Qstor's #7-99 Through Maelstrom Rift (5-7) [NostalgiaCon 2021] FULL (Inactive)

Game Master Qstor

PFS game for NostalgiaCon

maps


1 to 50 of 235 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Liberty's Edge

Dot in here


AC 18, touch 13, flat-footed 16 | HP -4/51

.

Liberty's Edge

Ashasar, Liaison to the Seat of Balance, sits perched on the
low roof of a building labeled the Four Winds. Although he
represents the most powerful member of the Concordance’s
ruling council, his manner is whimsical. A cloud
of dust in the shape of an airship flies around
his head, bobbing, weaving, and making
whooshing noises. “I am glad to see all of you here. Step
inside, please.”
He hops gracefully off the roof and enters the building. The dust airship follows closely behind him.
Inside the building, travelers gather around low tables, enjoying the
establishment’s renowned cooking. An air elemental carries a trio of plates to a new table, each bearing some sort of pie with a halo of bubbles floating above it. “It simply would not do to set a team without the proper balance on a task as important as this one—we must combat what may be a grave threat, and we have the chance to gain respect from those who dismiss us as a
radically idealistic organization. But I’ve gotten ahead of myself
again, haven’t I? Your task is simple in the telling, meaning
that it promises to be anything but simple in the doing. That is
always the way of things, is it not?

“Airship captains have reported a region of disturbed currents
where the flows of air upon which they rely have become erratic.
Several ships have disappeared entirely, and all travel through
the area has ceased. As far as I’ve been able to discern, no one
has had the crucial combination of courage and dedication to
journey to the heart of the irregularities and uncover the sources
of the imbalance. Find this source and put a stop to it if you
can. It’s far enough away that you’ll need an airship for at least
part of the journey. How close you’ll be able to get, well, that
I cannot say. It depends upon the bravery of the captains and
the silver on your tongues, I suppose,”
Ashasar chuckles. “Any
questions for me?”

Liberty's Edge

What is the Seat of Balance?

Spoiler:
“Five leaders guide the
Concordance of Elements, each occupying one of the
elemental seats of air, earth, fire, or water, with a fifth
Seat of Balance to facilitate decisions and oversee the
council’s decisions. Each of these leaders has a liaison
who executes his or her will, allowing the council to focus
on the Concordance’s guiding philosophies and goals. I
am the Liaison of the Seat of Balance.”

Do you have any idea what could have caused the
irregularities?

Spoiler:
“Yes, I do. In fact, I have hundreds of ideas.
I’m sure you could come up with hundreds of ideas, too.
If you are asking me whether I have any ideas with a
shred of evidence, well, now that is a different question.
Regardless of the cause, I would expect powerful magic to
be at its core.” Ashasar turns to address Octaris. “And that
is why I am so pleased that you in particular responded
to the summons.”

How should we go about getting an airship?

Spoiler:
“Travel to
the docks and start asking around. You’ll need someone
brave enough to head off into dangerous weather and
unstable currents. Besides that, in my experience, airship
captains can get a bit touchy around fire, so you might
need to reassure them that you are safe passengers.”

Where is the irregularity?

Spoiler:
“While I know the general
region, I do not know its exact location. Fortunately,
no one knows the skies better than a seasoned airship
captain. I’m certain you’ll find one who knows the way.”
Before the PCs depart, Ashasar provides them with a
letter of credit for their airship fare. He says, “This letter
should be sufficient to pay passage, so long as you can
find a captain willing to take you in the first place.”
KNOWLEDGE (PLANES)

5+:
[spoiler]The metropolis of Armun Kelisk is the largest
settlement on the Plane of Air, boasting over six million
residents. The most common inhabitants of Armun
Kelisk are the air genies, known as djinni, followed by
whimsical air mephits. After mephits rank the spherical
elemental servitors known as air wysps, air elementals,
and sylphs. All of these races are as familiar to the PCs
as humans, dwarves, or elves would be to a typical PC
hailing from Golarion..

