[GD X] Blazej's Blood Under Absalom (Inactive)

Game Master Zynete


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The Exchange

Male LN Dwarf from Qadira | Follower of Erastil | Monk 3 & Inquisitor 7 | Freedom of Movement 3/3 | Spells 1st 5/6, 2nd 5/5, 3rd 3/3 | HP 106/106 | Normal: AC 22 T 20 FF 20 | CMB +6, CMD 27 | F: +18, R: +12, W: +22 | Init: +9 | Perc: +22, SM: +18, Diplomacy: +26 | Discern Lies 7/7 | BoSpeed 3/10 | Reroll 1/1 | Lucky Horseshoe 1/1 | Bane 15/15 | Perfect Strike 4/4 | Darkvision | Speed 30ft | Active conditions: Divine Favor

Almaas double moves.


Prank War Map

Undy is left to act for the round.

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

Freed from the bonds of the black tentacles and able to see his nemesis the sorcerer outlined by the faerie fire, Undy and Riddy send five more bolts of force towards her.

Magic Missile CL 3: 2d4 + 2 ⇒ (3, 1) + 2 = 6
Magic Missile CL 5: 3d4 + 3 ⇒ (3, 2, 4) + 3 = 12


Prank War Map

As she runs for the exit, the sorcerer is coated and outlines and Undy and Riddy capitalize in this and release a batch of missiles that takes down the Apsis spellcaster.

Stabilize Black: 1d20 ⇒ 5

Healing: 5d6 ⇒ (1, 5, 5, 1, 4) = 16
Everyone except Undy and Riddy heals 16 hit points if able from Channel Energy

The priest of Gorum nods with understanding toward Saya and Tooth. "Then this will be a fight for our lives!" He holds his blade aloft and channels healing energy that flow through the room restoring both Pathfinder and fallen Aspis. The unconscious sorcerer and rogue have their wounds mend enough for them to regain a faction of consciousness. "There will be no mercy for us this day! If you wish to hold your life, you must fight for it! You have what you hold!"

The spellcaster and battered rogue are have little ability to immediately respond. The warrior doesn't seem to care about the declaration, drawing a throwing axe as the healing energy mends her wounds and she screams curses at Claw as she swings the axe at the magically reduced, but still giant, mantis.

Warrior Cleaving Axe Attack vs Claw: 1d20 + 18 - 1 - 3 ⇒ (15) + 18 - 1 - 3 = 29

Round 3
Saya
Meylara
Sorcerer (Red) (46 damage, 3 Con damage, faerie fire/d, prone)
Undy
Tooth
Katrina
Almaas
Rogue (Black) (51 damage, prone)
Cleric (Blue) (25 damage)
Warrior (Pink) (25 damage, grappled by Claw)

Saya and Meylara are up.

Inspire Courage, Good Hope, and Inspired Controlled Rage active

The Concordance

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Female Human ( Ulfen ) Rahadum) Skald 11

Looking at loss at the words of the half orc, she start to feel a bit desperate, while keeping the spirits up for the party with the magic of the saga

Why it has to be like that? Why? you are willing to put your life on the lien for no reason, you have been overcome twice this is a pointless fight, please just surrender -

She focus on the ancient draconica words, and the movemnents of her fingers as the area directly under the orc starts to become slippery as it can be.

- Why risk it? We have a follower of the blood god among us, ¿Do you understand what they do right? - Desperation start to sound on her voice as she looks over Tooth and claw, then back at the giant half orc

- Please !!! -

Free .- Sustain song 23/31 rounds, Sstandards .- Cast Grease : DC 15 Reflex , No swift since used inmediate last round.

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara moves up to flank with Almaas and strikes at Blue

Bite with IC, GH, flank: 1d20 + 13 + 2 + 2 + 2 ⇒ (9) + 13 + 2 + 2 + 2 = 28 for B/P/S and Acid with Strong Jaw: 4d6 + 9 + 1d6 + 2 + 2 ⇒ (4, 5, 4, 5) + 9 + (3) + 2 + 2 = 34 and target must make a Fort save vs poison.

The Concordance

Animal Companion to Meylara Raven | HP 84/85 | AC27 T14 FF23 (4 Dex, 9 Nat, 4 Armor) | CMB +11, CMD 25 | F +10, R +10, W +4 (addl +4 vs ench) | Init: +4 | Perc: +6 (scent), SM: +1 | Speed 60ft | Active Spells: | Active Conditions: None

Petal continues attacking Blue.

Include Inspire Courage, Skald Song, Good Hope

Talon: 1d20 + 13 + 1 + 2 + 2 ⇒ (17) + 13 + 1 + 2 + 2 = 35 for 2d6 + 6 + 2 + 2 ⇒ (5, 2) + 6 + 2 + 2 = 17
Talon: 1d20 + 13 + 1 + 2 + 2 ⇒ (17) + 13 + 1 + 2 + 2 = 35 for 2d6 + 6 + 2 + 2 ⇒ (1, 2) + 6 + 2 + 2 = 13
Bite: 1d20 + 12 + 1 + 2 + 2 ⇒ (4) + 12 + 1 + 2 + 2 = 21 for 1d6 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
Claw: 1d20 + 12 + 1 + 2 + 2 ⇒ (2) + 12 + 1 + 2 + 2 = 19 for 1d6 + 6 + 2 + 2 ⇒ (2) + 6 + 2 + 2 = 12
Claw: 1d20 + 12 + 1 + 2 + 2 ⇒ (20) + 12 + 1 + 2 + 2 = 37 for 1d6 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16

Claw: 1d20 + 12 + 1 + 2 + 2 ⇒ (18) + 12 + 1 + 2 + 2 = 35 for 1d6 + 6 + 2 + 2 ⇒ (5) + 6 + 2 + 2 = 15


Prank War Map

Reflex vs Grease: 1d20 + 3 - 1 - 1 ⇒ (8) + 3 - 1 - 1 = 9

Greatsword AoO vs Meylara, Aspis, Large, RM, Power Attack, Prone: 1d20 + 14 - 1 - 1 + 2 - 2 - 4 ⇒ (4) + 14 - 1 - 1 + 2 - 2 - 4 = 12

Fortitude vs Poison: 1d20 + 8 - 1 + 2 ⇒ (1) + 8 - 1 + 2 = 10
Con damage: 1d3 ⇒ 3

Before the priest can respond his feat give way below him as he slips the ground and within another Meylara. As she passes within his reach he swings his sword as hard as he can, but Meylara is far too fast, especially with his position from the ground.

