EbonFist's #3-26 Portal of the Sacred Rune (Inactive)

Game Master EbonFist

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Sovereign Court

| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone

"Great job Diazepane to tell us where she is!!"

He invokes the spirits of Irori´s followers that can make him a champion!

Free action action spirit dance to get the champion spirit +3 to hit/damage/fort saves.

Using MIND ARSENAL 4/9. Smite still active. Ignoring all DR.

Taariik throws his greatsword with telekinetic force at the creature’s location!!

Primary Adamantine +1 Greatsword +22 (2d6+15; 19-20/×2) To hit: Fatigue -1, Smite +6, BAB +7, Enhancement +1, Cha +6, champion +3; Damage 2H: Smite +2, Str +6 (with fatigue) + Half Str +3 + Enhancement +1, champion +3: 1d20 + 22 ⇒ (3) + 22 = 252d6 + 15 ⇒ (1, 5) + 15 = 21


Lacking Respect Games I've Played (Session Tracker)

Diazepane:
The smirk on the snake lady's face fades as she realizes you can still see her and her eyes snap to you in a most unnervingly hateful way.

Diazepane's accusing finger remains firmly aimed in the same spot where you last saw the snake lady. Perhaps she was shaking off his cold.

Kal'Ryon is kind enough to warm her up.

Refl: 1d20 + 14 ⇒ (10) + 14 = 24

Miss: 1d100 ⇒ 36

Though Taariik knows generally where she is, he isn't able to hit her with his sword and it bounces off the statue she's clinging too instead of biting into her flesh.

Round 3 the Bold may act.
She has Spell Resistance so add those rolls, if necessary
Taariik - Fatigued -32HP
Rallas
Snake Lady -71hp 20' up on the statue, Invisible 1 Image
Kal'Ryon -19 HP Fatigued
Silver
Izlin
Diazepane

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

can anyone make her visible? i gotta invest in glitterdust scrolls...


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:74/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Silver will ready a shot in case she turns visible hit: 1d20 + 11 ⇒ (18) + 11 = 29 dmg: 1d6 ⇒ 4

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Rallas prepares to fire an arrow should the lamia appear.

readied: 1d20 + 14 + 1 + 1 ⇒ (20) + 14 + 1 + 1 = 362d8 + 1 ⇒ (4, 5) + 1 = 10
image, 1 hits: 1d2 ⇒ 1readying an attack like Silver, if she os still in malee add a -4 to hit...
crit! please?: 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 354d8 + 1 ⇒ (2, 1, 2, 2) + 1 = 82d8 ⇒ (6, 5) = 11

oh wow,,,first tie crit woth my thundering bow...she needs a dc 14 fort or permanently deafened

i am underwhelmed...8d8 damage and i get 27....ugh


Lacking Respect Games I've Played (Session Tracker)

The snake lady's voice seems to come from thin air. "Go back to the entrance of this complex and guard it from my reinforcements."

Most of the group are probably not inclined to listen but Diazepane...

DC21 Will Save or succumb to her SUGGESTION.

Round 4/5 the Bold may act.
She has Spell Resistance so add those rolls, if necessary
Taariik - Fatigued -32HP
Rallas

Snake Lady -71hp 20' up on the statue, Invisible 1 Image
Kal'Ryon -19 HP Fatigued
Silver
Izlin
Diazepane DC21 Will Save needed

Dark Archive

Tiefling Magus 6 | Far Strike Monk 2 | Occultist 1 AC 21 (T:16/ FF:16) | HP: 80/ 80 | Fort +15, Ref +12, Will +9 | Perception: +12 | Initiative: +5 | Reroll 1/1 | CMD: 21 |Resist Cold / Electricity / Fire: 10
Mental Focus:
Transmutation 4/4 {+2 CON} | Abjuration 2/2 {+1 resistances}

Izlin enchants his blade and hurls it in the space pointed out by the alchemist. He relies on the arcane power previously vested to strike the target true.