10+:

Spoiler:
Travel in the Plane of Air takes many forms. Those
who are traveling a relatively short distance rely upon
their own natural abilities to fly. For faster transportation,
travelers use flying mounts or rent an airship..[/hide]
15+: In the Plane of Air, there is no sun, but the genies
who rule the city create an artificial day/night cycle in
Armun Kelisk. They also stabilize gravity in the city to
facilitate trade with people from other planes..

KNOWLEDGE (GEOGRAPHY)
The PCs may know about airship travel. The PCs recall
all information whose DC is less than or equal to the
result of their check.
10+:

Spoiler:
Airship captains rely on their knowledge of the
Plane of Air’s currents to travel. Reliable and fast currents
form the plane’s primary transportation network.

15+:

Spoiler:
The greatest danger to airship captains and airbreathing
travelers alike is pockets of dead air, where the
air becomes extraordinarily heavy and dense. In such
places, airships stall, and the air becomes unbreathable..


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

is there a background as to how we elemental kin came together at this location? Were we summoned or was it by chance?

Geography: 1d20 + 9 ⇒ (18) + 9 = 27

A stern looking air planar kin stands before the others wearing nice yet rustic leather armor and wielding a nice spear.

He tells the assembled group in a rather haughty voice "Airship captains rely on their knowledge of the Plane of Air’s currents to travel. Reliable and fast currents form the plane’s primary transportation network. The greatest danger to airship captains and airbreathing travelers alike is pockets of dead air, where the air becomes extraordinarily heavy and dense. In such places, airships stall, and the air becomes unbreathable..."

Liberty's Edge

Qwerty's Pregen wrote:

is there a background as to how we elemental kin came together at this location? Were we summoned or was it by chance?

IIRC and from reading the scenario. It appears you're all agents or affiliated with the Concordance of Elements faction.


Thoqqua Barbarian 3 | HP 64 | AC 21/12/19 | F+11 R+7 W+3 (+2 v spells and SLAs | Uncanny Dodge | Init+2, Perc+11 | Darkvision and Tremorsense 60’ | Rage 12 rounds a day |

The vaguely serpent shaped figure seemed as if she was to burst into fire at any second. ”We must let the captains know I can control my flames,” she purrs with a nod at the others.

Know. Planes 1d20 + 3 ⇒ (20) + 3 = 23

”Armun Kelisk is the biggest city in the Plane of Air. Genies, air mephits, wisps, elementals and sylphs are commonplace. A lot of them fly, but others use air ships or mounted that can fly. There’s no sun there, but the genies who run the place create an artificial day/night cycle. Gravity is also stabilized there.”


Ember | Female advanced pyrausta bard 5 | HP 57/57 | AC 22, T 20, FF 17 | CMD 15 (19 vs trip)| F +7 R +12 W +10; +4 vs. bardic performance, language-dependent, and sonic | Init +5 | Perc +10; darkvision 60 ft., low-light vision | Immune fire, paralysis, sleep | Speed 20ft., fly 60 ft. (good) | Spells L1-6/6, L2-4/4 | Bardic Performance 19/19 | Active Conditions: None.

Knowledge (planes): 1d20 + 11 ⇒ (14) + 11 = 25

Ember flies around Allarea. "I agree with this barbarian here. I've heard of this Armun Kelisk. Fascinating place if you ask me. I could tell you endless stories from what I've heard, but we have a mission here at hand."


Male Water Mephit Hydrokineticist 4, Hp 71/71 AC 21, t 18, ff 14, Fort 10, ref 15, Will 5. +10 initiative, +7 perception. DR 5/Magic

Octaris freezes as Ashasar address him, Of.. course, I wouldn't miss this opportunity for anything. Seems like a great chance to study what's happening here in the Plane of Air, and visit Armun Kelisk as well. Yes, much can be learned here... he trails off, listening to Allarea share what she knows about the city.


Male Reflection Dwarf Ruffian Rogue 3: Speed:20, AC:20, 40/40 HP, 7 Fort, 11 Reflex, 8 Will, 8 Perception, 11 Stealth, Darkvision

Jack the genie starts wondering, and others ask the questions before him. He starts to pick his brain on the planes and Ember beats him to it. Alright, looks like we are all set then. At least I am.


