
GM Zoomba |

O torpedo: 1d20 + 4 ⇒ (20) + 4 = 24 for damage: 2d8 ⇒ (3, 4) = 7
O laser: 1d20 + 4 - 2 - 4 ⇒ (13) + 4 - 2 - 4 = 11 for damage: 4d4 ⇒ (2, 4, 4, 1) = 11
P torpedo: 1d20 + 4 ⇒ (12) + 4 = 16 for damage: 2d8 ⇒ (8, 1) = 9
P laser: 1d20 + 4 - 2 ⇒ (9) + 4 - 2 = 11 for damage: 4d4 ⇒ (1, 2, 2, 4) = 9
Two solid hits set several fires to the aft of the enemy craft. Unfortunately a pair of torpedos also slam into and through your starboard shields. Aster's patch falls apart are your sensors are now Malfunctioning.
1d100 ⇒ 29
O Engineering: 1d20 + 5 - 2 ⇒ (13) + 5 - 2 = 16
P Engineering: 1d20 + 5 ⇒ (19) + 5 = 24
O Piltoing: 1d20 + 10 ⇒ (13) + 10 = 23
P Piloting: 1d20 + 10 ⇒ (8) + 10 = 18
Round 5
Engineering Phase
Piloting 'Initiative' (looking to beat 23)
Helm Phase
Gunnery Phase
Jinsul capital ship - 48 damage
Orange - 18 damage, engines sputtering (patched), power core spiking, turret glitching (patched)
Parting Shot
Shields (light 40)
Forward: 8
Port: 7
Starboard: 0
Aft: 10
Hull Points: 51/70
Sensors Malfunctioning

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Piloting: 1d20 + 9 ⇒ (5) + 9 = 14
Someone please boost Aid Token #1, probably with Medicine.

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Cal finally realizes the potential long-term health complications related to back-seat driving and quietly backs away from piloting towards the gunnery station. He taps Aster on the shoulder..
"I'll press the shooty-button here, can you go help Valas make sure the shields are more ... shieldy?"

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Aster nods, blows a bubble with her gum and says "absolutely babe, I am on the job!"
computers to rebalance shields: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
sparks and buzzing start shooting out of Aster keyboard and monitor. She shouts and frantically looks in her pack for her fire enstinguisher. "IT'S FINE. EVERYTHING'S FINE."

GM Zoomba |

Valas gives you more shields to work with but Aster struggles to spread them around.
Round 5
Engineering Phase
Piloting 'Initiative'
Helm Phase
Gunnery Phase
(You move first)

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Back Off DC 13: 1d20 + 9 ⇒ (11) + 9 = 20
Kalhoun takes the ship back slightly, keeping the capital ship in range of all the Starfinders' weapons.
Use those nodes! Pass that token!

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Dirk aims again. But this time his luck runs out and a circuit smokes and the guns fail to fire. He kicks the gun in anger.
"Frack!"
attack: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 4d4 ⇒ (2, 2, 4, 3) = 11

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sparks and buzzing start shooting out of Aster keyboard and monitor. She shouts and frantically looks in her pack for her fire enstinguisher. "IT'S FINE. EVERYTHING'S FINE."
Valas sympathizes with Aster's bad luck.
Aster, you keep using that word, fine. I think we might have different ideas about what that word means... Seriously though we're still mostly ok here."

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Cal takes a deep breath, runs the calculations for his targeting solution, and happily presses the shooty button!
Gyrolaser Gunnery: 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Lasery Damage: 1d8 ⇒ 8
"Also 'Frack!'" He exclaims as an errant spark arcs from the console up to his paw..
"Asteeerrrrr ... what did you dooo?!?"

GM Numbat |

All through the fleet, Starfinders have beat back the jinsul invaders. Those flying protection return to the larger vessels. Small groups of Starfinders still struggle with boarders but soon find themselves supported by groups sweeping through to help ensure the complete elimination of the enemy.
Thanks to selfless sacrifices and tactical victories, the Starfinder fleet manages to evacuate most of the transport ships back to the carriers, bringing nearly all the surviving Starfinders to safety. One by one in a rapid succession, the enormous ships dive into the Drift. The carriers converge at their rendezvous point, still at full battle readiness. But no jinsul craft follow; the pursuit is over.
Nominated First Seeker Luwazi Elsebo addresses the fleet through the ships’ comm units. “Starfinders, today we did something no one would have thought possible a year ago. We were able to rescue many of our comrades and two members of the Society’s former leadership, and what we now know about the Scoured Stars system may at least bring some closure to the loved ones of those who were beyond our help. Despite our victory today, we must remain vigilant, because a new threat has revealed itself. We know little of these jinsuls, but we all witnessed that their armada is massive, and they may have hundreds of thousands of soldiers eager for battle. It is clear they are an enemy we cannot ignore. Today, we must head back home to recuperate, but tomorrow, we must prepare.”
As House GM, I would like to thank all our players for making this a successful event, and a huge thank you for all the GMs who made it possible, including our backup GMs who were on standby for the entire adventure. In addition, there is a team of mostly VOs who have organized the convention, handle the reporting, and follow up with any issues. Thank you all.
GMs, please wrap up your tables, complete your reporting, and issue chronicles in a timely manner.

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"Frack!"
"Also 'Frack!'"
"Okay, so that sounds like it's going well. We got one of these left! Targeting..."
Gunnery: 1d20 + 5 ⇒ (7) + 5 = 12 for damage: 4d8 ⇒ (5, 3, 7, 2) = 17

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Thanks for running. This was a fun game
The gun fixes itself as the enemies retreat.
"Nice work gang. I hope we're on a mission together soon! I'm ready to get back out there!"

GM Zoomba |

OP: 1d20 + 4 ⇒ (11) + 4 = 15 for damage: 2d8 ⇒ (3, 3) = 6
O: 1d20 + 4 ⇒ (20) + 4 = 24 for damage: 4d4 ⇒ (3, 3, 3, 1) = 10
P: 1d20 + 4 ⇒ (3) + 4 = 7 for damage: 4d4 ⇒ (1, 1, 2, 3) = 7
With the last missile a series of explosions ring out across the capital ship. You take the opportunity to race back to the fleet - and just in time as the jinsul fighters unleash a final barrage that further scours your own ship!
Reaching the Stafinder convoy just in time, you transition into the Drift! As Luwazi's report echoes across the fleet-wide comms you all contemplate her words. Whatever and whoever these 'jinsul' are they caught you unprepared and seem shockingly well equipped and numerous. But the day is still a victory: you all survived, and now carry with you hundreds of grateful fellow Starfinder survivors as well. Whatever happens next, thanks to your work the Society is in a stronger place to face it.
Congratulations on making it through the Scoured Stars Invasion! Mutlitables can be especially grueling for the lower-level tables, but you all did you part to help the mission achieve its goals!

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"It was a privilege serving with each of you. I expect our future missions to be as successful as this one." Kalhoun salutes the group - a gesture that seems like it belongs in a holo rather than a conference room - before departing.