Argoni Slate
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Stratagem: 1d20 ⇒ 3
"Hey, there's one over here!" Argoni spots the fey on the other side of the rock, but the angle is poor, so he moves to support Capricio. He draws a blight bomb, wondering how the poison might work against the fey.
Actions:
1. Stratagem + Recall Knowledge (Nature +6)
2. Move
3. Draw bomb
Locke of Highdelve
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"How are they so fast?" Locke wonders rhetorically as he moves around to flank the mitflit (#4) between himself and Samantha.
"Hey! You realize we're going to split you down the middle, right?" After trying to throw the fey that stabbed his companion off balance with a threat, he strikes.
Stride, Demoralize, Strike
Intimidation (Demoralize): 1d20 + 5 ⇒ (3) + 5 = 8 -4 if they don't speak Common
Aldori Dueling Sword vs. FF: 1d20 + 7 ⇒ (13) + 7 = 20
S, Sneak Attack: 1d8 + 4 + 1d6 ⇒ (4) + 4 + (4) = 12
Poffis Whindlebit
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Sorry, ended up taking the weekend off from the forums. Back now!
Seeing that the others seem to have the remaining miflits handled Poffis takes a step to the south and focuses her magic on the Quick One, flinging an orb of acid!
Acid Splash vs. Quick One: 1d20 + 7 ⇒ (14) + 7 = 21
Damage: 1d6 ⇒ 5 + 1 splash damage + 1 persistent (if a crit)
______________
Step, Acid Splash (2-actions)~
| GM Kate |
Blanka strikes at one of the mitflits! First attack is a hit, no hero point needed.
Argoni doesn't see a good shot, but gets himself into position for next time.
Locke takes out #4 with a well-placed strike.
Poffis launches a ball of acid at the fast fey!
Miflit 2 stabs furiously at Blanka.
stab!: 1d20 + 4 ⇒ (19) + 4 = 23
ouch!: 1d6 - 1 ⇒ (5) - 1 = 4
stab!: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10
ouch!: 1d6 - 1 ⇒ (2) - 1 = 1
stab!: 1d20 + 4 - 8 ⇒ (12) + 4 - 8 = 8
ouch!: 1d6 - 1 ⇒ (5) - 1 = 4
Initiative!
Samantha, -11 hp
Capricio, -5 hp
The Quick One, -16 hp
Poffis
Argoni
Blanka, -4 hp
Locke
Mitflit 2, -7 hp
Capricio Durey
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"Thanks, Argoni, I see it!"
Capricio moves closer and throws a lance at The Quick One.
Divine Lance: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d4 + 4 ⇒ (1) + 4 = 5 Good
Argoni Slate
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GM, did Argoni's Recall Knowledge get him anything against the quick fey?
Samantha_
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Samantha draws forth another set of bolas and readies to chuck them at the speedy one should they get within 20 feet.
vs reflex DC: 1d20 + 8 - 2 ⇒ (6) + 8 - 2 = 12
slash: 1d20 + 11 ⇒ (7) + 11 = 18
slashing damage: 1d6 + 4 ⇒ (2) + 4 = 6
| GM Kate |
Thanks for the reminder! Argoni does not recognize the fast fey.
Also, GM goof. I mixed up the ACs of the two different creatures, but the quickling's is much higher. I'm going to run it correctly moving forward, but not retcon. I did want to address it in case you wondered why attacks that hit before are missing now.
Capricio struggles to hit the fast one with a divine lance, while Samantha gets ready to trip it up with a set of bolas!
The fast one darts up to Argoni, stabs, and then runs behind a strange plant!
stab!: 1d20 + 11 ⇒ (2) + 11 = 13
ouch!: 1d6 + 2 ⇒ (1) + 2 = 3
The sword merely tickles.
Initiative!
Samantha, -11 hp
Capricio, -5 hp
The Quick One, -16 hp
Poffis
Argoni
Blanka, -4 hp
Locke
Mitflit 2, -7 hp
Argoni Slate
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The stab doesn't penetrate Argoni's armor and he breathes a sigh of relief. Still, when he turns to face the fey, it's already dashed away. "Dang, this one is fast!"
He turns to the fey. "You're fast, but we greatly outnumber you! Our dragon will make quick work of the last Mitflit, and then you're all alone." He pulls out his another alchemist's fire, holding one bomb in each hand.
Stratagem: 1d20 ⇒ 5
Demoralize: 1d20 + 4 ⇒ (8) + 4 = 12
Actions:
1. Stratagem + Recall Knowledge, Nature +6
2. Demoralize
2. Draw Bomb
Locke of Highdelve
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Will: 1d20 + 6 ⇒ (8) + 6 = 14
Locke trots across the path and then trudges through the underbrush to pin the mitflit (#2) between himself and Blanka before he strikes. "Are we making any progress? It seems like they are all over the forest!"
Stride, Stride, Strike
Aldori Dueling Sword, Bane vs. FF: 1d20 + 7 - 1 ⇒ (19) + 7 - 1 = 25
Slashing, Sneak Attack: 1d8 + 4 + 1d6 ⇒ (2) + 4 + (1) = 7
| GM Kate |
Argoni finally recognizes a quickling! It is a fey creature with supernatural speed. It is weak to cold iron.
Locke takes out miflit 2!
Initiative!
Samantha, -11 hp
Capricio, -5 hp
The Quick One, -16 hp
Poffis
Argoni
Blanka, -4 hp
Locke
Samantha_
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Samantha tries to get in a more centralized position with her bolas swinging once again.
slashing: 1d6 + 4 ⇒ (5) + 4 = 9
deadly: 1d8 ⇒ 5
Meanwhile she shouts to her allies "We need to get back together or it'll run us all around these woods.