AC 18, touch 13, flat-footed 16 | HP -4/51

Knowledge (planes): 1d20 + 7 ⇒ (8) + 7 = 15

"I believe you are referring to Armun Kelisk, are you not?", Krakos says in his deep, gravelly voice. His voice is deep and gravelly. "I have not visited there for years...."

Liberty's Edge

Krakos - Avalanche wrote:


"I believe you are referring to Armun Kelisk, are you not?", Krakos says in his deep, gravelly voice. His voice is deep and gravelly. "I have not visited there for years...."

"Yes I am! If they're aren't any questions perhaps you should make your way!"


AC 18, touch 13, flat-footed 16 | HP -4/51

With a nod to the air planar kin, Krakos says, "I trust your judgment on the best airship to charter. My name is Krakos, by the way."


Thoqqua Barbarian 3 | HP 64 | AC 21/12/19 | F+11 R+7 W+3 (+2 v spells and SLAs | Uncanny Dodge | Init+2, Perc+11 | Darkvision and Tremorsense 60’ | Rage 12 rounds a day |

”Any of you sort good with talking to others? The most silver tongued of the group will probably be needed to get us passage on a ship.”


GoM//Glass WotW Maps//WOGH Map //

"not I"


Male Water Mephit Hydrokineticist 4, Hp 71/71 AC 21, t 18, ff 14, Fort 10, ref 15, Will 5. +10 initiative, +7 perception. DR 5/Magic

Oh, right! I'm Octaris. I can talk to people! but I am better with books and all... the small mephit gestures in a vaguely arcane manner as if to indicate some magical significance.

Liberty's Edge

As you head to the docks you travel through a wide open street. Just ahead you spot a group of air elementals is putting up fliers near the Four Winds advertising today’s special, bubble halo pie. As the elementals spin, and turn the posters fly off in all directions, miraculously all sticking to nearby walls right-side up.

"Wow halo pie!" shouts someone in a gathering crowd.


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

"So if I am to understand this properly- there is a problem with the flow of certain air currents and we are tasked with investigating it. The location in question is outside of the city and thus we need the services of an air ship to get there?" Zephyr asks the others.


Thoqqua Barbarian 3 | HP 64 | AC 21/12/19 | F+11 R+7 W+3 (+2 v spells and SLAs | Uncanny Dodge | Init+2, Perc+11 | Darkvision and Tremorsense 60’ | Rage 12 rounds a day |

”That seems to be the long and short of it. Sounds like the toughest part might be finding a captain who will take on the mission with us…”


Ember | Female advanced pyrausta bard 5 | HP 57/57 | AC 22, T 20, FF 17 | CMD 15 (19 vs trip)| F +7 R +12 W +10; +4 vs. bardic performance, language-dependent, and sonic | Init +5 | Perc +10; darkvision 60 ft., low-light vision | Immune fire, paralysis, sleep | Speed 20ft., fly 60 ft. (good) | Spells L1-6/6, L2-4/4 | Bardic Performance 19/19 | Active Conditions: None.

Ember smiles as she lands on Allarea's shoulders. "For the mighty Ember can find us passageway."

Upon seeing the elementals put up posters, Ember is slightly distracted. "What is this 'halo pie'? Haven't heard of it before."

Liberty's Edge

Ember the Chronicler - Mauve wrote:


Upon seeing the elementals put up posters, Ember is slightly distracted. "What is this 'halo pie'? Haven't heard of it before."

A sylph wanders over and looks at Ember. "It's a fine golden mango baked delicacy!"


Male Water Mephit Hydrokineticist 4, Hp 71/71 AC 21, t 18, ff 14, Fort 10, ref 15, Will 5. +10 initiative, +7 perception. DR 5/Magic

Octaris looks distracted by the thought of mango baked delicacies, Should we find a halo pie to sample its pleasures before we go? I mean, I don't want us to delay our research, but this does seem worthwhile for a quick side trip... he looks at the others wonderingly.


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

Zephyr looks at the others and just shakes his head...