The attacks from Meylara and Petal pierce the armor. With death a certainty he uses all his strength to fend off some of the attacks, but the final claw from Petal catches and rends the cleric killing him instantly.

Healing Potion: 3d8 + 5 ⇒ (4, 1, 4) + 5 = 14
Red Fortitude Save vs Poison: 1d20 + 8 - 1 - 1 ⇒ (3) + 8 - 1 - 1 = 9
Con Damage: 1d3 ⇒ 2

The sorcerer looks around and matches sees Undy in the door way. They grab a healing potion in and drink it to heal their dying body.

Round 3
Saya
Meylara
Sorcerer (Red) (32 damage, 5 Con damage, faerie fire/d, prone, poison 2/6)
Undy
Tooth
Katrina
Almaas
Rogue (Black) (51 damage, prone)
Cleric (Blue) (dead)
Warrior (Pink) (25 damage, grappled by Claw)

Undy, Tooth, Katrina, and Almaas can act!

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

"These aspis, they never learn do they? Why don't you throw down your arms and surrender? You fight... not horribly. With a bit of training you might be admitted into the society. Think about it."

Undy will delay until after his comrades in hopes of preserving his resources but if any of the foes are still up and ungrappled after the others have gone then he and Riddy will blast them again with their wands (attacking the sorcerer first if there is more than one ungrappled conscious foe).

Magic Missile CL 3: 2d4 + 2 ⇒ (3, 2) + 2 = 7
Magic Missile CL 5: 3d4 + 3 ⇒ (2, 3, 3) + 3 = 11

GM, please let me know if these magic missiles happen so I can track the appropriate wand charges. Thx.

Sovereign Court

active effects:
Tengu (Tooth) and Fiendish Giant Mantis (Claw) Hunter (divine verminous) 11 | AC 24 T 15 FF 20 | HP 98/98 | F +13 R +14 W +11 | CMD 26 | Init +4 | Perc +19 lowlight, carrion sense | vermin focus (11/11) | Sudden Shift (7/7) | Master's Illusion (11/11) | Spells (-, 6/6, 5/5, 5/5, 3/3)

The Baron nods as the Gorumite falls. "Eh, Blood God pleased with Ravens. Good name, also. You want job in Ravenmore? Very nice, best blood sausage."

Tooth turns his attention to the apsis agents who have foolishly decided against surrendering. Attack Black, then Pink if Black falls unconscious again.

axe vs aspis, ant, bard, flank, good hope, power: 1d20 + 12 + 2 + 1 + 2 + 2 - 2 ⇒ (18) + 12 + 2 + 1 + 2 + 2 - 2 = 35damage, lead blades: 4d6 + 8 + 2 + 2 + 6 ⇒ (2, 5, 1, 3) + 8 + 2 + 2 + 6 = 29
iterative axe vs aspis, ant, bard, flank, good hope, power: 1d20 + 7 + 2 + 1 + 2 + 2 - 2 ⇒ (15) + 7 + 2 + 1 + 2 + 2 - 2 = 27damage, lead blades: 4d6 + 8 + 2 + 2 + 6 ⇒ (3, 1, 2, 4) + 8 + 2 + 2 + 6 = 28
beak vs aspis, ant, bard, flank, good hope, power: 1d20 + 6 + 2 + 1 + 2 + 2 - 2 ⇒ (17) + 6 + 2 + 1 + 2 + 2 - 2 = 28damage: 1d3 + 2 + 2 + 2 + 2 ⇒ (1) + 2 + 2 + 2 + 2 = 9

Against Pink, Tooth loses +2 from his attack bonus because he's not in flank.

If Black or Pink are still conscious, Tooth switches Claw's vermin focus for Ant and Leech then raises his shield.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw's attacks depend on who is still standing after Tooth acts. If Pink is still conscious, Claw attempts to maintain the grapple. If Pink is down, Claw attacks Red. Will post rolls under spoilers.

Claw maintains its attacks against the aspis...

If Pink is conscious:
The mantis holds -

maintain grapple, claw, ant, bard, good hope, leech, grab, GMF, medium: 1d20 + 13 + 5 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 ⇒ (6) + 13 + 5 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 = 38damage, medium, bard, good hope, GMF: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16 on success, Pink suffers Bleed 3
mandibles vs grabbed opponent, ant, bard, good hope, GMF: 1d20 + 9 + 2 + 2 + 2 + 1 ⇒ (19) + 9 + 2 + 2 + 2 + 1 = 35damage, medium, bard, GMF: 1d4 + 7 + 2 + 2 + 1 ⇒ (2) + 7 + 2 + 2 + 1 = 14

