Fane of the Elder Temple

Game Master Grimmy

World Map Link

Morrick Mansion Grounds (melira edit)

Akkramar and Faidh - Endhome with the Bridgetown refugees
Bez and Melira - Grollek's Grove
Vexlygo - City of Manas


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I’ve been really happy with everyone’s writing but less happy with my own posting. I feel like I’m having trouble getting the pace right and making sure you guys have hooks to react to. This is just to do with my workload as I mentioned.

I’m thinking of asking you guys if I can take a little break here. There is an important hindu festival starting up right now. I’d like to go volunteer at my temple. I haven’t maybe mentioned it before but that’s something I’m involved in, I go to India every year and it’s a big part of my life . The festival goes til the 16th. I’ll be fasting and meditating and all. I think it might makes sense for me to take a break and when I come back maybe we kinda cut to a meetup where the temple runs an ad for adventurers to respond to the letter from the old priest. Then we can get to some adventuring.

What do you all think?


Forum is eating my posts lol.

I was saying, the thing is , I kinda regret starting split up. I really forgot how long everything takes in PbP. Since the adventure I really wanted to run was the level three, I don’t want to draw out the prologue to the prologue too much .


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

Take the time you need! That sounds pretty rad.

It's cool; we'll meet in that tavern soon enough. :)


Male Tiefling Rogue 2 Heroforge Vex
Skills:
Acrobatics +2; Arcana +2; Deception +8; History +2; Insight +6; Intimidation +4; Investigation +2; Nature +2; Perception +3; Performance +2; Persuasion +2; Performance +2; Religion +2; Sleight of Hand +4; Stealth +4
Stats:
HP: 15/15 | AC: 13 | Prof. Bonus: +2 | Saves: Str-1, Dex+2, Con+1, Int+4, Wis+1, Cha+2 | Passive Perception: 13 | Init +2 | Move: 30ft.

Break makes sense, enjoying the storytelling immensely gang :) Pacing is working fine from my vantage DMG.


Ok maybe just because my stress level was high I was imaging my pacing was not good for you all.

On the other hand I will say what is working very well is the player supplied NPC's.

But I feel something is missing when we are playing through the prologue and we have to artificially steer things towards the eventual meet-up.

I prefer not knowing what comes next.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

Since the PbP medium is a naturally slow one, when the posting pace is slower than at least 1/day, you will always have several issues (in my opinion) - it will be hard to ‘feel’ the flow and thread of the game, it will be hard to do any sort of intro because it will take too long, you will lose player attention and GM focus as everyone tends to slow down their posting (even those that can post daily), etc.

I believe this is what’s happening here. All good on my end if you would rather take a break DMG.


Skills:
DEX Acro + 4 WIS AnimH + 0 INT Arc + 3 STR Ath+ 0 CHA Dec + 4 INT Hist + 3 WIS Insi + 1 CHA Inti + 5 INT Inv + 2 WIS Med + 0 INT Nat + 3 WIS Per + 1 CHA Perf + 4 CHA Pers + 5 INT Rel + 2 DEX SliH + 4 DEX Stel + 4 WIS Sur +0
Stats:
HP 17/17 Spells 2/3 Inspiration 3/3 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 2 INT + 1 WIS -1 CHA + 5

Happy to take a break. Sorry I didn't post last week, I should've logged on to let you know what was up.

I am enjoying things so far, I feel a sense of momentum and story being built, even though I also wouldn't mind if things were going faster. Fast forwarding sounds good here, it seems like we're at a fairly natural break point. I think I gained a lot in terms of establishing my character's voice, motivation, and relationship with Bez.

I'm happy with how things are going so far.


Ok thanks for the feedback!

I will be back on the 17th and move things along towards a meetup.