Dagger {Heartseeker and things}: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 1d4 + 11 ⇒ (3) + 11 = 14
Damage {Frigid Touch}: 4d6 ⇒ (2, 5, 3, 4) = 14 Target is STAGGERED for 1 round, no save.

CL vs SR: 1d20 + 8 ⇒ (13) + 8 = 21

The wording on Heartseeker (and conversations on the Paizo boards) say that it mitigates the miss chance for concealed and/or invisible targets as long as the correct square is targeted.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Rallas fires an arrow at where he thinks the lamia is.

if this is a no gp, i'll hold the attack until i can see her. i'm aiming at where Izlin tossed his dagger. will roll a miss chance though
attack: 1d20 + 14 - 4 + 1 ⇒ (9) + 14 - 4 + 1 = 202d8 + 1 ⇒ (3, 6) + 1 = 10
miss? low bad: 1d100 ⇒ 10


Lacking Respect Games I've Played (Session Tracker)

Izlin's dagger strikes true but the magic he invested in it fails to go off.

Rallas' attack thunders against the statue but not the lamia.

I'm interpreting the mirror images as not affecting anything since you won't miss because of accidentally targeting them while she's invisible.

Round 4/5 the Bold may act.
She has Spell Resistance so add those rolls, if necessary
Taariik - Fatigued -32HP
Rallas
Snake Lady -85hp 20' up on the statue, Invisible 1 Image
Kal'Ryon -19 HP Fatigued
Silver

Izlin
Diazepane DC21 Will Save needed

Sovereign Court

| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone

Using MIND ARSENAL 5/9. Smite still active. Ignoring all DR.

Taariik throws his greatsword with telekinetic force at the creature’s location!!

Primary Adamantine +1 Greatsword +22 (2d6+15; 19-20/×2) To hit: Fatigue -1, Smite +6, BAB +7, Enhancement +1, Cha +6, champion +3; Damage 2H: Smite +2, Str +6 (with fatigue) + Half Str +3 + Enhancement +1, champion +3: 1d20 + 22 ⇒ (19) + 22 = 412d6 + 15 ⇒ (6, 2) + 15 = 23
Crit? : 1d20 + 22 ⇒ (4) + 22 = 262d6 + 15 ⇒ (2, 5) + 15 = 22

concealment : 1d100 ⇒ 45

Silver Crusade

open | NG male (he/him) human (Varisian) alchemist 14 | AC 27 (T 16, FF 23) | HP 129/129 | P +22, I +4 | F +17 (+19 vs poison), R +18, W +12 | Bombs: 24/24, Fly: 14/14, Clover: 3/3 | Active Conditions: ant haul

Will, 4-leaf clover: 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22

"No, I think I will stay here."

Diazepane responds bt stepping up and making a full attack.

Frost Bomb, RS, PBS: 1d20 + 11 - 2 + 1 ⇒ (3) + 11 - 2 + 1 = 13 vs touch
Cold, PBS: 5d6 + 8 + 1 ⇒ (6, 3, 6, 2, 6) + 8 + 1 = 32
Miss?: 1d8 ⇒ 5

Frost Bomb, RS, PBS: 1d20 + 11 - 2 + 1 ⇒ (16) + 11 - 2 + 1 = 26 vs touch
Cold, PBS: 5d6 + 8 + 1 ⇒ (4, 5, 4, 1, 2) + 8 + 1 = 25
Miss?: 1d8 ⇒ 1

Frost Bomb, PBS, iterative: 1d20 + 6 - 2 + 1 ⇒ (14) + 6 - 2 + 1 = 19 vs touch
Cold, PBS: 5d6 + 8 + 1 ⇒ (2, 5, 4, 3, 6) + 8 + 1 = 29
Miss?: 1d8 ⇒ 3

DC 23 Fort vs staggered on hit, DC 23 Reflex vs 13 splash cold on a miss


Lacking Respect Games I've Played (Session Tracker)

Taariik's blade knocks another chip out of the statue but no flesh out of their opponent.