AC 18, touch 13, flat-footed 16 | HP -4/51

"Indeed, Octaris. My brethren would normally starve before tasting such fare, but I have taken a liking to it."

Krakos walks over to one of the posters to see where they can be sampled.

Liberty's Edge

Krakos - Avalanche wrote:

"Indeed, Octaris. My brethren would normally starve before tasting such fare, but I have taken a liking to it."

Krakos walks over to one of the posters to see where they can be sampled.

Krakos sees that the pies are found at the Wind Duke bakery about 3 blocks away. He renumbers the bakery is on the way to the airship docks.

headed that way?


Ember | Female advanced pyrausta bard 5 | HP 57/57 | AC 22, T 20, FF 17 | CMD 15 (19 vs trip)| F +7 R +12 W +10; +4 vs. bardic performance, language-dependent, and sonic | Init +5 | Perc +10; darkvision 60 ft., low-light vision | Immune fire, paralysis, sleep | Speed 20ft., fly 60 ft. (good) | Spells L1-6/6, L2-4/4 | Bardic Performance 19/19 | Active Conditions: None.

Ember zips around. "A mango pie! Yes. I do love a good adventure. Especially a culinary adventure. It's not too far out of the way. Let's go, let's go, let's go!"

Liberty's Edge

assuming you follow Ember

You travel along a wide thoroughfare lined with colorful market stalls, you spot a group of miniature whirlwinds working together to heft a huge cloth covered in exotic fruits in bright colors and vegetables.

DC 7 Knowledge Planes:
These creatures are air wysps—elemental servitors that are one of the most common inhabitants of Armun Kelisk.

A passing air mephit who is not watching where she is going suddenly slams into the edge of the cloth, setting off its precarious balance and causing dozens of fruits to tumble to the ground. The whirlwinds shout in anger. "Lady you ruined our jogan fruit!! You better pay! Hope you have gold!"

The mephit shouts back. "Guy, you stacked your cloth and crates in the middle of the road!"


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

"There seems to be the possibility of trouble..." Zephyr warns the others.


Thoqqua Barbarian 3 | HP 64 | AC 21/12/19 | F+11 R+7 W+3 (+2 v spells and SLAs | Uncanny Dodge | Init+2, Perc+11 | Darkvision and Tremorsense 60’ | Rage 12 rounds a day |

Know. Planes 1d20 + 3 ⇒ (5) + 3 = 8

”Air wysps….they are very common here.”


Ember | Female advanced pyrausta bard 5 | HP 57/57 | AC 22, T 20, FF 17 | CMD 15 (19 vs trip)| F +7 R +12 W +10; +4 vs. bardic performance, language-dependent, and sonic | Init +5 | Perc +10; darkvision 60 ft., low-light vision | Immune fire, paralysis, sleep | Speed 20ft., fly 60 ft. (good) | Spells L1-6/6, L2-4/4 | Bardic Performance 19/19 | Active Conditions: None.

Knowledge (planes): 1d20 + 11 ⇒ (14) + 11 = 25

"Yes! Air wysps.".

To the mephit, Ember pipes up. "Excuse me, mephit. How much gold are we talking? Maybe I can cover the cost.". She's trying to defuse the situation.

Liberty's Edge

Ember the Chronicler - Mauve wrote:


To the mephit, Ember pipes up. "Excuse me, mephit. How much gold are we talking? Maybe I can cover the cost.". She's trying to defuse the situation.

The mephit scratches her head. "Not sure?"

Allarea:
Check your mission statement :)


AC 18, touch 13, flat-footed 16 | HP -4/51

Knowledge (planes): 1d20 + 7 ⇒ (14) + 7 = 21

Krakos starts to pickup the fruit. "Here, let me help you clean up. Maybe some of these are salvageable.", he says as he examines a few of the fruits that he has picked up.