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

It doesn't feel artificial to me. :)


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

Melira, maybe we can rp out the journey a bit? Bez has to take off his makeup and reveal he's a tiefling, and we can discuss what our motivations are and what happens to your buddy Saenwhatsisname :)


Skills:
DEX Acro + 4 WIS AnimH + 0 INT Arc + 3 STR Ath+ 0 CHA Dec + 4 INT Hist + 3 WIS Insi + 1 CHA Inti + 5 INT Inv + 2 WIS Med + 0 INT Nat + 3 WIS Per + 1 CHA Perf + 4 CHA Pers + 5 INT Rel + 2 DEX SliH + 4 DEX Stel + 4 WIS Sur +0
Stats:
HP 17/17 Spells 2/3 Inspiration 3/3 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 2 INT + 1 WIS -1 CHA + 5

Ok by me. Where do you want to start? From where we left off or further on? I'd prefer to start further on, let's say when you take off your disguise?

No idea what happened to Saen. Maybe he just ran away after getting saved. Maybe he followed us after Rhen, but didn't say anything.


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

sounds good.


Beziriphas wrote:
It doesn't feel artificial to me. :)

Ok great to know. You know if you all are happy I’m happy!

Melira I had no idea you didn’t post or whatever last week, I was sleeping about four hours a night haha.


I love that you guys are keeping the RP going . Really great.

I think I bungled explaining something though.

Am I right in understanding you two have headed out on the road?

I mean that makes perfect sense it’s just the course I had plotted out was, Faidh and Akkramar arrive at the temple at Endhome, deliver the letter. Temple runs an ad (with the town crier or something) for an entourage to travel to Grimmsgate. Melira and Bez take up the call because it’s in the same territory as Remballo and it’s safer to travel in numbers.

If you two have decided to hit the road as a duo though, I can roll with it. Improvising is cool with me.


Grollek’s Grove is a place I know well actually. My home group has been there.


I was planning to let the party hash out once they were united whether they wanted to go straight to Remballo after Vex or first to Grimmsgate to help the old priest. Both are in the same direction, but Remballo is further.

Remballo doesn’t always show up on the map but it’s near Manas.


map


So what do you folks think?

I am fine with Bez and Melira being on the road already, and I will start describing Grollek's Grove if interested. That will mean the group remains seperated, but I am not afraid to run with that. I like being surprised and having to roll with it.

On the other hand if you prefer to have the group get united in Endhome before leaving, the RP posts from Bez n Melira read just as well as a conversation taking place about the road ahead over a drink back at the half-orc's tea shop.

Let me know whatcha think.


Male Tiefling Rogue 2 Heroforge Vex
Skills:
Acrobatics +2; Arcana +2; Deception +8; History +2; Insight +6; Intimidation +4; Investigation +2; Nature +2; Perception +3; Performance +2; Persuasion +2; Performance +2; Religion +2; Sleight of Hand +4; Stealth +4
Stats:
HP: 15/15 | AC: 13 | Prof. Bonus: +2 | Saves: Str-1, Dex+2, Con+1, Int+4, Wis+1, Cha+2 | Passive Perception: 13 | Init +2 | Move: 30ft.

From the sidelines I'm fine to when Vex enters the fray.

@DMG: Without loading you further, once the road ahead is decided we can look at some "Meanwhile in Remballo..." scenes so I can get my eye in on Vex's voice so to speak :)

Happy to do them via PM to preserve the secrecy!


1 person marked this as a favorite.
Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

Well shoot, I was just headed straight to Remballo. And honestly, Vex will need a good in-game reason to deviate from his heading towards his brother.

However, if you wanna retcon that and have Akkramar and Faidh run into us as we're headed out of town, that also works. Or meet in Grollek's Grove? I dunno! :D


Ok hey cool so let’s run with it I like being surprised ! As long as people don’t mind the split party


Skills:
DEX Acro + 4 WIS AnimH + 0 INT Arc + 3 STR Ath+ 0 CHA Dec + 4 INT Hist + 3 WIS Insi + 1 CHA Inti + 5 INT Inv + 2 WIS Med + 0 INT Nat + 3 WIS Per + 1 CHA Perf + 4 CHA Pers + 5 INT Rel + 2 DEX SliH + 4 DEX Stel + 4 WIS Sur +0
Stats:
HP 17/17 Spells 2/3 Inspiration 3/3 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 2 INT + 1 WIS -1 CHA + 5

I kinda think it doesn't make sense for Melira to have waited around in Endhome any longer than necessary. She knows she has to hurry, and that there are people after her. I would prefer to keep things as is if possible, but I'm fine with a retcon too if you think it's important.