I'm going to assume Diazepane IS affected by the mirror images, since he can see her and isn't using True Seeing.

Image?: 1d2 ⇒ 2

The alchemist's first bomb shatters the last image, leaving the other two free to land accurately (which they do.)

Refl: 1d20 + 14 ⇒ (2) + 14 = 16

Fort: 1d20 + 10 ⇒ (15) + 10 = 25

Fort: 1d20 + 10 ⇒ (12) + 10 = 22

Round 4/5 the Bold may act.
She has Spell Resistance so add those rolls, if necessary
Taariik - Fatigued -32HP
Rallas
Snake Lady -152hp Staggered, 20' up on the statue, Invisible
Kal'Ryon -19 HP Fatigued
Silver

Izlin
Diazepane

Dark Archive

Ganzi Bloodrager 5/DD 6 | HP 136/136 (169*) | Resistance (5 Acid, Electricity, Sonic, Fire +10*) DR 5/magic |AC 23 (*22) (32 buffed) |Rage*:16/16 BW 2/2 Quibble 1/1, Spells 1st: 3/3 2nd: 2/2|CMB +13 (15*) (+2 trip), CMD 29 | F: +16/*+19, R: +9, W: +11/*+13 (+2 charm, 1/1 Reroll) |Perc: +6 Dipl +14 DV 60', Blind: 30'| 30ft | Conditions:

Switching tactics, Kal lifts his blade and swipes in the air near where the others have directed. As he does, energy and chaos pulse through the blade and leap around the sharpened edge.

+3 Adamantine, PA, fatigue, Enlarged: 1d20 + 19 - 1 - 1 ⇒ (9) + 19 - 1 - 1 = 26 Damage, +2 Arcane Strike (Swift), enlarged, fatigued: 2d6 + 28 ⇒ (2, 1) + 28 = 31 Miss: 1d100 ⇒ 31

+1 Adamantine, PA, fatigue, enlarged: 1d20 + 14 - 1 - 1 ⇒ (13) + 14 - 1 - 1 = 25 Damage, +2 Arcane Strike (Swift), enlarged, fatigued: 2d6 + 28 ⇒ (4, 2) + 28 = 34 Miss: 1d100 ⇒ 67


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:74/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

readies another shot in case she turns visible hit: 1d20 + 11 ⇒ (20) + 11 = 31 dmg: 1d6 ⇒ 4
crit confirm: 1d20 + 11 ⇒ (13) + 11 = 24 dmg: 1d6 ⇒ 4

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

This is maddening...just show yourself and we'll make it quick! the elf says as he fires another arrow at where he thinks she is.

twang: 1d20 + 14 - 4 + 1 ⇒ (10) + 14 - 4 + 1 = 212d8 + 1 + 1 ⇒ (7, 2) + 1 + 1 = 11
miss, low bad: 1d100 ⇒ 58


Lacking Respect Games I've Played (Session Tracker)

Kal'Ryon's first strike does nothing more than further deface the statue. But his second strikes true.

Rallas takes a chance and scores a hit, too.

And Rallas gets her wish. She shows herself and she slides down off the statue, her coils slowly loosening from around it until she falls the last few feet with a thud.

For better or worse, she's with her goddess now.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

Finally...that was frustrating to say the least... the elf says, putting his bow away. he checks to make sure the lamia is dead, then scans the room for anything interesting.

perception: 1d20 + 20 ⇒ (20) + 20 = 40


Lacking Respect Games I've Played (Session Tracker)

Rallas finds a sliding door in the rear of the dais that opens into a small cavity. Stored here are valuables used in services, plus some Thassilonian antiques Miakovna (the Snake Woman) has taken in tribute.

