2396852-2021 | LG Male Dragonscaled Kobold | Field Medic | Cleric (Warpriest) Lvl 4 | Hero Points: 1/3 | ◆◇↺ |
About Jinlong Dragonkin
Male Kobold Cleric 4
LG, Small, Humanoid, Kobold Heritage: Dragonscaled
Background: Field Medic
Perception: +10, Darkvision
Languages: Common, Draconic
STR 10 (+0), DEX 14 (+2), CON 12 (+1), INT 10 (+0), WIS 18 (+4), CHA 14 (+2)
AC 19, HP 42, F/R/W: +9/+8/+12
Resistances: Fire 2, Negative 1
Class DC: 19
Speed: 25 ft
PFS School: Spells
PFS School Item: Minor Healing Potion (x2)
Kobold Breath - You channel your draconic exemplar’s power into a gout of energy that manifests as a 15-foot cone, dealing 1d4 fire damage. DC 17 Basic Reflex for half damage. Cooldown: 1d4 rounds
Battle Medicine - You can patch up wounds, even in combat. Attempt a Medicine check with the same DC as for Treat Wounds and restore the corresponding amount of HP; this doesn't remove the wounded condition. As with Treat Wounds, you can attempt checks against higher DCs if you have the minimum proficiency rank. The target is then temporarily immune to your Battle Medicine for 1 day.
Deadly Simplicity - Simple weapons damage die increases by one step.
Shield Block - Your shield absorbs damage up to the shield’s Hardness. You and the shield each take any remaining damage
Healing Hands - When casting heal, roll d10 instead of d8
Risky Surgery - Do 1d8 damage to get +2 bonus at Treat Wounds. Treat success as a crit success.
Continual Recovery - Cooldown for Treat Wounds is 10 minutes instead of 1 hr.
Ward Medic - When using either Treat Wounds or Treat Disease, can treat up to 2 targets