Male Water Mephit Hydrokineticist 4, Hp 71/71 AC 21, t 18, ff 14, Fort 10, ref 15, Will 5. +10 initiative, +7 perception. DR 5/Magic

Of course they are Air Wysps, doesn't everyone know that? Octaris asks the group, then seeing the obstacle in their path, I thought we were going to sample these mango delights? Why are we stopping with this buffoon? the water mephit complains about the delay and looks exacerbated by the problem

Liberty's Edge

Krakos - Avalanche wrote:
Krakos starts to pickup the fruit. "Here, let me help you clean up. Maybe some of these are salvageable.", he says as he examines a few of the fruits that he has picked up.

The air wysp turns to Kraksos and screams. "Salvageable! Salvageable! With these blemishes! " He waves a purple fruit at Krakos's nose.


Thoqqua Barbarian 3 | HP 64 | AC 21/12/19 | F+11 R+7 W+3 (+2 v spells and SLAs | Uncanny Dodge | Init+2, Perc+11 | Darkvision and Tremorsense 60’ | Rage 12 rounds a day |

Diplomacy 1d20 + 1 ⇒ (2) + 1 = 3

”Perhaps we could help sort this out as Ember said. Everyone knows you mephits are really smart. I suspect you’d like to come up with a resolution,” the Volcano explains, trying her best to control her innate rage.


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

"Let us hurry through this minor cake issue and continue on to do our mission. Once we get there we should investigate the disturbance entirely. We must leave no stone uncovered- as they say..." Zephyr tells the others as the silver tongued members deal with this nuisance.


Male Reflection Dwarf Ruffian Rogue 3: Speed:20, AC:20, 40/40 HP, 7 Fort, 11 Reflex, 8 Will, 8 Perception, 11 Stealth, Darkvision

My character has a +12 in knowledge planes
air wysps Jack turns towards her allies. Well, this ain't going well, but, the Mephit should shape up with some discipline, or a scare.

Liberty's Edge

Allarea wrote:

Diplomacy 1d20+1

”Perhaps we could help sort this out as Ember said. Everyone knows you mephits are really smart. I suspect you’d like to come up with a resolution,” the Volcano explains, trying her best to control her innate rage.

did you have a reroll? Anyone want to assist or try again? :}


Male Reflection Dwarf Ruffian Rogue 3: Speed:20, AC:20, 40/40 HP, 7 Fort, 11 Reflex, 8 Will, 8 Perception, 11 Stealth, Darkvision

Jack was suggesting to kill or intimate the mephits by the way.


Ember | Female advanced pyrausta bard 5 | HP 57/57 | AC 22, T 20, FF 17 | CMD 15 (19 vs trip)| F +7 R +12 W +10; +4 vs. bardic performance, language-dependent, and sonic | Init +5 | Perc +10; darkvision 60 ft., low-light vision | Immune fire, paralysis, sleep | Speed 20ft., fly 60 ft. (good) | Spells L1-6/6, L2-4/4 | Bardic Performance 19/19 | Active Conditions: None.

Ember is a bard with no Diplomacy!

She starts pulling out some copper. "Here, let me pay for the fruit.". She doesn't want a conflict arise, unlike Jack. The tiny dragon flies around and eventually lands on Allarea's shoulder. "Do you mind if I ... " she sniffs the fruit the wisp is waving in front of her.


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

Zephyr looks around for some sort of danger or violence if this situation unravels...
Perception: 1d20 + 9 ⇒ (7) + 9 = 16

If he sees none and believing the gods want the group to succeed at some sort of task here- Zephyr begins to speak.
"I apologize for what has happened to you here. I am sure we can come to some sort of an agreement. My friends meant no disrespect nor did anyone else here. These unfortunate things happen from time to time. Please allow my friend to speak to you again and I am sure you will find their words soothing." Zephyr tells the merchants and guards hoping to diffuse the situation and allow Allarea another chance (roll) to do better...

Diplomacy: 1d20 ⇒ 13

well... poop...


AC 18, touch 13, flat-footed 16 | HP -4/51

"We are just trying to help...we had nothing to do with this mess. Now... Here. Is. Your. Fruit.", he says in a deep, gravelly voice as he slowly nods at the the fruit in his arms.