Blanka Cassa
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"Cluster together, it cannot take us all out. And if it tries, it will have to deal with a pissed off dragon!"
Blanka moves next to Samantha, and readies a strike with his pick.
Still haven't had the chance to rage!
+1 Greatpick: 1d20 + 9 ⇒ (8) + 9 = 17 Piercing: 1d10 + 4 ⇒ (8) + 4 = 12
Poffis Whindlebit
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"Alrighty, sounds like a plan to me!" Poffis calls out before hoofing it over to the others. Once in position she readies to conjure another orb of acid against the quickling, should it get close enough...
Acid Splash vs. Quickling: 1d20 + 7 ⇒ (15) + 7 = 22
Damage: 1d6 ⇒ 5 + 1 splash damage + 1 persistent (if a crit)
| GM Kate |
Everyone bands together to prepare for the fey's next attack!
The quickling runs forward to stab Poffis!
However, Samantha tosses a bola that wraps arounds its legs, causing it to fall to the ground! Poffis takes advantage of the opportunity to splash it with acid!
The quickling stand up and moves in close, ready to strike.
Locke, I made a change to its tactics, because we're running short on time. Feel free to retcon your turn if desired.
Initiative!
Samantha, -11 hp
Capricio, -5 hp
The Quick One, -22 hp
Poffis
Argoni
Blanka, -4 hp
Locke
Locke of Highdelve
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"I'm sure as hells not staying here by my lonesome self!" Locke hacks and kicks his way out of the undergrowth on the far side of the path, hustles across the path into the underbrush near Samantha and then takes cover within the dense foliage.
Stride, Stride, Take Cover
I think it should be Standard Cover, so AC = 20.
Argoni Slate
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Stratagem: 1d20 ⇒ 9
"Use Cold Iron if you have it!" Argoni yells as he closes in. With everyone crowded around, he doesn't see a great opening to throw his bombs, so he tries to scare the fey again.
"We have you now! You're all alone and we can surround you!"
Demoralize: 1d20 + 4 ⇒ (9) + 4 = 13
Actions:
1. Stratagem
2. Move
3. Demoralize
Blanka Cassa
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Blanka moves around to flank the quick one, yelling out "QUIT RUNNING SO MUCH! OH I AM SO MAD!" as he rages.
+1 Greatpick Rage: 1d20 + 9 ⇒ (13) + 9 = 22 Piercing + electricity: 1d10 + 4 + 4 ⇒ (8) + 4 + 4 = 16
Capricio Durey
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"Take that!"
Capricio steps to avoid cover and throws a divine lance at the fey.
Divine Lance: 1d20 + 7 ⇒ (18) + 7 = 25
Damage: 1d4 + 4 ⇒ (2) + 4 = 6 Good
| GM Kate |
As Argoni surveys the scene, Blanka runs over to hit the annoying fey! The creature crumbles, and Capricio hits it with a divine lance, just for good measure.
Congratulations! Out of combat!
Poffis Whindlebit
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"Woo! That one gave us a run fer our money, huh?" Poffis calls out. "C'mon, get in here close 'for anythin' else happens an' I'll patch us up a bit."
And once everyone is in range, she proceeds to do just that.
Heal (3-Action): 1d8 ⇒ 6
______________
Might be a moot point at this point but just in case!
GM Dennis
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**HOUSE GM ANNOUNCEMENT**
There is a strange sensation throughout the demiplane of tension being released. It’s as though the plane itself had been holding its breath for a long time and finally exhaled. The Thorned Monarch has fallen. Gregaro Voth, now freed from his planar prison, stands before the assembled group.
“Pathfinders, there are no words to thank you for coming to my rescue. I have talked with Venture-Captain Tolal, and I understand I’ve been trapped here for a great many years. Unfortunately, I cannot return with you to Absalom. If I leave this place, the weight of time would suddenly bear down upon me, and I would immediately die. So, I shall remain here, though I imagine I can make this a more palatable prison.”
Voth, still wearing the crown, looks around him, and the landscape suddenly changes. In an instant, where before there was a copse of trees, there now stands a brand-new Pathfinder lodge with sprawling grounds. The scene is beautiful, with dozens of small buildings dotted across a verdant landscape complete with tall trees, colorful flowers, and chirping birds. “I suppose the adventure can come to me! Please, Pathfinders, stay and enjoy a well-deserved rest. Tell me of all the journeys you’ve taken and the discoveries that you’ve made!”
---
After a full night’s rest, though perhaps with a few odd dreams, Oraiah Tolal and Gregaro Voth ask everyone to meet the next morning. Agents assemble in a garden on the new lodge’s grounds.
Gregaro Voth begins, “Pathfinders, you have done amazing work, defeating the Thorned Monarch and his forces after making the arduous journey out here.” Oraiah Tolal continues, “But if Aleta smiles upon our work, you will have a much easier journey home.” Together, they cast a spell, and a shimmering archway appears. After a few moments, Master of Spells Sorrina Westyr and Decemvirate member Eliza Petulengro walk through. Westyr exclaims happily, “Well done, Pathfinders, all of you!” Petulengro explains more. “We’ve established a link between this new lodge and the Maze of the Open Road, a hedge maze and portal network that used to be carefully restricted by the Decemvirate. The Decemvirate is planning to add new nodes to the maze, allowing Pathfinders to swiftly travel to places far from the Society’s current reach. And so, if you are ready to go home, please follow me. You have more than earned a swift trip home!” Petulengro and Westyr lead the way through the portal, into the maze, and through another archway that leads straight back to the Grand Lodge.
That’s the end! Thank you for all your hard work, GMs, and thanks to everyone for playing!