As far as how to unite us, I'm not sure. Faidh and Ak are trying to get to a temple in Endhome to figure out what to do next, right? Maybe if they knew about the Harbinger etc they might turn around before getting there to join up with Bez and Melira, but it's not like Melira and Bez are walking around broadcasting their findings. I'll trust DMG to handle this all.

Also, Bez, are we assuming that we've talked and decided we think Vex is the harbinger who Rhen described?


Skills:
DEX Acro + 4 WIS AnimH + 0 INT Arc + 3 STR Ath+ 0 CHA Dec + 4 INT Hist + 3 WIS Insi + 1 CHA Inti + 5 INT Inv + 2 WIS Med + 0 INT Nat + 3 WIS Per + 1 CHA Perf + 4 CHA Pers + 5 INT Rel + 2 DEX SliH + 4 DEX Stel + 4 WIS Sur +0
Stats:
HP 17/17 Spells 2/3 Inspiration 3/3 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 2 INT + 1 WIS -1 CHA + 5

Couple other things I wanted to add to my IC post but out of time. Also good to avoid overly lengthy posts in RP methinks for better back and forth etc.


Vexlygo wrote:

From the sidelines I'm fine to when Vex enters the fray.

@DMG: Without loading you further, once the road ahead is decided we can look at some "Meanwhile in Remballo..." scenes so I can get my eye in on Vex's voice so to speak :)

Happy to do them via PM to preserve the secrecy!

Hey old friend its never a load! Sounds great.


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |
Melira Lightfoot wrote:


Also, Bez, are we assuming that we've talked and decided we think Vex is the harbinger who Rhen described?

Certainly Bez (and Vex) look like the description of the Harbinger, so I'm sure it's come up.


Ok so no retcon. Full steam ahead!

We have to follow the authentic motivation of the PC's that's the golden rule.

Grollek's Grove it is!


Male Tiefling Rogue 2 Heroforge Vex
Skills:
Acrobatics +2; Arcana +2; Deception +8; History +2; Insight +6; Intimidation +4; Investigation +2; Nature +2; Perception +3; Performance +2; Persuasion +2; Performance +2; Religion +2; Sleight of Hand +4; Stealth +4
Stats:
HP: 15/15 | AC: 13 | Prof. Bonus: +2 | Saves: Str-1, Dex+2, Con+1, Int+4, Wis+1, Cha+2 | Passive Perception: 13 | Init +2 | Move: 30ft.

Just to whet everyone's whistle I was inspired by Bez's Heroforge depiction... so here's a sneaky peak at the malcontent that is Vex...


1 person marked this as a favorite.
Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

A face only a brother could love. :D


Nice :)

I'll shoot for a grollek's grove post tomorow.


Bit of a flex-time thing going on as it would be nearly a fortnight for Bez and Melira to reach Grollek's Grove, by which time Faidh and Akkramar would be getting in to Endhome. So the two separate scenes are not occurring on the same day at this point. Ill keep track loosely.


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |
DMG wrote:
Bit of a flex-time thing going on as it would be nearly a fortnight for Bez and Melira to reach Grollek's Grove, by which time Faidh and Akkramar would be getting in to Endhome. So the two separate scenes are not occurring on the same day at this point. Ill keep track loosely.

Maybe we had a free Transport via Plants druid buddy? :D


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

Just let us know which way we should advance, DMG!


I'd say Grollek's Grove is more of a pit stop, you can leave any time you are ready unless you have any questions for the residents or wish to equip yourselves or resupply.

It sounds like you two are travelling by foot is that right?


Firbolg Paladin 2nd HP:22/22 HD:2d10 LoH:10/10 1st2/2

So is the water normal? Just the Helmet appears no cloud.


No ink cloud. Water looks normal.


See what melira says about grolleks grove. Any investigating, shopping etc? Or onward to Remballo.


Faidh also one thing to think about. That is a lot of skeletons to wade into. You would know from your time as a knight that you probably can't handle thirty at a time.


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |
DMG wrote:
See what melira says about grolleks grove. Any investigating, shopping etc? Or onward to Remballo.

