3-18: Dacilane Academy Delightful Disaster (GMRR)
(Inactive)
Game Master
ChesterCopperpot
Slides
Macros
Myth-Speaker Prey for Death
Discuss here.
Please fill out the RPG Chronicles and update the Slides and Macros when you get a chance.
CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺
Chronicles, Slides and Macros all filled out.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
2396852-2012 | Male Kobold Dragon | Field Medic | Cleric (Warpriest) Lvl 6 | Blessed One Dedication | Hero Points: 1/3 | Resistances: Cold 2, Void 1 | Font: 4/5 | ◆◇↺ | HP 70/70 | AC 22 (23 w/shield) | F/R/W/P: +12/+11/+14/+14 DV | Spell Attack: +12 | 25 feet | Class DC 22 | Spells: -/3/3/3/ | Medicine(E): +15, Religion(E): +14, Acrobatics/Stealth/Thievery: +11, Diplomacy: +10, Society/Lore (Warfare, PFS): +9, Survival(U): +4 | Exploration Activity: Search |
Chronicles done. Also verified that I've updated the Macros and Slides.
Female Kitsune (Winter), HP 19/26, AC 19, Fort +7, Ref+6, Will+7, Speed 25 DYING 2 Thaumaturge 2
@GM: Any response to my character's worry?
Myth-Speaker Prey for Death
Sorry, I posted in the discord, but I was at the beach yesterday and today. Gameplay posts incoming!
Harumi is ready to move on.
CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺
Going to be away for the long weekend. I may be able to sneak a post in , but otherwise please bot me as needed.
Female Kitsune (Winter), HP 19/26, AC 19, Fort +7, Ref+6, Will+7, Speed 25 DYING 2 Thaumaturge 2
@GM So 'Esoteric Lore' lets you: "You become trained in Esoteric Lore, a special lore skill that can be used to Recall Knowledge regarding haunts, curses, and creatures of any type [. . .]"
Up to you if our current prediciment is considered a 'curse' or 'haunt' type thing. Okay if not, just wanted to get an official word.
Myth-Speaker Prey for Death
Technically no, this isn't a curse or haunt, but I think the current situation counts as "esoteric," for sure. So, feel free to use it!
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
Quote: Any negative effect/saves? His next 2 actions pending... Wasn't that the grease effect?
Myth-Speaker Prey for Death
Just so no one is mad at Jinling: The effects being tied to his spell is just a narrative flourish. You folks were about to get attacked regardless. :P
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
While 9 more damage on Yellow might not take it out, did want to make sure you noted that I split my attacks.
Myth-Speaker Prey for Death
Yup, noted. Yellow seems a bit sturdier than the other two.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
Shouldn't yellow be at -17?
Myth-Speaker Prey for Death
Locke of Highdelve wrote: Shouldn't yellow be at -17? Yup. I missed its existing damage when I posted.
NG ‘Hey You’ Dragonscaled Kobold Druid 2 | HP 24/24 | AC: 19 (21 w/shield) | F +5 R +6 W +10 | Perc +8 | 20 feet | Spell DC 18 | 1 Hero points|Exploration Activity: Raise Shield | Active Conditions: none
For anyone wondering, Thunder is based heavily off a tribe of kobolds in the 1e PFS scenario 10-13 Fragements of Antiquity.
Myth-Speaker Prey for Death
Love that scenario. One of my favorites. Best traps in 1e.
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
Oh, he phased through the door, you're saying.
Myth-Speaker Prey for Death
Right, yeah. That's how you folks have been getting into rooms, up until now.
Myth-Speaker Prey for Death
If you do want the kids involved, you've been talking with them for long enough now that you should assume you succeed, at least outside of Encounter mode.
Myth-Speaker Prey for Death
Locke, you're thinking door 8, right?
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
I was thinking 1, but it honestly makes no matter at this point. I have 0 data to make an informed decision. :)
Myth-Speaker Prey for Death
No problem, just wanted to make sure!
CG M Human Rogue 2 | HP 26/26 | AC 19 | F +5 R +10 W +7 | Perc +7 | Stealth +8 | 25 ft | Hero Points: 2/3 | Active Conditions: ---
I'm under the impression that we're still unable to interact with anything with greater than negligible bulk.
Myth-Speaker Prey for Death
That's correct. The kids can, though, and they'll follow Locke's directions to take us through here.
2396852-2012 | Male Kobold Dragon | Field Medic | Cleric (Warpriest) Lvl 6 | Blessed One Dedication | Hero Points: 1/3 | Resistances: Cold 2, Void 1 | Font: 4/5 | ◆◇↺ | HP 70/70 | AC 22 (23 w/shield) | F/R/W/P: +12/+11/+14/+14 DV | Spell Attack: +12 | 25 feet | Class DC 22 | Spells: -/3/3/3/ | Medicine(E): +15, Religion(E): +14, Acrobatics/Stealth/Thievery: +11, Diplomacy: +10, Society/Lore (Warfare, PFS): +9, Survival(U): +4 | Exploration Activity: Search |
PFS Lore, Downtime: 1d20 + 4 ⇒ (11) + 4 = 15
CG female changeling fey sorcerer 4 | HP 34/34 | AC 19 | Resist Cold 2 | F +7 R +9 W +9 | Perc +7 Darkvision| speed 40 | ◆ | ◇ | ↺
Legal Lore: 1d20 + 3 ⇒ (4) + 3 = 7
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