Included are a silk altar cloth with runic embroidering in platinum thread worth 50 gp, four heavy silver candlesticks worth 100 gp total, an abacus with counters made from Thassilonian coins worth 150 gp, a set of ancient stone tablets chiseled with Thassilonian runes worth 250 gp, a golden icon shaped as a footlong peacock feather quill worth 400 gp and a sheaf of what seem to be sermons and homilies to Lissala.

Additionally, a gilded coffer contains Miakovna’s correspondence with other Lissalan cults; cursory reading reveals that a number of Thassilonian artifacts tithed to the cult by the Aspis Consortium have been sent forth to other shrines throughout Varisia, including undisclosed locations in Kaer Maga, Magnimar, Palin’s Cove, and Riddleport. While the fact that relics like these have been stolen from the Pathfinder Society in the first place is unfortunate, much more disturbing are the number of individuals Miakovna has been in contact with, and the implications. The Well of Tainted Virtue was not a lone cult; the church of Lissala is an active, living religion hidden throughout Varisia.

Grand Lodge

Male Elf slayer 3/Un Rogue 6/snakebite brawler 2, HP 103 AC 23(27), T 17(21), FF 16(20), F +14, R +19, W +12, Initi. +11, CMD 23, Perception +21, lowlight(+24 traps)

forgot to see if she had anything too...


Lacking Respect Games I've Played (Session Tracker)

She does, indeed, but nothing interesting (beyond being available on the chronicle sheet.) Since this was the last encounter, no need to list it.

Silver Crusade

open | NG male (he/him) human (Varisian) alchemist 14 | AC 27 (T 16, FF 23) | HP 129/129 | P +22, I +4 | F +17 (+19 vs poison), R +18, W +12 | Bombs: 24/24, Fly: 14/14, Clover: 3/3 | Active Conditions: ant haul

With the tower secured, Diazepane will take some sunsights to determine its location on Golarion.

I don't know if we need to establish that, but I don't think we ever did, we just popped out of a portal and started killing things.

Sovereign Court

| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone

Taariik immediately stabilizes the woman after her fall!

He waits and guards her as he’s no intelligent man and he tries to not stand in the way.

Dark Archive

Ganzi Bloodrager 5/DD 6 | HP 136/136 (169*) | Resistance (5 Acid, Electricity, Sonic, Fire +10*) DR 5/magic |AC 23 (*22) (32 buffed) |Rage*:16/16 BW 2/2 Quibble 1/1, Spells 1st: 3/3 2nd: 2/2|CMB +13 (15*) (+2 trip), CMD 29 | F: +16/*+19, R: +9, W: +11/*+13 (+2 charm, 1/1 Reroll) |Perc: +6 Dipl +14 DV 60', Blind: 30'| 30ft | Conditions:

A few moments pass before Kal returns back to his normal size, and catches his breath from the fight. "She was a tougher snake than I expected..."

Unsure the danger is completely passed, Kal sticks close to Diazepane as he inspects the objects, notes, and aspis relics.

"This seems pretty deep, huh? I wonder how the snakes are even capable of this type of thing"

Sovereign Court

| Male LG follower of Irori | Ifrit | Outsider (Native) | Paladin 2, Ninja 2, Medium 6 | Darkvision 60 ft | Speed 20ft | DR 5/bludg. 15/40 | HP 93/93 | AC 18 T 8 FF 18 / AC 20 with heavy shield | CMB +14 | CMD 22 | F: +19, R: +14, W: +17 (+18 vs. fear/confusion) | Init: +13 | Perc: -2, SM: -2, Dipl: +22 | Mind Arsenal 9/9 | Ki Pool 4/7 | Reroll 1/1 | Smite 1/1 | Influence 1/4 | Spirit Dance 17/18 | Eefriti Magic 0/1 | Boots of Speed 5/10 | Horseshoe 1/1 | Active conditions: defending bone

“We have to notify the master of spells that this place has been cleared! Who could do this?“ he says.

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