I'm ok with whatever DM Handwavium you'd like to declare so that the two parts of the party are closer together. A letter, a vision, etc! :)

...But Bez moves inexorably towards his brudder.


Well keep in mind Bez, it would be strange to double back to the party now. Under these circumstances there won't really be any occasion for Bez n Melira to cross paths with Faidh n Akkramar for some time.

Faidh n Akkramar will be on a mission for the Temple of Muir in Endhome which takes them to Grimmsgate. With Bez n Melira having departed Endhome without signing on with the temple for that mission. So there will have to be a different occasion later to throw their lot in with the others and form a party as it were.

Easy enough, they have some common goals. But the distance between them geographically is increasing not decreasing for now.

But yeah like I say this is no problem with me. I enjoyed the surprise of seeing you guys peel off away from the preordained "tavern scene" scenario. The unpredictability is exciting for me.

It made me actually very curious to see what happens next.

I'll bot Melira if she doesn't post today.

I'll do a little mark-up of the map in gimp as well to highlight the locations so it's easier than zooming in on the online map.


Since it was weekend I’lll just see if Melira wants to do anything in town before heading out and if not I’ll roll to see if any encounters after heading back out on the road. Cheers.


Skills:
DEX Acro + 4 WIS AnimH + 0 INT Arc + 3 STR Ath+ 0 CHA Dec + 4 INT Hist + 3 WIS Insi + 1 CHA Inti + 5 INT Inv + 2 WIS Med + 0 INT Nat + 3 WIS Per + 1 CHA Perf + 4 CHA Pers + 5 INT Rel + 2 DEX SliH + 4 DEX Stel + 4 WIS Sur +0
Stats:
HP 17/17 Spells 2/3 Inspiration 3/3 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 2 INT + 1 WIS -1 CHA + 5

Hey sorry, not sure what's going on in gameplay thread but if you haven't botted me yet I'm gonna post soon. Sorry for irregular posting overall, I will try to structure my habits better.

I'll be busy three/four days from now, not sure if I'll post on those days.


Hey no big deal I’m not in a hurry.

Just checking if you want to get anything in town before heading out on the road.

And it’s definitely ok that you wrote about the prophecy. Fantastic.


Woop just caught up on the posts. Nice writing.


Oh man I just realized, I told Faidh and Akkramar the contents of a spoiler without them rolling it. I thought someone had rolled it with a success, my bad.

Too late to edit :)

Well let's just use passive I guess. So you can read the spoilers.


Skills:
WIS Animal Handling +2 STR Athletics +3 WIS Insight +4 WIS Medicine +4 WIS Perception +4 INT Religion +2 WIS Survival +2
Stats:
HP 8/19 INIT +0 AC 18 (16 Armor, +2 Shield ) | Saves STR +3 DEX +0 CON +3 INT +0 WIS +4 CHA +2

People, just to let you all know I am traveling from tonight until Saturday for a small vacation. Should have access to wifi and whatnot, but probably not much time to post. So if you need to press on, feel free to bot me.


Cool. If you have a chance it would be great if you can respond to the info in the perception spoilers so I know which course of action to follow when botting you .

Cheers


I'll also put up a few rumors behind spoilers in case either of you does any info gathering around Grollek's Grove.

I'll put that up tomorow.


I might have to hand draw it and take a pic.

I used to be handy with Gimp and a bamboo tablet but it’s not working out today :_]


Actually Bez and Melira you will gain 2nd level upon resting tonight. Do you want to level up before visiting the mansion?


Skills:
DEX Acrobatics + 5 WIS Animal Handling + 0 INT Arcana + 2 STR Athletics - 1 CHA Deception + 4 INT History + 2 WIS Insight + 2 CHA Intimidation + 2 INT Investigation + 6 WIS Medicine + 0 INT Nature + 2 WIS Perception + 2 CHA
Stats:
HP 15/15 INIT +3 AC 14 (11 Armor, +3 Dex) | Saves STR - 1 DEX + 5 CON + 1 INT + 4 WIS + 0 CHA + 2 |

Sure. Sorry, been very busy with the 'Ween and the Muertos.

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