team Elen,

I will be back tonight (wee hours again)
If there's anything we need that couldn't be botted, let me know?


Whatever you can contribute is appreciated.


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:
Whatever you can contribute is appreciated.

It is incredibly odd to me the connection I feel to this campaign sometimes. The Universe and exclipses notwithstanding, it isn't lost on me that I can sit down, pull up my browser, open this page ... and see that you have posted 44 seconds ago.


Busy week? I feel like there are hooks to pursue currently, or let me know your next plans.


Non-Binary CG Sylph Psychokineticist (Aether) 9 | HP: 30/50 | AC: 12 (12 Tch, 10 Fl) | CMB: +4, CMD: 16 | F: +6, R: +8, W: +8 | Init: +2 | Perc: +12, SM: +12 | Speed 35ft | COND=
The Declarative wrote:
Busy week? I feel like there are hooks to pursue currently, or let me know your next plans.

There is a lot going on, yeah, which has kinda sucked


Sorry to hear it - I will bot for now, and hope things get better as the week progresses.


Pogonas are the beasts of burden and travel of this world - imagine horse-sized bearded lizards. Some are bred for speed (cavalry), and some are bred for strength (like oxen)


Busy week? I'll need those reflex saves, and then perception checks if you are trying to see through the steam / mist from the water blast.

Hope to see some posts over the weekend :)


M Ifrit Paladin (Virtuous Bravo, Chosen One) 7/Unchained Rogue 3 | HP 67/92| AC: 23 T: 18 Fl: 17 | CMB: +10 CMD: 28 | F +14 R +14 W +10 | Init +7 | Perc: +5 | Lay on hands 6/6 | Smite Evil 3/3 | Tactitian 1/1 | Panache 3/3

Whoops, forgot I hadn't posted yet.


HP: 94/114 (0NL) | AC:33 FF:23 T:28 | F:+10 R:+11 W+6 | Init +4 | SM +13, Ac/EsAr/Sth +17, Di +20, P(Dance) +19| | Speed 60ft, Swim 30ft | Ki Pool 10/10, Burn 0/6 | KB +15, 5d6+8 | Active conditions:

Do I post again? I've played in this round so I can't act yet?


I posted to clear up - new round :)


All: Do you want to continue going toward the Temple tonight in game and continue investigating? Or are you going to go back and rest for the night?

1 to 50 of 474 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Volcano's Land - Beyond the City of Light Discussion All Messageboards

Want to post a reply? Sign in.