If Pink is down:
The mantis drops its prey and steps over the fallen to reach the prone mage -

claw vs Red, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (20) + 12 + 2 + 2 + 2 + 1 = 39damage: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16
claw vs Red, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (19) + 12 + 2 + 2 + 2 + 1 = 38damage: 1d4 + 7 + 2 + 2 + 1 ⇒ (4) + 7 + 2 + 2 + 1 = 16

grab on hit? claw, ant, bard, good hope, leech, grab, GMF, medium: 1d20 + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 ⇒ (7) + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 = 34
grab on hit? claw, ant, bard, good hope, leech, grab, GMF, medium: 1d20 + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 ⇒ (9) + 13 + 1 + 2 + 2 + 2 + 4 + 4 + 1 - 2 = 36

confirm? vs Red, ant, bard, good hope, GMF: 1d20 + 12 + 2 + 2 + 2 + 1 ⇒ (6) + 12 + 2 + 2 + 2 + 1 = 25crit damage: 1d4 + 7 + 2 + 2 + 1 ⇒ (2) + 7 + 2 + 2 + 1 = 14


Season of Ghosts

**HOUSE GM ANNOUNCEMENT**

Small groups of challengers slowly begin emerging from the tunnels, some elated at having a vase, some looking crushed with defeat as they stare at their empty hands. Victorious or vanquished, they drift off into the night to get clean and well rested after a crawl through a sewer...
______________

Table GMs, you may now begin Act Four!


Prank War Map

The fleeing and grappled Aspis are eliminated down one by one in quick order. The last to fall are the grappled warrior who refuses to throw away her ruthless resolve and the spellcaster who perishes under a barrage of magic and poison.

With the Aspis dead it is easy to quickly obtained a vase and able to join others in withdrawing with their prizes.

****

Where was the party planning on doing for the evening? With the various combats it likely be a good chance to recover magic and protect each other in the process.

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara shifts back to her normal form. Do we know when the summons for the next phase is? We should rest and recover spells if possible.


Prank War Map

With no immediately declaration of where the next qualifier might lay, the party is left to investigate the wax sealed vase. Carefully opening it reveals red paper envelopes, each embossed with a detailed, hand-painted print of a jade phoenix.

Inside the envelopes are folded invitation to attend a performance of Dawn of the Jade Phoenix, a traditional opera from Lung Wa. The theater it is to be held in seems to be a small building within the Foreign Quarter and the timing indicates that the performance will occur late morning the next day.

Liberty's Edge

Female Human Bard-6/Sphere Singer-6 | AC24 | hp:75/75 |F8 R16 W10 | P19, SM18 | Init+5 | FR:1 TSR:1 | LE | 124312-19

While the fight was going on below, Katrina had been carefully getting the vase down.

That night, she puts on a show to raise morale among her team consisting of some acrobatics, aerobatics, finishing off with some escape acts.

The Exchange

Male LN Dwarf from Qadira | Follower of Erastil | Monk 3 & Inquisitor 7 | Freedom of Movement 3/3 | Spells 1st 5/6, 2nd 5/5, 3rd 3/3 | HP 106/106 | Normal: AC 22 T 20 FF 20 | CMB +6, CMD 27 | F: +18, R: +12, W: +22 | Init: +9 | Perc: +22, SM: +18, Diplomacy: +26 | Discern Lies 7/7 | BoSpeed 3/10 | Reroll 1/1 | Lucky Horseshoe 1/1 | Bane 15/15 | Perfect Strike 4/4 | Darkvision | Speed 30ft | Active conditions: Divine Favor

"Then let us go to a tavern and rest! May Erastil be with us. I am very sad about the death of so many ... but they were not willing to compromise!" Almaas says and shakes his head.

Casting Protection from Evil 9 min, Bless 9 min, "see invisibility" 90 min and "heroism" 90 min and asking Undy to cast mage armor 60 min from Almaas' wand before going to the opera.

Sovereign Court

active effects:
Tengu (Tooth) and Fiendish Giant Mantis (Claw) Hunter (divine verminous) 11 | AC 24 T 15 FF 20 | HP 98/98 | F +13 R +14 W +11 | CMD 26 | Init +4 | Perc +19 lowlight, carrion sense | vermin focus (11/11) | Sudden Shift (7/7) | Master's Illusion (11/11) | Spells (-, 6/6, 5/5, 5/5, 3/3)

"Eh, Erastil not sad when you hunt. Boar, aspis, no difference. Blood God pleased tonight. Me please Blood God again tomorrow."

Tooth does as he promised, and takes the Gorumite's gear in compensation. He casts Detect Magic and picks through the gear of the other fallen aspis agents before leaving the sewer. "Me get paid."

At the tavern where the pathfinders previously agreed to stay, the Baron enjoys Kat's performance before a settling down to a satisfied sleep. He refreshes the Reduction spell on his mantis companion so that the vermin can share his quarters comfortably.

Before sleeping, Tooth also casts 3 x Greater Magic Fang on Claw, all extended (via rod) to last 20 hours. This will give Claw a +2 enhancement bonus on both claws and its mandible attack.

Before attending the opera, Tooth will cast a Barkskin on himself. Claw's Vermin Focus will be set to Beetle and Worm (+4AC, 50% fortification).


Prank War Map

Following your successes within the competition the party is able to relax at the end. The tavern slows as night falls and the people listen to the wonderful performance by Katrina.

As people enjoy their late meals and drinks, out of the air fly several darts into Pathfinders. The attackers become visible as a trio of silent attackers cloaked in dark cloth with ready blades. The crowd panics around them as they focus on your group.

