GM Badblood |
Hello!
I am recruiting one additional player for a run of the 1st edition module The Dragon's Demand. We are running the game in campaign mode. If you're not familiar with campaign mode, it means that players will run a character for the duration of the campaign and then receive chronicle sheets which they can apply to an eligible Society character.
The current party consists of a samurai, a classic summoner, an arcanist and a sorcerer. So there is already a good amount of arcane spell power and tanking, but they are lacking divine spellcasting and some skills.
Being that this will be run in campaign mode, I will allow for some options that are not normally available in PFS. I am still limiting this to Paizo published options and reserve the right to veto an option if I feel like it would be disruptive or too unbalanced. Basically I'm mostly concerned about options that require your character to act in an anti-social manner or would make your character dramatically stronger than the other players in the group, so keep that in mind. No drow noble anti-paladins please...sorry. But otherwise, we do have a classic summoner and an arcanist with an illegal archetype in the group, so don't be afraid to ask if there is something you've always wanted to play but haven't been able to in PFS.
The party is still in the first dungeon, so you will be playing a level 1 character with 150 gp for starting wealth. If you are interested, feel free to post a summary of what you'd be interested in playing. You don't need to post full stats, but I'd like to know some basics, such as race, class and especially any character options that are normally disallowed in Society play. And I'll probably move pretty quick on picking somebody, as I'll want to integrate the new player in game right away.
Evindyl |
I haven't done any PFS play and have never heard of this module. That said, would a halfling Serendipity Shaman be acceptable? I created Irlana for a different game but didn't get selected. I could set her back to level 1 per your guidelines. ??
In all honesty, this is probably one of the best modules ever published. Like I just re-downloaded it because it's so good. I think one of its strengths is that it really makes these characters, all in the first third of their careers, shine as brightly as you can imagine.
It also brings the spotlight to some more esoteric aspects of Golarian's cosmology that I won't go into, but it's brilliance.
Kazmanaught |
I've also never done any PFS play, but I have heard excellent things about this module! Would a sanctified slayer [inquisitor] be acceptable? I've never been particularly interested in the judgement aspect of the inquisitor class. I've got no particular taste for exotic races either, so I'd probably end up as a dwarf, half orc, or a human, depending on if I'm going ranged inquisitor or not. Still thinking about the domain/inquisition I'd grab, and what god that I'd worship, but I like to play good aligned characters, so probably a follower of one of the LG deities.
GM Badblood |
I do want to clarify that this is being run as Organized Play event; we're just using the campaign mode rules which allow a looser following of the rules. There are chronicle sheets being rewarded for completing the module and I would require a PFS character number for reporting on my end. Technically, any player could just play the module and never print off the chronicles and apply them to a PFS character; but my preference would be to grant the opening to a player that is interested in PFS.
John Woodford |
Hi, GM B! I'm interested in this. I'm currently playing in your Tyranny of Winds game. Looking at the party, I'd bring an LN human cloistered cleric of Irori with the Healing domain and a lot of Knowledge skills. He's in Belhaim following up on tales of the Monastery of Saint Kyerixus, and trying to find out what happened to it. He is decidedly not a combat cleric.
One thing that may be an issue for you is that (as implied by the character's background) I'm also running the module on the boards. I'd try to keep player and character knowledge separate, though.
John Woodford |
Hi, GM B! I'm interested in this. I'm currently playing in your Tyranny of Winds game. Looking at the party, I'd bring an LN human cloistered cleric of Irori with the Healing domain and a lot of Knowledge skills. He's in Belhaim following up on tales of the Monastery of Saint Kyerixus, and trying to find out what happened to it. He is decidedly not a combat cleric.
One thing that may be an issue for you is that (as implied by the character's background) I'm also running the module on the boards. I'd try to keep player and character knowledge separate, though.
Actually, since this isn't limited to PFS-legal options, I think I'd like to make this character an astomoi; same class and role, though.