Intimidate: 1d20 + 6 ⇒ (12) + 6 = 18

Liberty's Edge

anyone with an assist? :)


Male Water Mephit Hydrokineticist 4, Hp 71/71 AC 21, t 18, ff 14, Fort 10, ref 15, Will 5. +10 initiative, +7 perception. DR 5/Magic

Octaris grits his teeth and condescends to speak to the merchants and help further the situation, We can try to help here, if we must. We simply cannot spend too much more time helping here...

Diplomacy, aid another: 1d20 + 6 ⇒ (20) + 6 = 26


Thoqqua Barbarian 3 | HP 64 | AC 21/12/19 | F+11 R+7 W+3 (+2 v spells and SLAs | Uncanny Dodge | Init+2, Perc+11 | Darkvision and Tremorsense 60’ | Rage 12 rounds a day |

I tried and failed on diplomacy, so maybe I can help with intimidate

Aid another intimidate 1d20 + 8 ⇒ (19) + 8 = 27

”I tried to be nice and you wouldn’t let me be, mephit! So you go 9n. And fruit seller, you take your fruit and be darn happy that we dont eat some for our trouble!”


1 person marked this as a favorite.
Ember | Female advanced pyrausta bard 5 | HP 57/57 | AC 22, T 20, FF 17 | CMD 15 (19 vs trip)| F +7 R +12 W +10; +4 vs. bardic performance, language-dependent, and sonic | Init +5 | Perc +10; darkvision 60 ft., low-light vision | Immune fire, paralysis, sleep | Speed 20ft., fly 60 ft. (good) | Spells L1-6/6, L2-4/4 | Bardic Performance 19/19 | Active Conditions: None.

Intimidate, aid: 1d20 + 7 ⇒ (6) + 7 = 13

Ember flies an Krakos's shoulders and tries to looks majestic and regal.


ZEPHYR |Male sylph druid (sky druid) 6 |Init +3; Senses darkvision 60 ft.; Perception +9 HP: 51/51 |AC 17, touch 14, flat-footed 14 |Fort +7, Ref +8, Will +11; +4 vs. air or electricity descriptor spells

Somehow my druid has no diplomacy or intimidate ranks... :(

Switching his tone Zephyr aids the barbarian member by saying "It would be best for you both to adhere to what my companion has told you! There has been enough trouble today and the guards have better things to do than deal with a local squabble!"
Intimidate Aid: 1d20 ⇒ 20

Liberty's Edge

Having calmed and bullied the merchants down, the Pathfinders are able to resolve the situation.

Heading to the docks through the crowded streets, you see a variety of airships. People of various races load cargo and hoist booms in the area.

There's 3 captains listed in the mod. A genie, an air mephit and a gnome. Each has a different skill check to convince them to take you on board.


Male Reflection Dwarf Ruffian Rogue 3: Speed:20, AC:20, 40/40 HP, 7 Fort, 11 Reflex, 8 Will, 8 Perception, 11 Stealth, Darkvision

Jack could try diplomacy but with someone having rolled a 3 before me, I just assumed we failed and the NPC changed a step from indifferent to unfriendly and the dc would be too high, so I figured we take intimidate, or because our NPCs are evil/neutral characters we just do everyone a favor and kill the mephit. The Mephit is destructive and annoying, but hasn't done anything actually evil/bad so that would make us antiheroes for doing it.

Liberty's Edge

Jack Speed-Runner wrote:
Jack could try diplomacy but with someone having rolled a 3 before me, I just assumed we failed and the NPC changed a step from indifferent to unfriendly and the dc would be too high, so I figured we take intimidate, or because our NPCs are evil/neutral characters we just do everyone a favor and kill the mephit. The Mephit is destructive and annoying, but hasn't done anything actually evil/bad so that would make us antiheroes for doing it.

The DC was 15 and Octaris beat it on his own. :) It was for the "PC mission" Prestige point.

1 to 50 of 235 << first < prev | 1 | 2 | 3 | 4 | 5 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Qstor's #7-99 Through Maelstrom Rift (5-7) [NostalgiaCon 2021] FULL All Messageboards

Want to post a reply? Sign in.