Perception:

Almaas: 1d20 + 22 ⇒ (1) + 22 = 23
Tooth: 1d20 + 19 ⇒ (20) + 19 = 39
Undy: 1d20 + 16 ⇒ (20) + 16 = 36 +2 if Heightened Awareness
Riddywipple: 1d20 + 15 ⇒ (15) + 15 = 30
Katrina: 1d20 + 18 ⇒ (4) + 18 = 22
Saya: 1d20 + 5 ⇒ (6) + 5 = 11
Meylara: 1d20 + 27 ⇒ (5) + 27 = 32
Petal: 1d20 + 6 ⇒ (11) + 6 = 17 +4 scent if appropriate

Opposed 1: 1d20 + 37 ⇒ (12) + 37 = 49
Opposed 2: 1d20 + 37 ⇒ (7) + 37 = 44
Opposed 3: 1d20 + 37 ⇒ (10) + 37 = 47

Initiative:

Almaas: 1d20 + 9 ⇒ (18) + 9 = 27
Tooth: 1d20 + 4 ⇒ (6) + 4 = 10
Undy: 1d20 + 4 ⇒ (10) + 4 = 14 +4 if Heightened Awareness
Katrina: 1d20 + 5 ⇒ (3) + 5 = 8
Saya: 1d20 + 7 ⇒ (19) + 7 = 26 +2 If within 2 rounds of the raging song with dex init is rolled Applies to everyone who took the song. Added the Good hope modifier already to init macro
Meylara: 1d20 + 6 ⇒ (17) + 6 = 23 +2 in surprise round
Attackers: 1d20 + 4 ⇒ (14) + 4 = 18

Attack vs Undy Flat-Footed, Invisible Attacker: 1d20 + 10 + 2 ⇒ (2) + 10 + 2 = 14
Piercing and Precision Damage: 1d4 + 1 + 5d6 ⇒ (2) + 1 + (3, 1, 4, 5, 5) = 21
This possibly hits Undy. If it does, Undy takes 21 damage will need to make a Fortitude save vs Poison

Attack vs Saya Flat-Footed, Invisible Attacker: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
Piercing and Precision Damage: 1d4 + 1 + 5d6 ⇒ (2) + 1 + (5, 3, 1, 6, 4) = 22
This possibly hits Saya. If it does, Saya takes 22 damage will need to make a Fortitude save vs Poison

Attack vs Almaas Flat-Footed, Invisible Attacker: 1d20 + 10 + 2 ⇒ (8) + 10 + 2 = 20
Piercing and Precision Damage: 1d4 + 1 + 5d6 ⇒ (3) + 1 + (2, 1, 4, 1, 2) = 14
This appears to miss Almaas

Round 1
Almaas (sitting)
Saya (sitting)
Meylara (sitting)
Red Attacker
Blue Attacker
Yellow Attacker
Undy (sitting)
Tooth (sitting)
Katrina

Almaas, Saya, and Meylara can act

I assume anyone that everyone, aside Claw and Petal are sitting and will need to spend an action to stand. Katrina is standing because she was performing at the time.

Buffs: It is about four hours past completing the challenge within the sewers. Any spells or abilities that have a duration less than four hours have lapsed.

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

That's not germane at all. Disturbing a meal with intent other than to try to steal the food is just unnatural.

Meylara stands and casts Barkskin on herself and directs Petal to attack Blue.

The Concordance

Animal Companion to Meylara Raven | HP 84/85 | AC27 T14 FF23 (4 Dex, 9 Nat, 4 Armor) | CMB +11, CMD 25 | F +10, R +10, W +4 (addl +4 vs ench) | Init: +4 | Perc: +6 (scent), SM: +1 | Speed 60ft | Active Spells: | Active Conditions: None

Petal swarms forward and strikes at Blue with a talon.

Talon: 1d20 + 13 ⇒ (7) + 13 = 20 for 2d6 + 6 ⇒ (2, 3) + 6 = 11

Grand Lodge

Male CG Undine Wizard 10 | HP 81/81+12| AC 13+4 T 13 FF 10 | CMB +3, CMD 16 | F: +11, R: +9, W: +10 | Init: +4 (+8 with H. Awareness) | Perc: +16, SM: +2 | Speed 30ft (Swim 30) | Timelost Chronicler (1/scenario): used Active conditions: Overland Flight, Mage Armor Know (U/R): Arcana +20/12, Dung +18/10, Local +14/6, Nature +18/10, Planes +20/12, Relig +19/11

At the end of the previous fight:
CLW: 1d8 + 1 ⇒ (5) + 1 = 6
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
Riddy is fully healed

Without Mage Armor (which Undy would not have had up if they were just relaxing at the tavern), a 14 does indeed hit the squishy wizard.

Fort vs poison: 1d20 + 11 ⇒ (18) + 11 = 29

The Concordance

Female Human ( Ulfen ) Rahadum) Skald 11

She is taken off guard, jsut because of the supernatural senses is that she reacts instiively, looking at the attaquers, she stands, strying to reach for her glaive on the same movement, and prepares to defend*

- Seriously? Even now? please just please don't start yelling about Gorum as well

*She starts to raise her voice staring the Saga of the young Shadowise, its a sad story a about a young a fast man who tries its luck to become a Linornm king, finding that the task was more hard than he anticipated, and dying in the proces*

Move action ,. Stand up ( if possible drawing the glaive as part of this move action if notpossilbe just let me know, this won0t change the actions though ) Standdard .- Inspireng controlling song .- +4 Morale dex, +3 Nat armor , Claws Pounce, Swift Arcane strike*


Prank War Map

Saya is able to draw her weapon as she rises up.
Did the 24 hit Saya's flat-footed AC? If it does she takes 22 damage and will need to make a Fortitude save vs Poison?

Undy is able to resist a sudden weakness that washes over his body as the dart connects.

Petal's talon tears through the studded leather protecting the attacker, but they resist any pained grunt as the blow draws blood.

Round 1
Almaas (sitting)
Saya
Meylara
Red Attacker
Blue Attacker (11 damage)
Yellow Attacker
Undy (sitting)
Tooth (sitting

Almaas is able to act

Controlled Inspired Rage active

The Exchange

Male LN Dwarf from Qadira | Follower of Erastil | Monk 3 & Inquisitor 7 | Freedom of Movement 3/3 | Spells 1st 5/6, 2nd 5/5, 3rd 3/3 | HP 106/106 | Normal: AC 22 T 20 FF 20 | CMB +6, CMD 27 | F: +18, R: +12, W: +22 | Init: +9 | Perc: +22, SM: +18, Diplomacy: +26 | Discern Lies 7/7 | BoSpeed 3/10 | Reroll 1/1 | Lucky Horseshoe 1/1 | Bane 15/15 | Perfect Strike 4/4 | Darkvision | Speed 30ft | Active conditions: Divine Favor

That 20 hits Almaas as mage armor is not up anymore. All other spells have expired.

fort vs poison : 1d20 + 18 ⇒ (12) + 18 = 30

“Such treachery!! You will not harm our community!!!“

Almaas stands up while simultaneously drawing his bow.

He casts divine favor and swiftly studies the assassin in yellow.


Prank War Map

Almaas resists the poison as well as they move forward and continue their attack; only offering silence to your condemnations as they move forward.

Two of the three focus on the immediate threat of Petal. They move to surround Meylara's companion, easily using precise acrobatics to vault over furnishings and knocking another of the patrons out of the way. They move quickly, willing drawing an attack from Petal as they position themselves.

Petal can take an AoO on the Red Attacker

Short Sword vs Petal, Flanking: 1d20 + 11 + 2 ⇒ (14) + 11 + 2 = 27
Piercing+Precision Damage: 1d6 + 2 + 5d6 ⇒ (1) + 2 + (3, 1, 3, 6, 1) = 17
27 looks to miss Petal's current AC with the aid of Saya's saga. If it does hit, Petal will need to make a Fortitude save vs poison.

Short Sword vs Petal, Flanking: 1d20 + 11 + 2 ⇒ (6) + 11 + 2 = 19
Piercing+Precision Damage: 1d6 + 2 + 5d6 ⇒ (4) + 2 + (1, 3, 2, 5, 5) = 22
Short Sword vs Petal, Flanking: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Piercing+Precision Damage: 1d6 + 2 + 5d6 ⇒ (3) + 2 + (5, 2, 2, 2, 2) = 18
Two misses

Once in position they make an attempt to strike Petal, but the attacks fall short.

The third of the group moves forward and focuses on Undy. The attacker focuses on placing a thrust of his blade straight into Undy's chest.

Short Sword vs Undy, Flat-Footed: 1d20 + 11 ⇒ (16) + 11 = 27
Piercing+Precision Damage: 1d6 + 2 + 5d6 ⇒ (3) + 2 + (5, 6, 6, 4, 3) = 29
29 damage to Undy. Another Fortitude Save vs Poison

Round 1 & 2
Red Attacker
Blue Attacker (11 damage)
Yellow Attacker
Undy (sitting) (50 damage. Fort save)
Tooth (sitting)
Katrina
*
Almaas (sitting) (14 damage)
Saya (Fort save? 22 damage?)
Meylara (Petal can take AoO on Red)

Everyone can act

The Concordance

Female Human ( Ulfen ) Rahadum) Skald 11

Saya is not flat, I was trying to get there on the post, she has Improved uncanny dodge, hence not caught flat footed unless something prevents this. In any case , sorry i missed the hit That does hit her even not flat, Fortitud below

Fortitude Save vs Poison: 1d20 + 12 ⇒ (2) + 12 = 14

Liberty's Edge

Female Human Bard-6/Sphere Singer-6 | AC24 | hp:75/75 |F8 R16 W10 | P19, SM18 | Init+5 | FR:1 TSR:1 | LE | 124312-19

Katrina, wearing only a white, sleeveless short dress, suitable for performing in, and something sort of like the Goddess Desna has been depicted as wearing, is rather glad the attack hadn't occurred while she was in the middle of her escape act. Unfortunately she didn't have a water tank on stage - she was saving that act for the next night - otherwise she would have ducked in that.

Instead she sung her wings back into existence as well as starting her inspiring song in the hope that that a 'manifestation' of Desna might give the attackers pause.

If not, she was going to lay down her Goddess's wrath on the attackers for daring to interrupt her show.


Prank War Map
Saya of Eledir wrote:
Saya is not flat, I was trying to get there on the post, she has Improved uncanny dodge, hence not caught flat footed unless something prevents this. In any case , sorry i missed the hit That does hit her even not flat, Fortitud below

Nope, problem. I only mention it because I wasn't certain that I wasn't missing another bonus you receiving. Thank you for reminding about your improved uncanny dodge!

Poison - Strength Damage to Saya: 1d3 ⇒ 2

The toxic dart is followed by a swell of weakness as the strength quickly begins to drain from Saya's body.

Saya: You take 2 Strength damage. During your turn you will need to make a DC 24 Fortitude save or suffer another 1d3 Strength Damage

Buffs on the Party: Controlled Inspired Rage (Dex), Inspire Courage +2

The Concordance

Animal Companion to Meylara Raven | HP 84/85 | AC27 T14 FF23 (4 Dex, 9 Nat, 4 Armor) | CMB +11, CMD 25 | F +10, R +10, W +4 (addl +4 vs ench) | Init: +4 | Perc: +6 (scent), SM: +1 | Speed 60ft | Active Spells: | Active Conditions: None

Petal takes her attack on Red as they squeeze past her. If I'm reading things right, the AoO would have the skald song, but not bard song?

Talon AoO: 1d20 + 13 + 1 ⇒ (4) + 13 + 1 = 18 for 2d6 + 6 ⇒ (2, 3) + 6 = 11

Petal will switch to Yellow to take advantage of the flank with Almaas, then will take a 5-foot step to get out from between Red and Blue.

With Inspire Courage, Controlled Inspired Rage, Flank

Talon: 1d20 + 13 + 2 + 1 + 2 ⇒ (17) + 13 + 2 + 1 + 2 = 35 for 2d6 + 6 + 2 ⇒ (4, 5) + 6 + 2 = 17
Talon: 1d20 + 13 + 2 + 1 + 2 ⇒ (19) + 13 + 2 + 1 + 2 = 37 for 2d6 + 6 + 2 ⇒ (2, 4) + 6 + 2 = 14
Bite: 1d20 + 12 + 2 + 1 + 2 ⇒ (2) + 12 + 2 + 1 + 2 = 19 for 1d6 + 6 + 2 ⇒ (5) + 6 + 2 = 13
Claw: 1d20 + 12 + 2 + 1 + 2 ⇒ (15) + 12 + 2 + 1 + 2 = 32 for 1d6 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Claw: 1d20 + 12 + 2 + 1 + 2 ⇒ (5) + 12 + 2 + 1 + 2 = 22 for 1d6 + 6 + 2 ⇒ (4) + 6 + 2 = 12

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

Meylara charges forward, unimpeded by the tables, chairs or people in her way, seeming to swarm through them like they didn't exist. Dragon Style lets me charge through allies and difficult terrain.

+1 Unarmed Strike, IC, Charge: 1d20 + 12 + 2 + 2 ⇒ (19) + 12 + 2 + 2 = 35 for B+Acid+Dragon Style: 1d6 + 5 + 1d6 + 2 + 2 ⇒ (1) + 5 + (4) + 2 + 2 = 14

+1 Unarmed Strike, IC, Charge: 1d20 + 12 + 2 + 2 - 5 ⇒ (10) + 12 + 2 + 2 - 5 = 21 for B+Acid: 1d6 + 5 + 1d6 + 2 ⇒ (6) + 5 + (6) + 2 = 19

Sovereign Court

active effects:
Tengu (Tooth) and Fiendish Giant Mantis (Claw) Hunter (divine verminous) 11 | AC 24 T 15 FF 20 | HP 98/98 | F +13 R +14 W +11 | CMD 26 | Init +4 | Perc +19 lowlight, carrion sense | vermin focus (11/11) | Sudden Shift (7/7) | Master's Illusion (11/11) | Spells (-, 6/6, 5/5, 5/5, 3/3)

Tooth stands up, grabs Undy by the scruff of the neck and hauls the wizard out of his chair, depositing him behind Meylara.

The Baron steps forwards to take Undy's place, mounting his shield and drawing a blade - a serrated sabre, held point downwards like one of the claws of his vermin companion.

"You no touch" the Baron says to the attackers, and he click-clacks to Claw to summon the divine mantis to the attack.

stand, reposition, free draw of weapon and shield, swift vermin focus (Beetle and Worm for self, Leech and Ant for Claw) and 5' step.

Tooth's sabre has the Menacing quality - so anyone flanking any foe that Tooth threatens gets an additional +2 to hit.

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Claw is still Medium at this point.

The mantis buzzes over the tables of the inn, to reach a flanking position. It reaches out for the enemy...

claw vs yellow, ant, bard, outflank, menacing, GMF: 1d20 + 12 + 2 + 2 + 4 + 2 + 1 ⇒ (1) + 12 + 2 + 2 + 4 + 2 + 1 = 24damage, medium, ant, bard, GMF: 1d4 + 7 + 2 + 1 ⇒ (2) + 7 + 2 + 1 = 12


Prank War Map

Meylara: You are correct. The AoO wouldn't benefit from bard song since it happened before Katrina's turn.

Petal isn't finished with even rending her talons through the assailant before he takes an blow to the head and falls the ground bleeding. The other attackers show little reaction to the failure, as compared to those had fought in the sewers and seem to redouble their resolve to fight rather than flee.

Petal does have one attack left as well as Meylara's attack to resolve. Given the positioning, I will assume the attack finishes on the red attacker (since both Petal and Meylara could attack from their positions. Feel free to let me know if you rather the attacks go elsewhere.

The talon and strikes from Meylara all strike the next nearest attacker. Each blow causing severe pain and distress to his body, but he maintains his composure even as he nears death. His strained breaths from between gritted teeth are evident even behind his cloak and mask.

Tooth: Claw's attack will miss, but you can reposition him in a position to attack either of the other attackers as you wish.

Round 1 & 2
Red Attacker (45 damage)
Blue Attacker (11 damage)
Yellow Attacker (55 damage, dying)
Undy (standing because of Tooth) (50 damage. Fort save)
Tooth
Katrina
*
Almaas (14 damage)
Saya (22 damage, 2 Strength, Fortitude Save for Round One of Poison)
Meylara

Buffs on the Party: Controlled Inspired Rage (Dex), Inspire Courage +2

Undy, Almaas, and Saya can still act for the round.

The Exchange

Male LN Dwarf from Qadira | Follower of Erastil | Monk 3 & Inquisitor 7 | Freedom of Movement 3/3 | Spells 1st 5/6, 2nd 5/5, 3rd 3/3 | HP 106/106 | Normal: AC 22 T 20 FF 20 | CMB +6, CMD 27 | F: +18, R: +12, W: +22 | Init: +9 | Perc: +22, SM: +18, Diplomacy: +26 | Discern Lies 7/7 | BoSpeed 3/10 | Reroll 1/1 | Lucky Horseshoe 1/1 | Bane 15/15 | Perfect Strike 4/4 | Darkvision | Speed 30ft | Active conditions: Divine Favor

Almaas 5 ft steps and attacks!

“You have decided your own fate!!“

Attacking the blue assassin and then red should that one fall. No cover because of dead eye bowman.

Swift action bane human. Longbow now +3 weapon with +2d6 damage.
Free action: Activate boots of speed.
Longbow to hit:+1 Longbow +26 (+7 BAB, +8 Wis (Zen Archer), +1 Enhancement Bonus, +1 Weapon Focus, -2 Deadly Aim, +2 Wood Mystery Wood bond, +1 haste, bane +2, Divine favor +4, inspire +2]
Longbow damage: 1d8+13+2d6, 20/x3 [+4 Deadly aim, +1 Enhancement bonus, bane +2+2d6, divine favor +4, inspire +2 ] with CLUSTERED SHOTS so all damage is pooled before considering DR.

Haste Attack, rapid shot -2, manyshot: 1d20 + 26 - 2 ⇒ (18) + 26 - 2 = 42
FirstManyshot cold iron arrow damage: 1d8 + 13 + 2d6 ⇒ (2) + 13 + (6, 3) = 24
Second Manyshot cold iron arrow damage: 1d8 + 13 + 2d6 ⇒ (1) + 13 + (1, 3) = 18

~
Primary Attack first rapid shot, rapid shot -2: 1d20 + 26 - 2 ⇒ (19) + 26 - 2 = 43
cold iron arrow damage: 1d8 + 13 + 2d6 ⇒ (2) + 13 + (3, 6) = 24

~
Primary Attack second rapid shot, rapid shot -2: 1d20 + 26 - 2 ⇒ (9) + 26 - 2 = 33
cold iron arrow damage: 1d8 + 13 + 2d6 ⇒ (3) + 13 + (6, 5) = 27

~
Secondary Attack, rapid shot -2: 1d20 + 26 - 2 - 5 ⇒ (4) + 26 - 2 - 5 = 23
cold iron arrow damage: 1d8 + 13 + 2d6 ⇒ (4) + 13 + (2, 4) = 23

The Concordance

Female Human ( Ulfen ) Rahadum) Skald 11

HP : 72 / 75 Song : 23/25

Under nocircustnace Saya seems to be happy at the turn of the evets, She takes a step back while putting an energitic step, Glaive at hand she launces an atrack on the archer in front of tooth to make it open the guard agaisnt the tengu next attack*

I don't know if this is part of the test or not, but certainy i expected more sportmanship from a thing like this -

*She opens up the strike to Aid on the next strike by tooth agaisnt red

Aid: 1d20 + 14 ⇒ (5) + 14 = 19

If Hits Tooth first attack will have a +8 to hit

Free sustain Song, Standard Aid to hit, Swift, arcane strike , ; 5 ft step, Also will start to provide aid to AC to tooth if the assasin attacks Hit +14 due Kat's song, And if success +10 AC can block up to 5 attacks

Sovereign Court

active effects:
GMF x3, mage armour, ant, leech, skald, haste
Fiendish Giant Mantis vermin companion (9HD) | current AC 30 T 15 FF 26 | HP 67/67 | F +8 R +11 W +6; evasion, devotion | DR5/good | SR14 | CMD 30 | Init +3 | Perc +5 darkvision | tricks 3/5

Adjusted Claw's position to enable attack on Red - he wouldn't have got flank bonuses but that's moot with the nat 1, and he couldn't have reached flank with one move. I assume Claw isn't blocking Almaas' shot because of Deadeye Bowman trait.


Prank War Map

The volley of arrows deal killing blows to both of the attackers. The tavern is still in a state of shock. Some put distance between themselves and the party while others take the opportunity to leave before any other combat breaks out.

What do you do?

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

We should take a quick look through their possessions to see if there is anything useful. Beyond that, I suspect we should stick to one or two rooms and set a watch so we can sleep safely.

Taking 10 will get Meylara a 25 on Spellcraft for any magic items. If they need more, I'd guess Undy can do better.

The Concordance

Female Human ( Ulfen ) Rahadum) Skald 11

Saya looks around for the area, to see if ther is any obvious members of the organizers here, maybe as observers, maybe as perpetratos, she also looks around for the previous Red mantis from the tavern and such and whispers to the group.

The sad thing about this is that we don't know if it is a test, there was always someone watching, so we need to be careful as well, this test may not be over yet

Liberty's Edge

Female Human Bard-6/Sphere Singer-6 | AC24 | hp:75/75 |F8 R16 W10 | P19, SM18 | Init+5 | FR:1 TSR:1 | LE | 124312-19

Katrina lets her wings dissipate before jumping off the stage to give any healing to those that need it.

From the look on her face, she's not happy about this turn of events.

The Exchange

Male LN Dwarf from Qadira | Follower of Erastil | Monk 3 & Inquisitor 7 | Freedom of Movement 3/3 | Spells 1st 5/6, 2nd 5/5, 3rd 3/3 | HP 106/106 | Normal: AC 22 T 20 FF 20 | CMB +6, CMD 27 | F: +18, R: +12, W: +22 | Init: +9 | Perc: +22, SM: +18, Diplomacy: +26 | Discern Lies 7/7 | BoSpeed 3/10 | Reroll 1/1 | Lucky Horseshoe 1/1 | Bane 15/15 | Perfect Strike 4/4 | Darkvision | Speed 30ft | Active conditions: Divine Favor

Almaas immediately stabilizes the fallen assassins.

”We should inform the authorities!!“

The Concordance

Female Human ( Ulfen ) Rahadum) Skald 11
Almaas Kargar wrote:

Almaas immediately stabilizes the fallen assassins.

”We should inform the authorities!!“

*Saya nods once* - As much as i agree with you on this one masterdwarf, i believe we are far from done, and with the current events i won't doubt that some other elements will try to come and attack us, I do believe that we should make sure to be safe for now, before getting the autoritoes involved, there maaybe another trap waitung for u -

*Saya waits till the belongings of the attackers are sorted out , and waits to see if a similar note to theirs is on their presence, as if trying to determine if they are also competitors or some other relevant information*


Prank War Map

Saya will still need to deal with the effects of the poison, but the party is able to help to mitigate those effects.

A quick appraisal of the attackers reveals common generic gear among them, all dull and dark to aid in blending into the shadows. You find some magical equipment, coin, and does of poison among them. In addition, hidden within the clothing one of the attackers is a small brass coin marked with a symbol of a coiled asp. Engraved onto the serpent are the letters P.O.D. Among them you find no sign of having a similar note that you obtained.

Notable gear among them includes (in total):
potions of invisibility (3)
doses of purple worm poison (3)
+1 studded leather armor (3)
+1 short sword (3)
cloak of resistance +1 (3)
ring of protection +1 (3)

Saya doesn't see any other members of the tournament here. The employees have already divided themselves between seeking aid outside and taking cover. Other patrons have slowly been filtering out of the tavern entirely.

Almaas is unable to stabilize the two he shot, as both of those had been decisively lethal blows. He is able to tend to the first of the fallen before they bleed out.

Sovereign Court

active effects:
Tengu (Tooth) and Fiendish Giant Mantis (Claw) Hunter (divine verminous) 11 | AC 24 T 15 FF 20 | HP 98/98 | F +13 R +14 W +11 | CMD 26 | Init +4 | Perc +19 lowlight, carrion sense | vermin focus (11/11) | Sudden Shift (7/7) | Master's Illusion (11/11) | Spells (-, 6/6, 5/5, 5/5, 3/3)

"Simple assassins, sent by rival competitors, eh? We cannot involve the authorities, Almaas. No. Remember briefing. This competition not precisely legal. Likely authorities arrest us, then we not reach theatre tomorrow.

Better let assassin die."

Tooth offers to help Saya deal with the poison.

Heal, treat poison: 1d20 + 8 ⇒ (8) + 8 = 16

"Need to bleed it out, eh."

The Concordance

Female LN Samsaran Monk 2/Druid 8 | HP 83/83 | AC 22(29) T 18(18) FF 20(29) | CMB 11, CMD 29 | F:13,R:9,W:16 | Init: +6 (+8 surprise) | Perc: +27, SM: +9 | Speed 50ft | Wild Shape 2/3 Dino 1/2 |
Spells:
4th Life Bubble, Grtr Invis, Str Jaw, D-SNA IV (Animals) 3rd GMF(2), Heroism, Resist Com, D-Fly 2nd Barkskin(2), Invisibility, Resist Energy, D-Feather Fall 1st Longstrider, Faerie Fire, Shillelagh, Divine Favor (3), D-Calm Animals 0th Light, Detect Magic, Guidnce, Create Wtr
| Spells: GMF,EE,LS,Bark,DivFav | Conditions: Dragon Style

I think it likely better if we vacate these premises to others more likely not to ask questions about a body here or there. Whether that means a less reputable inn or something else entirely, either is fine by me. She looks around, making sure that no-one else in the common room represents a threat. We should collect whatever we need here and move quickly. She heads over to the bar. Sorry about the mess. Here's a few coins for the trouble, and a few more to identify folks who look nothing like us as those who handled the attack. She drops a pouch with 100 gp into the bartender's hand and gestures to everyone that we should leave.

Sense Motive: 1d20 + 9 ⇒ (16) + 9 = 25
Perception: 1d20 + 27 ⇒ (4) + 27 = 31

Liberty's Edge

Female Human Bard-6/Sphere Singer-6 | AC24 | hp:75/75 |F8 R16 W10 | P19, SM18 | Init+5 | FR:1 TSR:1 | LE | 124312-19

Unfortunately I got nothing to fix poisons. Maybe I'll head up to the Lodge tomorrow morning and pick up a few potions of Neutralise Poison before the concert. Or scrolls, if it's on the Bard list.

And somehow, I don't think P.O.D. means Paid On Delivery.

((Knowledges for the coin?))


Prank War Map

Knowledge (local) DC 18 on Coin:
The coiled asp design on the coin is one that is connected with the Aspis Consortium. It isn't a badge of position within the organization though as those are made of bronze, silver, or gold depending on their position in the hierarchy.

If you got a DC 25 with the check you can open the following spoiler.

Spoiler:
This is a token the Aspis sometimes offer as a promissory note that an Aspis agent offer hirelings and mercenaries for future payment for some tasks.

The tender of the bar stammers a bit as the coin lands on the table and she just nods in agreement seeing the large sum of coin.

Liberty's Edge

Female Human Bard-6/Sphere Singer-6 | AC24 | hp:75/75 |F8 R16 W10 | P19, SM18 | Init+5 | FR:1 TSR:1 | LE | 124312-19

k loc: 1d20 + 9 ⇒ (7) + 9 = 16

The Exchange

Male LN Dwarf from Qadira | Follower of Erastil | Monk 3 & Inquisitor 7 | Freedom of Movement 3/3 | Spells 1st 5/6, 2nd 5/5, 3rd 3/3 | HP 106/106 | Normal: AC 22 T 20 FF 20 | CMB +6, CMD 27 | F: +18, R: +12, W: +22 | Init: +9 | Perc: +22, SM: +18, Diplomacy: +26 | Discern Lies 7/7 | BoSpeed 3/10 | Reroll 1/1 | Lucky Horseshoe 1/1 | Bane 15/15 | Perfect Strike 4/4 | Darkvision | Speed 30ft | Active conditions: Divine Favor

kn local: 1d20 + 2 ⇒ (3) + 2 = 5

Almaas looks at Saya like a father talking to his daughter.

"I understand your concern! But I insist on notifying the authorities. I will wait here until they arrive and brief them on what happened. Feel free to leave." he says with an annoying subtone.

He then moves to the owner of the establishment so that the guards are notified.

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